I bought 'AVerMedia Capture Card (C985 LITE)' last week, and I connected video camera to this capture card's HDMI input.
When I tested with AVerMedia's RECentral software, Amcap, ffmpeg, it worked.
But, when I tested with AVerMedia's AVerCapSDKDemo, VLC, Windows Movie maker, Windows directshow, it didn't work.
Then, I try to get camera frame(in real time) by internet sample code and my c++ code (with and without using openCV). All of the code work with general USB Webcam, but didn't work with this capture card.
The result showed that every c++ code can see this capture card, but can't see the camera that connected to the card.
The conditions, that I tested and it didn't work, are below:
1st PC Spec: Intel core i5, Ram 16 GB, HDD 1 TB, DirectX 11 with windows10 64 bit
2nd PC Spec: Intel core i7, Ram 8 GB, HDD 1 TB, DirectX 11 with windows7 64 bit
IDE: visual studio 2015
Camera: GoPro and SONY Handycam, both full HD with HDMI output
About my project, I want to tracking the car on the road in real time,
therefore I decided to use C985 Capture Card that support full HD.
Does anyone have any advice?
Thank you very much.
Best regards,
--
Edit: Add Example Code
1.My code with openCV: For this code, it always show "error: frame not read from webcam\n".
#include<opencv2/core/core.hpp>
#include<opencv2/highgui/highgui.hpp>
#include<opencv2/imgproc/imgproc.hpp>
#include<iostream>
#include<conio.h>
int main() {
cv::VideoCapture capWebcam(0); // declare a VideoCapture object and associate to webcam, 0 => use 1st webcam
if (capWebcam.isOpened() == false) { // check if VideoCapture object was associated to webcam successfully
std::cout << "error: capWebcam not accessed successfully\n\n"; // if not, print error message to std out
_getch(); // may have to modify this line if not using Windows
return(0); // and exit program
}
char charCheckForEscKey = 0;
while (charCheckForEscKey != 27 && capWebcam.isOpened()) { // until the Esc key is pressed or webcam connection is lost
bool blnFrameReadSuccessfully = capWebcam.read(imgOriginal); // get next frame
if (!blnFrameReadSuccessfully || imgOriginal.empty()) { // if frame not read successfully
std::cout << "error: frame not read from webcam\n"; // print error message to std out
continue; // and jump out of while loop
}
cv::namedWindow("imgOriginal", CV_WINDOW_NORMAL); // note: you can use CV_WINDOW_NORMAL which allows resizing the window
cv::imshow("imgOriginal", imgOriginal); // show windows
charCheckForEscKey = cv::waitKey(1); // delay (in ms) and get key press, if any
} // end while
return(0);
}
2.My code without openCV. (Using AForge): For this code, the image show nothing.
private void Form1_Load(object sender, EventArgs e)
{
FilterInfoCollection videoDevices = new FilterInfoCollection(FilterCategory.VideoInputDevice);
for (int i = 0; i< videoDevices.Count; i++)
{
comboBox1.Items.Add(videoDevices[i].MonikerString);
}
// create video source
}
private void video_NewFrame(object sender, NewFrameEventArgs eventArgs)
{
Bitmap img = (Bitmap)eventArgs.Frame.Clone();
pictureBox1.Image = img;
}
private void button1_Click(object sender, EventArgs e)
{
VideoCaptureDeviceForm xx = new VideoCaptureDeviceForm();
xx.ShowDialog();
VideoCaptureDevice videoSource = new VideoCaptureDevice(xx.VideoDeviceMoniker);
//videoSource.Source = "AVerMedia HD Capture C985 Bus 2";
VideoInput input = videoSource.CrossbarVideoInput;
MessageBox.Show("" + videoSource.CheckIfCrossbarAvailable());
MessageBox.Show(" " + input.Index + " " + input.Type);
// set NewFrame event handler
videoSource.NewFrame += video_NewFrame;
foreach(var x in videoSource.AvailableCrossbarVideoInputs)
{
MessageBox.Show("AvailableCrossbarVideoInputs > " + x.Index);
}
videoSource.VideoSourceError += VideoSource_VideoSourceError;
// start the video source
videoSource.Start();
// signal to stop when you no longer need capturing
videoSource.SignalToStop();
videoSource.Start();
MessageBox.Show("AvailableCrossbarVideoInputs length :" + videoSource.AvailableCrossbarVideoInputs.Length);
input = videoSource.CrossbarVideoInput;
MessageBox.Show(" " + input.Index + " " + input.Type);
videoSource.SignalToStop();
videoSource.Start();
}
3.Code from Internet: I use the code from code project(Capture Live Video from various Video Devices) in link below. It showed "can't detect Webcam".
