GLFW functions not found - c++

I try to compile a program that uses GLFW3 library on Ubuntu 16.04 x86_64. I installed libglfw3 and libglfw3-dev packages. Next, I wrote CMakeLists.txt:
cmake_minimum_required (VERSION 2.6)
project (Test)
set (CMAKE_CXX_FLAGS "-lGL -lGLEW")
set (CMAKE_EXE_LINKER_FLAGS -lglfw )
add_executable(Test src/main.cpp)
And main.cpp:
#include <stdio.h>
#include <stdlib.h>
#include <GL/glew.h>
#include <GLFW/glfw3.h>
int main() {
if (!glfwInit()) {
return -1;
}
glfwTerminate();
return 0;
}
But I get an error from make command:
main.cpp:(.text+0x5): undefined reference to `glfwInit'
main.cpp:(.text+0x1a): undefined reference to `glfwTerminate'
collect2: error: ld returned 1 exit status
CMakeFiles/Test.dir/build.make:94: recipe for target 'Test' failed
make[2]: *** [Test] Error 1
CMakeFiles/Makefile2:67: recipe for target 'CMakeFiles/Test.dir/all' failed
make[1]: *** [CMakeFiles/Test.dir/all] Error 2
Makefile:83: recipe for target 'all' failed
make: *** [all] Error 2
What do I doing wrong? Why can it not find GLFW3?

Native way for link with library in CMake is target_link_libraries:
cmake_minimum_required (VERSION 2.6)
project (Test)
add_executable(Test src/main.cpp)
target_link_libraries(Test GL GLEW glfw)
Note, that this works only if GL and other libs are installed to the default places, known to compiler and linker. Otherwise it is better to use find_package(GLEW) and other find_package() calls, as noted by #tambre.

Related

Compile C++ program with Curl and CMake [MinGW]

I'm trying to compile and execute a simple test program with curl lib.
#include <curl/curl.h>
using namespace std;
int main(){
curl_global_init(CURL_GLOBAL_DEFAULT);
curl_global_cleanup();
return 0;
}
I have a CMakeLists to generate MakeFile :
cmake_minimum_required(VERSION 3.17)
set(CMAKE_CXX_STANDARD 17)
project(ONLY25)
file(GLOB_RECURSE SRCS source/*.cpp)
file(GLOB_RECURSE HDRS source/*.h)
set(EXECUTABLE_NAME "ONLY25")
include_directories("C:/Users/natha/Desktop/work/myLibs/curl-7.71.1-win64-mingw/include")
set(CURL_DIR "C:/Users/natha/Desktop/work/myLibs/curl-7.71.1-win64-mingw")
set(CURL_LIBRARY "C:/Users/natha/Desktop/work/myLibs/curl-7.71.1-win64-mingw/lib/libcurl.dll.a" "C:/Users/natha/Desktop/work/myLibs/curl-7.71.1-win64-mingw/lib/libcurl.a")
set(CURL_INCLUDE_DIR "C:/Users/natha/Desktop/work/myLibs/curl-7.71.1-win64-mingw/include")
find_package(CURL REQUIRED)
add_executable(${EXECUTABLE_NAME} ${SRCS} ${HDRS})
target_link_libraries(${EXECUTABLE_NAME} ${CURL_LIBRARIES})
First, I use :
cmake -G "MinGW Makefiles" .
Everything works well
After that, I use :
C:\MinGW\bin\mingw32-make.exe
And I've got this linking error :
c:/mingw/bin/../lib/gcc/mingw32/9.2.0/../../../../mingw32/bin/ld.exe: CMakeFiles\ONLY25.dir/objects.a(main.cpp.obj):main.cpp:(.text+0x16): undefined reference to `_imp__curl_global_init'
c:/mingw/bin/../lib/gcc/mingw32/9.2.0/../../../../mingw32/bin/ld.exe: CMakeFiles\ONLY25.dir/objects.a(main.cpp.obj):main.cpp:(.text+0x1d): undefined reference to `_imp__curl_global_cleanup'
collect2.exe: error: ld returned 1 exit status
CMakeFiles\ONLY25.dir\build.make:106: recipe for target 'ONLY25.exe' failed
mingw32-make[2]: *** [ONLY25.exe] Error 1
CMakeFiles\Makefile2:93: recipe for target 'CMakeFiles/ONLY25.dir/all' failed
mingw32-make[1]: *** [CMakeFiles/ONLY25.dir/all] Error 2
Makefile:101: recipe for target 'all' failed
mingw32-make: *** [all] Error 2
I searched a lot on internet, there are some other posts on this topics but I think I did like they said.
I tried with different version of curl, and I'm using MinGW on Windows 10.
I'm really sorry if it's a dumb mistake, I still have a little trouble with Cmake. I'm stuck here for the whole day...
I'd appreciate your help with some explaination to not reproduce this aberration :)
I tried some new things thanks to responses :
set up FindCURL.cmake by copying this one link
change the CMakeLists
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
message(${CMAKE_MODULE_PATH})
set(CURL_LIBRARY "-lcurl")
find_package(CURL)
message(${CURL_LIBRARIES})
message(${CURL_INCLUDE_DIRS})
include_directories(${CURL_INCLUDE_DIRS})
add_executable(${EXECUTABLE_NAME} ${SRCS} ${HDRS})
target_link_libraries(${EXECUTABLE_NAME} ${CURL_LIBRARIES})
Currently, the cmake command is working well and the variables seems legit:
CURL_LIBRARIES : C:/Users/natha/Desktop/work/myLibs/curl-7.71.1-win64-mingw/lib/libcurl.dll.aC:/Users/natha/Desktop/work/myLibs/curl-7.71.1-win64-mingw/lib/libcurl.a
CURL_INCLUDE_DIRS : C:/Users/natha/Desktop/work/myLibs/curl-7.71.1-win64-mingw/include
However, there is again the linking error with the make command...

