How to print a ; symbol using CMake command? - c++

I am building Boost as an ExternalProject under CMake. I want to cross compile for arm. To do this, I am trying to write using gcc : arm : arm-linux-gnueabi ; to user-config.jam before the build step.
However, it seems to refuse to print a ; symbol. I can only assume that this is due to some sort of mangling by CMake passing the command to the shell. I tried to edit project-config.jam inline using sed, but had the same result. Now I'm trying to echo the line to user-config.jam.
Here is my ExternalProject command in CMakeLists.txt:
ExternalProject_Add(Boost
URL https://downloads.sourceforge.net/project/boost/boost/1.59.0/boost_1_59_0.tar.gz
SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/downloads/boost_1_59_0
BINARY_DIR ${CMAKE_CURRENT_SOURCE_DIR}/downloads/boost_1_59_0
UPDATE_COMMAND ""
PATCH_COMMAND ""
CONFIGURE_COMMAND ./bootstrap.sh --prefix="${CMAKE_BINARY_DIR}/boost_1_59_0" --without-icu
COMMAND echo using gcc : arm : arm-linux-gnueabi > ./user-config.jam
COMMAND echo ; >> ./user-config.jam
BUILD_COMMAND "./b2"
INSTALL_COMMAND ./b2 install toolset=gcc-arm --prefix=${CMAKE_CURRENT_SOURCE_DIR}/deps/boost
INSTALL_DIR ${CMAKE_CURRENT_SOURCE_DIR}/deps/boost
)
The verbose CMake prints:
cd /home/matthew/Desktop/arm/downloads/boost_1_59_0 && echo using gcc : arm : arm-linux-gnueabi > ./user-config.jam
cd /home/matthew/Desktop/arm/downloads/boost_1_59_0 && echo >> ./user-config.jam
You can see that it prints the using ... gnueabi line fine to user-config.jam. However, it seems to treat ; as an null character. It does the same thing when I use single and double quotes around the ; character as well.

The semicolon is the list delimiter for cmake. CMake 2.8.11 and greater have a special $ token:
COMMAND echo $<SEMICOLON> >> ./user-config.jam
As a side-note, you can make your cmake configuration more platform independent by using the cmake -E <command>:
COMMAND ${CMAKE_COMMAND} -E echo ...
It probably doesn't matter for echo, for other functionallity (creating/removing directories) it's something to keep in mind.

Related

How to run add_custom_command in cmakelist.txt file on the basis of configuration selected in visual studio [duplicate]

I want to run a POST_BUILD action after the build (but only in the Debug configuration).
After reading add_custom_command docs and a possible solution I understood that I can "wrap" my COMMAND into $<CONFIG:Debug> generator expression (to be sure it's "empty" in Release mode).
I tried the following:
cmake_minimum_required(VERSION 3.18)
project(post-build CXX)
file(WRITE main.cxx "int main() {}")
add_executable(foo main.cxx)
add_custom_command(
TARGET foo POST_BUILD
COMMAND $<$<CONFIG:Debug>:${CMAKE_COMMAND} -E echo "hi there from debug build">
)
But this gives me the CMake configure-time warnings and a hard failure during a build-time (using Ninja generator):
(...) && "$<1:C:\Program Files\CMake\bin\cmake.exe" -E echo "hi there from debug build" >""
[build] The system cannot find the path specified.
[build] ninja: build stopped: subcommand failed.
[build] Build finished with exit code 1
I tried many possible quotes combinations (including escaped quotes):
COMMAND $<$<CONFIG:Debug>:"${CMAKE_COMMAND} -E echo \"hi there from debug build\"">
and
COMMAND "$<$<CONFIG:Debug>:${CMAKE_COMMAND} -E echo \"hi there from debug build\">"
etc.
But even though it removed the configure-time warning, it still yields a hard error during the build-time.
