Measuring on a blurred image with OpenCV and C++ - c++

I'm using a 3D scanner in order to scan rectangular objects and measure them (width and length). But, due to the position respect the sensor or also to the vertexs of the rectangle, blur appears at some sides. This causes the measure to have not enought accuracy.
What kind of preprocessing (OpenCV with C++) do you suggest me in order to find the correct contour? Do you think there is a better solution that using preprocessing? Note that the intensity of a pixel is a translation of it height respect the zero plane.
Here you have an example: a rubber on three different places. As you can see, blur appears at one side depending on this placing. The real size of the rubber is (at the image) 179x182 px.
Thank you!
EDIT: Forget to say that the blur affects different sides depending on the rubber's position respect the horizontal axis (middle row).

I can't see that you can ever measure it accurately if the image is blurred. I don't think this is a C++ question, it's a mechanical one.

You need to have a model/concept about the reason for the blur. Without it, there is no computation that comes closer to the truth. With such a model you may be able to adjust your computations. If for example your idea is that the blur is caused by the fact that the object is not orthogonal to the sensor and there is data from another side of the object you might want to cut off the object at the maximum value (closest to the sensor). For this you could use a threshold close to the maximum value. Please note that this is just an example.

You will need to de-blurr your image before doing measurement, it's all depends on the way the blurring happened, somehow you will need to estimate the way blurring happened. The simplest model is called shift-invariant mode, take a look at this link
MATLAB link and this link

Related

Detect a 2 x 3 Matrix of white dots in an image

I want to locate a service robot via infrared landmarks. The idea is to detect two landmarks, get the distance to the landmarks and calculate the robots position from these informations (the position of the landmarks are known).
For this I have built an artificial 2x3 matrix of IR LEDs, which are visible in the robots infrared camera image (shown in the image below).
As the first step, I want to detect a single landmark in a picture and get it's x-y coordinates. I can use these coordinates in the future to get the distance from the depth-image provided.
My first approach was to convert the image to a black and white image. Then I tried to filter out different cluster of points (which i dilated and contoured in the first place). I couldn't succeed with this method.
Now I wonder if there are any pattern recognition/computer vision methods which can help me to quite "easily" detect the pattern.
I've added a picture of the infrared image with the landmark in it and a converted black/white image.
a) Which method can help me to solve this problem?
b) Should I use a 3x3 Matrix or any other geometric form instead of the 2x3 Matrix ?
IR-Image
Black-White Image
A direct answer:
1) find all small circles in the image; 2) look among these small circles for ones that are the same size and close together, and, say, form parallel lines.
The reason for this approach is that you have coded the robot with a specific pattern of small objects. Therefore, look for the objects and then look for the pattern. (If the orientation and size wouldn't change, then you could just look for a sub-image within the larger image, but because it can, you need to look for elements of the pattern that remain consistent with motion in the 3D space, that is, the parallel lines.)
This will work in the example images, but to know whether this will work more generally, we need to know more than you told us: It depends on whether the variation in the images of the matrix and the variations in the background will let this be enough to distinguish between them. If not, maybe you need a more clever algorithm or maybe a different pattern of lights. In the extreme case, it's obvious that if you had another 2x3 matric around, it's not enough. It all depends on the variation of the object to be identified and the variations within the background scene, and because you don't tell us either of these things, it's hard to say the best way, what's good enough, what's a better way, etc.
If you have the choice, and here it sound like you do, good data is better than clever analysis. For this problem, I'd call good data to be anything that clearly distinguishes the object from the background. You need to think of it this way, and look at what the background is, and all the different perspectives on the lights that are possible, and make sure these can never be confused.
For example, if you have a lot of control over this, and enough time, temporal variations are often the easiest. Turning the lights (or a subset of the lights) on and off, etc, and then looking for the expected temporal variation is often the surest way to distinguish signal from noise — but really, this again is just making an assumption about the background and foreground (ie, that the background won't vary with some particular time pattern).

OpenCV - PCA analysis on BW image - area vs shape - is there already an implementation?

