Apply operator overriding to classes with dynamic allocation pointers - c++

I have defined the MyString class, and now I want to implement the addition operation. It's horrible for memory leaks to occur, so I've taken care of releasing the dynamically allocated pointers from the destructor.
#include <iostream>
class MyString {
private:
int _size;
char* _str;
public:
MyString() {
_size = 0;
_str = nullptr;
}
MyString(int size, char* str) {
_size = size;
_str = new char[size + 1];
strcpy(_str, str);
}
~MyString() {
delete[] _str;
}
void print() {
std::cout << _str << std::endl;
}
friend MyString operator+(const MyString& lhs, const MyString& rhs);
};
MyString operator+(const MyString& lhs, const MyString& rhs) {
char* temp = new char[lhs._size + rhs._size + 1];
strcpy(temp, lhs._str);
strcat(temp, rhs._str);
MyString ret(lhs._size + rhs._size, temp);
delete[] temp;
return ret;
}
int main() {
MyString first(5, "first");
MyString second(6, "second");
MyString add = first + second;
first.print();
second.print();
add.print();
}
However, if I compile the code and run it, the first.print() and second.print() is printed well, but the add.print() will print the garbage value, and crashes (Debug Assertion Failed!).
Output:
first
second
硼硼硼硼硼硼硼硼?흚 (and creashes :(.. )
If I annotate and run the destructor, it prints well, but a memory leak occurs. Why is this happening? I have looked at several examples of operator overriding, but I have not found an example of this dynamic allocation of pointers.
Any suggestion will be highly appreciated!

MyString operator+(const MyString& lhs, const MyString& rhs) {
char* temp = new char[lhs._size + rhs._size + 1];
strcpy(temp, lhs._str);
strcat(temp, rhs._str);
MyString ret(lhs._size + rhs._size, temp);
delete[] temp;
return ret;
}
At the end of this function 'ret' is destroyed which calls the destructor and deletes the buffer. What is returned is a new instance of MyString that was copied from 'ret', and its buffer points to the same memory location as the original. Since this has been deleted you are now printing out garbage.
To fix this you can add a copy constructor to ensure the buffer is copied:
class MyString {
// Other class details
public:
MyString(const MyString & other) : MyString(other._size, other._str) {}
// Other class details
}
This will ensure the buffer is copied when one MyString is assigned to another MyString.

#include<iostream>
using namespace std;
class Mystring{
private:
int size;
char *str;
public:
friend Mystring operator*(const Mystring &a, const int &d);
friend Mystring operator+(const Mystring &a, const Mystring& b);
friend ostream& operator << (ostream &os, const Mystring a);
friend istream& operator >> (istream &is, const Mystring a);
Mystring (int a, char b) {
this->size = a;
this->str = new char(a);
for (int i = 0; i < a; i++) {
this->str[i] = b;
}
}
~Mystring() {}
};
Mystring operator+(const Mystring &a, const Mystring& b) {
Mystring c(a.size + b.size, { 0 });
for (int i = 0; i < a.size; i++)
{
c.str[i] = a.str[i];
}
for (int i = 0; i < b.size; i++)
{
c.str[a.size + i] = b.str[i];
}
return c;
}
Mystring operator*(const Mystring& a,const int &d){
int z = a.size*d;
Mystring c(z, { 0 });
int k=0;
for (int j = 0; j < d; j++)
{
for (int i = 0; i < a.size; i++)
{
c.str[k+i] = a.str[i];
}
k = a.size + k;
}
return c;
}
ostream& operator << (ostream &os, const Mystring a) {
os << "[";
int i;
for ( i = 0; i < a.size; i++)
{
os << a.str[i];
}
os << "]";
return os;
}
istream& operator >> (istream &is, const Mystring a) {
for (int i = 0; i < a.size; i++)
{
cout << i << "번째 문자 : ";
is >> a.str[i];
}
return is ;
}
int main()
{
int aSize, bSize, iter;
char aInit, bInit;
cout << "문자열A의 크기와 초기문자를 입력: ";
cin >> aSize >> aInit;
Mystring str1(aSize, aInit);
cout << str1 << endl;
cout << "문자열A 입력" << endl;
cin >> str1;
cout << str1 << endl;
cout << "문자열B의 크기와 초기문자를 입력: ";
cin >> bSize >> bInit;
Mystring str2(bSize, bInit);
cout << str2 << endl;
cout << "문자열B 입력" << endl;
cin >> str2;
cout << str2 << endl;
cout << "문자열A와 문자열B 합치기 : ";
Mystring str3 = str1 + str2;
cout << str3 << endl;
cout << "문자열A 반복횟수 입력 : ";
cin >> iter;
Mystring str4 = str1*iter;
cout << str4 << endl;
}
enter code here
why error
~Mystring(){}