https://www.codeproject.com/articles/7123/capture-live-video-from-various-video-devices
Hope my code can help: (I use AVerMedia SDK + OpenCV3, use directshow api to open device then get video to mat format)
#include "stdafx.h"
#include "atlstr.h"
#include <iostream>
#include "AVerCapAPI_Pro.h"
#include "opencv2/core/core.hpp"
#include "opencv2/highgui/highgui.hpp"
#include <windows.h>
using namespace std;
using namespace cv;
void ErrorMsg(DWORD ErrorCode)
{
printf("ErrorCode = %d\n", ErrorCode);
if (ErrorCode == CAP_EC_SUCCESS)
{
printf("CAP_EC_SUCCESS\n");
}
if (ErrorCode == CAP_EC_INIT_DEVICE_FAILED)
{
printf("CAP_EC_INIT_DEVICE_FAILED\n");
}
if (ErrorCode == CAP_EC_DEVICE_IN_USE)
{
printf("CAP_EC_DEVICE_IN_USE\n");
}
if (ErrorCode == CAP_EC_NOT_SUPPORTED)
{
printf("CAP_EC_NOT_SUPPORTED\n");
}
if (ErrorCode == CAP_EC_INVALID_PARAM)
{
printf("CAP_EC_INVALID_PARAM\n");
}
if (ErrorCode == CAP_EC_TIMEOUT)
{
printf("CAP_EC_TIMEOUT\n");
}
if (ErrorCode == CAP_EC_NOT_ENOUGH_MEMORY)
{
printf("CAP_EC_NOT_ENOUGH_MEMORY\n");
}
if (ErrorCode == CAP_EC_UNKNOWN_ERROR)
{
printf("CAP_EC_UNKNOWN_ERROR\n");
}
if (ErrorCode == CAP_EC_ERROR_STATE)
{
printf("CAP_EC_ERROR_STATE\n");
}
if (ErrorCode == CAP_EC_HDCP_PROTECTED_CONTENT)
{
printf("CAP_EC_HDCP_PROTECTED_CONTENT\n");
}
}
BOOL WINAPI CaptureVideo(VIDEO_SAMPLE_INFO VideoInfo, BYTE *pbData, LONG lLength, __int64 tRefTime, LONG lUserData);
BOOL bGetData = FALSE;
Mat ans2;
int main(int argc, char** argv)
{
LONG lRetVal;
DWORD dwDeviceNum;
DWORD dwDeviceIndex = 0;
HANDLE hAverCapturedevice[10];
//Device Control
//1. Get Device Number
lRetVal = AVerGetDeviceNum(&dwDeviceNum);
if (lRetVal != CAP_EC_SUCCESS) {
printf("\nAVerGetDeviceNum Fail");
ErrorMsg(lRetVal);
system("pause");
}
if (dwDeviceNum == 0) {
printf("NO device found\n");
system("pause");
}
else {
printf("Device Number = %d\n", dwDeviceNum);
}
//2. Create device representative object handle
for (DWORD dwDeviceIndex = 0; dwDeviceIndex < dwDeviceNum; dwDeviceIndex++) {
lRetVal = AVerCreateCaptureObjectEx(dwDeviceIndex, DEVICETYPE_ALL, NULL, &hAverCapturedevice[dwDeviceIndex]);
if (lRetVal != CAP_EC_SUCCESS) {
printf("\nAVerCreateCaptureObjectEx Fail\n");
ErrorMsg(lRetVal);
system("pause");
}
else
printf("\nAVerCreateCaptureObjectEx Success\n");
}
//3. Start Streaming//
//3.1 set video source
//lRetVal = AVerSetVideoSource(hAverCapturedevice[0], 3);
lRetVal = AVerSetVideoSource(hAverCapturedevice[0], 3);
//3.2 set Video Resolution & FrameRate
VIDEO_RESOLUTION VideoResolution = { 0 };
INPUT_VIDEO_INFO InputVideoInfo;
ZeroMemory(&InputVideoInfo, sizeof(InputVideoInfo));