The shape of an object is detected on a bw image. The object is a black continuous shape, the background is white.
We use PCA (http://docs.opencv.org/3.1.0/d1/dee/tutorial_introduction_to_pca.html) to get the object direction and align the object. Currently the shape itself (the points on the contour) is the input to the opencv PCA implementation. This usually works very well. But from time to time there is small dirt on the object border, causing the shape to pass around the dirt. This causes more points and more weight on one side, slightly turning the object.
Idea: Instead of the contour, we use the area of the object as input for our PCA analysis. The issue there, to check all points on if they are inside the contour and then use them for PCA slows the application down. This part will be about 52352 times slower.
New Approach: We take random points in the image, check if they are inside the shape and if so, use them for our PCA. We have to see if we can get the consistent quality needed from this approach.
Is there already a similar implementation in opencv which is using the area instead of the shape?
Another approach would be to put a mesh over the object and use the mesh points inside the object for PCA.
Is there already something similar available one can just use or does one quickly need to implement something like this?
Going for straight lines around the object isn't an option.
Given that we have received very limited information about your problem (posting images would help a lot) and you do not seem to know the probability density function of the noise, your best bet is to consider the noise to be Gaussian.
As such, and following your intuition, my suggested approach is to take a few (by a few I mean statistically relevant but not raising the computation time that much) random points that lie inside the object and compute the PCA.
Repeat this procedure in an iterative loop and store somewhere the resulting rotation angles you get from the application of the PCA to the object shape.
Stop once you have enough point, compute the mean of the rotation angles: this is a decent estimate of the true angle. Compute also the standard deviation to get a measure of the quality of your estimation. By "enough points" you can consider that ~30 points is usually considered to be "enough" for being representative of the underlying population according to the central limit theorem.
If you want, you can improve on this approach in many ways, for example doing robust estimation of the true angle once you have collected enough points. It all depends on the data you have at hand...take my suggestion just as a starting point.
There are few parameters that you could change, in which may improve your system.
First is the threshold you use to binarize your image. I don't know what your application is about, but you could use other color systems, or normalize your image by cromacity, and after that, apply the new threshold.
Other aspect is to exclude shapes (contours) that have bigger or smaller area that what you are expecting.
To add up, you may use a blur filter before detect contours.
I don't know how the noise looks but when you say "small dirt" I think it might be only some few pixels that is a lot smaller then the object it self, but it might be attached to the object. To reduce this noise it might be possible to perform an opening (morphology) on the binary image.
http://docs.opencv.org/2.4/doc/tutorials/imgproc/opening_closing_hats/opening_closing_hats.html

Which deconvolution algorithm is best suited for removing motion blur from text?

I'm using OpenCV to process pictures taken with a mobile phone. The pictures contain text, and they have small amounts of motion blur, which I need to remove.
What would be the most viable algorithm to use? I have tested so far Lucy-Richardson and Weiner deconvolution, but they did not yield satisfactory results.
Agree with #TheJuice, your problem lies in the PSF estimation. Usually to be able to do this from a single frame, several assumptions need to be made about the factors leading to the blur (motion of object, type of motion of the sensor, etc.).
You can find some pointers, especially on the monodimensional case, here. They use a filtering method that leaves mostly correlation from the blur, discarding spatial correlation of original image, and use this to deduce motion direction and thence the PSF. For small blurs you might be able to consider the motion as constant; otherwise you will have to use a more complex accelerated motion model.
Unfortunately, mobile phone blur is often a compound of CCD integration and non-linear motion (translation perpendicular to line of sight, yaw from wrist motion, and rotation around the wrist), so Yitzhaky and Kopeika's method will probably only yield acceptable results in a minority of cases. I know there are methods to deal with that ("depth awareness" and other) but I have never had occasion of dealing with them.
You can preview the results using photo recovery software such as Focus Magic; while they do not employ YK estimator (motion description is left to you), the remaining workflow is necessarily very similar. If your pictures are amenable to Focus Magic recovery, then probably YK method will work. If they are not (or not enough, or not enough of them to be worthwhile), then there's no point even trying to implement it.
Motion blur is a difficult problem to overcome. The best results are gained when
The speed of the camera relative to the scene is known
You have many pictures of the blurred object which you can correlate.
You do have one major advantage in that you are looking at text (which normally constitutes high contrast features). If you only apply deconvolution to high contrast (I know that the theory is often to exclude high contrast) areas of your image you should get results which may enable you to better recognise characters. Also a combination of sharpening/blurring filters pre/post processing may help.
I remember being impressed with this paper previously. Perhaps an adaption on their implementation would be worth a go.
I think the estimation of your point-spread function is likely to be more important than the algorithm used. It depends on the kind of motion blur you're trying to remove, linear motion is likely to be the easiest but is unlikely to be the kind you're trying to remove: i imagine it's non-linear caused by hand movement during the exposure.
You cannot eliminate motion blur. The information is lost forever. What you are dealing with is a CCD that is recording multiple real objects to a single pixel, smearing them together. In other words if the pixel reads 56, you cannot magically determine that the actual reading should have been 37 at time 1, and 62 at time 2, and 43 at time 3.
Another way to look at this: imagine you have 5 pictures. You then use photoshop to blend the pictures together, averaging the value of each pixel. Can you now somehow from the blended picture tell what the original 5 pictures were? No, you cannot, because you do not have the information to do that.

