I am trying to setup cmake using Windows 10 using MinGW. I have included the path c:/MinGW/bin in my system path and environment path settings. I have removed sh.exe from my path (although, i would love to be able to keep this if possible).
CMakeLists.txt
cmake_minimum_required(VERSION 3.8)
set(CMAKE_C_COMPILER "C:/MinGW/bin/gcc.exe")
set(CMAKE_CXX_COMPILER "C:/MinGW/bin/gcc.exe")
project (Tutorial)
add_executable(Tutorial tutorial.cpp)
Output
C:\School\athabascua\data structures\ass1>cmake -g "MinGW Makefiles" .
-- The C compiler identification is GNU 5.3.0
-- The CXX compiler identification is GNU 5.3.0
-- Check for working C compiler: C:/MinGW/bin/gcc.exe
CMake Error: Generator: execution of make failed. Make command was: "nmake" "/NOLOGO" "cmTC_b3144\fast"
-- Check for working C compiler: C:/MinGW/bin/gcc.exe -- broken
CMake Error at C:/Program Files/CMake/share/cmake-3.8/Modules/CMakeTestCCompiler.cmake:51 (message):
The C compiler "C:/MinGW/bin/gcc.exe" is not able to compile a simple test
program.
It fails with the following output:
Change Dir: C:/School/athabascua/data structures/ass1/CMakeFiles/CMakeTmp
Run Build Command:"nmake" "/NOLOGO" "cmTC_b3144\fast"
Generator: execution of make failed. Make command was: "nmake" "/NOLOGO"
"cmTC_b3144\fast"
It seems that the GNU compilers are identified but don't seem to work. Any help would be much appreciated. I am trying to avoid using Cygwin.. but almost ready to go that route in a sec here.
To fix the problem I was having, I had to do two things.
use the command cmake -G "MinGW Makefiles" . (capital -G on windows)
update my CMakeLists.txt file to use gcc for C compiler and g++ for C++ compiler
CMakeLists.txt
cmake_minimum_required(VERSION 3.8)
set(CMAKE_C_COMPILER "C:/MinGW/bin/gcc.exe")
set(CMAKE_CXX_COMPILER "C:/MinGW/bin/g++.exe")
project (Tutorial)
add_executable(Tutorial tutorial.cpp)
Related
I have been using CMake for years to build my Xcode projects. Suddenly, maybe after upgrading the OSX (11.6) or maybe after upgrading the Xcode (13.0, commandline tools 13.0), cmake does not work anymore.
First let me give some of the things I have already tried so I am just not referred to an answered question and forgotten:
sudo xcode-select --reset This has no effect.
I have tried resetting the cmake variable manually with
cmake .. -DCMAKE_C_COMPILER="/usr/bin/cc" and to other paths. It still gives a "Compiling the C compiler identification source file "CMakeCCompilerId.c" failed." in the CMakeError.log. No c compiler that I can find in my system seems to work including clang in various locations.
I have tried reseting the environmental variables CC, CXX, CLANG, etc to different paths.
This might have something to do with Anaconda which I have installed.
I created a test project to pinpoint the problem. In it is a main.cpp
#include <iostream>
int main() {
std::cout << "Hello, World!" << std::endl;
return 0;
}
and a CMakeLists.txt
cmake_minimum_required(VERSION 3.14)
project(untitled)
set(CMAKE_CXX_STANDARD 11)
add_executable(untitled main.cpp)
The in a build subdirectory I run
>>> cmake .. -G Xcode
-- The C compiler identification is unknown
-- The CXX compiler identification is unknown
CMake Error at CMakeLists.txt:2 (project):
No CMAKE_C_COMPILER could be found.
CMake Error at CMakeLists.txt:2 (project):
No CMAKE_CXX_COMPILER could be found.
-- Configuring incomplete, errors occurred!
See also "../Test/build/CMakeFiles/CMakeOutput.log".
See also "../Test/build/CMakeFiles/CMakeError.log".
The beginning of CMakeFiles/CMakeError.log is:
Compiling the C compiler identification source file "CMakeCCompilerId.c" failed.