Related

I cannot assign values to dynamic cstring and modfiy them

For a homework problem, I need to implement a cstring class and overload operators. However, I am having trouble initializing the char array. In the following code,
StringClass::StringClass()
{
c = new char[10];
c = "Default";
stringlength = strlen(c);
}
#pragma once
#include <fstream>
class StringClass
{
private:
char* c;
int stringlength;
public:
StringClass();
~StringClass();
void print()const;
StringClass(char*, int);
StringClass(const StringClass*);
StringClass& operator=(const StringClass*);
friend std::istream& operator>>(std::istream&, StringClass*);
friend std::ostream& operator<<(std::ostream&, const StringClass*);
StringClass& operator+(const StringClass*);
char operator[](int);
};
For the line c = "Default";
I get an error const char* cannot be assigned to char*,but I did not set c to a const. If I change charc to const char c, I can set it equal to default in the constructor but then I cannot modify it further. Why is this?
EDIT: I can change the declaration to this and it works properly. Is this the correct way to do this?
c = new char[10]{ "Default" };
Full implementation file,
#include "StringClass.h"
#include <fstream>
#include <iostream>
StringClass::StringClass()
{
c = new char[10];
c = "Default";
stringlength = strlen(c);
}
StringClass::~StringClass()
{
c = NULL;
delete c;
}
void StringClass::print()const
{
for (int i = 0; i < 10; ++i)
std::cout << c[i];
std::cout<< std::endl;
std::cout << stringlength;
}
StringClass::StringClass(const StringClass* p)
{
for (int i = 0; i < 10; ++i)
{
c[i] = p->c[i];
}
stringlength = p->stringlength;
}
StringClass& StringClass::operator=(const StringClass* a)
{
if (this == a)
return *this;
else
{
for(int i = 0; i < 10; ++i)
c = &a->c[i];
stringlength = a->stringlength;
}
return *this;
}
//std::istream& operator>>(std::istream& in, StringClass* a)
//{
//in >> a->c >> a->stringlength;
//return in;
//}
std::ostream& operator<<(std::ostream& out, const StringClass* a)
{
out << a->c << " " << a->stringlength << std::endl;
return out;
}
StringClass& StringClass::operator+(const StringClass* a)
{
StringClass temp;
temp.c = c + *a->c;
temp.stringlength = stringlength + a->stringlength;
return temp;
}
char StringClass::operator[](int a)
{
return c[a];
}
c = new char[10]{ "Hello" };