Question: What would be the correct way to achieve what I want? Is it possible like this or there is a CMake limitation here?
(Note: if possible I'd like to keep the whole command be executed in one place. I am also aware of other workaround possible)
Following the answer of Ben Boeckel here:
Spaces generally aren’t well-formed inside of genexes. You’ll need to replace the spaces with ; to make it parse properly (which is why you’re seeing half-expanded remnants in the build command).
And some discussion in the CMake mailing list (here), what finally worked for me was:
add_custom_command(
TARGET foo POST_BUILD
COMMAND "$<$<CONFIG:Debug>:${CMAKE_COMMAND};-E;echo;\"hi there from debug build\">"
COMMAND_EXPAND_LISTS
)
(Notice the quotes aroung the whole genex, separation with semicolons, backquoting the string, and COMMAND_EXPAND_LISTS to get rid of semicolons in the output -- all-in-all definitely not the most pleasing thing to read)
Edit:
This also works:
set(HELLO_FROM_DEBUG ${CMAKE_COMMAND} -E echo "hi there")
add_custom_command(
TARGET foo POST_BUILD
COMMAND "$<$<CONFIG:Debug>:${HELLO_FROM_DEBUG}>"
COMMAND_EXPAND_LISTS
)

How can I statically link Arrow when building parquet-cpp?

From the parquet-cpp home page:
By default, Parquet links to Arrow's shared libraries. If you wish to statically-link the Arrow symbols instead, pass -DPARQUET_ARROW_LINKAGE=static.
I do want to statically link Arrow, because I want to use my program on other servers that won't have Arrow installed. I tried -DPARQUET_ARROW_LINKAGE=static, but I get an error about "missing transitive dependencies":
# cmake -DPARQUET_BUILD_TESTS=Off -DCMAKE_BUILD_TYPE=Release -DPARQUET_MINIMAL_DEPENDENCY=ON -DPARQUET_ARROW_LINKAGE=static .
-- The C compiler identification is GNU 4.8.5
...
-- [ /usr/local/share/cmake-3.9/Modules/FindBoost.cmake:1717 ] Boost_FOUND = 1
-- Boost version: 1.55.0
...
-- THRIFT_HOME:
-- Thrift compiler/libraries NOT found: (THRIFT_INCLUDE_DIR-NOTFOUND, THRIFT_STATIC_LIB-NOTFOUND). Looked in system search paths.
-- Thrift include dir: /root/tmp/parquet-cpp-master/thrift_ep/src/thrift_ep-install/include
-- Thrift static library: /root/tmp/parquet-cpp-master/thrift_ep/src/thrift_ep-install/lib/libthrift.a
-- Thrift compiler: /root/tmp/parquet-cpp-master/thrift_ep/src/thrift_ep-install/bin/thrift
-- Checking for module 'arrow'
-- No package 'arrow' found
-- Could not find the Arrow library. Looked for headers in , and for libs in
-- Building Apache Arrow from commit: 501d60e918bd4d10c429ab34e0b8e8a87dffb732
-- CMAKE_CXX_FLAGS: -O3 -DNDEBUG -Wall -std=c++11
-- Found cpplint executable at /root/tmp/parquet-cpp-master/build-support/cpplint.py
CMake Error at CMakeLists.txt:515 (message):
Missing transitive dependencies for Arrow static linking
So I found the code that generates the error:
if (NOT DEFINED ENV{BROTLI_STATIC_LIB_ENC} OR
NOT DEFINED ENV{BROTLI_STATIC_LIB_DEC} OR
NOT DEFINED ENV{BROTLI_STATIC_LIB_COMMON} OR
NOT DEFINED ENV{SNAPPY_STATIC_LIB} OR
NOT DEFINED ENV{ZLIB_STATIC_LIB} OR
NOT DEFINED ENV{LZ4_STATIC_LIB} OR
NOT DEFINED ENV{ZSTD_STATIC_LIB})
message(FATAL_ERROR "Missing transitive dependencies for Arrow static linking")
But that doesn't really help me, since I don't know what to do to get those environment variable defined.