InputVideoInfo.dwVersion = 2;
Sleep(500);
lRetVal = AVerGetVideoInfo(hAverCapturedevice[0], &InputVideoInfo);
VideoResolution.dwVersion = 1;
VideoResolution.dwVideoResolution = VIDEORESOLUTION_1280X720;
lRetVal = AVerSetVideoResolutionEx(hAverCapturedevice[0], &VideoResolution);
lRetVal = AVerSetVideoInputFrameRate(hAverCapturedevice[0], 6000);
//3.3 Start Streaming
lRetVal = AVerStartStreaming(hAverCapturedevice[0]);
if (lRetVal != CAP_EC_SUCCESS) {
printf("\AVerStartStreaming Fail\n");
ErrorMsg(lRetVal);
//system("pause");
}
else
{
printf("\AVerStartStreaming Success\n");
//system("pause");
}
//4. Capture Single Image
#if 0
CAPTURE_IMAGE_INFO m_CaptureImageInfo = { 0 };
char text[] = "E:\Lena.bmp";
wchar_t wtext[20];
#define _CRT_SECURE_NO_WARNINGS
#pragma warning( disable : 4996 )
mbstowcs(wtext, text, strlen(text) + 1);//Plus null
LPWSTR m_strSavePath = wtext;
CAPTURE_SINGLE_IMAGE_INFO pCaptureSingleImageInfo = { 0 };
pCaptureSingleImageInfo.dwVersion = 1;
pCaptureSingleImageInfo.dwImageType = 2;
pCaptureSingleImageInfo.bOverlayMix = FALSE;
pCaptureSingleImageInfo.lpFileName = m_strSavePath;
//pCaptureSingleImageInfo.rcCapRect = 0;
lRetVal = AVerCaptureSingleImage(hAverCapturedevice[0], &pCaptureSingleImageInfo);
printf("\AVerCaptureSingleImage\n");
ErrorMsg(lRetVal);
#endif
#if 1
//video capture
VIDEO_CAPTURE_INFO VideoCaptureInfo;
ZeroMemory(&VideoCaptureInfo, sizeof(VIDEO_CAPTURE_INFO));
VideoCaptureInfo.bOverlayMix = FALSE;
VideoCaptureInfo.dwCaptureType = CT_SEQUENCE_FRAME;
VideoCaptureInfo.dwSaveType = ST_CALLBACK_RGB24;
VideoCaptureInfo.lpCallback = CaptureVideo;
VideoCaptureInfo.lCallbackUserData = NULL;
lRetVal = AVerCaptureVideoSequenceStart(hAverCapturedevice[0], VideoCaptureInfo);
if (FAILED(lRetVal))
{
return lRetVal;
}
//system("pause");// hange up
#endif
int i;
scanf_s("%d", &i, 4); //must input any number in console !!
//5. Stop Streaming
lRetVal = AVerCaptureVideoSequenceStop(hAverCapturedevice[0]);
lRetVal = AVerStopStreaming(hAverCapturedevice[0]);
//printf("\AVerStopStreaming Success\n");
ErrorMsg(lRetVal);
return 0;
}
BOOL WINAPI CaptureVideo(VIDEO_SAMPLE_INFO VideoInfo, BYTE *pbData, LONG lLength, __int64 tRefTime, LONG lUserData)
{
if (!bGetData)
{
ans2 = Mat(VideoInfo.dwHeight, VideoInfo.dwWidth, CV_8UC3, (uchar*)pbData).clone();//single capture image
//ans2 = Mat(VideoInfo.dwHeight, VideoInfo.dwWidth, CV_8UC3, (uchar*)pbData); //sequence capture image
bGetData = TRUE;
}
imshow("ans2", ans2);
waitKey(1);
return TRUE;
}
Now, it's solved by formatted computer and installed Windows 10 without updates.