Trouble with operator << in class StringSet

I am defining my own string class called StringSet using a vector of strings. I am assigned to overload the >>, <<, ==, >, >=, +, += and * operators, and ran into a problem with <<. The output should be:
Welcome to stringset
hi everyone
"all" does not exist in the set.
hi
But it seems to be skipping the second and third lines. I am very new to overloading operators, so I am probably overlooking an obvious mistake.
header and class declaration:
#include <iostream>
#include <vector>
#include<string>
#include <iterator>
#include <algorithm>
#include <fstream>
using namespace std;
class StringSet
{
public:
//Constructor
StringSet();
//Copy Constructor
StringSet(const StringSet& s);
//Default constructors
StringSet(string initialStrings[], const int ARRAYSIZE);
//Destructor
~StringSet();
void add(const string s);
void remove(const string s);
//Returns length
int size()
{
return length;
}
// Overload the << operator so that it outputs the strings
friend ostream& operator <<(ostream& outs, const StringSet& s);
private:
//size of the vector
int length;
// Vector to store strings
vector <string> data;
};
function definitions:
ostream& operator<<(ostream& outs, const StringSet& s)
{
outs << "\n";
for (int i = 0; i < s.length; i++)
{
outs << s.data[i] << " ";
}
outs << "\n";
return outs;
}
//Add a string to the vector
void StringSet::add(const string s)
{
bool c = check(s);
if (c == false)
{
data.push_back(s);
}
else
{
cout << "\"" << s << "\" already exists in the set.";
}
}
// Remove a string from the vector
void StringSet::remove(const string s)
{
bool c = check(s);
if (c == true)
{
vector<string>::iterator position = search(s);
data.erase(position);
}
else
{
cout << "\"" << s << "\" does not exist in the set\n";
}
}
StringSet::StringSet()
{
length = 0;
}
StringSet::StringSet(string initialStrings[], const int ARRAYSIZE)
{
for (int i = 0; i < data.size(); i++)
{
initialStrings[i] = " ";
}
}
// Copy constructor
StringSet::StringSet(const StringSet& s)
{
for (int i = 0; i < data.size(); i++)
{
data[i] = s.data[i];
}
}
StringSet::StringSet()
{
length = 0;
}
StringSet::StringSet(string initialStrings[], const int ARRAYSIZE)
{
for (int i = 0; i < data.size(); i++)
{
initialStrings[i] = " ";
}
}
// Copy constructor
StringSet::StringSet(const StringSet& s)
{
for (int i = 0; i < data.size(); i++)
{
data[i] = s.data[i];
}
}
// Check if a string exists in the vector
bool StringSet::check(const string s)
{
vector<string>::iterator it = find(data.begin(), data.end(), s);
if (it != data.end())
{
return true;
}
else
{
return false;
}
}
Main function:
int main()
{
ofstream outs;
ifstream ins;
StringSet doc1, doc2, query
cout << "Welcome to stringset\n";
doc1.add("hi");
doc1.add("everyone");
outs << doc1;
doc1.remove("everyone");
doc1.remove("all");
outs << doc1;
}
If you use a variable that stores the size of the set, you should increment/decrement it when adding/removing elements. You can also change the definition of the StringSet::size():
int size() const
{
return static_cast<int>(data.size());
}