Do I need to compile Arrow and install myself first? (I would rather have parquet-cpp do it for me.)
I arranged a script to download dependencies sources, set the environment variables and run your cmake line at the end. Just change the DEPDIR variable value, setting it to a directory of choice.
#!/bin/bash
CMKDIR=$PWD
DEPDIR=/tmp
cd $DEPDIR
#snappy
git clone https://github.com/google/snappy.git
cd snappy
mkdir build
cd build
cmake ..
make
export SNAPPY_STATIC_LIB=$DEPDIR/snappy/build/libsnappy.a
cd $DEPDIR
#brotli
git clone https://github.com/google/brotli.git
cd brotli
mkdir out
cd out
../configure-cmake
make
export BROTLI_STATIC_LIB_ENC=$DEPDIR/brotli/out/libbrotlienc-static.a
export BROTLI_STATIC_LIB_DEC=$DEPDIR/brotli/out/libbrotlidec-static.a
export BROTLI_STATIC_LIB_COMMON=$DEPDIR/brotli/out/libbrotlicommon-static.a
cd $DEPDIR
#zlib
git clone https://github.com/madler/zlib.git
cd zlib
./configure
make
export ZLIB_STATIC_LIB=$DEPDIR/zlib/libz.a
cd $DEPDIR
#lz4
git clone https://github.com/lz4/lz4.git
cd lz4
make
export LZ4_STATIC_LIB=$DEPDIR/lz4/lib/liblz4.a
cd $DEPDIR
#zstd
git clone https://github.com/facebook/zstd.git
cd zstd
make
export ZSTD_STATIC_LIB=$DEPDIR/zstd/lib/libzstd.a
cd $CMKDIR
cmake -DPARQUET_BUILD_TESTS=Off -DCMAKE_BUILD_TYPE=Release -DPARQUET_MINIMAL_DEPENDENCY=ON -DPARQUET_ARROW_LINKAGE=static
This script is very simple but should be effective. Just copy it in a new file (in the same CMakeLists.txt directory), give the file the execute permissions (i.e. sudo chmod +x filename) and execute it like this:
./filename.sh
About the fPIC option issue, you have to edit some files:
snappy: add this line in CMakeLists.txt, at the beginning, after the first two lines:
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
lz4 and zstd: edit the Makefile in lib sub-directory, after this line
CFLAGS += $(DEBUGFLAGS) $(MOREFLAGS)
add this line:
CFLAGS += -fPIC
zlib: edit the Makefile, after this line
CFLAGS=-O3 -D_LARGEFILE64_SOURCE=1 -DHAVE_HIDDEN
add this line:
CFLAGS += -fPIC
brotli: as far as I can see from make output, the option is already set.
Before running make again, execute this script:
#!/bin/bash
DEPDIR=/tmp
cd $DEPDIR/snappy/build
cmake ..
make clean
make
cd $DEPDIR/lz4
make clean
make
cd $DEPDIR/zstd
make clean
make

How to build the latest clang-tidy?

I've tried to build clang-tidy from sources but it complains about an undefined CMake command:
CMake Error at clang-apply-replacements/CMakeLists.txt:5 (add_clang_library):
Unknown CMake command "add_clang_library".
CMake Warning (dev) in CMakeLists.txt:
No cmake_minimum_required command is present. A line of code such as
cmake_minimum_required(VERSION 3.9)
should be added at the top of the file. The version specified may be lower
if you wish to support older CMake versions for this project. For more
information run "cmake --help-policy CMP0000".
This warning is for project developers. Use -Wno-dev to suppress it.
-- Configuring incomplete, errors occurred!
How can I build clang-tidy or, alternatively, how can I install the latest version on macOS?
