`boost::asio::write` with a timeout [duplicate] - c++

I´m trying to build a synchronous FTP client code with timeout using a thread as the timeout control. The thread will be started on every transaction and will close the socket in case of timeout - that will force the syncronous call to return with error.
So here is my code:
#include <cstdlib>
#include <cstring>
#include <iostream>
#include <thread>
#include <chrono>
#include <boost/asio.hpp>
#define TIMEOUT_SECONDS 5
#define MAX_MESSAGE_SIZE 4096
using boost::asio::ip::tcp;
enum { max_length = 1024 };
bool timerOn;
void socket_timer(tcp::socket& s, int seconds)
{
std::chrono::system_clock::time_point start = std::chrono::system_clock::now();
while (timerOn)
{
std::chrono::system_clock::time_point now = std::chrono::system_clock::now();
auto interval = std::chrono::duration_cast<std::chrono::seconds>(now - start).count();
if (interval > seconds)
break;
std::this_thread::sleep_for(std::chrono::milliseconds(10)); // Not to run in 100% CPU
}
if (timerOn)
s.close();
}
void start_timer(int seconds, tcp::socket& s)
{
timerOn = true;
std::thread t(socket_timer, s, seconds);
t.detach();
}
void stop_timer()
{
timerOn = false;
}
int main(int argc, char* argv[])
{
std::string address;
while(address != "END")
{
try
{
boost::asio::io_service io_service;
std::cout << "Enter FTP server address to connect or END to finish: " << std::endl;
std::cin >> address;
if (address == "END")
break;
tcp::socket s(io_service);
tcp::resolver resolver(io_service);
boost::asio::ip::tcp::endpoint endpoint(boost::asio::ip::address::from_string(address), 21);
start_timer(TIMEOUT_SECONDS, s);
boost::system::error_code ec;
s.connect(endpoint, ec);
stop_timer();
if (ec)
{
throw std::runtime_error("Error connecting to server.");
}
std::cout << "Connected to " << s.remote_endpoint().address().to_string() << std::endl;
char reply[max_length];
start_timer(TIMEOUT_SECONDS, s);
size_t bytes = s.receive(boost::asio::buffer(reply, MAX_MESSAGE_SIZE), 0, ec);
stop_timer();
if (ec)
{
throw std::runtime_error("Error receiving message.");
}
std::cout << "Received message is: ";
std::cout.write(reply, bytes);
std::cout << "\n";
std::cout << "Enter message: ";
char request[max_length];
std::cin.getline(request, max_length);
size_t request_length = std::strlen(request);
start_timer(TIMEOUT_SECONDS, s);
boost::asio::write(s, boost::asio::buffer(request, request_length));
stop_timer();
if (ec)
{
throw std::runtime_error("Error sending message.");
}
}
catch (std::exception& e)
{
std::cerr << "COMMUNICATIONS ERROR." << "\n";
std::cerr << "Exception: " << e.what() << "\n";
}
}
return 0;
}
I simply cannot compile this code, as boost is showing me the following error:
1>------ Build started: Project: TestAsio, Configuration: Debug Win32 ------
1> main.cpp
1>c:\boost_1_60\boost\asio\basic_socket.hpp(1513): error C2248: 'boost::asio::basic_io_object<IoObjectService>::basic_io_object' : cannot access private member declared in class 'boost::asio::basic_io_object<IoObjectService>'
1> with
1> [
1> IoObjectService=boost::asio::stream_socket_service<boost::asio::ip::tcp>
1> ]
1> c:\boost_1_60\boost\asio\basic_io_object.hpp(230) : see declaration of 'boost::asio::basic_io_object<IoObjectService>::basic_io_object'
1> with
1> [
1> IoObjectService=boost::asio::stream_socket_service<boost::asio::ip::tcp>
1> ]
1> This diagnostic occurred in the compiler generated function 'boost::asio::basic_socket<Protocol,SocketService>::basic_socket(const boost::asio::basic_socket<Protocol,SocketService> &)'
1> with
1> [
1> Protocol=boost::asio::ip::tcp,
1> SocketService=boost::asio::stream_socket_service<boost::asio::ip::tcp>
1> ]
========== Build: 0 succeeded, 1 failed, 9 up-to-date, 0 skipped ==========
So, I wanna know about 2 things:
a) What am I doing wrong in the code ?
b) Will this approach of closing the socket on a parallel thread work for timing out the socket ? Please fell free to comment it.
Thanks for helping.

I've made a helper facility to do any Asio async operation "synchronously" with a timeout here, look for await_operation:
boost::asio + std::future - Access violation after closing socket
You should be able to adapt the pattern for your sample.
Demo
It took a while since I wanted to test this with an ftp server.
Notes:
you didn't resolve the address (effectively requiring the user to type in IP address)
you didn't make sure commands were closed with newline
you didn't handle any kind of input error
Fixing these things and using my await_operation you'd get this:
#include <cstdlib>
#include <cstring>
#include <iostream>
#include <thread>
#include <chrono>
#include <boost/asio.hpp>
#include <boost/asio/high_resolution_timer.hpp>
#define TIMEOUT std::chrono::seconds(5)
#define MAX_MESSAGE_SIZE 4096
using boost::asio::ip::tcp;
enum { max_length = 2048 };
struct Service {
using error_code = boost::system::error_code;
template<typename AllowTime, typename Cancel> void await_operation_ex(AllowTime const& deadline_or_duration, Cancel&& cancel) {
using namespace boost::asio;
ioservice.reset();
{
high_resolution_timer tm(ioservice, deadline_or_duration);
tm.async_wait([&cancel](error_code ec) { if (ec != error::operation_aborted) std::forward<Cancel>(cancel)(); });
ioservice.run_one();
}
ioservice.run();
}
template<typename AllowTime, typename ServiceObject> void await_operation(AllowTime const& deadline_or_duration, ServiceObject& so) {
return await_operation_ex(deadline_or_duration, [&so]{ so.cancel(); });
}
boost::asio::io_service ioservice;
};
int main()
{
while(true)
{
try
{
Service service;
std::cout << "Enter FTP server address to connect or END to finish: " << std::endl;
std::string address;
if (std::cin >> address) {
if (address == "END") break;
} else {
if (std::cin.eof())
break;
std::cerr << "Invalid input ignored\n";
std::cin.clear();
std::cin.ignore(1024, '\n');
continue;
}
tcp::socket s(service.ioservice);
tcp::resolver resolver(service.ioservice);
boost::asio::async_connect(s, resolver.resolve({address, "21"}), [](boost::system::error_code ec, tcp::resolver::iterator it) {
if (ec) throw std::runtime_error("Error connecting to server: " + ec.message());
std::cout << "Connected to " << it->endpoint() << std::endl;
});
service.await_operation_ex(TIMEOUT, [&]{
throw std::runtime_error("Error connecting to server: timeout\n");
});
auto receive = [&] {
boost::asio::streambuf sb;
size_t bytes;
boost::asio::async_read_until(s, sb, '\n', [&](boost::system::error_code ec, size_t bytes_transferred) {
if (ec) throw std::runtime_error("Error receiving message: " + ec.message());
bytes = bytes_transferred;
std::cout << "Received message is: " << &sb;
});
service.await_operation(TIMEOUT, s);
return bytes;
};
receive(); // banner
auto send = [&](std::string cmd) {
boost::asio::async_write(s, boost::asio::buffer(cmd), [](boost::system::error_code ec, size_t /*bytes_transferred*/) {
if (ec) throw std::runtime_error("Error sending message: " + ec.message());
});
service.await_operation(TIMEOUT, s);
};
auto ftp_command = [&](std::string cmd) {
send(cmd + "\r\n");
receive(); // response
};
//ftp_command("USER bob");
//ftp_command("PASS hello");
while (true) {
std::cout << "Enter command: ";
std::string request;
if (!std::getline(std::cin, request))
break;
ftp_command(request);
}
}
catch (std::exception const& e)
{
std::cerr << "COMMUNICATIONS ERROR " << e.what() << "\n";
}
}
return 0;
}
Which, in my test run, prints e.g.:

Related

Boost ASIO performing async write/read/write handshake with a timer

I have an application where I need to connect to a socket, send a handshake message (send command1, get response, send command2), and then receive data. It is set to expire after a timeout, stop the io_service, and then attempt to reconnect. There is no error message when I do my first async_write but the following async_read waits until the timer expires, and then reconnects in an infinite loop.