Function to find a string within a larger string

Here are the full codes that I am using to implement this program. Everything seems to compile and run, but once it runs my find method, the program seems to stop and does not execute the last line stating the matching substring within the main.cpp file. Any help is definitely appreciated!
.h file:
#include <iostream>
using namespace std;
class MyString
{
public:
MyString();
MyString(const char *message);
MyString(const MyString &source);
~MyString();
const void Print() const;
const int Length() const;
MyString& operator()(const int index, const char b);
char& operator()(const int i);
MyString& operator=(const MyString& rhs);
bool operator==(const MyString& other) const;
bool operator!=(const MyString& other) const;
const MyString operator+(const MyString& rhs) const;
MyString& operator+=(const MyString& rhs);
friend ostream& operator<<(ostream& output, const MyString& rhs);
const int Find(const MyString& other);
MyString Substring(int start, int length);
private:
char *String;
int Size;
};
istream& operator>>(istream& input, MyString& rhs);
.cpp file:
#include <iostream>
#include <cstdlib>
#include "MyString.h"
using namespace std;
//default constructor that sets the initial string to the value "Hello World"
MyString::MyString()
{
char temp[] = "Hello World";
int counter(0);
while(temp[counter] != '\0')
{
counter++;
}
Size = counter;
String = new char [Size];
for(int i=0; i < Size; i++)
String[i] = temp[i];
}
//alternate constructor that allows for setting of the inital value of the string
MyString::MyString(const char *message)
{
int counter(0);
while(message[counter] != '\0')
{
counter++;
}
Size = counter;
String = new char [Size];
for(int i=0; i < Size; i++)
String[i] = message[i];
}
//copy constructor
MyString::MyString(const MyString &source)
{
int counter(0);
while(source.String[counter] != '\0')
{
counter++;
}
Size = counter;
String = new char[Size];
for(int i = 0; i < Size; i++)
String[i] = source.String[i];
}
//Deconstructor
MyString::~MyString()
{
delete [] String;
}
//Length() method that reports the length of the string
const int MyString::Length() const
{
int counter(0);
while(String[counter] != '\0')
{
counter ++;
}
return (counter);
}
/*Parenthesis operator should be overloaded to replace the Set and Get functions of your previous assignment. Note that both instances should issue exit(1) upon violation of the string array bounaries.
*/
MyString& MyString::operator()(const int index, const char b)
{
if(String[index] == '\0')
{
exit(1);
}
else
{
String[index] = b;
}
}
char& MyString::operator()(const int i)
{
if(String[i] == '\0')
{
exit(1);
}
else
{
return String[i];
}
}
/*Assignment operator (=) which will copy the source string into the destination string. Note that size of the destination needs to be adjusted to be the same as the source.
*/
MyString& MyString::operator=(const MyString& rhs)
{
if(this != &rhs)
{
delete [] String;
String = new char[rhs.Size];
Size = rhs.Size;
for(int i = 0; i < rhs.Size+1 ; i++)
{
String[i] = rhs.String[i];
}
}
return *this;
}
/*Logical comparison operator (==) that returns true iff the two strings are identical in size and contents.
*/
bool MyString::operator==(const MyString& other)const
{
if(other.Size == this->Size)
{
for(int i = 0; i < this->Size+1; i++)
{
if(&other == this)
return true;
}
}
else
return false;
}
//Negated logical comparison operator (!=) that returns boolean negation of 2
bool MyString::operator!=(const MyString& other) const
{
return !(*this == other);
}
//Addition operator (+) that concatenates two strings
const MyString MyString::operator+(const MyString& rhs) const
{
char* tmp = new char[Size + rhs.Size +1];
for(int i = 0; i < Size; i++)
{
tmp[i] = String[i];
}
for(int i = 0; i < rhs.Size+1; i++)
{
tmp[i+Size] = rhs.String[i];
}
MyString result;
delete [] result.String;
result.String = tmp;
result.Size = Size+rhs.Size;
return result;
}
/*Addition/Assigment operator (+=) used in the following fashion: String1 += String2 to operate as String1 = String1 + String2
*/
MyString& MyString::operator+=(const MyString& rhs)
{
char* tmp = new char[Size + rhs.Size + 1];
for(int i = 0; i < Size; i++)
{
tmp[i] = String[i];
} for(int i = 0; i < rhs.Size+1; i++)
{
tmp[i+Size] = rhs.String[i];
}
delete [] String;
String = tmp;
Size += rhs.Size;
return *this;
}
istream& operator>>(istream& input, MyString& rhs)
{
char* t;
int size(256);
t = new char[size];
input.getline(t,size);
rhs = MyString(t);
delete [] t;
return input;
}
ostream& operator<<(ostream& output, const MyString& rhs)
{
if(rhs.String != '\0')