Up-to-date steps:
git clone https://github.com/llvm/llvm-project.git
cd llvm-project
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=RelWithDebInfo -DLLVM_ENABLE_PROJECTS="clang;clang-tools-extra" ../llvm
make install clang-tidy
Reference, ninja, and other details: my own blog post.
EDIT: this answer is out of date — the LLVM project has moved to a single git repository at https://github.com/llvm/llvm-project. See answers below for updated instructions.
clang-tidy is intended to be built inside a checkout of llvm/clang, and depends on CMake macros from the llvm project. You should check out the llvm repo, then the clang repo inside llvm/tools/clang, then the clang-tools-extra repo inside llvm/tools/clang/tools/extra. Then you can run CMake on the top-level directory, and make clang-tidy should work.
If you're not interested in building it yourself, it looks like the Homebrew formula for LLVM also includes the extra tools: https://github.com/Homebrew/homebrew-core/blob/382d3defb5bc48ce2dccd17261be70c4ada9a124/Formula/llvm.rb#L181
I had same problem as Per Mildner. Got is solved with slightly modified code YvesgereY posted (I don't have enough reputation to post a comment to that answer, hence a new answer instead).
In short, I added -G "Unix Makefiles" to cmake. Without this option, no makefile will be generated. Also, I used -DLLVM_ENABLE_PROJECTS="clang;clang-tools-extra;". It didn't work when just clang-tools-extra was specified.
Here is the whole snippet:
git clone https://github.com/llvm/llvm-project.git
cd llvm-project
mkdir build
cd build
cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=RelWithDebInfo -DLLVM_ENABLE_PROJECTS="clang;clang-tools-extra;" ../llvm
make -j8 install-clang-tidy
#jtbandes: Thank you for the information.
I'd like to share these explicit steps for us noobs:
1. Download the released sources from LLVM Download Page
LLVM source code -> Links to the file llvm-6.0.0.src.tar.xz
Clang source code -> Links to the file cfe-6.0.0.src.tar.xz
clang-tools-extra -> Links to the file clang-tools-extra-6.0.0.src.tar.xz
2. Detar each of these into the proper directory:
$ tar -zxvf <download_dir_path>/llvm-6.0.1.src.tar.xz
$ cd llvm-6.0.1.src/tools
$ tar -zxcf <download_dir_path>/cfe-6.0.1.src.tar.xz
$ cd llvm-6.0.1.src/tools/cfe-6.0.1.src/tools
$ tar -zxvf <download_dir_path>/clang-tools-extra-6.0.1.src.tar.xz
Results in a directory llvm-6.0.1.src/tools/cfe-6.0.1.src/tools/clang-tools-extra-6.0.1.src/clang-tidy; Which is incorrect. The lang-tools-extra-6.0.1.src needs to be renamed to extra (as mentioned by #jtbandes).
3. So rename it or provide a symbolic link:
$ cd llvm-6.0.1.src/tools/cfe-6.0.1.src/tools
$ mv clang-tools-extra-6.0.1.src extra
or
$ ln -s clang-tools-extra-6.0.1.src extra
The path llvm-6.0.1.src/tools/cfe-6.0.1.src/tools/extra/clang-tidy should now be valid
4. Build it:
$ cd llvm-6.0.1.src
$ mkdir build
$ cd build
$ cmake ..
$ make
Everything should make without errors or warnings.
5. Build Output:
The build output can be found in llvm-6.0.1.src/build/bin.
