Make cannot match the target - c++

I am working on my first makefile, so far this much done.
BUILD = build
BIN = bin
OUTPUTNAME = game.out
INCLUDE = /internalLibraries/include
SRCFILES := $(wildcard src/*.cpp)
OBJFILES := $(patsubst %.cpp,%.o,$(SRCFILES))
OBJFILES := $(foreach dir,$(OBJFILES),$(subst src/,,$(dir)))
DIR := $(dir $(OBJFILES))
$(foreach d,$(DIR),$(shell mkdir -p $(BUILD)/$(d)))
$(shell mkdir -p $(BIN))
CC = g++
CFLAGS = -g -std=c++11
LIBS=-lsfml-graphics -lsfml-window -lsfml-system
G++_VER_LT48 := $(shell expr `$(CC) -dumpversion | cut -f1-2 -d.` \< 4.8 )
ifeq ("$(G++_VER_LT48)","1")
$(error old version of g++ not supported, upgrade to 4.8 or higher)
endif
default: $(BIN)/$(OUTPUTNAME)
$(info $(OBJFILES))
$(BIN)/$(OUTPUTNAME): $(BUILD)/$(OBJFILES)
$(CC) $(CFLAGS) -o $(BIN)/$(OUTPUTNAME) $(BUILD)/main.o $(BUILD)/game.o $(BUILD)/food.o $(BUILD)/snake.o $(LIBS)
$(BUILD)/%.o: %.cpp
$(CC) -c $(CFLAGS) $< -o $# -I $(INCLUDE)
the problem is, running this produces the output:
sidhin#DRAGONHEART:/mnt/c/Users/sidhi/Desktop/Projects/sfml-snake$ make
food.o game.o main.o snake.o
make: *** No rule to make target `build/food.o', needed by `bin/game.out'. Stop.
What is the problem, I cannot make it out.

$(BUILD)/%.o: %.cpp
With BUILD set to "build", this specifies the rule for building a target called "build/food.o" from "food.cpp".
The problem is, obviously, that "food.cpp" does not exist. The actual source file is "src/food.cpp", based on your declaration:
SRCFILES := $(wildcard src/*.cpp)

Related

Problem while compiling using a makefile on Cygwin64, why?