{
output << rhs.String;
}
else
{
output<<"No String to output\n";
}
return output;
}
const int MyString::Find(const MyString& other)
{
int nfound = -1;
if(other.Size > Size)
{
return nfound;
}
int i = 0, j = 0;
for(i = 0; i < Size; i++)
{
for(j = 0; j < other.Size; j++)
{
if( ((i+j) >= Size) || (String[i+j] != other.String[j]) )
{
break;
}
}
if(j == other.Size)
{
return i;
}
}
return nfound;
}
/*MyString::Substring(start, length). This method returns a substring of the original string that contains the same characters as the original string starting at location start and is as long as length.
*/
MyString MyString::Substring(int start, int length)
{
char* sub;
sub = new char[length+1];
while(start != '\0')
{
for(int i = start; i < length+1; i++)
{
sub[i] = String[i];
}
}
return MyString(sub);
}
//Print() method that prints the string
const void MyString::Print() const
{
for(int i=0; i < Size; i++)
{
cout<<String[i];
}
cout<<endl;
}
main.cpp file:
#include <cstdlib>
#include <iostream>
#include "MyString.h"
using namespace std;
/*
*
*/
int main (int argc, char **argv)
{
MyString String1; // String1 must be defined within the scope
const MyString ConstString("Target string"); //Test of alternate constructor
MyString SearchString; //Test of default constructor that should set "Hello World". W/o ()
MyString TargetString (String1); //Test of copy constructor
cout << "Please enter two strings. ";
cout << "Each string needs to be shorter than 256 characters or terminated by /\n." << endl;
cout << "The first string will be searched to see whether it contains exactly the second string. " << endl;
cin >> SearchString >> TargetString; // Test of cascaded string-extraction operator
if(SearchString.Find(TargetString) == -1) {
cout << TargetString << " is not in " << SearchString << endl;
}
else {
cout << TargetString << " is in " << SearchString << endl;
cout << "Details of the hit: " << endl;
cout << "Starting poisition of the hit: " << SearchString.Find(TargetString) << endl;
cout << "The matching substring is: " << SearchString.Substring(SearchString.Find(TargetString), TargetString.Length());
}
return 0;
}
It appears the inner loop's invariant is that j is between 0 and end-2 inclusive. Hence j will NEVER equal end (the "matching" condition).
Looks like you have a problem with your found logic.
Your for loop is defined as for(int j = 0; j < end -1; j++)
but then you test for if(j == end)
j can never be equal to end in this for loop. Consider what you're actually trying to test for in your if statement.
I think you need to declare i and j outside the loops.
I think you meant j < end and not j < end - 1
I think you need to if((i+j>=end1) || String[i+j] != other.String[j]) and not just if(String[i+j] != other.String[j])
and if(j == end) needs to be outside the inner loop.
Here is a similar implementation.
#include <string>
#include <iostream>
using namespace std;
class MyString
{
private:
string String;
unsigned int Size;
public:
MyString() {
this->String = "";
this->Size = 0;
}
MyString(string initial_value) {
this->String = initial_value;
this->Size = initial_value.length();
}
const int Find(const MyString& other);
};
const int MyString::Find(const MyString& other)
{
if (other.Size > Size)
return -1; // if the substring is greater then us, there's no way we can have it as a substring
int i = 0, j = 0;
for (i = 0; i < Size; i++)
{
for (j = 0; j < other.Size; j++)
if ( ((i + j) >= Size) || (String[i + j] != other.String[j]) ) // if they don't match, offset exceeded Size, break
break ;
if (j == other.Size) // We went through the entire substring, didn't hit break so j == Other.size
return i; // return index
}
return -1; // if we never return anything means, we didn't find it, so return -1
}
int main()
{
string temp1, temp2;
getline(std::cin, temp1, '\n');
getline(std::cin, temp2, '\n');
MyString main_string(temp1), sub_string(temp2);
cout << main_string.Find(sub_string) << endl;
return 0;
}
MyString MyString::Substring(int start, int length)
{
char* sub = new char[length + 2]; // 2 byte buffer to be safe
int i = 0;
for (i = 0; i < length; i++)
sub[i] = String[start + i];
sub[i] = '\0'; // always null terminated to be safe!
return MyString(sub);
}
if theres any bugs or issues, I apologize, haven't tested it.
Along with what everyone else said, in your Substring method you have the following bit of code:
while(start != '\0')
{
for(int i = start; i < length+1; i++)
{
sub[i] = String[i];
}
}
Take a moment to go over the logic of the while loop and ask yourself "what am I trying to achieve here, and what does this code actually do?"