Compiler:
Build flags: -march=core2;-mtune=haswell;-mssse3;-ftree-vectorize;-fPIC;-fPIE;-fstack-protector-strong;-O2;-pipe;-isystem;/opt/anaconda3/include
Id flags:
The output was:
65
Command line invocation:
/Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild
User defaults from command line:
IDEPackageSupportUseBuiltinSCM = YES
note: Using new build system
note: Planning
Analyze workspace
.
.
.
clang-10: error: invalid Darwin version number: macos11.3
clang-10: error: invalid version number in '-target x86_64-apple-macos11.3'
.
.
.
I manage to workout with a similar problem setting some variables inside CMakeLists.txt. Is not a deffinitive solution, however. It needs a followup.
cmake_minimum_required(VERSION 3.14)
project(untitled)
set(CMAKE_C_COMPILER "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/cc")
set(CMAKE_CXX_COMPILER "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/c++")
set(CMAKE_CXX_STANDARD 11)
add_executable(untitled main.cpp)
==== EDIT =====
Following this idea I managed to fix this problem (which was one problem on my side too).
There's a problem with the variable CC and CXX created by Xcode. They try to do something like:
xcrun -find cc
The result of that, on my side is:
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/cc
This is consistent and, if I look for that compiler, it exists. But, it doesn't work within CMake.
I manage to make it work setting those two variables to where they are pointing at:
export CC=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/cc
export CXX=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/c++
After that, I managed to compile with CMake without setting the variable inside of the CMakeLists.txt file.
You should add those exports to the end of your .bash_profile
Asked this question:
CMake cannot indentify path to compiler mentioned by set(CMAKE_C_COMPILER "path") rule
received an incorrect rules order response(it was obviously correct).
Aplied changes and tried again:
cmake .
output:
-- The C compiler identification is GNU 9.2.0
-- The CXX compiler identification is GNU 9.2.0
-- Check for working C compiler: C:/Strawberry/c/bin/gcc.exe
CMake Error: Generator: execution of make failed. Make command was: nmake /nologo cmTC_fc6d3\fast &&
-- Check for working C compiler: C:/Strawberry/c/bin/gcc.exe - broken
But I need not nmake but mingw make file ,found this topic:
CMake Error : execution of make failed on Windows
The 100% same problem I have .Tried provided solution:
You need to specify a generator in CMake command line like -G "MinGW
Makefiles" and - depending on how many compilers you have installed -
also the full paths to the compilers.
cmake -G "MinGW Makefiles"
output:
CMake Warning:
No source or binary directory provided. Both will be assumed to be the
same as the current working directory, but note that this warning will
become a fatal error in future CMake releases.
CMake Error: Error: generator : MinGW Makefiles
Does not match the generator used previously: NMake Makefiles
Either remove the CMakeCache.txt file and CMakeFiles directory or choose a different binary directory.
and next cmake . output gives (after deleting CMakeCache.txt file and CMakeFiles directory as mentioned above):
-- The C compiler identification is GNU 9.2.0
-- The CXX compiler identification is GNU 9.2.0
-- Check for working C compiler: C:/Strawberry/c/bin/gcc.exe
CMake Error: CMake was unable to find a build program corresponding to "NMake Makefiles". CMAKE_MAKE_PROGRAM is not set. You probably need to select a different build tool.
CMake Error: CMAKE_C_COMPILER not set, after EnableLanguage
CMake Error at C:/Program Files/CMake/share/cmake-3.17/Modules/CMakeTestCCompiler.cmake:44 (try_compile):
Failed to configure test project build system.
Call Stack (most recent call first):
CMakeLists.txt:9 (project)
-- Configuring incomplete, errors occurred!
See also "CMakeFiles/CMakeOutput.log".
CMake Error: Generator: execution of make failed. Make command was: cmTC_4b6e5/fast &&
-- Check for working C compiler: C:/Strawberry/c/bin/gcc.exe - broken
The 3 things i cannot understand:
How to ... specify ... the full paths to the compilers or needed source or binary directory.
Why compilers are connected to make.exe in any way.
Why CMAKE_MAKE_PROGRAM is not set if there is proper rule.