I have a problem while compiling my code on Windows (it depends on a huge header only library exprtk), and in particular on msys and Cygwin64 shells. I am trying to compile my code using this makefile:
#====================================================
# OS detection
#====================================================
ifeq ($(OS),Windows_NT)
O_SYSTEM = Windows
else
UNAME_S := $(shell uname -s)
ifeq ($(UNAME_S),Linux)
O_SYSTEM = Linux
else ifeq ($(UNAME_S),Darwin)
O_SYSTEM = MacOS
endif
endif
#====================================================
# VARIABLES
#====================================================
ifeq ($(O_SYSTEM),$(filter $(O_SYSTEM),MacOS Linux))
TARGET_EXEC := examples
TEST_EXEC := tests
else
TARGET_EXEC := examples.exe
TEST_EXEC := tests.exe
endif
LIB := libarsenalgear.a
CC := g++
#====================================================
# FOLDERS
#====================================================
BUILD_DIR := bin
SRC_DIR := src
OBJ_DIR := obj
TEST_DIR := test
LIB_DIR := lib
ifeq ($(O_SYSTEM),Windows)
WIN_INCLUDE := C:\include
WIN_BOOST := C:\boost\include\boost-1_79
endif
#====================================================
# SOURCE FILES
#====================================================
ifeq ($(O_SYSTEM),$(filter $(O_SYSTEM),MacOS Linux))
SRC := $(shell find $(SRC_DIR) -name '*.cpp')
SRC_LIB := $(shell find $(SRC_DIR) -type f | grep -v 'examples.cpp')
TEST := $(shell find $(SRC_DIR) -type f | grep -v 'examples.cpp') $(shell find $(TEST_DIR) -name '*.cpp')
else
SRC := $(wildcard $(SRC_DIR)/*.cpp)
SRC_LIB := $(filter-out $(SRC_DIR)/examples.cpp, $(wildcard $(SRC_DIR)/*.cpp))
TEST := $(filter-out $(SRC_DIR)/examples.cpp, $(wildcard $(SRC_DIR)/*.cpp)) $(wildcard $(TEST_DIR)/*.cpp)
endif
#====================================================
# SOURCE OBJECTS
#====================================================
OBJ := $(SRC:%=$(OBJ_DIR)/%.o)
OBJ_LIB := $(SRC_LIB:%=$(OBJ_DIR)/%.o)
TEST_OBJ := $(TEST:%=$(OBJ_DIR)/%.o)
#====================================================
# DEPENDENCIES AND FLAGS
#====================================================
DEPS := $(OBJ:.o=.d)
ifeq ($(O_SYSTEM),Linux)
INC_DIR := $(shell find $(SRC_DIR) -type d)
INC_FLAGS := $(addprefix -I,$(INC_DIR))
CPPFLAGS := -std=c++17 -g $(INC_FLAGS) -MMD -MP
else ifeq ($(O_SYSTEM),MacOS)
INC_DIR := $(shell find $(SRC_DIR) -type d)
INC_FLAGS := $(addprefix -I,$(INC_DIR)) `pcre-config --cflags`
CPPFLAGS := -std=c++17 -g $(INC_FLAGS) -MMD -MP
else
INC_DIR := $(SRC_DIR)
INC_FLAGS := $(addprefix -I,$(INC_DIR)) $(addprefix -I,$(WIN_INCLUDE)) $(addprefix -I,$(WIN_BOOST))
CPPFLAGS := -std=c++17 -g $(INC_FLAGS) -MMD -MP
endif
#====================================================
# ALIASES
#====================================================
.PHONY: clean all
#====================================================
# BUILDING
#====================================================
#Building all:
all: $(BUILD_DIR)/$(TARGET_EXEC) $(BUILD_DIR)/$(TEST_EXEC) $(LIB_DIR)/$(LIB)
examples: $(BUILD_DIR)/$(TARGET_EXEC) $(LIB_DIR)/$(LIB)
tests: $(BUILD_DIR)/$(TEST_EXEC) $(LIB_DIR)/$(LIB)
#Building main executable:
$(BUILD_DIR)/$(TARGET_EXEC): $(OBJ)
# mkdir -p $(dir $#)
$(CC) $(OBJ) -o $# $(LDFLAGS)
#Building test executable:
$(BUILD_DIR)/$(TEST_EXEC): $(TEST_OBJ)
# mkdir -p $(dir $#)
$(CC) $(TEST_OBJ) -o $# $(LDFLAGS)
#Put object files into the object dir:
$(OBJ_DIR)/%.cpp.o: %.cpp
# mkdir -p $(dir $#)
$(CXX) $(CPPFLAGS) $(CXXFLAGS) -c $< -o $#
#Create a static library from object files and put it in the library dir:
$(LIB_DIR)/$(LIB): $(OBJ_LIB)
# mkdir -p $(dir $#)
ar rcs $(LIB_DIR)/$(LIB) $(OBJ_LIB)
#====================================================
# CLEAN
#====================================================
clean:
rm -r $(OBJ_DIR) $(BUILD_DIR) $(LIB_DIR)
#====================================================
# INCLUDE
#====================================================
-include $(DEPS)
Which should be a cross-platform makefile. It perfectly works on Ubuntu and MacOS, but on Windows (Cygwin64 and msys) I got the following error:
g++ -std=c++17 -g -Isrc -IC:\include -IC:\Boost\boost_1_79_0 -MMD -MP -c src/examples.cpp -o obj/src/examples.cpp.o
C:/ProgramData/Chocolatey/lib/mingw/tools/install/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/8.1.0/../../../../x86_64-w64-mingw32/bin/as.exe: obj/src/examples.cpp.o: too many sections (136542)
C:\Users\RUNNER~1\AppData\Local\Temp\cc7rIyrj.s: Assembler messages:
C:\Users\RUNNER~1\AppData\Local\Temp\cc7rIyrj.s: Fatal error: can't write 571 bytes to section .text of obj/src/examples.cpp.o: 'File too big'
C:/ProgramData/Chocolatey/lib/mingw/tools/install/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/8.1.0/../../../../x86_64-w64-mingw32/bin/as.exe: obj/src/examples.cpp.o: too many sections (136542)
C:\Users\RUNNER~1\AppData\Local\Temp\cc7rIyrj.s: Fatal error: can't close obj/src/examples.cpp.o: File too big
make: *** [Makefile:91: obj/src/examples.cpp.o] Error 1
I am trying to run it on codeql-analysis GitHub workflow.
What do you think?
EDIT
I tried modifing:
CPPFLAGS := -std=c++17 -g $(INC_FLAGS) -MMD -MP -Wa,-mbig-obj
and the error is the same.
If I modify instead:
CPPFLAGS := -std=c++17 -g $(INC_FLAGS) -MMD -MP -flto -Wl,-allow-multiple-definition
LDFLAGS := -fuse-linker-plugin
I got same error but the number of "too many sections" is lower (43419):
g++ -std=c++17 -g -Isrc -IC:\include -IC:\boost\include\boost-1_79 -MMD -MP -flto -Wl,-allow-multiple-definition -c src/examples.cpp -o obj/src/examples.cpp.o
C:/MinGW/bin/../lib/gcc/i686-w64-mingw32/8.1.0/../../../../i686-w64-mingw32/bin/as.exe: obj/src/examples.cpp.o: too many sections (43419)
C:\cygwin64\tmp\ccU7XjRg.s: Assembler messages:
C:\cygwin64\tmp\ccU7XjRg.s: Fatal error: can't write 3975 bytes to section .gnu.lto_.inline.6d3ed2ee of obj/src/examples.cpp.o: 'File too big'
C:/MinGW/bin/../lib/gcc/i686-w64-mingw32/8.1.0/../../../../i686-w64-mingw32/bin/as.exe: obj/src/examples.cpp.o: too many sections (43419)
C:\cygwin64\tmp\ccU7XjRg.s: Fatal error: can't close obj/src/examples.cpp.o: File too big
make: *** [Makefile:108: obj/src/examples.cpp.o] Error 1
After some hours of tests I've finally found the problem: it was due to the ExprTk library. Since it is a huge header-only library, for a reason that is not clear to me, the Cygwin and MinGW compilers failed to correctly compile it. I solved by simply ignoring this library and all the functions I defined within its objects, by simply adding this preprocessor directive:
#if defined( __linux__ ) || defined( __APPLE__ )
// code which uses ExprTk objects
#endif
In this way the program compiles correctly for Ubuntu, MacOS and Windows, but in the Windows case it ignores the ExprTk objects.