Overloading insertion and extraction operators for strings

I would like to implement both of these functions so that I would be able to input and output objects of my class. I have gotten the >> operator to work but not so much <<.
Here is my code in my .h file:
class MyString
{
public:
MyString();
MyString(char *message);
~MyString();
void Print();
void Copy(MyString& rhs);
int Length();
MyString& operator()(const int index, const char b);
char& operator()(const int i);
MyString& operator=(const MyString& rhs);
bool operator==(const MyString& other) const;
bool operator!=(const MyString& other) const;
const MyString operator+(const MyString& rhs) const;
MyString& operator+=(const MyString& rhs);
private:
char *String;
int Size;
};
istream& operator>>(istream& input, MyString& rhs);
ostream& operator<<(ostream& output, const MyString& rhs);
Here is my code for the two functions in my .cpp file:
MyString::MyString()
{
char temp[] = "Hello World";
int counter(0);
while(temp[counter] != '\0') {
counter++;
}
Size = counter;
String = new char [Size];
for(int i=0; i < Size; i++)
String[i] = temp[i];
}
MyString::MyString(char *message)
{
int counter(0);
while(message[counter] != '\0') {
counter++;
}
Size = counter;
String = new char [Size];
for(int i=0; i < Size; i++)
String[i] = message[i];
}
MyString::~MyString()
{
delete [] String;
}
int MyString::Length()
{
int counter(0);
while(String[counter] != '\0')
{
counter ++;
}
return (counter);
}
const MyString MyString::operator+(const MyString& rhs) const
{
char* tmp = new char[Size + rhs.Size +1];
for(int i = 0; i < Size; i++)
{
tmp[i] = String[i];
}
for(int i = 0; i < rhs.Size+1; i++)
{
tmp[i+Size] = rhs.String[i];
}
const MyString MyString::operator+(const MyString& rhs) const
{
char* tmp = new char[Size + rhs.Size +1];
for(int i = 0; i < Size; i++)
{
tmp[i] = String[i];
}
for(int i = 0; i < rhs.Size+1; i++)
{
tmp[i+Size] = rhs.String[i];
}
MyString result;
delete [] result.String;
result.String = tmp;
result.Size = Size+rhs.Size;
return result;
}
MyString& MyString::operator()(const int index, const char b)
{
if(String[index] == '\0')
{
exit(1);
}
else
{
String[index] = b;
}
}
MyString& MyString::operator=(const MyString& rhs)
{
if(this != &rhs)
{
delete [] String;
String = new char[rhs.Size];
Size = rhs.Size;
for(int i = 0; i < rhs.Size+1 ; i++)
{
String[i] = rhs.String[i];
}
}
return *this;
}
void MyString::Copy(MyString& rhs)
{
delete [] String;
Size = rhs.Size;
String = new char[rhs.Size];
String = rhs.String;
}
MyString& MyString::operator+=(const MyString& rhs)
{
char* tmp = new char[Size + rhs.Size + 1];
for(int i = 0; i < Size; i++)
{
tmp[i] = String[i];
}
for(int i = 0; i <rhs.Size+1; i++)
{
tmp[i+Size] = rhs.String[i];
}
delete [] String;
String = tmp;
Size += rhs.Size;
return *this;
}
bool MyString::operator!=(const MyString& other) const
{
return !(*this == other);
}
bool MyString::operator==(const MyString& other)const
{
if(other.Size == this->Size)
{
for(int i = 0; i < this->Size+1; i++)
{
if(&other == this)
return true;
}
}
else
return false;
}
char& MyString::operator()(const int i)
{
if( String[i] == '\0')
{
exit(1);
}
else
{
return String[i];
}
}
void MyString::Print()
{
for(int i=0; i < Size; i++)
cout << String[i];
cout << endl;
}
istream& operator>>(istream& input, MyString& rhs)
{
char* temp;
int size(256);
temp = new char[size];
input.getline(temp,size);
rhs = MyString(temp);
delete [] temp;
return input;
}
ostream& operator<<(ostream& output, const MyString& rhs)
{
char* p;
int size(256);
p = new char[size];
output << rhs.MyString(p);
delete [] p;
return output;
}
Here is how it is called in the main.cpp file:
cin >> SearchString >> TargetString; // Test of cascaded string-extraction operator<</*
if(SearchString.Find(ConstString) != -1) {
cout << ConstString << " is not in " << SearchString << endl; }
else {
cout << ConstString << " is in " << SearchString << endl;
cout << "Details of the hit: " << endl;
cout << "Starting poisition of the hit: " << SearchString.Find(ConstString) << endl;
cout << "The matching substring is: " << SearchString.Substring(SearchString.Find(ConstString), ConstString.length()); }
Again, the cin>> operator works perfectly but please help me to figure out how to output the string.
Not really sure what you are asking. The implementation depends on how you want to output the string.
For some raw output the code will most likely look like this:
output << rhs.get_data();

Odd output from program when entering operator?