For everyone who are looking for latest (LLVM 11) Windows build instructions (ensure CMake, Visual Studio 2019 and git are installed and set in PATH):
git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git
cd llvm-project
mkdir build
cd build
cmake -G "Visual Studio 16 2019" -Thost=x64 -DLLVM_ENABLE_PROJECTS="clang;clang-tools-extra" ../llvm
cmake --build . --target clang-tidy --config RelWithDebInfo --parallel
cmake --build . --target clang-query --config RelWithDebInfo --parallel
This worked for me:
mkdir build
files="
llvm-12.0.1.src.tar.xz
clang-12.0.1.src.tar.xz
clang-tools-extra-12.0.1.src.tar.xz
"
for f in $files; do
echo "Untar $f"
tar xf $f
done
mv llvm-12.0.1.src llvm
mv clang-12.0.1.src llvm/tools/clang
mv clang-tools-extra-12.0.1.src llvm/tools/clang/tools/extra
cd build
cmake -G "Unix Makefiles" \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX=/usr/local/llvm \
-DCLANG_BUILD_TOOLS=ON \
../llvm
make -j16 install
As of LLVM 14.0.0, sparse checkouts do no longer work (at least temporarily) and the top-level directory contains no CMakeLists.txt. I believe the tree layout has changed after LLVM 13.0.1. In consequence, none of the approaches here worked without quite some modification.
Here is how you can build version 15.0.0git (the most recent at the time of this writing). See related issue: https://github.com/llvm/llvm-project/issues/53281.
First, get the compressed code or clone with git (slower)
$ wget "https://github.com/llvm/llvm-project/archive/refs/heads/main.zip" -O llvm.zip
$ unzip llvm.zip
As usual, create a build directory and run cmake in the llvm directory.
$ mkdir /build
$ cd /build
$ cmake -G "Unix Makefiles" \
-DCMAKE_INSTALL_PREFIX=/usr/local/llvm \
-DCMAKE_BUILD_TYPE=Release \
-DLLVM_ENABLE_PROJECTS="clang;clang-tools-extra" \
/llvm-project-main/llvm
Navigate downwards in the generated files and only build clang-tidy.
$ cd /build/tools/clang/tools/extra/clang-tidy
$ make install
Cmake will install to /usr/local/llvm. Also, if you want to check out a specific version, use tags in the first step like this:
$ wget "https://github.com/llvm/llvm-project/archive/refs/tags/llvmorg-14.0.0.zip"
Note that you need to supply the matching builtin headers for running clang-tidy, which are located in GitHub under llvm-project/clang/lib/Headers and can by pointed to with -extra-arg=-I/path/to/builtin/headers.

library not found for -lgomp [duplicate]

I'm trying to get openmp to run in my program on Mavericks, however when I try to compile using the flag -fopenmp I get the following error:
ld: library not found for -lgomp
clang: error: linker command failed with exit code 1 (use -v to see invocation)
The command I am running is:
gcc myProgram.cpp -fopenmp -o myProgram
Also, when I run gcc I get Clang warnings which I find to be very strange. And looking into /usr/bin/gcc it does not appear to link to Clang.
Any suggestions on how to fix my Clang errors and get openmp to compile?
The gcc command in the latest Xcode suite is no longer the GCC frontend to LLVM (based on the very old GCC 4.2.1) but rather a symlink to clang. Clang does not (yet) support OpenMP. You have to install separately another version of GCC, e.g. by following this tutorial or by using any of the available software package management systems like MacPorts and Homebrew.
I just recently attacked this problem and have scripted the process of getting everything working based on the official instructions.
The script will download everything into ~/code for easy maintenance and will append the correct environment variables to your ~/.profile file. For advanced users, pick a nice location you want the lib, bin and include installed and move them manually. The script depends on knowing the latest OpenMP runtime from Intel, which can be altered at the top of the script.
The script should work out of the box with vanilla Mavericks, except for one small problem. In the OpenML runtime make script, it does not reliably accept clang when specified and continues with the default GCC. As such, if you don't have GCC installed (which is not normal on out of the box Mavericks), it will fail to build. To fix this, you must comment out two lines (as noted in the script) based on the libomp_20131209_oss.tgz build of OpenMP. Newer builds of OpenML might break this script, so use at your own peril on newer versions.