How to output .o files into one specific folder?

I'm currently using MinGW64, G++, and a makefile to compile my c++ project on VSCode. I have two src directories src and src/vendor/imGui containing .cpp files that I compile. As of now, the makefile is able to compile both src folders. However, the .o files are outputted in their respective src folders. How can I make it so that every .o file generated gets sent to one specific folder/directory?
Current Makefile:
CXX = g++
CXXFLAGS := -std=c++17 -Wall -Wextra -g
LFLAGS += -LC:/mingw64/x86_64-w64-mingw32/bin
LFLAGS += -LC:/mingw64/x86_64-w64-mingw32/lib
OUTPUT := output
SRC := src
SRC += src/vendor/imGui
INCLUDE := include
LIB := lib
ifeq ($(OS),Windows_NT)
MAIN := main.exe
SOURCEDIRS := $(SRC)
INCLUDEDIRS := $(INCLUDE)
LIBDIRS := $(LIB)
FIXPATH = $(subst /,\,$1)
RM := del /q /f
MD := mkdir
else
MAIN := main
SOURCEDIRS := $(shell find $(SRC) -type d)
INCLUDEDIRS := $(shell find $(INCLUDE) -type d)
LIBDIRS := $(shell find $(LIB) -type d)
FIXPATH = $1
RM = rm -f
MD := mkdir -p
endif
INCLUDES := $(patsubst %,-I%, $(INCLUDEDIRS:%/=%))
INCLUDES += -IC:/Users/kimda/Desktop/Projects/C++/Libraries/glm
INCLUDES += -IC:/mingw64/x86_64-w64-mingw32/include
INCLUDES += -IC:/Users/kimda/Desktop/Projects/C++/OpenGL/src/vendor/imGui
LIBS := $(patsubst %,-L%, $(LIBDIRS:%/=%))
LIBS += -lglew32
LIBS += -lopengl32
LIBS += -lglfw3
LIBS += -lgdi32
LIBS += -lglu32
SOURCES := $(wildcard $(patsubst %,%/*.cpp, $(SOURCEDIRS)))
OBJECTS := $(SOURCES:.cpp=.o)
OUTPUTMAIN := $(call FIXPATH,$(OUTPUT)/$(MAIN))
all: $(OUTPUT) $(MAIN)
#echo Building complete!
$(OUTPUT):
#$(MD) $(OUTPUT)
$(MAIN): $(OBJECTS)
#$(CXX) $(CXXFLAGS) $(INCLUDES) -o $(OUTPUTMAIN) $(OBJECTS) $(LFLAGS) $(LIBS)
.cpp.o:
#$(CXX) $(CXXFLAGS) $(INCLUDES) -c $< -o $#
.PHONY: clean
clean:
#$(RM) $(OUTPUTMAIN)
#$(RM) $(call FIXPATH,$(OBJECTS))
#echo Cleanup complete!
run: clean all
#./$(OUTPUTMAIN)
#echo Executing complete!
If I understand you correctly you want to send all object files to some 'build' directory.
I usually do something like this
BUILDDIR := build
[...]
OBJECTS := $(addprefix $(BUILDDIR)/,$(SOURCES:.cpp=.o))
[...]
and then change your
.cpp.o:
#$(CXX) $(CXXFLAGS) $(INCLUDES) -c $< -o $#
to
$(BUILDDIR)/%.o: %.cpp
#$(MD) $(dir $#)
#$(CXX) $(CXXFLAGS) $(INCLUDES) -c $< -o $#