And I wrote program to call GraphEdit that set up the following filters.
GraphEdit's filter
Everything seemed to work fine until I updated windows by mistake.
Related
Good morning.
So I am working on a project where I need to stream realtime video & audio in C++ over an RTMP connection using FFmpeg's libraries. As far as I understand, the video & audio use two different streams so I am now trying to create an audio only stream.
MY PROBLEM: When calling FFmpeg's avcodec_fill_audio_frame() I receive an error code -22. This tells me nothing seeing as the FFmpeg library's documentation...leaves a great deal to be desired.
My MainForm.h has the following (relevant) members
private: NAudio::CoreAudioApi::MMDevice^ waveDevice_chat;
private: NAudio::Wave::WaveIn^ waveInput_chat;
private: NAudio::Wave::IWavePlayer^ waveOutput_chat;
private: NAudio::Wave::BufferedWaveProvider^ waveProvider_chat;
Fist step is to connect the mic:
System::Void MainForm::btnConnectMic_Click(System::Object^ sender, System::EventArgs^ e) {
msclr::interop::marshal_context context;
waveEnumerator_chat = gcnew NAudio::CoreAudioApi::MMDeviceEnumerator();
System::Collections::Generic::List<NAudio::CoreAudioApi::MMDevice^>^ wavePorts_chat = System::Linq::Enumerable::ToList(waveEnumerator_chat->EnumerateAudioEndPoints(DataFlow::Capture, DeviceState::Active));
if (wavePorts_chat->Count > 0) {
waveDevice_chat = (NAudio::CoreAudioApi::MMDevice^)(wavePorts_chat[0]);
waveDevice_chat->AudioEndpointVolume->Mute = false;
waveInput_chat = gcnew WaveIn();
waveInput_chat->BufferMilliseconds = 50;
waveInput_chat->DeviceNumber = 0;
waveInput_chat->WaveFormat = gcnew NAudio::Wave::WaveFormat(44100, 1);
waveInput_chat->DataAvailable += gcnew System::EventHandler<NAudio::Wave::WaveInEventArgs ^>(this, &MainForm::waveInput_data_available);
waveInput_chat->StartRecording();
waveProvider_chat = gcnew BufferedWaveProvider(gcnew NAudio::Wave::WaveFormat(44100, 1));
waveProvider_chat->DiscardOnBufferOverflow;
}
}
Here is the code for the EventHandler which is called by NAudio when data is available
void MainForm::waveInput_data_available(System::Object^ sender, WaveInEventArgs^ e) {
if (waveProvider_chat->BufferedBytes + e->BytesRecorded > waveProvider_chat->BufferLength)
waveProvider_chat->ClearBuffer();
else
waveProvider_chat->AddSamples(e->Buffer, 0, e->BytesRecorded);
}
And finally, here is the code snippet that is supposed to fill my audio frame (this is runnign in a loop in a background worker)
uint8_t* new_buffer;
int result
AVFrame* a_frame = av_frame_alloc();
AVStream* astrm;
AVCodec* acodec = avcodec_find_encoder(AVCodecID::AV_CODEC_ID_AAC);
/*
*
*
*
*/
in the loop
if (read_buffer->Length <= 0)
continue;
new_buffer = (uint8_t*)av_malloc((size_t)waveProvider_chat->BufferedBytes);
for (int i = 0; i < waveProvider_chat->BufferedBytes; i++)
new_buffer[i] = (uint8_t)read_buffer[i];
AVPacket a_pkt;
av_init_packet(&a_pkt);
a_pkt.data = nullptr;
a_pkt.size = 0;
int got_a_packet = 0;
int a_encode = avcodec_fill_audio_frame(a_frame, astrm->codec->channels, astrm->codec->sample_fmt, new_buffer, read_buffer->Length, 0);
std::cout << "[FILL] encoded response: " << a_encode << std::endl;
When you look at the source code of avcodec_fill_audio_frame, you see
if (buf_size < needed_size)
return AVERROR(EINVAL);
where EINVAL happens to be 22.
So in your case, I would guess, the buffer is not large enough.
I'm using a library which is called MP3Player.h and can be found here. I use it for helping me writing my own MP3 player in windows with c++ .