My code looks like:
#include <boost/asio.hpp>
#include <boost/bind/bind.hpp>
#include <iostream>
#include <string>
#include <memory>
#include <boost/date_time/posix_time/posix_time.hpp>
using namespace std;
using boost::asio::ip::tcp;
static shared_ptr<boost::asio::io_service> _ios;
static shared_ptr<boost::asio::deadline_timer> timer;
static shared_ptr<boost::asio::ip::tcp::socket> tcp_sock;
static shared_ptr<tcp::resolver> _resolver;
static boost::asio::ip::tcp::resolver::results_type eps;
string buffer(1024,0);
void handle_read(const boost::system::error_code& ec, size_t bytes)
{
if (ec)
{
cout << "error: " << ec.message() << endl;
_ios->stop();
return;
}
// got first response, send off reply
if (buffer == "response")
{
boost::asio::async_write(*tcp_sock, boost::asio::buffer("command2",7),
[](auto ec, auto bytes)
{
if (ec)
{
cout << "write error: " << ec.message() << endl;
_ios->stop();
return;
}
});
}
else
{
// parse incoming data
}
// attempt next read
timer->expires_from_now(boost::posix_time::seconds(10));
boost::asio::async_read(*tcp_sock, boost::asio::buffer(buffer,buffer.size()), handle_read);
}
void get_response()
{
timer->expires_from_now(boost::posix_time::seconds(10));
boost::asio::async_read(*tcp_sock, boost::asio::buffer(buffer,buffer.size()), handle_read);
}
void on_connected(const boost::system::error_code& ec, tcp::endpoint)
{
if (!tcp_sock->is_open())
{
cout << "socket is not open" << endl;
_ios->stop();
}
else if (ec)
{
cout << "error: " << ec.message() << endl;
_ios->stop();
return;
}
else
{
cout << "connected" << endl;
// do handshake (no errors?)
boost::asio::async_write(*tcp_sock, boost::asio::buffer("command1",7),
[](auto ec, auto bytes)
{
if (ec)
{
cout << "write error: " << ec.message() << endl;
_ios->stop();
return;
}
get_response();
});
}
}
void check_timer()
{
if (timer->expires_at() <= boost::asio::deadline_timer::traits_type::now())
{
tcp_sock->close();
timer->expires_at(boost::posix_time::pos_infin);
}
timer->async_wait(boost::bind(check_deadline));
}
void init(string ip, string port)
{
// set/reset data and connect
_resolver.reset(new tcp::resolver(*_ios));
eps = _resolver->resolve(ip, port);
timer.reset(new boost::asio::deadline_timer(*_ios));
tcp_sock.reset(new boost::asio::ip::tcp::socket(*_ios));
timer->expires_from_now(boost::posix_time::seconds(5));
// start async connect
boost::asio::async_connect(*tcp_sock, eps, on_connected);
timer->async_wait(boost::bind(check_timer));
}
int main(int argc, char** argv)
{
while (1)
{
// start new io context
_ios.reset(new boost::asio::io_service);
init(argv[1],argv[2]);
_ios->run();
cout << "try reconnect" << endl;
}
return 0;
}
Why would I be timing out? When I do a netcat and follow the same procedure things look ok. I get no errors from the async_write indicating that there are any errors and I am making sure to not call the async_read for the response until I am in the write handler.
Others have been spot on. You use "blanket" read, which means it only completes at error (like EOF) or when the buffer is full (docs)
Besides your code is over-complicated (excess dynamic allocation, manual new, globals, etc).
The following simplified/cleaned up version still exhibits your problem: http://coliru.stacked-crooked.com/a/8f5d0820b3cee186
Since it looks like you just want to limit over-all time of the request, I'd suggest dropping the timer and just limit the time to run the io_context.
Also showing how to use '\n' for message delimiter and avoid manually managing dynamic buffers:
Live On Coliru
#include <boost/asio.hpp>
#include <iomanip>
#include <iostream>
#include <memory>
#include <string>
namespace asio = boost::asio;
using asio::ip::tcp;
using boost::system::error_code;
using namespace std::literals;
struct Client {
#define HANDLE(memfun) std::bind(&Client::memfun, this, std::placeholders::_1, std::placeholders::_2)
Client(std::string const& ip, std::string const& port) {
async_connect(_sock, tcp::resolver{_ios}.resolve(ip, port), HANDLE(on_connected));
}
void run() { _ios.run_for(10s); }
private:
asio::io_service _ios;
asio::ip::tcp::socket _sock{_ios};
std::string _buffer;
void on_connected(error_code ec, tcp::endpoint) {
std::cout << "on_connected: " << ec.message() << std::endl;
if (ec)
return;
async_write(_sock, asio::buffer("command1\n"sv), [this](error_code ec, size_t) {
std::cout << "write: " << ec.message() << std::endl;
if (!ec)
get_response();
});
}
void get_response() {
async_read_until(_sock, asio::dynamic_buffer(_buffer /*, 1024*/), "\n", HANDLE(on_read));
}
void on_read(error_code ec, size_t bytes) {
std::cout << "handle_read: " << ec.message() << " " << bytes << std::endl;
if (ec)
return;
auto cmd = _buffer.substr(0, bytes);
_buffer.erase(0, bytes);
// got first response, send off reply
std::cout << "Handling command " << quoted(cmd) << std::endl;
if (cmd == "response\n") {
async_write(_sock, asio::buffer("command2\n"sv), [](error_code ec, size_t) {
std::cout << "write2: " << ec.message() << std::endl;
});
} else {
// TODO parse cmd
}
get_response(); // attempt next read
}
};
int main(int argc, char** argv) {
assert(argc == 3);
while (1) {
Client(argv[1], argv[2]).run();
std::this_thread::sleep_for(1s); // for demo on COLIRU
std::cout << "try reconnect" << std::endl;
}
}
With output live on coliru:
on_connected: Connection refused
try reconnect
on_connected: Success
write: Success
command1
handle_read: Success 4
Handling command "one
"
handle_read: Success 9
Handling command "response
"
write2: Success
command2
handle_read: Success 6
Handling command "three
"
handle_read: End of file 0
try reconnect
on_connected: Success
write: Success
command1
Local interactive demo:
Sidenote: as long as resolve() isn't happening asynchronously it will not be subject to the timeouts.

