How to use abax library in mac os?
https://github.com/exeray/abaxenabler
after installing library it said no such files.
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I have installed lapack,blas and fftw package on my Mac using Macport.
Where can I find these libraries? What do I need to specify to link these libraries in a C++ program? Thanks.
Is there an IDE with SystemC out of the box without compiling the lib for windows AND mac?
Looking for a download, but can't find. Why everybody needs to compile it on its own?
Thanks
Any C++ IDE will work once you have the library installed. I recommend Eclipse for C++ that runs on Windows, Mac, and Linux.
EDA tool vendors like Cadence and Synopsys will provide you a pre-compiled library and IDE, but not for free.
Also see:
http://karibe.co.ke/2014/02/setting-up-systemc-and-eclipse-for-c-hardware-simulation/
how to use and install SystemC in terminal mac OS X?
If I'm compiling a Windows application on Linux using MinGW, do I link the Linux openal and opengl libraries or are there separate ones that come with MinGW? If so, where are they located?
I am writing both a software to have windows and mac version. The program need ssl socket communication. How I can create a openssl shared library between mac and windows. And make the program can run in a machine which doesn't have openssl install on it
You need to compile openssl library both on Mac and Windows, and link the static library (.lib for Windows and .a for Mac) into your executable respectively.
I have a C++ app/project under Linux Eclipse. I started porting to Mac OS X. I use 4 cross-platform C/C++ libraries such as OpenCV, OpenAL Boost etc.
First I installed C++ and Eclipse for Mac. When I opened the project in eclipse it did not find any of my Linux includes. When I opened the code in xcode it solved some - for example OpenAL.
Where does Xcode look for libraries and headers?
Off the top of my head I'd say try the following locations:
/System/Library/Frameworks
/System/Library/CoreServices
/Developer/SDKs
Probably in the first option.
For Xcode 6.4 and the OSX 10.10 SDK, look here:
/Applications/Xcode/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.10.sdk/System/Library/Frameworks
Then expand the OpenAL.framework and double click on the Headers folder.