Can I upload iOS App to AppStore using Xcode 8.2, even if apple has release Xcode 8.3 and iOS 10.3 - swift3

As stated by apple in Xcode 8.3 release notes
Xcode 8.3 no longer supports Swift 2.3.
I have a lot of work before I migrate to Swift 3.0 And I want My app on AppStore soon before I migrate.
Keeping in mind that apple has recently relaease a new version Xcode 8.3 and iOS 10.3, will I be able to upload the iOS app to appstore using my older version of Xcode 8.2
NOTE: I already have an active version x.x of my app on appstore. I need to upload a new version.

As stated here and here, any version from Xcode 6.0 and over, regardless of which language (and language version) you use, will do.

Related

JDK cannot be opened after MacOS upgraded to 10.15.X (Catalina)

After MacOS is upgraded to 10.15.X (Catalina), JDK cannot be opened. The message shows "JDK cannot be opened because the developer cannot be verified".
According to java.com:
Changes introduced with macOS 10.15 (Catalina) cause certain Java
applications to behave incorrectly. Therefore, we cannot certify any
JDK version on macOS 10.15 yet. However, as of now, you can install
and run non-notarized software on macOS 10.15 systems by modifying
your security preferences.
You can find detailed information about it here.

PlugNPlay sdk framework can't be imported in xcode 8.3.2

Module compiled with Swift 3.0.2 cannot be imported in Swift 3.1 For PlugNPlay SDK. Please provide a new release for PlugNPlay SDK with swift 3.1 support.
it is working fine in Simulator but it showing an error if you run in device Module compiled with Swift 3.0.2 cannot be imported in Swift 3.1
My Xcode version is 8.3.2
iPhone Device version is 10.3.1 and 10.2.1
You have to change some setting of your project so you can easily import PlugNPlay sdk framework. I am attaching screenshot here.

"Parse issue: Unknown type name" error after upgrading XCode

After I upgraded my Mac OS X to Mountain Lion (all the way from Snow Leopard) and XCode 5 (all the way from XCode 3.2) I can no longer build a C++ project that I used to build in XCode successfully. I get loads of errors now all saying "Parse issue: Unknown type name *" for different objects. I tried an older version of XCode (4.6) and set the SDK to Mac OS X 10.7. This problem was solved but not using the latest version of XCode caused other problems.
To be specific, the errors (at least the first ones) seem to be related to Carbon graphic library. I don't know if that matters. I know that Carbon is somehow outdated but an official release of the application I'm extending runs on Mac OS 10.8 so I wonder why I can't build the code on 10.8.
What can be the cause of this error? The code is big and is not written by me so changing it is not an option. I really need to build it on XCode 5 or else I should downgrade my OS!
Several things that have been long deprecated in Carbon were finally removed in the Mac OS X 10.7 SDK.
You will need the Mac OS X 10.6 SDK to build your project. Apple stopped automatically including older SDKs with newer versions of Xcode but you can download older Xcode versions (from Apple's Developer site) and one of them...maybe Xcode 4.3 or so...will have the 10.6 SDK.
In order to use an older SDK with a newer Xcode, you must install it manually. The correct location is:
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/
Also note, any upgrade to Xcode (such as an update downloaded from the App Store) will obliterate your manually-installed SDKs. I recommend archiving the ones you need somewhere else so you can replace them as needed.

iCarousel class doesn't work with ARC on xcode 4.2 & mac os 10.6

I'd like to include the iCarousel class and use it to make a gallery,
but the problem is that it doesn't work, if i include it.
I tried to use it with ARC and without - no effect.
Xcode finds about 20 errors in iCarousel.m :
for all messages like [self stopAnimation], [self layOutItemViews], [self ....] ..
it's written "ARC receiver type 'iCarousel' for instance message doesn't declare a method with selector..
i work on xcode 4.2 and Mac OS X 10.6.8
I download this tutorial http://mobile.tutsplus.com/tutorials/iphone/ios-sdk-creating-an-awesome-carousel/
and it works, but there's no iCarousel effect - just a scroll with the list of images.
iCarousel doesn't support Xcode 4.2 or Snow Leopard any more. The minimum supported version is 4.3 on Lion.
If you want to run it on 4.2 (bearing in mind that Apple no longer accept apps to the app store that are built with 4.2) you can download an older version from this page:
https://github.com/nicklockwood/iCarousel/tags
I believe version 1.6.1 and earlier worked on 4.2, but if you still get errors with it, just keep downloading an earlier version until you find one that works.
EDIT: To be clear, apps built using iCarousel do still support Snow Leopard, but you cannot develop using Snow Leopard.

How to fix problem with version mismatch of iPhone 4.3.4 and IOS SDK

I upgraded my iPhone to 4.3.4 (8K2) and I can no longer build my app.
In the organizer, I get the following error:
The version of iOS on “Jeff Bonta’s iPhone” does not match any of the versions of iOS supported for development with this installation of the iOS SDK. Please restore the device to a version of the OS listed below, or update to the latest version of the iOS SDK; which is available here.
OS Installed on Jeff Bonta’s iPhone
4.3.4 (8K2)
Xcode Supported iOS Versions
4.3.4 (8K2)
4.3.3 (8J2)
4.3.2 (8H7)
4.3.1 (8G4)
So, it acknowledges that I have 4.3.4 installed on my iPhone and it says that Xcode supports 4.3.4, but it also says that the version on the iPhone does not match any of the versions supported for development with this SDK. Very confusing.
Before I rebooted my iPhone, I got errors in the debugger console:
iphone unable to load symbol file:
Other users have had this problem with version 4.2.1 and resolved it by:
Deleting the folder /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.2.1/ and restarting Xcode.
I could not get this to work because I could not delete the folder .../4.3.4 (8K2). I figured out how to delete this folder, but not until after I rebooted my iPhone.
Any suggestions? I am completely stuck.
I had a similar issue, here was my work process.
Close XCode
Disconnect iPhone
Delete 4.2 - to the latest version folders (as
shown in the other post - If you cant do it through the GUI, go in through terminal and sudo delete it.)
Now I went to install Xcode again, but I use Lion now and it said "update xcode" when I went to install.
Install the new updates and open Xcode.
Plug in the iPhone and open Organiser (if it doesnt do it automatically)
Wait a minute
before it recognises the iPhone, it should then ask you to port the
files across.
Click on the project file in Xcode, and then set the
version to 4.3.4 (or 4.3.5 if you updated) manually, as its grayed out and doesn't recognise the device until you do.
Clean the project and then build.
Let me know how you get on :)
I have both Xcode 3.2 and Xcode 4 installed. 3.2 gave me the same error on an iOS5 iPad. I deleted the folder with 'sudo rm -rf /Developer/blah/balh/' and then opened Xcode 4 with the iPad connected, Xcode 4 did some magic and a message 'Clean Manager succeed' appeared on the status bar. Closed 4, opened 3.2 and voila! There was my device ready again.
Hope this helps.