Asio async_read_until EOF Error in Asynchronous TCP Server

when I build it, and running server and then run client, that appear a error
error code = 2, error message = End of file
when I code synchronous tcp server it's work ok;
thanks
full client code
#include <boost/predef.h> // Tools to identify the os
#ifdef BOOST_OS_WINDOWS
#define _WIN32_WINNT 0x0501
#if _WIN32_WINNT <= 0x0502
#define BOOST_ASIO_DISABLE_TOCP
#define BOOST_ASIO_ENABLE_CANCELIO
#endif
#endif
#include <boost/asio.hpp>
#include <mutex>
#include <thread>
#include <memory>
#include <iostream>
#include <map>
using namespace boost;
typedef void(*Callback) (unsigned int request_id, const std::string& response, const system::error_code& ec);
struct Session{
Session(asio::io_service& ios, const std::string& raw_ip_address, unsigned short port_num, const std::string& request, unsigned int id, Callback callback) : m_sock(ios), m_ep(asio::ip::address::from_string(raw_ip_address),port_num), m_request(request), m_id(id), m_callback(callback), m_was_cancelled(false) {}
asio::ip::tcp::socket m_sock;
asio::ip::tcp::endpoint m_ep; // Remote endpoint
std::string m_request;
// streambuf where the response will be stored.
asio::streambuf m_response_buf;
std::string m_response; // Response represented as a string
system::error_code m_ec;
unsigned int m_id;
Callback m_callback;
bool m_was_cancelled;
std::mutex m_cancel_guard;
};
class AsyncTCPClient : public boost::asio::noncopyable {
public:
AsyncTCPClient(){
m_work.reset(new boost::asio::io_service::work(m_ios));
m_thread.reset(new std::thread([this](){
m_ios.run();
}));
}
void emulateLongComputationOp( unsigned int duration_sec, const std::string& raw_ip_address, unsigned short port_num, Callback callback, unsigned int request_id){
std::string request = "EMULATE_LONG_CALC_OP " + std::to_string(duration_sec) + "\n";
std::cout << "Request: " << request << std::endl;
std::shared_ptr<Session> session = std::shared_ptr<Session> (new Session(m_ios, raw_ip_address, port_num, request, request_id, callback));
session->m_sock.open(session->m_ep.protocol());
// active sessions list can be accessed from multiple thread, we guard it with a mutex to avoid data coruption
std::unique_lock<std::mutex> lock(m_active_sessions_guard);
m_active_sessions[request_id] = session;
lock.unlock();
session->m_sock.async_connect(session->m_ep, [this, session](const system::error_code& ec) {
if (ec.value() != 0) {
session->m_ec = ec;
onRequestComplete(session);
return;
}
std::unique_lock<std::mutex> cancel_lock(session->m_cancel_guard);
if (session->m_was_cancelled) {
onRequestComplete(session);
return;
}
asio::async_write(session->m_sock, asio::buffer(session->m_request), [this, session](const boost::system::error_code &ec, std::size_t bytes_transferred) {
if (ec.value() != 0) {
session->m_ec = ec;
onRequestComplete(session);
return;
}
std::unique_lock<std::mutex> cancel_lock(session->m_cancel_guard);
if (session->m_was_cancelled) {
onRequestComplete(session);
return;
}
asio::async_read_until(session->m_sock, session->m_response_buf, '\n',
[this, session](const boost::system::error_code &ec,
std::size_t bytes_transferred) {
if (ec.value() != 0) {
session->m_ec = ec;
} else {
std::istream strm(&session->m_response_buf);
std::getline(strm, session->m_response);
}
onRequestComplete(session);
});
});
});
};
// Cancels the request
void cancelRequest(unsigned int request_id){
std::unique_lock<std::mutex> lock(m_active_sessions_guard);
auto it = m_active_sessions.find(request_id);
if(it != m_active_sessions.end()){
std::unique_lock<std::mutex> cancel_lock(it->second->m_cancel_guard);
it->second->m_was_cancelled = true;
it->second->m_sock.cancel();
}
}
void close(){
// Destroy work object
m_work.reset(NULL);
// wait for the I/O thread tot exit
m_thread->join();
}
private:
void onRequestComplete(std::shared_ptr<Session> session){
// shutting down the connection, we don't care about the error code if function failed
boost::system::error_code ignored_ec;
session->m_sock.shutdown(asio::ip::tcp::socket::shutdown_both, ignored_ec);
// remove session from the map of active sessions
std::unique_lock<std::mutex> lock(m_active_sessions_guard);
auto it = m_active_sessions.find(session->m_id);
if(it != m_active_sessions.end()){
m_active_sessions.erase(it);
}
lock.unlock();
boost::system::error_code ec;
if(session->m_ec.value() == 0 && session->m_was_cancelled){
ec = asio::error::operation_aborted;
}else{
ec = session->m_ec;
}
session->m_callback(session->m_id, session->m_response, ec);
};
private:
asio::io_service m_ios;
std::map<int, std::shared_ptr<Session>> m_active_sessions;
std::mutex m_active_sessions_guard;
std::unique_ptr<boost::asio::io_service::work> m_work;
std::unique_ptr<std::thread> m_thread;
};
void handler(unsigned int request_id, const std::string& response, const system::error_code& ec){
if(ec.value() == 0){
std::cout << "Request #" << request_id << " has completed. Reponse: "<< response << std::endl;
}else if(ec == asio::error::operation_aborted){
std::cout << "Request #" << request_id << " has been cancelled by the user. " << std::endl;
}else{
std::cout << "Request #" << request_id << " failed! Error code = " << ec.value() << ". Error Message = " << ec.message() << std::endl;
}
return;
}
int main(){
try{
AsyncTCPClient client;
// emulate the user's behavior
client.emulateLongComputationOp(10, "127.0.0.1", 3333, handler, 1);
std::this_thread::sleep_for(std::chrono::seconds(60));
// another request with id 2
client.emulateLongComputationOp(11, "127.0.0.1", 3334, handler, 2);
// cancel request 1
client.cancelRequest(1);
std::this_thread::sleep_for(std::chrono::seconds(6));
// another request with id 3
client.emulateLongComputationOp(12, "127.0.0.1", 3335, handler, 3);
std::this_thread::sleep_for(std::chrono::seconds(15));
// exit the application
client.close();
}
catch(system::system_error &e){
std::cout << "Error occured! Error code = " << e.code() << ". Message: " << e.what();
return e.code().value();
}
return 0;
}
full server code
#include <boost/asio.hpp>
#include <thread>
#include <atomic>
#include <memory>
#include <iostream>
using namespace boost;
class Service {
public:
Service(std::shared_ptr<asio::ip::tcp::socket> sock) : m_sock(sock) {}
void StartHandling() {
asio::async_read_until(*m_sock.get(), m_request, '\n', [this](const boost::system::error_code& ec, std::size_t bytes_transferred){
onRequestReceived(ec, bytes_transferred);
});
std::istream is(&m_request);
std::string line;
std::getline(is, line);
std::cout << "m_request: " << line << std::endl;
}
private:
void onRequestReceived(const boost::system::error_code& ec, std::size_t bytes_transfered){
std::cout << "ec.value : " << ec.value() << std::endl;
if (ec.value() != 0){
std::cout << "Error occurred! Error code = " << ec.value() << ".Message: " << ec.message();
onFinish();
return;
}
// Process the request
asio::async_write(*m_sock.get(), asio::buffer(m_response), [this](const boost::system::error_code& ec, std::size_t bytes_transferred){
onResponseSent(ec, bytes_transferred);
});
}
void onResponseSent(const boost::system::error_code& ec, std::size_t bytes_transferred){
if(ec.value() != 0){
std::cout << "Error occurred! Error code = " << ec.value() << ". Message: " << ec.message();
}
onFinish();
}
// cleanup
void onFinish(){
delete this;
}
std::string ProcessingRequest(asio::streambuf& request){
// parse the request, process it and prepare the request
// Emulating CPU-consuming operations
int i = 0;
while (i != 1000){
i++;
std::this_thread::sleep_for(std::chrono::milliseconds(100));
}
std::string response = "Response\n";
return response;
}
std::shared_ptr<asio::ip::tcp::socket> m_sock;
std::string m_response;
asio::streambuf m_request;
};
class Acceptor {
public:
Acceptor(asio::io_service& ios, unsigned short port_num) : m_ios(ios), m_acceptor(m_ios, asio::ip::tcp::endpoint(asio::ip::address_v4::any(), port_num)), m_isStopped(
false) {}
// Start accepting incoming connection request.
