I am using Visual Studio Community 2017.
I like using everything out-of-the-box as much as possible, sometimes you just need a button and you quickly need an image, so I was wondering are there some default icons in VS that you can quickly use, without the hassle of searching the internet for stock images?
The reason why I'm asking this is that I always wondered when you add default buttons to ToolStrip some default icons show up, like save icon etc.. So I'm just guessing that VS has this icons somewhere stored.
p.s. I searched the internet but I did not found the answer to this question for my version of VS, and I'm wondering if anything changed. Concretely I'm searching for configuration icon, like a spanner or a cog.
You can download the visual studio image library from here
https://www.microsoft.com/en-us/download/details.aspx?id=35825
The is also Syncfusions metro studio
https://www.syncfusion.com/downloads/metrostudio
Related
Im currently a C++ student in uni. I started using visual studio code configurated by a friend and then i changed to visual studio 2022 (the community version).
In visual studio code the code looks prrety much like this:
Then in visual studio it looks like this:
Does anyone know how to change the highlighted or at least can give me a hint? thanks!
I tried looking in the settings on visual studio but i got confused since there are many options and i dont know exactly what to change
You are probably looking for the Visual Studio Theme Pack extension, which brings the default VS code themes to VS. Also see this blog post for other converted popular VS code themes, and this blog post which describes a tool to convert any VS code theme.
Regarding the colored (rainbow) braces, there is the "Rainbow Braces" extension (corresponding blog post).
For further configuration, you might also want to have a look at the Visfora extension, which also includes rainbow braces.
Extensions aside, many of the colors can also be manually and individually configured in the Visual Studio's options → Environment → Fonts and Colors.
Hello I am trying to create a “.resx” file and when I went to the menu add “new item” it doesn't show me the template for create resources file as it shows in the following image. But if I go to Visual Studio 2015 it actually shows that option available. So why if it is visual studio 2017 it doesn't come with that template by default ? And I want to know what are the steps that I have to take in order to install this template.
Note: If my question is incorrectly please AND YOU ARE GOING TO GIVE ME A DISLIKE make sure to GIVE ME A FEEDBACK Thank you for reading this.
click here to see the picture
After having the same issue (I think). I found that you have to choose ".NET desktop develpment" when you install VS 2017 to get the resource template.
Search for visual studio installer in your menu and then choose modify.
Check ".NET desktop develpment" and click modify. After that you should be able to see the templates in VS 2017.
what about this one?
ResX Manager
I'm new to Visual Studio (2012) and having come from using Eclipse, I'm finding myself missing the ability to hover my mouse over a method and receive a dialogue detailing the parameters and any accompanying comments.
In this particular example, I'm using the OpenGL SDK with C++ in Visual Studio, and I would like to be able to quickly get at the documentation without having to jump between VS and http://www.opengl.org/sdk/docs/man/.
Is there a way that I can attach the documentation somehow so that I can view it from within Visual Studio itself without needing to manually search?
visual studio does provide the functionality you are looking for as a tooltip (instead of a dialogue) when you hover long enough (2-3 seconds). For this to work correctly and more usefully though, you'd need the functions to be documented properly in the code itself.
Check the following questions for more information on how intellisense tooltip works :
How to get full intellisense tooltip comments working?
Documenting C++/CLI library code for use from c# - best tools and practices?
By default though, intellisense will simply display the comment above the function declaration or deninition (which ever comment is larger, it seems). It takes a while longer when you hover first time over a function, so be patient and retry :)
you can type in the code 3 slash /// and visual studio automaticalli write a xml template for the documentation of the method/class/property.
next you can go in the project properties. Build tab, Output section, XML documentation file, and enter the filename. It will be built on every build of the project.
You could try NDOC or SandCastle if you dont mind using 3rd party tools.
I'm trying to run OpenCV with Microsoft Visual C++ Express 2010. I'm using Windows 7 64 bit. It seems I have to compile the code (using the OpenCV libraries) as a x64 application. This is fine. I installed the Windows SDK 7.1 that allows you to do this. So now I go to the dropdown menu, configuration manager and select x64 (copying from Win32). But here I run into a problem. I can't seem to edit the properties in this configuration.
If I change back to Win32 and go to project properties I have all the usual options (Configuration Properties -> General, Debugging, VC++ Directories etc.). But in x64 all I have is a practically blank window that has the Common Properties->Framework and References menus. I can't modify anything.
If I try adding a new property sheet in the Property Manger to Debug|x64, I can name and add it, but when I click on it says "There are no property pages for the selection".
I have searched every possible relevant forum for this! Maybe I'm just using the wrong search terms, but I can't seem to find anyone with this exact problem. Am I just missing something about using properties? Or is this a bug?
Thanks!
Visual C++ compilers are removed when you upgrade Visual Studio 2010 Professional or Visual Studio 2010 Express to Visual Studio 2010 SP1 if Windows SDK v7.1 is installed. For anyone else who has come across this problem I would recommend updating Visual Studio 2010 SP1 via the below link.
http://www.microsoft.com/en-us/download/details.aspx?id=4422
Cheers.
Well, even I faced a problem something similar to this in the start, I am not sure, whether my approach would solve your problem, but, let me give it a try.
After making it x64 as explained in your first step, just click on "ok" and close that window, now, select your project or right click on it, you ll find project properties at the bottom, then use it, you ll find all the available options you need.
when you say, you are seeing "common properties" which means that, you are trying to access the properties of solution not the project, so, select the project before accessing its properties.
your approach of adding a property sheet must work well, go to property manager ->right click on debug/64-> add new property sheet -> name it, save it, you must access it from the next go.
Just to let anyone know who might be having the same problem, I didn't manage to fix it but I did find a work-around. The latest version of OpenCV (2.4.8 I think) would not compile as a 32 bit application. It gave me an error which apparently means there is a conflict because I have a 64 bit OS. As I stated above, I couldn't get the x64 configuration working correctly. My work-around was to use an older version of OpenCV (2.4.6) and this works fine as a 32 bit application. It has the same functionality. The official OpenCV website has a list of previous versions. Now I have it all working fine!
Im using MS visual studio 2010 PRoofessional version , and in both languages I'm using (C++ and UnrealScript with Nfringe ) there seems to be no auto complete , also with the nfringe there is no auto indentation either .
I was wondering how to fix this?
Most probably you accidentally switched into low-impact IntelliSense mode by pressing
CTRL+ALT+SPACE Just hit CTRL+ALT+SPACE to go back to the IntelliSense mode.
Are you writing a totally unmanaged C++ dll? There is no intellisense support for CLI/C++ projects in VS 2010
I have actually problems with C++ and Intellisense since VC6...
We now use Whole Tomatoes "Visual Assist" and it repairs Intellisense. :-) This single feature is the money worth.
When you open the solution file, do you get a warning about being unable to open the IntelliSense database? If so, that's the reason—UnrealEngine intentionally has a directory with the same name as the IntelliSense database to prevent its creation (Visual Studio can't create a file if a directory of the same name already exists). The engine code base is so large that having IntelliSense enabled slows everything to a crawl when you're editing code.
I'm also using Unreal Engine, and I met the same problem before, the solution was set the dirs by myself in VS project setting.
Open the property window of ur game project(e.g UDKGame), navigate to "NMake", "Include Search Path", and fill the needed header search path there.
You may copy the path list from the output of UnrealBuildTool.
The values u set here is only used by Visual Studio's IntelliSense, so there's no need to worry about build error.
This only works for C++, I'm not sure what's wrong with Unreal Script. I just updated to Visual Studio 2010 and has not installed the new nFringe.
Hope this answer is not too late