Changing rules order :
set( CMAKE_MAKE_PROGRAM FORCE ) set(CMAKE_C_COMPILER ) set(CMAKE_CXX_COMPILER ) and
set(CMAKE_C_COMPILER ) set(CMAKE_CXX_COMPILER ) set( CMAKE_MAKE_PROGRAM FORCE ) has the same result after call.
If I remove set( CMAKE_MAKE_PROGRAM ) rule configuring with CMake GUI is possible but with cmd manual cmake . call is not .Same output as provided above.
Inside CMakeCache.txt generated by CMake GUI call's are lines :
//Path to a program.
CMAKE_MAKE_PROGRAM:FILEPATH=C:/Strawberry/c/bin/mingw32-make.exe
so for it was possible to find mingw32-make.exe and path provided for manual call is also right.
My CMakeLists.txt:
cmake_minimum_required(VERSION 3.17.1)
#set(CMAKE_MAKE_PROGRAM C:/Strawberry/c/bin/make.exe FORCE )
set( CMAKE_MAKE_PROGRAM C:/Strawberry/c/bin/mingw32-make.exe FORCE )
set(CMAKE_C_COMPILER "C:/Strawberry/c/bin/gcc.exe")
set(CMAKE_CXX_COMPILER "C:/Strawberry/c/bin/g++.exe")
project("Client")
enable_testing()
set(CMAKE_CXX_FLAGS "-std=c++17 " )
add_executable(Client
main.cpp
client.cpp
client.h
logmsg.cpp
includes.h
)
target_link_libraries(Client wsock32 ws2_32)
add_test(NAME test COMMAND Client )
I am trying to create a Eclipse C++ project by CMake which calls torch/torch.h . I run cmake -G "Eclipse CDT4 - Unix Makefiles" ./ to create a Eclipse project, but I get this error:
-- The C compiler identification is GNU 7.3.0
-- The CXX compiler identification is GNU 7.3.0
-- Could not determine Eclipse version, assuming at least 3.6 (Helios). Adjust CMAKE_ECLIPSE_VERSION if this is wrong.
-- Check for working C compiler: /usr/bin/cc
-- Check for working C compiler: /usr/bin/cc -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Detecting C compile features
-- Detecting C compile features - done
-- Check for working CXX compiler: /usr/bin/c++
-- Check for working CXX compiler: /usr/bin/c++ -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Detecting CXX compile features
-- Detecting CXX compile features - done
CMake Error at CMakeLists.txt:10 (find_package):
By not providing "FindTorch.cmake" in CMAKE_MODULE_PATH this project has
asked CMake to find a package configuration file provided by "Torch", but
CMake did not find one.
Could not find a package configuration file provided by "Torch" with any of
the following names:
TorchConfig.cmake
torch-config.cmake
Add the installation prefix of "Torch" to CMAKE_PREFIX_PATH or set
"Torch_DIR" to a directory containing one of the above files. If "Torch"
provides a separate development package or SDK, be sure it has been
installed.
-- Configuring incomplete, errors occurred!
In which CMakeLists.txt is located in the current directory that has:
cmake_minimum_required(VERSION 3.0 FATAL_ERROR)
project(test)
find_package(Torch REQUIRED)
add_executable(test test.cpp)
target_link_libraries(test "${TORCH_LIBRARIES}")
set_property(TARGET test PROPERTY CXX_STANDARD 11)
Apparently, it cannot find TorchConfig.cmake and torch-config.cmake files; although, I have TorchConfig.cmake in /home/afshin/libtorch/share/cmake/Torch. I added the corresponding path into the CMakeLists.txt file by testing each of:
set(CMAKE_MODULE_PATH "/home/afshin/libtorch/share/cmake/Torch;${CMAKE_MODULE_PATH}")
set(CMAKE_MODULE_PATH "/home/afshin/libtorch/share/cmake;${CMAKE_MODULE_PATH}")
set(CMAKE_MODULE_PATH "/home/afshin/libtorch;${CMAKE_MODULE_PATH}")
set(Torch_DIR "/home/afshin/libtorch;${Torch_DIR}")
set(Torch_DIR "/home/afshin/libtorch/share/cmake/Torch;${Torch_DIR}")
set(Torch_DIR "/home/afshin/libtorch/share/cmake;${Torch_DIR}")
set(DCMAKE_PREFIX_PATH "/home/afshin/libtorch/share/cmake/Torch;${DCMAKE_PREFIX_PATH}")
set(DCMAKE_PREFIX_PATH "/home/afshin/libtorch/share/cmake;${DCMAKE_PREFIX_PATH}")
set(DCMAKE_PREFIX_PATH "/home/afshin/libtorch;${DCMAKE_PREFIX_PATH}")
But, it did not help and I still get same error.