void Start(){
m_acceptor.listen();
InitAccept();
}
void Stop() {
m_isStopped.store(true);
}
private:
void InitAccept() {
std::shared_ptr<asio::ip::tcp::socket> sock(new asio::ip::tcp::socket(m_ios));
m_acceptor.async_accept(*sock.get(), [this, sock](const boost::system::error_code& error){
onAccept(error, sock);
});
}
void onAccept(const boost::system::error_code& ec, std::shared_ptr<asio::ip::tcp::socket> sock){
if(ec.value() == 0){
(new Service(sock))->StartHandling();
}else{
std::cout << "Error occurred! Error code = " << ec.value() << ". Message: " << ec.message();
}
// Init next accept operation if acceptor has not been stopped yet
if(!m_isStopped.load()){
InitAccept();
}else{
// free resources
m_acceptor.close();
}
}
private:
asio::io_service& m_ios;
asio::ip::tcp::acceptor m_acceptor;
std::atomic<bool> m_isStopped;
};
class Server{
public:
Server() {
m_work.reset(new asio::io_service::work(m_ios));
}
// Start the server
void Start(unsigned short port_num, unsigned int thread_pool_size){
assert(thread_pool_size > 0);
// Create and start Acceptor
acc.reset(new Acceptor(m_ios, port_num));
acc->Start();
// Create specified number of thread and add them to the pool
for(unsigned int i = 0; i < thread_pool_size; i++){
std::cout << "Thread " << i << " Running !";
std::unique_ptr<std::thread> th(new std::thread([this](){
m_ios.run();
}));
m_thread_pool.push_back(std::move(th));
}
}
// Stop the Server
void Stop(){
acc->Stop();
m_ios.stop();
for(auto& th : m_thread_pool){
th->join();
}
}
private:
asio::io_service m_ios;
std::unique_ptr<asio::io_service::work> m_work;
std::unique_ptr<Acceptor> acc;
std::vector<std::unique_ptr<std::thread>> m_thread_pool;
};
const unsigned int DEFAULT_THREAD_POOL_SIZE = 2;
int main(){
unsigned short port_num = 3333;
try{
Server srv;
unsigned int thread_pool_size = std::thread::hardware_concurrency() * 2;
if (thread_pool_size == 0){
thread_pool_size = DEFAULT_THREAD_POOL_SIZE;
}
srv.Start(port_num, thread_pool_size);
std::this_thread::sleep_for(std::chrono::seconds(60));
srv.Stop();
}
catch(system::system_error &e){
std::cout << "Error occurred! Error code = " << e.code() << ". Message: " << e.what();
}
return 0;
}
The server closes the connection after sending the (empty) response. That leads to EOF on the client, naturally. Just handle it.
There's loads of code smells
delete this; is an abomination, just make Service shared_from_this.
No need to use shared_ptrs other than that
When you use smart pointers, use them. Don't "convert to raw pointer" just to dereference (so *m_socket instead of *m_socket.get()).
In fact, there should be no need to use new, delete or get() in your code
You are accessing the m_request immediately after async_read_until which is too early,
it is a data race (so Undefined Behaviour)
it doesn't get the request, because async_read_until didn't complete yet.
So move that code into onRequestReceived at a minimum
It's pretty unnecessary to use an istream to read the line from the request when you already have bytes_transferred. I'd suggest
if (bytes_transferred) {
std::string line(m_request.data().data(), bytes_transferred - 1);
m_request.consume(bytes_transferred);
std::cout << "request: " << line << std::endl;
}
Or even:
std::cout << "request: ";
std::cout.write(asio::buffer_cast<char const*>(m_request.data()),
bytes_transferred - 1);
m_request.consume(bytes_transferred);
Or, if you indeed wanted to show the entire m_request, simply
std::cout << "m_request: " << &m_request << std::endl;
Note that read_until may read more than just including the delimiter; for your safety you might want to validate that no other data is trailing, or process it as well
Never switch on error_code::value(), that loses the error category, which is essential to interpret error codes.
Why unique_ptr for each thread? Just a deque<thread>:
while (thread_pool_size--)
m_thread_pool.emplace_back([this] { m_ios.run(); });
But see Should the exception thrown by boost::asio::io_service::run() be caught?
Why unique_ptr for acceptor?
Why a separate class for acceptor? It's not like the server allows more than 1
why a vector of threads anyways? Prefer boost::thread_group
why a manual thread pool? Prefer asio::thread_pool - which already uses the hardware_concurrency if available
In terms of review, the TCPAsyncClient looks like an attempt to implement async_result protocol. It misses the mark on many points. So I'll just point to something like how do i return the response back to caller asynchronously using a final callback dispatched from on_read handler? or How do I make this HTTPS connection persistent in Beast?. They have pretty similar interfaces (perhaps except for the cancellation, if I remember correctly).
Fixed/Return Demo
Here's the completed sample. It includes request parsing, so the server waits the actual amount of time requested.
I scaled all the times down 10x so it can complete online.
