How to create Mobile API's in OSCommerce? - oscommerce

I want to create Mobile App using my os commerce store. Is there any extension for API's integration in OS Commerce.

I am not aware of any extension API that exists as you describe.
There is a responsive version of OSCommerce;
GitHub
Maybe you could consider upgrading to that version as it uses bootstrap which is 'mobile first'.
Bootstrap offers a quick professional solution to designing sites for all display sizes, without the need for multiple websites.

Related

How to build APK (signed) from hybrid app made in Framework7

I've experience in building native android applications. But I'm completely new to hybrid application development and Would like to use Framework7.
I'm starting to use it. I don't know how to build the project and get an install-able file (or for distribution in playstore).
Any help is appreciated.
Cordova is a good way to start.
When I used to develop Hybrid apps, Cordova was the way to generate APKs.
I really enjoyed it, since it has a lot of Plugins, like FireBase Cloud Messaging Plugin to receive notifications within your hybrid App. It's more than a simple WebView App.
Apache Cordova is an open-source mobile development framework. It allows you to use standard web technologies - HTML5, CSS3, and JavaScript for cross-platform development. Applications execute within wrappers targeted to each platform, and rely on standards-compliant API bindings to access each device's capabilities such as sensors, data, network status, etc.
Use Apache Cordova if you are:
a mobile developer and want to extend an application across more than
one platform, without having to re-implement it with each platform's
language and tool set.
a web developer and want to deploy a web app that's packaged for
distribution in various app store portals.
a mobile developer interested in mixing native application components
with a WebView (special browser window) that can access device-level
APIs, or if you want to develop a plugin interface between native and
WebView components.
Here are all the steps needed to start with Cordova https://cordova.apache.org/docs/en/latest/guide/cli/index.html
Also, I used to follow these steps to generate a signed APK so it's possible to launch it on Google Play.
How do I put my cordova application on the android play store?

Do I have to use jquery mobile with phonegap to make a hybird app

I have developed a web app using html, css, jquery and django, and has made it compatible for the screen in mobile devices. But now I want to make it a hybrid app for android/ios and users can install it for extra features. Googled and found phonegap to be a perfect solution. On further searching for the tutorial, most of the tutorial are using jquery mobile for the purpose. My question is, do I need to use jquery mobile to develop a phonegap hybrid app?
No, its not needed, jQuery, without mobile version, its perfectly capable of working with Cordova (I have also made several professional projects with it).
The only limitation is with some touch events, like swipe or pinch to zoom, in what you are going to need another library, like hammerjs

Is it possible to build offline app with Appcelerator and Rhomobile?

I have recently found those two look-alike solutions/IDE for cross-mobile development: Appcelerator and Rhomobile (I know there are more) and I have questions regarding those two platform:
1) I believe the only way to build the view is using HTML, which I like alot the ideas. But, does that mean the application itself isn't available if the mobile is offline?
2) Do you guys know if it's possible to publish the application to the App Store and Google Store?
3) Are there any simulator for different mobile and do they support all those slide/tab events?
4) And finally, are there a way to transfert the App on your mobile phone without having to publish it anywhere.
Please note that I have no knowledge at all about mobile app dev and those two solutions (Appcelerator, Rhomobile) would be perfect for me as I am familiar with Javascript and HTML.
Thank you!
Ok I have only used appcelerator but:
1) a webview is like a browser without the address bar, it simply parses HTML, where it gets it from is up to you. If you write the HTML and pass in a file well then yes it can be offline, if it is used to parse a response from a webpage well then no as it needs to send a http request to the webpage.
As many people seem to mistake (for a reason unknown to me as all the documentation states other wise), appcelerator is not the same as phonegap, appcelerator uses its own javascript based API to allow developers to make native apps, it is NOT a webview wrapper. It is offline by default and allows you to send http requests if you need something online.
2) yes you can publish to the app store and the google store from appcelerator, the documentation walks you through the process.
3) Appcelerator requires you to download either the IOS sdk or Android SDK which come with simulators, appcelerator / the emulators support the standard events found on these devices.
4) With Android to can build a .apk file and distribute however you wish, with IOS the only way is to publish to the app store. the only other way is to make a mobile website instead of an application

Django Projects as Desktop applications : how to?

How to make Django projects packaged as desktop applications?
I found some tutorials, but is there any solution as DjangoKit , for Linux and Windows?
List of related tutorials :
Deploying a Django app on the desktop
Django application as a stand-alone desktop application
This project started when I needed to
distribute a self contained user
installable Windows demo of a Django
application
dbuilder.py
Edit: Another alternative is Super Zippy, it takes a Python package and its pure Python dependencies and transforms them all into a single executable file.
You might want to look into Appcelerator's (link) Titanium Desktop for developing web apps on the desktop.
It's fully cross platform, Linux, Mac OSX, Windows.
It's supports running Python, Ruby, and JavaScript code in your application all concurrently interacting with one anther in one application. It's pretty sweet.
(Full disclosure, I'm the founder of ToDesktop. I think this is a helpful answer though)
If your Django app is already deployed as a web app then you can wrap the web app in Electron.
If the web app does not need to be distributed to users (i.e.. you don't need an installer or code signing) then Nativefier is great for that. It's free and open-source. I made a Nativefier guide here.
If you're distributing to users then you'll probably want an installer and code signing and auto-updates for Electron. ToDesktop will do all that for you without any coding or configuration.
There's a comparison of the two here.

UI and platform choices for developing desktop widgets

I've been asked to build 'widgets' that let users of a web application install a desktop, or web-based widget which will provide:
Notifications of new content.
Personalized access to key performance indicators
I'm looking for some information to inform our requirements and design discussions.
On the desktop you can target the Vista Sidebar, or on OS X there is the Dashboard, as well as others. From the web perspective you can target iGoogle and others. If I was to start by developing for the widget framework that had the greatest number of users, which would I choose? Does anyone provide statistics on the number of users?
The client would prefer to provide a richer experience for end users and I think this could be achieved using a desktop widget framework. However there would be some questions around the number of users that we can hit with any single framework (eg. sidebar). What technology or framework could I target that gives me cross-platform compatibility? Should we embed Flash?
Rather than live within a widget framework, I was going to suggest the creation of a standalone application. Are there any frameworks that help facilitate the creation of widget-like applications?
Target platforms:
Windows (Windows XP and newer)
Apple (OS X 10.4 and newer)
Linux (nice to have)
You can put a glance on Adobe Air.
It allows a cross-platform development in Flash/Flex or HTML/JS.