I appreciate any help or comments.
I also tried the cmake-gui and I get same error:
Thanks,
Afshin
I was able to solve the problem by editing the CMakeLists.txt as:
cmake_minimum_required(VERSION 3.0 FATAL_ERROR)
project(test_cmake)
set(CMAKE_PREFIX_PATH "/home/afshin/libtorch/share/cmake/Torch")
find_package(Torch REQUIRED)
add_executable(test_cmake ./src/test_cmake.cpp)
target_link_libraries(test_cmake "${TORCH_LIBRARIES}")
set_property(TARGET test_cmake PROPERTY CXX_STANDARD 11)
Alternatively, using the cmake-gui also I was able to solve the problem by the following setting:
by hitting configure, and then generate.
Finally, I imported this project into Eclipse by selecting Makefile Project With Existing Code. This code is compiled and built successfully.
The following modified CMakeLists.txt file works without the apparently missing TorchConfig.cmake (also missing in the vcpkg installation here). I recommend Microsoft's vcpkg for cross-platform packages (c++ libraries) management (usage here). But the code is vcpkg independent: one can set TORCH_BASE_PATH (or Torch_INCLUDE_DIR and Torch_LIBRARIES) to the proper paths.
#[[
tested with:
- CMake 3.13
- Visual Studio Community Edition 15.9.4
(CMake generator: "Visual Studio 15 2017 Win64")
- torch-th library installed with vcpkg
generic: vcpkg install torch-th
for macOS: vcpkg install torch-th:x64-osx-dynamic
x64-osx-dynamic triplet must be created: x64-osx + "set(VCPKG_LIBRARY_LINKAGE dynamic)"
for Windows: vcpkg install torch-th:x64-windows
- easy torch sample: https://apaszke.github.io/torch-internals.html
]]
cmake_minimum_required(VERSION 3.0 FATAL_ERROR)
project(test)
# cannot work without a "package configuration file" (TorchConfig.cmake)
# so we replace it with find_path and find_library
#find_package(Torch REQUIRED)
#[[
the environement variable VCPKG_ROOT used here, contains the path to vcpkg installation folder
replace the two paths with your paths to TH installation
usage: #include "TH/TH.h"
]]
set(TORCH_BASE_PATH "$ENV{VCPKG_ROOT}/installed/${VCPKG_TARGET_TRIPLET}")
message(STATUS TORCH_BASE_PATH=${TORCH_BASE_PATH})
set(Torch_INCLUDE_DIR "${TORCH_BASE_PATH}/include")
set(Torch_LIBRARIES "${TORCH_BASE_PATH}/lib")
# target_link_libraries is to be preferred
#link_directories(${Torch_LIBRARIES})
find_library(LIBRARY_TORCH TH HINTS ${Torch_LIBRARIES})
#[[
even simpler
if you use the vcpkg toolchain file "$ENV{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake"
find_path(Torch_INCLUDE_DIR TH/TH.h)
find_library(LIBRARY_TORCH TH)
]]
add_executable(test test.cpp)
target_include_directories(test PRIVATE ${Torch_INCLUDE_DIR})
target_link_libraries(test ${LIBRARY_TORCH})
set(CMAKE_CXX_STANDARD 11)
#set_property(TARGET test PROPERTY CXX_STANDARD 11)
I am trying to install an external library into my C++ project using Cmake. I want the Xcode project to be produced with that library. In my terminal i run the following from the build directory:
cmake -G Xcode ..
and that gives me the following errors:
-- The CXX compiler identification is unknown
-- The C compiler identification is unknown
CMake Error at CMakeLists.txt:6 (project):
No CMAKE_CXX_COMPILER could be found.
CMake Error at CMakeLists.txt:6 (project):
No CMAKE_C_COMPILER could be found.