Client and server are in single source. Starting with:
./sotest&
./sotest client
wait
Completes both in 6 seconds (see screengrab below)
Live On Coliru
#include <boost/asio.hpp>
#include <boost/spirit/home/x3.hpp> // for request parsing
#include <iomanip>
#include <iostream>
#include <map>
#include <mutex>
#include <thread>
namespace asio = boost::asio;
using asio::ip::tcp;
using boost::system::error_code;
using namespace std::chrono_literals;
using std::this_thread::sleep_for;
/////// server //////////////////////////////////////////////////////////
struct Service : std::enable_shared_from_this<Service> {
Service(tcp::socket sock) : m_sock(std::move(sock)) {}
void StartHandling() {
async_read_until(
m_sock, asio::dynamic_buffer(m_request), '\n',
[this, self = shared_from_this()](error_code ec, size_t bytes) {
onRequestReceived(ec, bytes);
});
}
private:
void onRequestReceived(error_code ec, size_t /*bytes*/) {
std::cout << "onRequestReceived: " << ec.message() << std::endl;
if (ec)
return;
// Process the request
m_response = ProcessingRequest(m_request);
async_write(
m_sock, asio::buffer(m_response),
[this, self = shared_from_this()](error_code ec, size_t bytes) {
onResponseSent(ec, bytes);
});
}
void onResponseSent(error_code ec, size_t /*bytes*/) {
std::cout << "onResponseSent: " << ec.message() << std::endl;
}
std::string static ProcessingRequest(std::string request) {
std::cout << "request: " << request << std::endl;
// parse the request, process it and prepare the response
namespace x3 = boost::spirit::x3;
double value;
if (parse(request.begin(), request.end(),
"EMULATE_LONG_CALC_OP " >> x3::double_ >> "s" >> x3::eol >> x3::eoi,
value)) //
{
// Emulating time-consuming operation
sleep_for(1.0s * value);
return "Waited " + std::to_string(value) + "s\n";
}
return "Unknown request\n";
}
tcp::socket m_sock;
std::string m_request, m_response;
};
struct Server {
Server(asio::any_io_executor ex, uint16_t port_num)
: m_acceptor{ex, {{}, port_num}} {
m_acceptor.listen();
accept_loop();
}
void Stop() { m_acceptor.cancel(); }
private:
void accept_loop() {
m_acceptor.async_accept([this](error_code ec, tcp::socket sock) {
std::cout << "OnAccept: " << ec.message() << std::endl;
if (!ec) {
std::make_shared<Service>(std::move(sock))->StartHandling();
accept_loop();
}
//m_acceptor.close();
});
}
tcp::acceptor m_acceptor;
};
void server(uint16_t port) try {
asio::thread_pool io;
Server srv{io.get_executor(), port};
sleep_for(6s);
srv.Stop();
io.join();
} catch (std::exception const& e) {
std::cout << "Exception: " << e.what() << std::endl;
}
/////// client //////////////////////////////////////////////////////////
struct RequestOp : public std::enable_shared_from_this<RequestOp> {
using Callback = std::function<void( //
unsigned /*request_id*/, std::string_view /*response*/, error_code)>;
RequestOp(asio::any_io_executor ex, const std::string& raw_ip_address,
uint16_t port_num, std::string request, unsigned id,
Callback callback)
: m_ep(asio::ip::address::from_string(raw_ip_address), port_num)
, m_sock(ex, m_ep.protocol())
, m_request(std::move(request))
, m_id(id)
, m_callback(callback) {}
void Run() {
// assumed on logical strand
m_sock.async_connect(
m_ep, [this, self = shared_from_this()](error_code ec) {
if ((m_ec = ec) || m_was_cancelled)
return onComplete();
asio::async_write(m_sock, asio::buffer(m_request),
[this, self = shared_from_this()](
error_code ec, size_t /*bytes*/) {
onRequestWritten(ec);
});
});
}
void Cancel() {
m_was_cancelled = true;
dispatch(m_sock.get_executor(), [self=shared_from_this()]{ self->doCancel(); });
}
private:
void doCancel() {
m_sock.cancel();
}
void onRequestWritten(error_code ec) {
if ((m_ec = ec) || m_was_cancelled)
return onComplete();
asio::async_read_until(
m_sock, asio::dynamic_buffer(m_response), '\n',
[this, self = shared_from_this()](error_code ec, size_t bytes) {
onResponseReceived(ec, bytes);
});
}
void onResponseReceived(error_code ec, size_t /*bytes*/) {
if ((m_ec = ec) || m_was_cancelled)
return onComplete();
if (!m_response.empty())
m_response.resize(m_response.size() - 1); // drop '\n'
onComplete();
}
void onComplete() {
// shutting down the connection, we don't care about the error code
// if function failed
error_code ignored_ec;
m_sock.shutdown(tcp::socket::shutdown_both, ignored_ec);
if(!m_ec && m_was_cancelled){
m_ec = asio::error::operation_aborted;
}
m_callback(m_id, m_response, m_ec);
}
tcp::endpoint m_ep; // Remote endpoint
tcp::socket m_sock;
std::string m_request;
std::string m_response; // Response represented as a string
error_code m_ec;
unsigned m_id;
Callback m_callback;
std::atomic_bool m_was_cancelled{false};
};
class AsyncTCPClient {
public:
AsyncTCPClient(asio::any_io_executor ex) : m_executor(ex) {}
using Duration = std::chrono::steady_clock::duration;
size_t emulateLongCalcOp(Duration delay, std::string const& raw_ip_address,
uint16_t port_num, RequestOp::Callback callback) {
auto request =
"EMULATE_LONG_CALC_OP " + std::to_string(delay / 1.0s) + "s\n";
std::cout << "Request: " << request << std::flush;
auto const request_id = m_nextId++;
auto session = std::make_shared<RequestOp>(
make_strand(m_executor), //
raw_ip_address, port_num, request, request_id, callback);
{
// active sessions list can be accessed from multiple thread, we
// guard it with a mutex to avoid data coruption
std::unique_lock lock(m_active_sessions_guard);
auto [_,ok] = m_pending_ops.emplace(request_id, session);
assert(ok); // duplicate request_id?
// optionally: garbage collect completed sessions
std::erase_if(m_pending_ops,
[](auto& kv) { return kv.second.expired(); });
};
session->Run();
return request_id;
}
// Cancels the request
void cancelRequest(unsigned request_id) {
std::unique_lock lock(m_active_sessions_guard);
if (auto session = m_pending_ops[request_id].lock())
session->Cancel();
}
private:
using PendingOp = std::weak_ptr<RequestOp>;
asio::any_io_executor m_executor;
std::mutex m_active_sessions_guard;
size_t m_nextId = 1;
std::map<int, PendingOp> m_pending_ops;
};
void handler(unsigned request_id, std::string_view response, error_code ec) {
std::cout << "Request #" << request_id << " ";
if (!ec.failed())
std::cout << "Response: " << std::quoted(response) << std::endl;
else if (ec == asio::error::operation_aborted)
std::cout << "Cancelled" << std::endl;
else
std::cout << ec.message() << std::endl;
}
void client(uint16_t port) try {
asio::thread_pool io;
{
AsyncTCPClient client(io.get_executor());
auto id1 = client.emulateLongCalcOp(4s, "127.0.0.1", port, handler);
auto id2 = client.emulateLongCalcOp(1100ms, "127.0.0.1", port, handler);
auto id3 = client.emulateLongCalcOp(3500ms, "127.0.0.1", port, handler);
// cancel request 1
sleep_for(3s);
client.cancelRequest(id1);
sleep_for(1200ms);
client.cancelRequest(id2); // no effect, already completed
client.cancelRequest(id3); // no effect, already completed
// exit the application
}
io.join();
} catch (std::exception const& e) {
std::cout << "Exception: " << e.what() << std::endl;
}
/////// main //////////////////////////////////////////////////////////
int main(int argc, char**) {
if (argc > 1)
client(3333);
else
server(3333);
}
Prints client:
Request: EMULATE_LONG_CALC_OP 4.000000s
Request: EMULATE_LONG_CALC_OP 1.100000s
Request: EMULATE_LONG_CALC_OP 3.500000s
Request #2 Response: "Waited 1.100000s"
Request #1 Cancelled
Request #3 Response: "Waited 3.500000s"
Prints server:
OnAccept: Success
OnAccept: Success
onRequestReceived: Success
request: EMULATE_LONG_CALC_OP 1.100000s
onRequestReceived: Success
request: EMULATE_LONG_CALC_OP 4.000000s
OnAccept: Success
onRequestReceived: Success
request: EMULATE_LONG_CALC_OP 3.500000s
onResponseSent: Success
onResponseSent: Success
onResponseSent: Success
OnAccept: Operation canceled

ASIO - How to stop simple coroutine based server?