Everything is fine until today, i have progress and when i'm debugging an error abort() pop up .
screenies :
error
The error reffer to a function called in MP3Player.h :
// Sequence of call to get the MediaType
// WAVEFORMATEX for mp3 can then be extract from MediaType
mp3Assert(wmSyncReader->QueryInterface(&wmProfile));
mp3Assert(wmProfile->GetStream(0, &wmStreamConfig));
mp3Assert(wmStreamConfig->QueryInterface(&wmMediaProperties));
// Retrieve sizeof MediaType
mp3Assert(wmMediaProperties->GetMediaType(NULL, &sizeMediaType));
// Retrieve MediaType
WM_MEDIA_TYPE* mediaType = (WM_MEDIA_TYPE*)LocalAlloc(LPTR, sizeMediaType);
mp3Assert(wmMediaProperties->GetMediaType(mediaType, &sizeMediaType));
// Check that MediaType is audio
assert(mediaType->majortype == WMMEDIATYPE_Audio);
// assert(mediaType->pbFormat == WMFORMAT_WaveFormatEx);
// Check that input is mp3
WAVEFORMATEX* inputFormat = (WAVEFORMATEX*)mediaType->pbFormat;
assert(inputFormat->wFormatTag == WAVE_FORMAT_MPEGLAYER3);
assert(inputFormat->nSamplesPerSec == 44100);
assert(inputFormat->nChannels == 2); // CRASHING HERE
// Release COM interface
// wmSyncReader->Close();
wmMediaProperties->Release();
wmStreamConfig->Release();
wmProfile->Release();
wmHeaderInfo->Release();
wmSyncReader->Release();
// Free allocated mem
LocalFree(mediaType);
And there is the code i'm using in my main :
int main(void){
MP3Player player;
DIR* rep = NULL;
int timeRead = 0;
const size_t concatenated_size = 512;
char concatenated[concatenated_size];
double time;
struct dirent* fichierLu = NULL;
rep = opendir("C:/Users/paul/Music/Playlisty");
if (rep == NULL)
exit(1);
while ((fichierLu = readdir(rep)) != NULL) {
printf("Le fichier lu s'appelle '%s'\n", fichierLu->d_name);
// Open the mp3 from a file...
timeRead++;
if (timeRead > 79) {
printf("DEBUG : ");
printf(fichierLu->d_name);
printf("\n");
concatenated[0] = '\0'; // set char array content to null
time = 0;
snprintf(concatenated, concatenated_size, "C:/Users/paul/Music/Playlisty/%s", fichierLu->d_name); // load music path name into char array
player.OpenFromFile(concatenated); // load music from path
player.Play();
time = player.GetDuration(); // get time music
Sleep(time * 1000); // wait music time : Time(s) * 1000 = milli
player.Close(); // Close the player with current music
}
}
if (closedir(rep) == -1)
exit(-1);
system("Pause");
return 0;}
Thanks for reading my code , do you think the error come from my bad coding skill in the main or from the header MP3Player.h and how can i fix it ?
Thanks a lot .
I need to determine is there hardware keylogger that was plugged to PC with USB keyboard. It needs to be done via software method, from user-land. However wiki says that it is impossible to detect HKL using soft, there are several methods exists. The best and I think only one overiew that present in net relating that theme is "Detecting Hardware Keyloggers, by Fabian Mihailowitsch - youtube".
Using this overview I am developing a tool to detect USB hardware keyloggers. The sources for detecting PS/2 keyloggers was already shared by author and available here. So my task is to make it worked for USB only.
As suggested I am using libusb library to interfere with USB devices in system.
So, there are methods I had choosen in order to detect HKL:
Find USB keyboard that bugged by HKL. Note that HKL is usually
invisible from device list in system or returned by libusb.
Detect Keyghost HKL by: Interrupt read from USB HID device, send usb reset (libusb_reset_device), read interrupt again. If data returned on last read is not nulls then keylogger detected. It is described on page 45 of Mihailowitsch's presentation
Time measurement. The idea is measure time of send/receive packets using control transfer for original keyboard for thousands times. In case HKL has been plugged, program will measure time again and then compare the time with the original value. For HKL it have to be much(or not so much) greater.