Simply save this script into a file, run 'chmod +x filename.sh', and run './filename.sh' from terminal. It will take a while to build LLVM and Clang, so be patient.
EDIT: This script will most likely fail on Yosemite and I am having issues using the built clang2 after the update to the dev builds of OSX 10.10.
INTEL_OPENMP_LATEST_BUILD_LINK=https://www.openmprtl.org/sites/default/files/libomp_20131209_oss.tgz
DEST_FOLDER = ~/code
CLANG_INCLUDE=${DEST_FOLDER}/llvm/include
CLANG_BIN=${DEST_FOLDER}/llvm/build/Debug+Asserts/bin
CLANG_LIB=${DEST_FOLDER}/llvm/build/Debug+Asserts/lib
OPENMP_INCLUDE=${DEST_FOLDER}/libomp_oss/exports/common/include
OPENMP_LIB=${DEST_FOLDER}/libomp_oss/exports/mac_32e/lib.thin
mkdir ${DEST_FOLDER}
cd ${DEST_FOLDER}
git clone https://github.com/clang-omp/llvm
git clone https://github.com/clang-omp/compiler-rt llvm/projects/compiler-rt
git clone -b clang-omp https://github.com/clang-omp/clang llvm/tools/clang
cd llvm
mkdir build
cd build
../configure
make
cd Debug+Asserts/bin
mv clang clang2
rm -rf clang++
ln -s clang2 clang2++
echo "LLVM+Clang+OpenMP Include Path : " ${CLANG_INCLUDE}
echo "LLVM+Clang+OpenMP Bin Path : " ${CLANG_BIN}
echo "LLVM+Clang+OpenMP Lib Path : " ${CLANG_LIB}
cd ${DEST_FOLDER}
curl ${INTEL_OPENMP_LATEST_BUILD_LINK} -o libomp_oss_temp.tgz
gunzip -c libomp_oss_temp.tgz | tar xopf -
rm -rf libomp_oss_temp.tgz
cd libomp_oss
echo "You need to do one or two things:"
echo "1.) [Required] Comment out line 433 from libomp_oss/src/makefile.mk"
echo "2.) [Optional] If you do not have GCC installed (not normal on vanilla Mavericks), you must comment out lines 450-451 in libomp_oss/tools/check-tools.pl. Have you done this or want to compile anyway?"
select yn in "Yes" "No"; do
case $yn in
Yes ) make compiler=clang; break;;
No ) exit;;
esac
done
echo "OpenMP Runtime Include Path : " ${OPENMP_INCLUDE}
echo "OpenMP Runtime Lib Path : " ${OPENMP_LIB}
(echo 'export PATH='${CLANG_BIN}':$PATH';
echo 'export C_INCLUDE_PATH='${CLANG_INCLUDE}':'${OPENMP_INCLUDE}':$C_INCLUDE_PATH';
echo 'export CPLUS_INCLUDE_PATH='${CLANG_INCLUDE}':'${OPENMP_INCLUDE}':$CPLUS_INCLUDE_PATH';
echo 'export LIBRARY_PATH='${CLANG_LIB}':'${OPENMP_LIB}':$LIBRARY_PATH';
echo 'export DYLD_LIBRARY_PATH='${CLANG_LIB}':'${OPENMP_LIB}':$DYLD_LIBRARY_PATH}') >> ~/.profile
source ~/.profile
echo "LLVM+Clang+OpenMP is now accessible through [ clang2 ] via terminal and does not conflict with Apple's clang"
If you are running homebrew you can fix this problem by calling:
brew install clang-omp
The compiler will be available under clang-omp++ name
Just worked through this problem. Here's the answer plus how to get it worked with Xcode.