I have the following simple coroutine-based server:
class Server
{
private:
boost::asio::io_service Service;
boost::asio::ip::tcp::acceptor Acceptor;
boost::asio::ip::tcp::socket Socket;
private:
void Accept(boost::asio::yield_context Yield);
void Write(boost::asio::yield_context Yield);
public:
Server(): Acceptor(Service), Socket(Service) {}
void Open(unsigned short PortNum);
void Run();
void Stop();
};
void Server::Accept(boost::asio::yield_context Yield)
{
boost::system::error_code ec;
for (;;)
{
Socket.close();
Acceptor.async_accept(Socket,Yield[ec]);
spawn(Yield,std::bind(&Server::Write,this,Yield[ec]));
}
}
void Server::Write(boost::asio::yield_context Yield)
{
char InBuffer[1024]= {};
std::size_t Size;
boost::system::error_code ec;
double Data= 6.66;
for (;;)
{
boost::asio::streambuf OutBuffer;
std::ostream os(&OutBuffer);
Size= Socket.async_read_some(boost::asio::buffer(InBuffer),Yield[ec]);
if (ec)
break;
os.write(reinterpret_cast<const char *>(&Data),sizeof(double));
Socket.async_write_some(OutBuffer.data(),Yield[ec]);
if (ec)
break;
}
}
void Server::Open(unsigned short PortNum)
{
Acceptor.open(boost::asio::ip::tcp::v4());
Acceptor.bind({{},PortNum});
Acceptor.listen();
}
void Server::Run()
{
spawn(Service,std::bind(&Server::Accept,this,std::placeholders::_1));
Service.run();
}
void Server::Stop()
{
Service.stop();
}
I want to run this server on a thread and stop it cleanly when the main program is about to finish:
int main()
{
Server s;
s.Open(1024);
std::thread Thread(&Server::Run,&s);
Sleep(10'000);
s.Stop();
Thread.join();
}
Unfortunately, if there is a connected socket, when I call Stop an exception boost::coroutines::detail::forced_unwind is thrown.
I have also tried creating an explicit strand and dispatching a Socket.close() before stopping with the same result.
Is there something wrong with this approach?
I’m having trouble trying to stop gracefully a similar server ( stackoverflow.com/questions/50833730/…). – metalfox 4 hours ago
Here's a minimal change that shows how to handle
an Exit command that closes a session
a Shutdown command that closes the server (so it stops accepting connections and terminates after the last session exits)
Live On Coliru
#include <boost/asio.hpp>
#include <iostream>
using boost::asio::ip::tcp;
using boost::system::error_code;
using boost::asio::streambuf;
int main() {
boost::asio::io_service svc;
tcp::acceptor a(svc);
a.open(tcp::v4());
a.set_option(tcp::acceptor::reuse_address(true));
a.bind({{}, 6767}); // bind to port 6767 on localhost
a.listen(5);
using session = std::shared_ptr<tcp::socket>;
std::function<void()> do_accept;
std::function<void(session)> do_session;
do_session = [&](session s) {
// do a read
auto buf = std::make_shared<boost::asio::streambuf>();
async_read_until(*s, *buf, "\n", [&,s,buf](error_code ec, size_t /*bytes*/) {
if (ec)
std::cerr << "read failed: " << ec.message() << "\n";
else {
std::istream is(buf.get());
std::string line;
while (getline(is, line)) // FIXME being sloppy with partially read lines
{
async_write(*s, boost::asio::buffer("Ack\n", 4), [&,s,buf](error_code ec, size_t) {
if (ec) std::cerr << "write failed: " << ec.message() << "\n";
});
if (line == "Exit") {
std::cout << "Exit received\n";
return;
}
if (line == "Shutdown") {
std::cout << "Server shutdown requested\n";
a.close();
return;
}
}
do_session(s); // full duplex, can read while writing, using a second buffer
}
});
};
do_accept = [&] {
auto s = std::make_shared<session::element_type>(svc);
a.async_accept(*s, [&,s](error_code ec) {
if (ec)
std::cerr << "accept failed: " << ec.message() << "\n";
else {
do_session(s);
do_accept(); // accept the next
}
});
};
do_accept(); // kick-off
svc.run(); // wait for shutdown (Ctrl-C or failure)
}
Note the sample sessions
echo -en "hello world\nExit\n" | netcat 127.0.0.1 6767
echo -en "hello world\nShutdown\n" | netcat 127.0.0.1 6767
Printing
Ack
Ack
Ack
Ack
Exit received
Server shutdown requested
accept failed: Operation canceled
A Terminate Command
If you want a "Terminate" command that actively closes all open sessions and shuts down the server, you'll have to
keep a list of sessions
or use signal
You can see code for both approaches here: Boost ASIO: Send message to all connected clients
The simplest way to integrate with the current sample:
Live On Coliru
#include <boost/asio.hpp>
#include <iostream>
#include <list>
using boost::asio::ip::tcp;
using boost::system::error_code;
using boost::asio::streambuf;
int main() {
boost::asio::io_service svc;
tcp::acceptor a(svc);
a.open(tcp::v4());
a.set_option(tcp::acceptor::reuse_address(true));
a.bind({{}, 6767}); // bind to port 6767 on localhost
a.listen(5);
using session = std::shared_ptr<tcp::socket>;
using sessref = std::weak_ptr<tcp::socket>;
std::function<void()> do_accept;
std::function<void(session)> do_session;
std::list<sessref> session_list;
auto garbage_collect_sessions = [&session_list] {
session_list.remove_if(std::mem_fn(&sessref::expired));
};
do_session = [&](session s) {
// do a read
auto buf = std::make_shared<boost::asio::streambuf>();
async_read_until(*s, *buf, "\n", [&,s,buf](error_code ec, size_t /*bytes*/) {
if (ec)
std::cerr << "read failed: " << ec.message() << "\n";
else {
std::istream is(buf.get());
std::string line;
while (getline(is, line)) // FIXME being sloppy with partially read lines
{
async_write(*s, boost::asio::buffer("Ack\n", 4), [&,s,buf](error_code ec, size_t) {
if (ec) std::cerr << "write failed: " << ec.message() << "\n";
});
if (line == "Exit") {
std::cout << "Exit received\n";
return;
}
if (line == "Shutdown") {
std::cout << "Server shutdown requested\n";
a.close();
return;
}
if (line == "Terminate") {
std::cout << "Server termination requested\n";
a.close();
for (auto wp : session_list) {
if (auto session = wp.lock())
session->close();
}
return;
}
}
do_session(s); // full duplex, can read while writing, using a second buffer
}
});
};
do_accept = [&] {
auto s = std::make_shared<session::element_type>(svc);
a.async_accept(*s, [&,s](error_code ec) {
if (ec)
std::cerr << "accept failed: " << ec.message() << "\n";
else {
garbage_collect_sessions();
session_list.push_back(s);
do_session(s);
do_accept(); // accept the next
}
});
};
do_accept(); // kick-off
svc.run(); // wait for shutdown (Ctrl-C or failure)
}
Which obvioiusly uses a session_list to implement the "Terminate" command:
if (line == "Terminate") {
std::cout << "Server termination requested\n";
a.close();
for (auto wp : session_list) {
if (auto session = wp.lock())
session->close();
}
return;
}

Boost async_read_until with timeout and bloking read [duplicate]

I´m trying to build a synchronous FTP client code with timeout using a thread as the timeout control. The thread will be started on every transaction and will close the socket in case of timeout - that will force the syncronous call to return with error.