How to link libraries properly using CMakeLists.txt for MinGW?

I have been pulling out of my hair because of CMakelists.txt. I would like to create a C++ application with GLFW, GLEW libraries, using MinGW and CLion IDE.
Here is my CMakeLists.txt:
cmake_minimum_required(VERSION 3.17.3)
project(imguiTask)
set(CMAKE_CXX_STANDARD 17)
add_compile_options(-DGLEW_NO_GLU)
add_executable(${PROJECT_NAME}
src/main.cpp
src/imgui.cpp
src/imgui_draw.cpp
src/imgui_widgets.cpp
)
target_include_directories(${PROJECT_NAME} PUBLIC includes)
add_library(libraries STATIC IMPORTED)
target_link_libraries(${PROJECT_NAME} glfw3)
I placed the needed libraries in the libraries folder as you can see in the picture. The folder is located in the project root. It is giving me the following error:
d:/mingw/bin/../lib/gcc/mingw32/9.2.0/../../../../mingw32/bin/ld.exe: cannot find -lglfw3
collect2.exe: error: ld returned 1 exit status
mingw32-make.exe[3]: *** [imguiTask.exe] Error 1
mingw32-make.exe[2]: *** [CMakeFiles/imguiTask.dir/all] Error 2
mingw32-make.exe[1]: *** [CMakeFiles/imguiTask.dir/rule] Error 2
mingw32-make.exe: *** [imguiTask] Error 2
It seeems to me, that it does not search in the folder I specified. I don't know why.

CMake build static executable file

I want to build an executable that includes all of libs that I used (opencv, dlib) so it can work on any computer.
Here is my current CMakeList.txt
cmake_minimum_required(VERSION 3.5.1)
project(adc_fr)
set(CMAKE_CXX_STANDARD 14)
add_subdirectory(/media/sf_dlib-19.9/dlib dlib_build)
FIND_PACKAGE(OpenCV REQUIRED)
set(SOURCE_FILES
FDetect.cpp
FDetect.h
FExtract.cpp
FExtract.h
main.cpp
)
add_executable(adc_fr ${SOURCE_FILES})
set_target_properties(adc_fr PROPERTIES LINK_FLAGS "-static")
target_link_libraries(adc_fr
${OpenCV_LIBS}
dlib
)
Here is the error I got when linking
/usr/bin/ld: attempted static link of dynamic object `/usr/lib/x86_64-linux-gnu/libwebp.so'
collect2: error: ld returned 1 exit status
CMakeFiles/adc_fr.dir/build.make:409: recipe for target 'adc_fr' failed
make[2]: *** [adc_fr] Error 1
CMakeFiles/Makefile2:67: recipe for target 'CMakeFiles/adc_fr.dir/all' failed
make[1]: *** [CMakeFiles/adc_fr.dir/all] Error 2
Makefile:83: recipe for target 'all' failed
make: *** [all] Error 2
I do have libwebp.a available in /usr/lib/x86_64-linux-gnu/
How can I force to use static libwebp.a instead of libwebp.so?
I did try to add #SET(CMAKE_FIND_LIBRARY_SUFFIXES ".a") but it still gave the same error.
Much appreciated!
How about this:
find_library(LIBWEBP_LOCATION libwebp.a)
target_link_libraries(adc_fr
${OpenCV_LIBS}
dlib
${LIBWEBP_LOCATION}
)