Grab the latest version of openMP runtime library from
https://www.openmprtl.org/download
unzip and compile it by
mkdir build && cd build && cmake .. && make && sudo make install
install it by
sudo cp ./libiomp5.dylib /usr/lib/
sudo cp ./omp.h /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include/
Grab openmp/clang from Git following the instructions on http://clang-omp.github.io/
compile openmp/clang
cd llvm && mkdir build && cd build && ../configure --enable-optimized && make -j
sudo make install
normally it would install clang/clang++ into /usr/local/bin, we need replace the Apple clang with our version
cd /usr/bin
sudo mv clang clang-apple
sudo mv clang++ clang++-apple
sudo ln -s /usr/local/bin/clang ./clang
sudo ln -s /usr/local/bin/clang++ ./clang++
cd /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin
sudo mv clang clang-apple
sudo mv clang++ clang++-apple
sudo ln -s /usr/local/bin/clang ./clang
sudo ln -s /usr/local/bin/clang++ ./clang++
cd /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include/c++/v1
sudo mv -f * ../../
Create a project in Xcode, using the Hello World code on clang-openmp website for test. After created, add "-fopenmp" to Custom Compiler Flags -> Other C Flags in project settings; add /usr/lib/libiomp5.dylib to the build phases of project (project settings -> Build Phases -> Drag /usr/lib/libiomp5.dylib into Link Binary with Libraries)
It should work. Yosemite + Xcode 6 is tested.
Note: the custom clang is NOT as stable as Apple's. Switch back if you meet strange instruction error after compiled.

How do you compile OpenSSL for x64?

After following the instructions in INSTALL.W64 I have two problems:
The code is still written to the "out32" folder. I need to be able to link to both 32-bit and 64-bit versions of the library on my workstation, so I don't want the 64-bit versions to clobber the 32-bit libs.
The output is still 32-bit! This means that I get "unresolved external symbol" errors when trying to link to the libraries from an x64 app.
To compile the static libraries (both release and debug), this is what you need to do:
Install Perl - www.activestate.com
Run the "Visual Studio 2008 x64 Cross Tools Command Prompt" (Note: The regular command prompt WILL NOT WORK.)
Configure with
perl Configure VC-WIN64A no-shared no-idea
Run: ms\do_win64a
EDIT ms\nt.mak and change "32" to "64" in the output dirs:
# The output directory for everything intersting
OUT_D=out64.dbg
# The output directory for all the temporary muck
TMP_D=tmp64.dbg
# The output directory for the header files
INC_D=inc64
INCO_D=inc64\openssl
EDIT ms\nt.mak and remove bufferoverflowu.lib from EX_LIBS if you get an error about it.
Run: nmake -f ms\nt.mak
EDIT the ms\do_win64a file and ADD "debug" to all lines, except the "ml64" and the last two lines
Run: ms\do_win64a
Repeat steps 4 and 5
EDIT the ms\nt.mak file and ADD /Zi to the CFLAG list!
Run: nmake -f ms\nt.mak
I solved the problem this way, using the 1.0.1c source:
Add this block to util/pl/VC-32.pl, just before the $o='\\'; line.
if ($debug)
{
$ssl .= 'd';
$crypto .= 'd';
}
Add this block to util/pl/VC-32.pl, just before the if ($debug) line.
if ($FLAVOR =~ /WIN64/)
{
$out_def =~ s/32/64/;
$tmp_def =~ s/32/64/;
$inc_def =~ s/32/64/;
}
Then build all varieties:
setenv /x86 /release
perl Configure VC-WIN32 --prefix=build -DUNICODE -D_UNICODE
ms\do_ms
nmake -f ms\ntdll.mak
setenv /x64 /release
perl Configure VC-WIN64A --prefix=build
ms\do_win64a.bat
nmake -f ms\ntdll.mak
setenv /x86 /debug
perl Configure debug-VC-WIN32 --prefix=build -DUNICODE -D_UNICODE
ms\do_ms
move /y ms\libeay32.def ms\libeay32d.def
move /y ms\ssleay32.def ms\ssleay32d.def
nmake -f ms\ntdll.mak
setenv /x64 /debug
perl Configure debug-VC-WIN64A --prefix=build
ms\do_win64a.bat
move /y ms\libeay32.def ms\libeay32d.def
move /y ms\ssleay32.def ms\ssleay32d.def
nmake -f ms\ntdll.mak
Use Conan. It is very simple to install and use.