So here is my code:
#include <cstdlib>
#include <cstring>
#include <iostream>
#include <thread>
#include <chrono>
#include <boost/asio.hpp>
#define TIMEOUT_SECONDS 5
#define MAX_MESSAGE_SIZE 4096
using boost::asio::ip::tcp;
enum { max_length = 1024 };
bool timerOn;
void socket_timer(tcp::socket& s, int seconds)
{
std::chrono::system_clock::time_point start = std::chrono::system_clock::now();
while (timerOn)
{
std::chrono::system_clock::time_point now = std::chrono::system_clock::now();
auto interval = std::chrono::duration_cast<std::chrono::seconds>(now - start).count();
if (interval > seconds)
break;
std::this_thread::sleep_for(std::chrono::milliseconds(10)); // Not to run in 100% CPU
}
if (timerOn)
s.close();
}
void start_timer(int seconds, tcp::socket& s)
{
timerOn = true;
std::thread t(socket_timer, s, seconds);
t.detach();
}
void stop_timer()
{
timerOn = false;
}
int main(int argc, char* argv[])
{
std::string address;
while(address != "END")
{
try
{
boost::asio::io_service io_service;
std::cout << "Enter FTP server address to connect or END to finish: " << std::endl;
std::cin >> address;
if (address == "END")
break;
tcp::socket s(io_service);
tcp::resolver resolver(io_service);
boost::asio::ip::tcp::endpoint endpoint(boost::asio::ip::address::from_string(address), 21);
start_timer(TIMEOUT_SECONDS, s);
boost::system::error_code ec;
s.connect(endpoint, ec);
stop_timer();
if (ec)
{
throw std::runtime_error("Error connecting to server.");
}
std::cout << "Connected to " << s.remote_endpoint().address().to_string() << std::endl;
char reply[max_length];
start_timer(TIMEOUT_SECONDS, s);
size_t bytes = s.receive(boost::asio::buffer(reply, MAX_MESSAGE_SIZE), 0, ec);
stop_timer();
if (ec)
{
throw std::runtime_error("Error receiving message.");
}
std::cout << "Received message is: ";
std::cout.write(reply, bytes);
std::cout << "\n";
std::cout << "Enter message: ";
char request[max_length];
std::cin.getline(request, max_length);
size_t request_length = std::strlen(request);
start_timer(TIMEOUT_SECONDS, s);
boost::asio::write(s, boost::asio::buffer(request, request_length));
stop_timer();
if (ec)
{
throw std::runtime_error("Error sending message.");
}
}
catch (std::exception& e)
{
std::cerr << "COMMUNICATIONS ERROR." << "\n";
std::cerr << "Exception: " << e.what() << "\n";
}
}
return 0;
}
I simply cannot compile this code, as boost is showing me the following error:
1>------ Build started: Project: TestAsio, Configuration: Debug Win32 ------
1> main.cpp
1>c:\boost_1_60\boost\asio\basic_socket.hpp(1513): error C2248: 'boost::asio::basic_io_object<IoObjectService>::basic_io_object' : cannot access private member declared in class 'boost::asio::basic_io_object<IoObjectService>'
1> with
1> [
1> IoObjectService=boost::asio::stream_socket_service<boost::asio::ip::tcp>
1> ]
1> c:\boost_1_60\boost\asio\basic_io_object.hpp(230) : see declaration of 'boost::asio::basic_io_object<IoObjectService>::basic_io_object'
1> with
1> [
1> IoObjectService=boost::asio::stream_socket_service<boost::asio::ip::tcp>
1> ]
1> This diagnostic occurred in the compiler generated function 'boost::asio::basic_socket<Protocol,SocketService>::basic_socket(const boost::asio::basic_socket<Protocol,SocketService> &)'
1> with
1> [
1> Protocol=boost::asio::ip::tcp,
1> SocketService=boost::asio::stream_socket_service<boost::asio::ip::tcp>
1> ]
========== Build: 0 succeeded, 1 failed, 9 up-to-date, 0 skipped ==========
So, I wanna know about 2 things:
a) What am I doing wrong in the code ?
b) Will this approach of closing the socket on a parallel thread work for timing out the socket ? Please fell free to comment it.
Thanks for helping.
I've made a helper facility to do any Asio async operation "synchronously" with a timeout here, look for await_operation:
boost::asio + std::future - Access violation after closing socket
You should be able to adapt the pattern for your sample.
Demo
It took a while since I wanted to test this with an ftp server.