I am using g++ compiler:
Configured with: --prefix=/Library/Developer/CommandLineTools/usr --with-gxx-include-dir=/usr/include/c++/4.2.1
Apple LLVM version 7.0.0 (clang-700.1.76)
Target: x86_64-apple-darwin14.5.0
Thread model: posix
Edit: CMakeLists.txt file
file(READ "${CMAKE_CURRENT_SOURCE_DIR}/VERSION" PROJECT_VERSION_FULL)
string(REGEX REPLACE "[\n\r]" "" PROJECT_VERSION_FULL "${PROJECT_VERSION_FULL}")
string(REGEX REPLACE "^([0-9]+)\\.[0-9]+\\.[0-9]+$" "\\1" PROJECT_VERSION_MAJOR "${PROJECT_VERSION_FULL}")
string(REGEX REPLACE "^[0-9]+\\.([0-9]+)\\.[0-9]+$" "\\1" PROJECT_VERSION_MINOR "${PROJECT_VERSION_FULL}")
string(REGEX REPLACE "^[0-9]+\\.[0-9]+\\.([0-9]+)$" "\\1" PROJECT_VERSION_PATCH "${PROJECT_VERSION_FULL}")
set(PROJECT_VERSION "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}")
math(EXPR LIBRARY_VERSION_MAJOR "${PROJECT_VERSION_MAJOR}")
set(LIBRARY_VERSION_MINOR "${PROJECT_VERSION_MINOR}")
set(LIBRARY_VERSION_PATCH "${PROJECT_VERSION_PATCH}")
set(LIBRARY_VERSION "${LIBRARY_VERSION_MAJOR}.${LIBRARY_VERSION_MINOR}")
set(LIBRARY_VERSION_FULL "${LIBRARY_VERSION}.${LIBRARY_VERSION_PATCH}")
option(CODE_COVERAGE "Set ON to add code coverage compile options" OFF)
option(GENERATE_DOC "Set ON to genrate doxygen API reference in build/doc directory" OFF)
# C++11 compiler Check
if(NOT CMAKE_CXX_COMPILER_VERSION) # work around for cmake versions smaller than 2.8.10
execute_process(COMMAND ${CMAKE_CXX_COMPILER} -dumpversion OUTPUT_VARIABLE CMAKE_CXX_COMPILER_VERSION)
endif()
if(CMAKE_CXX_COMPILER MATCHES ".*clang" OR CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
set(CMAKE_COMPILER_IS_CLANGXX 1)
endif()
if( (CMAKE_COMPILER_IS_GNUCXX AND ${CMAKE_CXX_COMPILER_VERSION} VERSION_LESS 4.7) OR
(CMAKE_COMPILER_IS_CLANGXX AND ${CMAKE_CXX_COMPILER_VERSION} VERSION_LESS 3.2))
message(FATAL_ERROR "Your C++ compiler does not support C++11. Please install g++ 4.7 (or greater) or clang 3.2 (or greater)")
else()
message(STATUS "Compiler is recent enough to support C++11.")
endif()
if( CMAKE_COMPILER_IS_GNUCXX )
append_cxx_compiler_flags("-std=c++11 -Wall -Wextra -DNDEBUG" "GCC" CMAKE_CXX_FLAGS)
append_cxx_compiler_flags("-O3 -ffast-math -funroll-loops" "GCC" CMAKE_CXX_OPT_FLAGS)
if ( CODE_COVERAGE )
append_cxx_compiler_flags("-g -fprofile-arcs -ftest-coverage -lgcov" "GCC" CMAKE_CXX_FLAGS)
endif()
else()
if(MSVC)
append_cxx_compiler_flags("/EHsc" "MSVC" CMAKE_CXX_FLAGS)
append_cxx_compiler_flags("/Od" "MSVC" CMAKE_CXX_FLAGS_DEBUG)
append_cxx_compiler_flags("/Ox" "MSVC" CMAKE_CXX_FLAGS_RELEASE)
set(vars CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO)
foreach(var ${vars})
string(REPLACE "/MD" "-MT" ${var} "${${var}}")
endforeach(var)
add_definitions("/DMSVC_COMPILER")
else()
append_cxx_compiler_flags("-std=c++11 -DNDEBUG" "CLANG" CMAKE_CXX_FLAGS)
append_cxx_compiler_flags("-stdlib=libc++" "CLANG" CMAKE_CXX_FLAGS)
append_cxx_compiler_flags("-O3 -ffast-math -funroll-loops" "CLANG" CMAKE_CXX_OPT_FLAGS)
endif()
endif()
Also CMakeEdit.log:
Compiling the CXX compiler identification source file "CMakeCXXCompilerId.cpp" failed.
