I want to add #include "List.h"
in reference for that purpose i have to add sys machine vm bsm and other references files that are 100 in number my code not accepting this
<sys/kernel.h>
so i have to manually download and add like that
#include "sys/param.h"
#include <sys/kernel.h>
#include "sys/queue.h"
#include "sys/cpuset.h"
#include "sys/lock.h"
#include "sys/mutex.h"
#include "sys/proc.h"
#include "sys/vnode.h"
#include "sys/conf.h"
#include "sys/socket.h"
#include "sys/mbuf.h"
#include "sys/bpf.h"
#include "sys/if.h"
#include "sys/if_var.h"
#include "sys/if_types.h"
#include "sys/if_media.h"
#include <netinet/in.h>
#include <netinet/in_pcb.
#include <netinet6/in6_va
#include <netinet6/nd6.h>
#include "vm/vm.h"
#include <vm/vm_object.h>`
this create further problem like i have to add more files the basic file i need is List.h header file so can anybody tell me solution from "sys/kernal.h" to <sys/kernal.h> and where is List.h
Related
My problem is pretty much what the title says:
When I use STRG-ALT-F to format my C++ files VSC also messes with the order of #includes.
And of cause this leads to errors that were not there before… :-(
For example this
#include "soc/soc.h"
#include "soc/gpio_sig_map.h"
#include "soc/i2s_reg.h"
#include "soc/i2s_struct.h"
#include "soc/io_mux_reg.h"
#include "driver/gpio.h"
#include "driver/periph_ctrl.h"
#include "rom/lldesc.h"
#include "XClk.h"
#include "DMABuffer.h"
becomes this
#include "DMABuffer.h"
#include "XClk.h"
#include "driver/gpio.h"
#include "driver/periph_ctrl.h"
#include "rom/lldesc.h"
#include "soc/gpio_sig_map.h"
#include "soc/i2s_reg.h"
#include "soc/i2s_struct.h"
#include "soc/io_mux_reg.h"
#include "soc/soc.h"
… and subsequently fails compile.
Is there a way to forbid the formatter reordering and stick to formatting stuff?
Using PlatformIO in VSC on OSX.
#include <DriverSpecs.h>
_Analysis_mode_(_Analysis_code_type_user_code_)
#define INITGUID
//#include<iostream>
#include <windows.h>
#include <strsafe.h>
#include <cfgmgr32.h>
#include <stdio.h>
#include <stdlib.h>
#include "public.h"
When I tried to use <iostream> in a sample driver solution I got an error.
I'd like to know if is it possible to get input or output while a driver is running.
I have the following "includes" file in my project.
#pragma once
//glm
#include <glm\glm.hpp>
#include <glm\ext.hpp>
#include <glm\gtc\matrix_transform.hpp>
//glew
#include "GL\glew.h"
//glfw
#define GLFW_DLL
#include "GLFW\glfw3.h"
//libpng
#include <png.h>
//std
#include <stdio.h>
#include <vector>
#include <map>
#include <stack>
#include <queue>
#include <list>
#include <memory>
#include <iostream>
#include <fstream>
#include <assert.h>
//boost
#include <boost\filesystem.hpp>
#include <boost\property_tree\json_parser.hpp> /* problem */
//mandala
#include "types.h"
#include "type_traits.h"
#include "hash.h"
#include "macros.h"
When I include <boost\property_tree\json_parser.hpp>, I get many errors indicating that I'm redefining APIENTRY such as this one:
1>c:\program files (x86)\windows kits\8.0\include\shared\minwindef.h(130): warning C4005: 'APIENTRY' : macro redefinition
I'm perplexed as to why this is happening. I've tried to suppress the minwindef.h file from being processed by putting #define _MINWINDEF_ before the include statement but to no avail. Has anyone else encountered this or have any idea how I can properly include this boost library?
NOTE
Since youd did neither update your question to reflect the changes to the includes you made, nor provide the whole warning message, I can only guess:
You still have glfw.h included before the boost lib that includes the WinAPI header. Because when I just google for "APIENTRY redefinition", I get this SO question as first result, including the answer: Put the WinAPI header (or the boost header includign them) before the glfw.h include.
You may want to include also ptree.
#include <boost/property_tree/ptree.hpp>
Intellisense is broken with this code, everything is undefined to Intellisense from tree header:
#include "tree.h"
#include <iostream>
#include <ctime>
#include <string>
#include <list>
But when I move my own bst implementation header file down a bit, Intellisense starts working again.
#include <iostream>
#include <ctime>
#include <string>
#include <list>
#include "tree.h"
Why is this?
I have a cpp file contains this include:
#include "twitServer.h"
and in twitServer.h I have:
#ifndef twitServer_twitServer_h
#define twitServer_twitServer_h
#include <string>
#include <map>
#include <iostream>
#include <cstdio>
#include <cstdlib>
#include <iostream>
#include <list>
#include <sys/socket.h>
#include <sys/time.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <cstring>
#include <netdb.h>
#include <errno.h>
#include <sstream>
#include <algorithm>
#include <ctime>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#include "twitUser.h"
using namespace std;
void startServer(string port);
#endif
But the Xcode says for this line:
if ((rv = getaddrinfo(NULL, port, &hints, &ai)) != 0) {
fprintf(stderr, "selectserver: %s\n", gai_strerror(rv));
exit(1);
}
that the getaddrinfo is not defined... why that?
if the includes are in the cpp file it works fine how comes
Not sure how to fix your problem, but by convention, you should never include in the header file, because you might write code some day, needing your header file, but not all the includes.
Try including Ws2tcpip.h and see if that solves the problem. This is what MSDN has to say about it (see the requirements section)
http://msdn.microsoft.com/en-us/library/windows/desktop/ms738520%28v=vs.85%29.aspx
Also, let me say that this seems like an awful lot of header files included and some should not be matched unless you really know what you are doing. There are quite a bit of C++ headers (iostream (which is included twice by the way), cstdio, cstdlib, algorithm, list, string, ctime...) mixed with C headers (stdio.h, stdlib.h string.h). Maybe it's time for some late spring cleaning in there :)