Notes:
you didn't resolve the address (effectively requiring the user to type in IP address)
you didn't make sure commands were closed with newline
you didn't handle any kind of input error
Fixing these things and using my await_operation you'd get this:
#include <cstdlib>
#include <cstring>
#include <iostream>
#include <thread>
#include <chrono>
#include <boost/asio.hpp>
#include <boost/asio/high_resolution_timer.hpp>
#define TIMEOUT std::chrono::seconds(5)
#define MAX_MESSAGE_SIZE 4096
using boost::asio::ip::tcp;
enum { max_length = 2048 };
struct Service {
using error_code = boost::system::error_code;
template<typename AllowTime, typename Cancel> void await_operation_ex(AllowTime const& deadline_or_duration, Cancel&& cancel) {
using namespace boost::asio;
ioservice.reset();
{
high_resolution_timer tm(ioservice, deadline_or_duration);
tm.async_wait([&cancel](error_code ec) { if (ec != error::operation_aborted) std::forward<Cancel>(cancel)(); });
ioservice.run_one();
}
ioservice.run();
}
template<typename AllowTime, typename ServiceObject> void await_operation(AllowTime const& deadline_or_duration, ServiceObject& so) {
return await_operation_ex(deadline_or_duration, [&so]{ so.cancel(); });
}
boost::asio::io_service ioservice;
};
int main()
{
while(true)
{
try
{
Service service;
std::cout << "Enter FTP server address to connect or END to finish: " << std::endl;
std::string address;
if (std::cin >> address) {
if (address == "END") break;
} else {
if (std::cin.eof())
break;
std::cerr << "Invalid input ignored\n";
std::cin.clear();
std::cin.ignore(1024, '\n');
continue;
}
tcp::socket s(service.ioservice);
tcp::resolver resolver(service.ioservice);
boost::asio::async_connect(s, resolver.resolve({address, "21"}), [](boost::system::error_code ec, tcp::resolver::iterator it) {
if (ec) throw std::runtime_error("Error connecting to server: " + ec.message());
std::cout << "Connected to " << it->endpoint() << std::endl;
});
service.await_operation_ex(TIMEOUT, [&]{
throw std::runtime_error("Error connecting to server: timeout\n");
});
auto receive = [&] {
boost::asio::streambuf sb;
size_t bytes;
boost::asio::async_read_until(s, sb, '\n', [&](boost::system::error_code ec, size_t bytes_transferred) {
if (ec) throw std::runtime_error("Error receiving message: " + ec.message());
bytes = bytes_transferred;
std::cout << "Received message is: " << &sb;
});
service.await_operation(TIMEOUT, s);
return bytes;
};
receive(); // banner
auto send = [&](std::string cmd) {
boost::asio::async_write(s, boost::asio::buffer(cmd), [](boost::system::error_code ec, size_t /*bytes_transferred*/) {
if (ec) throw std::runtime_error("Error sending message: " + ec.message());
});
service.await_operation(TIMEOUT, s);
};
auto ftp_command = [&](std::string cmd) {
send(cmd + "\r\n");
receive(); // response
};
//ftp_command("USER bob");
//ftp_command("PASS hello");
while (true) {
std::cout << "Enter command: ";
std::string request;
if (!std::getline(std::cin, request))
break;
ftp_command(request);
}
}
catch (std::exception const& e)
{
std::cerr << "COMMUNICATIONS ERROR " << e.what() << "\n";
}
}
return 0;
}
Which, in my test run, prints e.g.:

Boost Buffer trouble String

I'm having troubles wiith socket and packets... Let me explain it
When a client send "Se|Bla|Blu", the output is "Re|Bla|Blu", like I want, but the problem is, that in the consol server, the output is "DataAsString = Se|Bla|BluouhWe are here now Noooo".
So we can see that it doesn't printthe "I am here" in writeAsync(), so we can assume that there is an error, and this is what I want to fix, the pop-up means :
Debug Assertion Failed!
Program: C:\Windows\system32\MSVCP120D.dll File: c:\program files
(x86)\microsoft visual studio 12.0\vc\include\xstring Line: 79
Expression: string iterator not deferencable
For information on how your program can cause an assertion failure,
see the visual C++ documentation on asserts.
(Press Retry to debug the application) [Abandon] [Retry] [ignore]
I tried to debug it, but no way, I don't know where the problem comes from. Any idea ?
Maybe the buffer doesn't allow string ? Maybe I have to reinitialize dataAsString and m_dataToRead to "" just after ?
Thanks in advance, see you.
Edit : The complete :
#include <boost/asio.hpp>
#include <boost/algorithm/string/split.hpp>
#include <boost/algorithm/string.hpp>
#include <cstdlib>
#include <string>
#include <vector>
#include <iostream>
#include <memory>
#include <utility>
#include "../configuration/constantes.h"
class client : public std::enable_shared_from_this<client>
{
public:
client(boost::asio::ip::tcp::socket socket) : m_socket(std::move(socket)){}
void start()
{
readAsync();
}
private:
void readAsync()
{
auto self(shared_from_this());
m_socket.async_read_some(boost::asio::buffer(m_dataToRead, 512), [this, self](boost::system::error_code error, std::size_t length)
{
if (!error)
{
packetsTreating(m_dataToRead, length);
}
start();
});
}
void writeAsync(std::string m_dataToSend, size_t length)
{
auto self(shared_from_this());
boost::asio::async_write(m_socket, boost::asio::buffer(m_dataToSend, length), [this, self](boost::system::error_code error, std::size_t)
{
if (!error)
{
std::cout << "I am here";
start();
}
});
}
void speak(std::string channel, std::string object)
{
std::cout << "Bouh";
packetLength = 2 + sizeof(canal) + sizeof(objet);
std::cout << "We are here now";
writeAsync(("Re|" + channel + "|" + object), packetLength);
std::cout << "Noooo";
}
void logIn(std::string id, std::string wp)
{
}
void logOut(std::string whatDC)
{
}
void packetsTreating(char* data, size_t length)
{
std::string dataAsString;
dataAsString.assign(data, length);
std::cout << "DataAsString = " << dataAsString;
std::vector<std::string> fields;
boost::split(fields, dataAsString, boost::is_any_of("|"));
if (fields[0] == "Co" && fields.size() == 3)
logIn(fields[1], fields[2]);
else if (fields[0] == "Dc" && fields.size() == 2)
logOut(fields[1]);
else if (fields[0] == "Se" && fields.size() == 3)
speak(fields[1], fields[2]);
else
std::cout << "Unknown command." << std::endl;
}
size_t packetLength = 0;
boost::asio::ip::tcp::socket m_socket;
char m_dataToRead[512];
};
class server
{
public:
server(boost::asio::io_service& ios, short port) : m_acceptor(ios, boost::asio::ip::tcp::endpoint(boost::asio::ip::tcp::v4(), port)), m_socket(ios)
{
acceptConnection();
}
private:
void acceptConnection()
{
m_acceptor.async_accept(m_socket, [this](boost::system::error_code error)
{
if (!error && connectedPerso <= maxConnec) // maxConnec is in constantes.h, = 250
{
connectedPerso++; // Btw, do you know how to -- it when a client disconnect ?
std::cout << "Connection, there is " << connectedPerso << " clients." << std::endl;
std::make_shared<client>(std::move(m_socket))->start();
}
acceptConnection();
});
}
unsigned short connectedPerso = 0;
boost::asio::ip::tcp::acceptor m_acceptor;
boost::asio::ip::tcp::socket m_socket;
};
void main()
{
try
{
std::cout << "TCP open on port " << port << ". maxConnec is " << maxConnec << "." << std::endl;
boost::asio::io_service iosConnector;
serveur serveur(iosConnector, port); // port = 2013
iosConnector.run();
}
catch (std::exception& e)
{
std::cerr << "Exception : " << e.what() << "\n";
}
}
There is a logic error. You are calling start() from both the sync write handler and the sync read handler. Since start() calls async_read on the socket, you will end up having 2 active async reads on the socket after the first write. This is illegal.
answer supplied to demonstrate that the code you posted seemed to work on my system:
$ telnet localhost 2013
Trying 127.0.0.1...
Connected to localhost.
Escape character is '^]'.
hello
hello
ccccc
Re|1|hello|
Se|channel|text
Re|channel|text
Se|channel|text
Re|channel|text
Se|channel|text
Re|channel|text
^]
telnet> close
Connection closed.
stdout:
Connection, there is 1 clients.
DataAsString = hello
Unknown command.
DataAsString = hello
Unknown command.
DataAsString = ccccc
Unknown command.
DataAsString = Re|1|hello|
Unknown command.
DataAsString = Se|channel|text
BouhWe are here nowNooooI am hereDataAsString = Se|channel|text
BouhWe are here nowNooooI am hereDataAsString = Se|channel|text