Compiler:
Build flags:
Id flags:
The output was:
1
xcode-select: error: tool 'xcodebuild' requires Xcode, but active developer directory '/Library/Developer/CommandLineTools' is a command line tools instance
Compiling the C compiler identification source file "CMakeCCompilerId.c" failed.
Compiler:
Build flags:
Id flags:
The output was:
1
xcode-select: error: tool 'xcodebuild' requires Xcode, but active developer directory '/Library/Developer/CommandLineTools' is a command line tools instance
EDIT:
This problem happens when xcode-select developer directory was pointing to /Library/Developer/CommandLineTools, when a full regular XCode was required (happens when CLT are installed after XCode).
I have found the solution to be this:
sudo xcode-select -s /Applications/Xcode.app/Contents/Developer
After this being done, when I run cmake -G Xcode .. I get other errors:
-- The CXX compiler identification is AppleClang 7.0.0.7000176
-- The C compiler identification is AppleClang 7.0.0.7000176
CMake Error at /usr/local/Cellar/cmake/3.4.0/share/cmake/Modules/Platform/Darwin.cmake:76 (message):
CMAKE_OSX_DEPLOYMENT_TARGET is '10.10' but CMAKE_OSX_SYSROOT:
""
is not set to a MacOSX SDK with a recognized version. Either set
CMAKE_OSX_SYSROOT to a valid SDK or set CMAKE_OSX_DEPLOYMENT_TARGET to
empty.
Call Stack (most recent call first):
/usr/local/Cellar/cmake/3.4.0/share/cmake/Modules/CMakeSystemSpecificInformation.cmake:36 (include)
CMakeLists.txt:6 (project)
EDIT 2
Looks like the SDK specified by the OS is wrong.
CMAKE_OSX_DEPLOYMENT_TARGET is '10.10' but the matching SDK does not exist
at:
"/Applications/DEV/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.10.sdk"
Instead using SDK:
"/Applications/DEV/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.11.sdk".
Call Stack (most recent call first):
/usr/local/Cellar/cmake/3.4.0/share/cmake/Modules/CMakeSystemSpecificInitialize.cmake:18 (include)
CMakeLists.txt:6 (project)
-- The CXX compiler identification is AppleClang 7.0.0.7000176
-- The C compiler identification is AppleClang 7.0.0.7000176
CMake Error at /usr/local/Cellar/cmake/3.4.0/share/cmake/Modules/Platform/Darwin.cmake:76 (message):
CMAKE_OSX_DEPLOYMENT_TARGET is '10.10' but CMAKE_OSX_SYSROOT:
""
is not set to a MacOSX SDK with a recognized version. Either set
CMAKE_OSX_SYSROOT to a valid SDK or set CMAKE_OSX_DEPLOYMENT_TARGET to
empty.
Call Stack (most recent call first):
/usr/local/Cellar/cmake/3.4.0/share/cmake/Modules/CMakeSystemSpecificInformation.cmake:36 (include)
CMakeLists.txt:6 (project)
I had the same problem, but I solved it with:
sudo xcode-select --reset
Before doing the above, xcode-select -p reported the path was /Library/Developer/CommandLineTools.
After the reset, the path was /Applications/Xcode.app/Contents/Developer.
I had the same output and could solve it by agreeing to the apple license.
sudo xcodebuild -license accept
The error you have with the SDK can usually be solved by clearing the CMake build cache and adding the following to your CMakeLists.txt before project():
SET(MACOSX_DEPLOYMENT_TARGET ${DARWIN_MAJOR_SDK_VERSION}.${DARWIN_MINOR_SDK_VERSION})
SET(CMAKE_CXX_FLAGS "--sysroot ${CMAKE_OSX_SYSROOT} ${CMAKE_CXX_FLAGS}")
MESSAGE("Setting MACOSX_DEPLOYMENT_TARGET to '${MACOSX_DEPLOYMENT_TARGET}'.")