Algorithm is:
Send an output report to Keyboard(as Control transfer) (HID_REPORT_TYPE_OUTPUT 0x02 )
Wait for ACKed packet
Repeat Loop (10.000 times)
Measure time
Below is my code according to steps of detection.
1. Find USB keyboard
libusb_device * UsbKeyboard::GetSpecifiedDevice(PredicateType pred)
{
if (_usbDevices == nullptr) return nullptr;
int i = 0;
libusb_device *dev = nullptr;
while ((dev = _usbDevices[i++]) != NULL)
{
struct libusb_device_descriptor desc;
int r = libusb_get_device_descriptor(dev, &desc);
if (r >= 0)
{
if (pred(desc))
return dev;
}
}
return nullptr;
}
libusb_device * UsbKeyboard::FindKeyboard()
{
return GetSpecifiedDevice([&](libusb_device_descriptor &desc) {
bool isKeyboard = false;
auto dev_handle = libusb_open_device_with_vid_pid(_context, desc.idVendor, desc.idProduct);
if (dev_handle != nullptr)
{
unsigned char buf[255] = "";
// product description contains 'Keyboard', usually string is 'USB Keyboard'
if (libusb_get_string_descriptor_ascii(dev_handle, desc.iProduct, buf, sizeof(buf)) >= 0)
isKeyboard = strstr((char*)buf, "Keyboard") != nullptr;
libusb_close(dev_handle);
}
return isKeyboard;
});
}
Here we're iterating through all USB devices in system and checks their Product string. In my system this string for keyboard is 'USB keyboard' (obviously).
Is it stable way to detect keyboard through Product string? Is there other ways?
2. Detect Keyghost HKL using Interrupt read
int UsbKeyboard::DetectKeyghost(libusb_device *kbdev)
{
int r, i;
int transferred;
unsigned char answer[PACKET_INT_LEN];
unsigned char question[PACKET_INT_LEN];
for (i = 0; i < PACKET_INT_LEN; i++) question[i] = 0x40 + i;
libusb_device_handle *devh = nullptr;
if ((r = libusb_open(kbdev, &devh)) < 0)
{
ShowError("Error open device", r);
return r;
}
r = libusb_set_configuration(devh, 1);
if (r < 0)
{
ShowError("libusb_set_configuration error ", r);
goto out;
}
printf("Successfully set usb configuration 1\n");
r = libusb_claim_interface(devh, 0);
if (r < 0)
{
ShowError("libusb_claim_interface error ", r);
goto out;
}
r = libusb_interrupt_transfer(devh, 0x81 , answer, PACKET_INT_LEN,
&transferred, TIMEOUT);
if (r < 0)
{
ShowError("Interrupt read error ", r);
goto out;
}
if (transferred < PACKET_INT_LEN)
{
ShowError("Interrupt transfer short read %", r);
goto out;
}
for (i = 0; i < PACKET_INT_LEN; i++) {
if (i % 8 == 0)
printf("\n");
printf("%02x, %02x; ", question[i], answer[i]);
}
printf("\n");
out:
libusb_close(devh);
return 0;
}
I've got such error on libusb_interrupt_transfer:
libusb: error [hid_submit_bulk_transfer] HID transfer failed: [5] Access denied
Interrupt read error - Input/Output Error (LIBUSB_ERROR_IO) (GetLastError() - 1168)
No clue why 'access denied', then IO error, and GetLastError() returns 1168, which means - Element not found (What element?). Looking for help here.
Time measurement. Send output report and wait for ACK packet.