Makefile to compile a list of sources to custom directory

I have this makefile:
IDIR = include
SDIR = src
ODIR = obj
BDIR = build
DEPS = $(shell find $(IDIR)/ -name '*.hpp')
SRCS = $(shell find $(SDIR)/ -name '*.cpp')
OBJS = $(patsubst %.cpp,$(ODIR)/%.o,$(notdir $(SRCS)))
BIN = main
CPPC = g++
CFLAGS = -Wall -c
all: dir $(BDIR)/$(BIN)
#echo Finished compiling $(BIN)
dir:
mkdir -p $(BDIR)
mkdir -p $(ODIR)
$(BDIR)/$(BIN): $(OBJS)
$(CPPC) $^ -o $#
$(OBJS): $(SRCS)
$(CPPC) $(CFLAGS) $^ -o $#
clean:
rm -rf $(BDIR) $(ODIR)
When I try to make, I get the following error:
mkdir -p build
mkdir -p obj
g++ -Wall -c src/sdk/tcp/Tcp.cpp src/sdk/socket/Socket.cpp src/Main.cpp -o obj/Tcp.o
g++: fatal error: cannot specify ‘-o’ with ‘-c’, ‘-S’ or ‘-E’ with multiple files
compilation terminated.
make: *** [Makefile:27: obj/Tcp.o] Error 1
My question is, is it possible to achieve what I am trying with this makefile? Going through each source file in $(SRCS), and compile the object file directly inside the obj directory with just the basename. An example of obj directory after a successful compilation:
obj
/ | \
/ | \
Tcp.o Socket.o Main.o
Your $(OBJS) rule is wrong.
There are (at least) two ways to do this.
You could write a pattern rule and use vpath to locate the sources:
vpath %.cpp $(dir $(SRCS))
$(OBJS): obj/%.o: %.cpp
$(CPPC) $(CFLAGS) $^ -o $#
Or you could generate a rule for each object:
define template
$(patsubst %,obj/%.o,$(notdir $(1))): $(addsuffix .cpp,$(1))
echo $(CPPC) $(CFLAGS) $$^ -o $$#
endef
$(foreach src,$(SRCS),$(eval $(call template,$(basename $(src)))))