You can request the files ready for use. For example for Linux x64 or usage with Visual Studio 2012. Here a sample instruction:
conan install OpenSSL/1.0.2g#lasote/stable -s arch="x86_64" -s build_type="Debug" -s compiler="gcc" -s compiler.version="5.3" -s os="Linux" -o 386="False" -o no_asm="False" -o no_rsa="False" -o no_cast="False" -o no_hmac="False" -o no_sse2="False" -o no_zlib="False" ...
According to the official documentation:
"You may be surprised: the 64bit artefacts are indeed output in the out32* sub-directories and bear names ending *32.dll. Fact is the 64 bit compile target is so far an incremental change over the legacy 32bit windows target. Numerous compile flags are still labelled "32" although those do apply to both 32 and 64bit targets."
So the first answer is no longer necessary.
Instructions can be found here:
https://wiki.openssl.org/index.php/Compilation_and_Installation#W64
At the time of writing this how-to the most recent version of OpenSSL is 1.1.1a.
Environment:
Windows 10
MS Visual Studio 2017
Prerequisites:
Install ActivePerl - Community edition is fine
Install NASM
Make sure both Perl and NASM are in PATH environment variable.
Compiling x64:
Open x64 Native Tools Command Prompt
perl Configure VC-WIN64A --prefix=e:\projects\bin\OpenSSL\vc-win64a --openssldir=e:\projects\bin\OpenSSL\SSL
nmake
nmake test
nmake install
Step 4 is optional.
Compiling x86:
Open x86 Native Tools Command Prompt
perl Configure VC-WIN32 --prefix=e:\projects\bin\OpenSSL\vc-win32 --openssldir=e:\projects\bin\OpenSSL\SSL
nmake
nmake test
nmake install
Step 4 is optional.
If you're building in cygwin, you can use the following script, assume MSDEVPATH has already been set to your Visual Studio dir
echo "Building x64 OpenSSL"
# save the path of the x86 msdev
MSDEVPATH_x86=$MSDEVPATH
# and set a new var with x64 one
MSDEVPATH_x64=`cygpath -u $MSDEVPATH/bin/x86_amd64`
# now set vars with the several lib path for x64 in windows mode
LIBPATH_AMD64=`cygpath -w $MSDEVPATH_x86/lib/amd64`
LIBPATH_PLATFORM_x64=`cygpath -w $MSDEVPATH_x86/PlatformSDK/lib/x64`
# and set the LIB env var that link looks at
export LIB="$LIBPATH_AMD64;$LIBPATH_PLATFORM_x64"
# the new path for nmake to look for cl, x64 at the start to override any other msdev that was set previously
export PATH=$MSDEVPATH_x64:$PATH
./Configure VC-WIN64A zlib-dynamic --prefix=$OUT --with-zlib-include=zlib-$ZLIB_VERSION/include --with-zlib-lib=zlib-$ZLIB_VERSION/x64_lib
# do the deed
ms/do_win64a.bat
$MSDEVPATH_x86/bin/nmake -f ms/ntdll.mak ${1:-install}
The build instructions have changed since this question was originally asked. The new instructions can be found here. Note that you will need to have perl and NASM installed, and you will need to use the developer command prompt.
You can also use MSYS+mingw-w64:
1) download and extract msys to C:\msys
2) download and extract mingw-w64 to c:\mingw64
3) run msys postinstall script. When it asks for your mingw installation, point it to C:\mingw64\bin
4) Extract an openssl daily snapshot (1.0.0 release has a bug). In the source dir run
configure mingw64
make
make check
make install
5) openssl is installed to /local/