If you find that doesn't solve the issue then you should check the version of Xcode is current and has the SDK installed you are specifying. Generally Homebrew and Macports CMake both should have the latest stable build of Xcode installed.
↳ https://github.com/Homebrew/homebrew/issues/23074
I had the same issue and as mentioned in one of the comments it appears to be due to the fact that I installed the command-line tools first.
I solved it by opening the Xcode app, going to Preferences -> Locations, and selecting the Xcode installation from the dropdown for Command Line Tools. It was initially blank.
I solved a similar problem by
sudo xcodebuild -license
After agreeing the license, C compiler and CXX compiler can be identified.
================================
As a reference, my error message is:
-- The C compiler identification is unknown
-- The CXX compiler identification is unknown
-- Check for working C compiler: /usr/bin/cc
-- Check for working C compiler: /usr/bin/cc -- broken
CMake Error at /usr/local/Cellar/cmake/3.13.3/share/cmake/Modules/CMakeTestCCompiler.cmake:52 (message):
The C compiler "/usr/bin/cc" is not able to compile a simple test program.
It fails with the following output:
Change Dir: /Users/MyName/pyscf/pyscf/lib/build/CMakeFiles/CMakeTmp
Run Build Command:"/usr/bin/make" "cmTC_114dd/fast"
Agreeing to the Xcode/iOS license requires admin privileges, please run “sudo xcodebuild -license” and then retry this command.
CMake will not be able to correctly generate this project.
Call Stack (most recent call first):
CMakeLists.txt:16 (project)
-- Configuring incomplete, errors occurred!
After upgrading to the latest version of CMake, it worked again.
cmake 3.25.0
AppleClang 14.0.0.14000029
I have a simple C++ test project and wrote my CMakeLists.txt file as follows;
cmake_minimum_required(VERSION 2.8)
set(CMAKE_C_COMPILER "C:/MinGW/bin/gcc")
set(CMAKE_CXX_COMPILER "C:/MinGW/bin/g++")
project(simpleTest)
add_executable(main main.cpp)
When i try to run CMake GUI an set generator to MinGW i get the following error message:
The C compiler identification is GNU 4.6.1
The CXX compiler identification is GNU 4.6.1
Check for working C compiler: C:/MinGW/bin/gcc
CMake Error: your C compiler: "C:/MinGW/bin/gcc" was not found. Please set CMAKE_C_COMPILER to a valid compiler path or name.
CMake Error: Internal CMake error, TryCompile configure of cmake failed
Check for working C compiler: C:/MinGW/bin/gcc -- broken
CMake Error at C:/Program Files (x86)/CMake 2.8/share/cmake-2.8/Modules/CMakeTestCCompiler.cmake:61 (message):
The C compiler "C:/MinGW/bin/gcc" is not able to compile a simple test
program.
It fails with the following output:
CMake will not be able to correctly generate this project.
Call Stack (most recent call first):
CMakeLists.txt:7 (project)
CMake Error: your C compiler: "C:/MinGW/bin/gcc" was not found. Please set CMAKE_C_COMPILER to a valid compiler path or name.
CMake Error: your CXX compiler: "C:/MinGW/bin/g++" was not found. Please set CMAKE_CXX_COMPILER to a valid compiler path or name.
Configuring incomplete, errors occurred!
I'm on Windows 7 64 bit and i confirmed on cmd that;
G++ --version gives G++ (GCC) 4.6.1.
What am I doing wrong?
Sorry but this looks like the compiler is not installed where you specified. Also see here why you should avoid setting the compiler in CMakeLists.txt
So I'd remove those, clear the cmake cache, set the environment variables CC and CXX before calling CMake and try again.
I think your problem lies in the path string. Try this:
set(CMAKE_C_COMPILER "C:\\MinGW\\bin\\gcc")
set(CMAKE_CXX_COMPILER "C:\\MinGW\\bin\\g++")
Alternatively, you can also set your compilers in the CMake GUI. After you click on generate, choose the option "Specify native compilers" and set or browse to the correct location.