Modify Makefile to add GSL library

I have the following makefile and would like to also use the GSL library. Do you know how I should proceed?
I cannot find the right way to make my code compile for now.
INCLDIR := include
OBJDIR := obj
SRCDIR := src
BINDIR := bin
CC := g++
VPATH :=
LDFLAGS := -L/home/path/gsl/lib
LIBRARY :=
CFLAGS := -g -Wall -I $(INCLDIR)
#Source and object files (automatic)
SRCS = $(wildcard $(SRCDIR)/*.cpp)
OBJS = $(subst $(SRCDIR)/,$(OBJDIR)/, $(subst .cpp,.o, $(SRCS)))
# Define here your main source files separated by spaces (without suffix!)
EXEC = main
#Phony = do not represent a file
#.PHONY: all
all : makedir $(EXEC)
# For multiple binaries
$(EXEC) : %: %.cpp $(OBJS)
$(CC) $(CFLAGS) -o $(BINDIR)/$# $^
$(OBJDIR)/%.o : $(SRCDIR)/%.cpp
$(CC) $(CFLAGS) -c -o $# $<
#Clean: delete every binaries and object files
.PHONY: clean
clean :
rm -rf $(OBJDIR)/*
rm -rf $(BINDIR)/*
#Building folders (-p : no error if folder do not exist)
.PHONY: makedir
makedir :
mkdir -p $(BINDIR)
mkdir -p $(OBJDIR)
Your LDFLAGS is missing -lgsl. Thus far you have only told the linker, where to search in addition to the default directories.

How to create multiple executables using makefile from a single target

I am trying to build excutables for multiple files which are built in the same way. When i run make all the excutables should be generated. I am getting error at prerequisites part of the macro.
CXX = g++
CXX_FLAGS = -g -Wall
LD_FLAGS =
INC_DIR = -I/my/path/include
SRC_DIR = .
LIB_DIR = -L$/my/path/lib
OBJ_DIR = obj
EXE_DIR = exe
SRCS := $(foreach s_dir, $(SRC_DIR), $(wildcard $(s_dir)/*.cpp))
OBJS := $(patsubst $(SRC_DIR)/%.cpp, $(OBJ_DIR)/%.o, $(SRCS))
EXES := $(patsubst $(SRC_DIR)/%.cpp, $(EXE_DIR)/%.out, $(SRCS))
all: create_directories create_objects create_exes
create_directories:
#echo "Creating $(OBJ_DIR) and $(EXE_DIR)..."
#mkdir -p obj
#mkdir -p exe
create_objects:
$(foreach b_dir, $(OBJ_DIR), $(eval $(call build-objects, $(b_dir))))
create_exes:
$(foreach ot, $(EXE_DIR), $(eval $(call build-exes, $(ot))))
define build-objects
$1/%.o: %.cpp
$(CXX) $(CXX_FLAGS) $(INC_DIR) -MMD -MP -c $$< -o $$#
endef
define build-exes
$1/%.out:obj/%.o
$(CXX) $(LD_FLAGS) -o $# $(OBJS) $(LIB_DIR) -lmylib
endef
Is this a right way to do generate multiple exes or any other simple way?
If I'm reading this makefile right, then it's much too complicated.
First let's have a rule to build object files:
$(OBJ_DIR)/%.o: %.cpp
$(CXX) $(CXX_FLAGS) $(INC_DIR) -MMD -MP -c $< -o $#
Now if we're not sure about the existence of obj/, we could add a rule to create it, but for the moment let's just put in a failsafe (we'll come back to this later):
$(OBJ_DIR)/%.o: %.cpp
#mkdir -p $(OBJ_DIR)
$(CXX) $(CXX_FLAGS) $(INC_DIR) -MMD -MP -c $< -o $#
And a similar rule to build the executables:
$(EXE_DIR)/%.out: $(OBJ_DIR)/%.o
#mkdir -p $(EXE_DIR)
$(CXX) $(LD_FLAGS) -o $# $^ $(LIB_DIR) -lmylib
And finally (at the top) some variables, the lists of files, and the all rule:
CXX = g++
CXX_FLAGS = -g -Wall
LD_FLAGS =
INC_DIR = -I/my/path/include
SRC_DIR = .
LIB_DIR = -L$/my/path/lib
OBJ_DIR = obj
EXE_DIR = exe
SRCS := $(wildcard $(SRC_DIR)/*.cpp)
EXES := $(patsubst $(SRC_DIR)/%.cpp, $(EXE_DIR)/%.out, $(SRCS))
# Let the object files take care of themselves
all: $(EXES)
That's all you need. Once this is working perfectly, we can discuss refinements like rules for building directories.