cmake link xlib directories c++

I'm trying to compile a c++ program that uses xlib with cmake. However, I'm having a problem including and linking xlib libraries in cmake file.
This is the error that I'm getting.
main.cpp:378: undefined reference to `XClearWindow'
collect2: error: ld returned 1 exit status
CMakeFiles/project1.dir/build.make:94: recipe for target 'project1' failed
make[2]: *** [project1] Error 1
CMakeFiles/Makefile2:67: recipe for target 'CMakeFiles/project1.dir/all' failed
make[1]: *** [CMakeFiles/project1.dir/all] Error 2
Makefile:83: recipe for target 'all' failed
make: *** [all] Error 2
And when I use just the command line to compile, it works just fine.
I use this command (g++ main.cpp -L/usr/X11R6/lib -lX11)
and this is my cmake file.
cmake_minimum_required(VERSION 3.6)
project(project1)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
link_directories(/usr/X11R6/lib)
include_directories(/usr/share/X11)
set(SOURCE_FILES main.cpp)
add_executable(project1 ${SOURCE_FILES})
In your case, you forgot to specify the libraries that cmake should use to link your application (target_link_libraries or link_libraries).
But, why not just let cmake find the required path, libraries and includes by itself? I suggest you to use find_package(X11). In your case, you can try:
cmake_minimum_required(VERSION 3.6)
project(project1)
set(CMAKE_CXX_STANDARD 11) # for c++11
find_package(X11 REQUIRED)
link_libraries(${X11_LIBRARIES})
include_directories(${X11_INCLUDE_DIR})
set(SOURCE_FILES main.cpp)
add_executable(project1 ${SOURCE_FILES})
I won't be able to explain why (if you have some idea, don't hesitate to comment my answer), but, in my case, I had to link X11 library using this command:
target_link_libraries( DisplayImage "-lX11" )
It works, at least, for the 3.5.1 version of cmake.

GLEW won't work with CMAKE

I'm trying to write a simple program with GLFW and GLEW, and while I could successfully add the needed GLFW libraries I can't do the same with the GLEW ones.
I'm totally new to CMAKE so I don't know what I should do differently. I am using CLion btw. Thanks in advance!
cmake_minimum_required(VERSION 3.3)
project(OpenGLHelloWorld)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
set(SOURCE_FILES main.cpp)
add_executable(OpenGLHelloWorld ${SOURCE_FILES})
add_subdirectory(../glfw-3.1.2 ${CMAKE_CURRENT_BINARY_DIR}/glfw_bin)
include_directories(../glfw-3.1.2/include)
target_link_libraries(OpenGLHelloWorld glfw ${GLFW_LIBRARIES})
ADD_DEFINITIONS(-DGLEW_STATIC)
include_directories(../glew-1.13.0/include)
link_libraries(../glew-1.13.0/lib)
And the cpp file:
#include <GL/glew.h>
#include <GLFW/glfw3.h>
#include <stdio.h>
using namespace std;
int main() {
if(!glewInit()) {
fprintf(stderr, "Could not start GLFW3\n");
}
return 0;
}
And the error:
undefined reference to `glewInit#0'
collect2.exe: error: ld returned 1 exit status
CMakeFiles\OpenGLHelloWorld.dir\build.make:97: recipe for target 'OpenGLHelloWorld.exe' failed
mingw32-make.exe[3]: *** [OpenGLHelloWorld.exe] Error 1
mingw32-make.exe[2]: *** [CMakeFiles/OpenGLHelloWorld.dir/all] Error 2
mingw32-make.exe[1]: *** [CMakeFiles/OpenGLHelloWorld.dir/rule] Error 2
CMakeFiles\Makefile2:66: recipe for target 'CMakeFiles/OpenGLHelloWorld.dir/all' failed
CMakeFiles\Makefile2:78: recipe for target 'CMakeFiles/OpenGLHelloWorld.dir/rule' failed
Makefile:161: recipe for target 'OpenGLHelloWorld' failed
mingw32-make.exe: *** [OpenGLHelloWorld] Error 2
You didn't link your compiled code to glew.
target_link_libraries(OpenGLHelloWorld glfw ${GLFW_LIBRARIES} GLEW)
That should fix glew lib linking to your executable.
HTH.