int UsbKeyboard::SendOutputReport(libusb_device *kbdev)
{
const int PACKET_INT_LEN = 1;
int r, i;
unsigned char answer[PACKET_INT_LEN];
unsigned char question[PACKET_INT_LEN];
for (i = 0; i < PACKET_INT_LEN; i++) question[i] = 0x30 + i;
for (i = 1; i < PACKET_INT_LEN; i++) answer[i] = 0;
libusb_device_handle *devh = nullptr;
if ((r = libusb_open(kbdev, &devh)) < 0)
{
ShowError("Error open device", r);
return r;
}
r = libusb_set_configuration(devh, 1);
if (r < 0)
{
ShowError("libusb_set_configuration error ", r);
goto out;
}
printf("Successfully set usb configuration 1\n");
r = libusb_claim_interface(devh, 0);
if (r < 0)
{
ShowError("libusb_claim_interface error ", r);
goto out;
}
printf("Successfully claim interface\n");
r = libusb_control_transfer(devh, CTRL_OUT, HID_SET_REPORT, (HID_REPORT_TYPE_OUTPUT << 8) | 0x00, 0, question, PACKET_INT_LEN, TIMEOUT);
if (r < 0) {
ShowError("Control Out error ", r);
goto out;
}
r = libusb_control_transfer(devh, CTRL_IN, HID_GET_REPORT, (HID_REPORT_TYPE_INPUT << 8) | 0x00, 0, answer, PACKET_INT_LEN, TIMEOUT);
if (r < 0) {
ShowError("Control In error ", r);
goto out;
}
out:
libusb_close(devh);
return 0;
}
Error the same as for read interrupt:
Control Out error - Input/Output Error (LIBUSB_ERROR_IO) (GetLastError() - 1168
)
How to fix please? Also how to wait for ACK packet?
Thank you.
UPDATE:
I've spent a day on searching and debbuging. So currently my problem is only to
send Output report via libusb_control_transfer. The 2nd method with interrupt read is unnecessary to implement because of Windows denies access to read from USB device using ReadFile.
It is only libusb stuff left, here is the code I wanted to make work (from 3rd example):
// sending Output report (LED)
// ...
unsigned char buf[65];
buf[0] = 1; // First byte is report number
buf[1] = 0x80;
r = libusb_control_transfer(devh, CTRL_OUT,
HID_SET_REPORT/*0x9*/, (HID_REPORT_TYPE_OUTPUT/*0x2*/ << 8) | 0x00,
0, buf, (uint16_t)2, 1000);
...
The error I've got:
[ 0.309018] [00001c0c] libusb: debug [_hid_set_report] Failed to Write HID Output Report: [1] Incorrect function
Control Out error - Input/Output Error (LIBUSB_ERROR_IO) (GetLastError() - 1168)
This error occures right after DeviceIoControl call in libusb internals.
What means "Incorrect function" there?
Can I use OpenCV to edit video captured from Ip camera with Dahua SDK?
Here are the portion of Dahua sample code:
// initialized play list
BOOL bOpenRet = PLAY_OpenStream(g_lRealPort, 0, 0, 1024 * 500);
if (bOpenRet)
{
// start play
BOOL bPlayRet = PLAY_Play(g_lRealPort, hMainWnd);
if (bPlayRet)
{
// monitor preview
long lRealHandle = CLIENT_RealPlayEx(lLoginHandle, nChannelID, 0);
if (0 != lRealHandle)
{
// set recall function handling data
CLIENT_SetRealDataCallBackEx(lRealHandle, RealDataCallBackEx, (DWORD)0, 0x1f);
}
else
{
//printf("Fail to play!\n");
PLAY_Stop(g_lRealPort);
PLAY_CloseStream(g_lRealPort);
}
}
else
{
PLAY_CloseStream(g_lRealPort);
}
}
The code above is connecting to cam using TCP and the streaming the video, the call back function RealDataCallBackEx is called for streaming, I can display the video on a Window, but how can I let OpenCV library to deal with it?
Here are the code of the RealDataCallBackEx function:
void __stdcall RealDataCallBackEx(LONG lRealHandle, DWORD dwDataType, BYTE *pBuffer, DWORD dwBufSize, LONG lParam, DWORD dwUser)
{
BOOL bInput = FALSE;
bInput = PLAY_InputData(g_lRealPort, pBuffer, dwBufSize);
}
If the IP camera uses certain standards you should be able to grab an image using the following OpenCV code (adapt where needed, i copied it from one of my own programs). I think you can also test this by pasting the url in your browser with the correct ip, port and login. I left the port at 88 because that is normally where you can send these commands to for an ip camera.