Target Detection - Algorithm suggestions

I am trying to do image detection in C++. I have two images:
Image Scene: 1024x786
Person: 36x49
And I need to identify this particular person from the scene. I've tried to use Correlation but the image is too noisy and therefore doesn't give correct/accurate results.
I've been thinking/researching methods that would best solve this task and these seem the most logical:
Gaussian filters
Convolution
FFT
Basically, I would like to move the noise around the images, so then I can use Correlation to find the person more effectively.
I understand that an FFT will be hard to implement and/or may be slow especially with the size of the image I'm using.
Could anyone offer any pointers to solving this? What would the best technique/algorithm be?
In Andrew Ng's Machine Learning class we did this exact problem using neural networks and a sliding window:
train a neural network to recognize the particular feature you're looking for using data with tags for what the images are, using a 36x49 window (or whatever other size you want).
for recognizing a new image, take the 36x49 rectangle and slide it across the image, testing at each location. When you move to a new location, move the window right by a certain number of pixels, call it the jump_size (say 5 pixels). When you reach the right-hand side of the image, go back to 0 and increment the y of your window by jump_size.
Neural networks are good for this because the noise isn't a huge issue: you don't need to remove it. It's also good because it can recognize images similar to ones it has seen before, but are slightly different (the face is at a different angle, the lighting is slightly different, etc.).
Of course, the downside is that you need the training data to do it. If you don't have a set of pre-tagged images then you might be out of luck - although if you have a Facebook account you can probably write a script to pull all of yours and your friends' tagged photos and use that.
A FFT does only make sense when you already have sort the image with kd-tree or a hierarchical tree. I would suggest to map the image 2d rgb values to a 1d curve and reducing some complexity before a frequency analysis.
I do not have an exact algorithm to propose because I have found that target detection method depend greatly on the specific situation. Instead, I have some tips and advices. Here is what I would suggest: find a specific characteristic of your target and design your code around it.
For example, if you have access to the color image, use the fact that Wally doesn't have much green and blue color. Subtract the average of blue and green from the red image, you'll have a much better starting point. (Apply the same operation on both the image and the target.) This will not work, though, if the noise is color-dependent (ie: is different on each color).
You could then use correlation on the transformed images with better result. The negative point of correlation is that it will work only with an exact cut-out of the first image... Not very useful if you need to find the target to help you find the target! Instead, I suppose that an averaged version of your target (a combination of many Wally pictures) would work up to some point.
My final advice: In my personal experience of working with noisy images, spectral analysis is usually a good thing because the noise tend to contaminate only one particular scale (which would hopefully be a different scale than Wally's!) In addition, correlation is mathematically equivalent to comparing the spectral characteristic of your image and the target.

finding Image shift

How to find shift and rotation between same two images using programming languages vb.net or C++ or C#?
The problem you state is called motion detection (or motion compensation) and is one of the most important problems in image and video processing at the moment. No easy "here are ten lines of code that will do it" solution exists except for some really trivial cases.
Even your seemingly trivial case is quite a difficult one because a rotation by an unknown angle could cause slight pixel-by-pixel changes that can't be easily detected without specifically tailored algorithms used for motion detection.
If the images are very similar such that the camera is only slightly moved and rotated then the problem could be solved without using highly complex techniques.
What I would do, in that case, is use a motion tracking algorithm to get the optical flow of the image sequence which is a "map" which approximates how a pixel has "moved" from image A to B. OpenCV which is indeed a very good library has functions that does this: CalcOpticalFlowLK and CalcOpticalFlowPyrLK.
The tricky bit is going from the optical flow to total rotation of the image. I would start by heavily low pass filter the optical flow to get a smoother map to work with.
Then you need to use some logic to test if the image is only shifted or rotated. If it is only shifted then the entire map should be one "color", i.e. all flow vectors point in the same direction.
If there has been a rotation then the vectors will point in different direction depending on the rotation.
If the input images are not as nice as the above method requires, then I would look into feature descriptors to find how a specific object in the first image is located within the second. This will however be much harder.
There is no short answer. You could try to use free OpenCV library for finding relationship between two images.
The two operations, rotation and translation can be determined in either order. It's far easier to first detect rotation, because you can then compensate for that. Once both images are oriented the same, the translation becomes a matter of simmple correlation.
Finding the relative rotation of an image is best done by determining the local gradients. For every neighborhood (e.g. 3x3 pixels), treat the greyvalue as a function z(x,y), fit a plane through the 9 pixels, and determine the slope or gradient of that plane. Now average the gradient you found over the entire image, or at least the center of it. Your two images will produce different averages. Part of that is because for non-90 degree rotations the images won't overlap fully, but in general the difference in average gradients is the rotation between the two.
Once you've rotated back one image, you can determine a correlation. This is a fairly standard operation; you're essentially determining for each possible offset how well the two images overlap. This will give you an estimate for the shift.
Once you've got both, you can refine your rotation angle estimate by rotating back the translation, shifting the second image, and determining the average gradient only over the pixels common to both images.
If the images are exactly the same, it should be fairly easy to extract some feature points - for example using SIFT - and match the features of both images. You can then use any two of the matching features to find the rotation and translation. The translation is just the difference between two matching feature points. The you compensate for the translation in one image and get the rotation angle as the angle formed by the three remaining points.