I'm probably missing something obvious here. This is my code (I'm just learning true C++, and I want to get some practice):
#include <iostream>
#include <cstring>
using namespace std;
class String {
private:
char * value;
int len;
friend ostream & operator<<(ostream & os, String s);
public:
String();
String(const char * base);
~String();
String operator+(String s);
String operator*(int n);
int length();
};
String::String() {
this->value = new char[0];
this->len = 0;
}
String::String(const char * base) {
this->value = new char[this->len = strlen(base)];
strcpy(this->value, base);
}
String::~String() {
delete [] this->value;
}
int String::length() {
return this->len;
}
String String::operator+(String s) {
String n;
delete [] n.value;
cout << "Upon entering, I am: \"" << *this << "\"\n";
n.value = new char[this->len + s.len];
for(int i = 0; i < this->len; i++) {
n.value[i] = this->value[i];
}
for(int i = 0; i < s.len; i++) {
n.value[i + this->len] = s.value[i];
}
n.len = this->len + s.len;
cout << "String::operator+(" << *this << ", " << s << ") succeeded with new value = \"" << n << "\"\n";
return n;
}
String String::operator*(int n) {
String s;
delete [] s.value;
s.value = new char[this->len * n];
for(int i = 0; i < this->len * n; i++) {
s.value[i] = this->value[i % this->len];
}
cout << "String::operator* succeeded with new value = \"" << s << "\"\n";
return s;
}
ostream & operator<<(ostream & os, String s) {
return os << s.value;
}
int main() {
String s("Hello, world!");
cout << s << "\nLength = " << s.length() << "\n\n";
cout << (s + String("\n")) * 5;
return 0;
}
And the string initializes and displays correctly, but my output is really strange; it seems that upon entering the operator+, "Hello, world!" suddenly becomes "x%r"?
C:\Users\Ryan\Documents\My Dropbox\C++ Projects>strings
Hello, world!
Length = 13
Upon entering, I am: "x%r"
String::operator+(x%r,
) succeeded with new value = "x%r"
String::operator* succeeded with new value = "╚%r"
─
Try this:
ostream & operator<<(ostream & os, const String& s) {
return os << s.value;
}
otherwise your should define copy constructor for your String class.
You need to provide copy constructor and assignment operator.
There are a lot of problems with your code.
You are managing your own memory. You should avoid doing this if at all possible.
You are consitantly forgetting that strings have a null terminator. In order to accomodate the strin Hello, world! you need a char buffer that is 14 bytes, not 13.
You have a len member variable that does effectively the same thing as the strlen function, except for the inconsistent consideration of #1 above.
Your string class does not have a copy constructor, which results in wild pointers and eventually crashes.
Here is a refactoring of your code that pretty much works.
#define _CRT_SECURE_NO_WARNINGS
#include <iostream>
#include <cstring>
using namespace std;
class String {
private:
char * value;
// size_t len;
friend ostream & operator<<(ostream & os, String s);
public:
String();
String(const char * base);
String(const String& rhs)
{
value = new char[strlen(rhs.value)+1];
strcpy(value,rhs.value);
}
~String();
String operator+(String s);
String operator*(int n);
size_t length();
};
String::String() {
this->value = new char[0];
}
String::String(const char * base) {
this->value = new char[strlen(base)+1];
strcpy(this->value, base);
}
String::~String() {
delete [] this->value;
}
size_t String::length() {
return strlen(value);
}
String String::operator+(String s) {
String n;
delete [] n.value;
cout << "Upon entering, I am: \"" << *this << "\"\n";
n.value = new char[strlen(value)+strlen(s.value)+1];
for(int i = 0; i < strlen(value); i++) {
n.value[i] = this->value[i];
}
for(int i = 0; i < strlen(s.value); i++) {
n.value[i + strlen(value)] = s.value[i];
}
n.value[strlen(value)+strlen(s.value)] = '\0';
cout << "String::operator+(" << *this << ", " << s << ") succeeded with new value = \"" << n << "\"\n";
return n;
}
String String::operator*(int n) {
String s;
delete [] s.value;
s.value = new char[(strlen(value)*n)+1];
for(int i = 0; i < strlen(value) * n; i++) {
s.value[i] = this->value[i % strlen(value)];
}
s.value[strlen(value)*n] = '\0';
cout << "String::operator* succeeded with new value = \"" << s << "\"\n";
return s;
}
ostream & operator<<(ostream & os, String s) {
return os << s.value;
}
int main() {
String s("Hello, world!");
cout << s << "\nLength = " << s.length() << "\n\n";
cout << (s + String("\n")) * 5;
return 0;
}