Mat returnFrame;
string url = "http://";
url.append("192.168.1.108");
url.append(":88/cgi-bin/CGIProxy.fcgi?cmd=snapPicture2&usr=");
url.append("admin");
url.append("&pwd=");
url.append("admin");
VideoCapture cap(url);
if (cap.isOpened()) {
Mat frame;
if (cap.read(frame) == false) {
cout << "Unable to grab frame" << endl;
} else returnFrame = frame.clone();
cap.release();
} else cout << "Can't open URL" << endl;
if (returnFrame.empty()) cout << "No frame to grab for cam!" << endl;
else cout << "Cam Grabbed frame succesfully" << endl;
If you want to turn a byte buffer into a OpenCV Mat you can use the following code:
byte buf[] = new byte[100];
//fill buffer here
Mat m = new Mat(1, 100, CvType.CV_8UC1);
m.put(0, 0, buf);
Be sure to define the size and type correctly. In this example it is a 1 channel Mat of 1 x 100 pixels.
I only succeeded with the function CLIENT_SnapPictureEx
CLIENT_SetSnapRevCallBack(OnSnapRevMessage, dwUser);
NET_SNAP_PARAMS _netSnapParam;
_netSnapParam.Channel = (uint)ChannelNum;
_netSnapParam.mode = 1;
CLIENT_SnapPictureEx(lLoginID, _netSnapParam, reserved);
private void SnapRevCallBack(IntPtr lLoginID, IntPtr pBuf, uint RevLen, uint EncodeType, uint CmdSerial, IntPtr dwUser)
{
byte[] data = new byte[RevLen];
Marshal.Copy(pBuf, data, 0, (int)RevLen);
img = Cv2.ImDecode(data, ImreadModes.Color);
}
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I'm interested in a library(for windows) written in Delphi/Pascal or C++ that allows me to record(to a video format) desktop screen, requirements:
must be able to specify the frame rate, or at least be able to record # 5fps;
must be open source or free;
the output format could be almost any, but the quality must be good enough to be able to read text from the recording;
pluses, if possible:
option to record without colors(grayscale);
multiple display aware;
cross platform(Windows & Linux, other platforms would be nice as well, but not necessary);
If by any chance, I didn't explain something right, please feel free to ask so I can rephrase or give more details, etc.
FFMPEG supports screen capturing(casting) and is cross platform.
You could try Windows Media Encoder (freeware, wmv/asf only) or VLC (GPL, Win/OSX/Linux). Be aware that "hardware accelerated" views (Direct3D & OpenGL rendering for example) will not be available, and some quality loss will be experienced due to video compression. How much you lose will depend on your settings (codec, bitrate, resolution, etc)
Example: How to Stream your Desktop using VLC
vlc screen:// :screen-fps=30 :screen-caching=100 --sout '#transcode{vcodec=mp4v,vb=4096,acodec=mpga,ab=256,scale=1,width=1280,height=800}:rtp{dst=192.168.1.2,port=1234,access=udp,mux=ts}'
You can find more options in VLC documentation, for saving your stream as a file for example.
This is the one I use with Delphi, it's called "Professional Screen Camera Component". Admittedly I had to make some changes to support unicode versions (replace PChar with PAnsiChar, replace Char with AnsiChar).
It'll happily record away at whatever framerate I set it to, will encode the video with whatever codec I specify (if I want it to), and allows you to specify the region you wish to record.
Comes with a demo project too!
Oh, and it's free/open source!
It is probably overkill for your needs, but the video grabber component from DataStead can also record screen activity and save the output as video file. See http://www.datastead.com/products/tvideograbber/overview.html. I'm not associated with DataStead, but have been a customer for a few years and it works great.
FFmpeg can be used to capture the screen.
watch the screen recorded video demo using FFMPEG : https://www.youtube.com/watch?v=a31bBY3HuxE
Container format : MP4
Codec : MPEG4
Follow the steps to record the screen in video using FFmpeg and other libraries.
Initialize required registers
use x11grab(for linux OS) in av_find_input_format
mention the posistion to capture the video in screen (Eg. ":0.0+10,250" in av_format_open_input)
Now go for regular video parameters initialization and memory allocation.
start capturing the frames and store it in a file.
Finally, release the allocated resources once completed !.
below code is written in c++ and uses linux(ubuntu) platform video format is in mp4 format.
// sample code to record the computer screen !
#ifndef SCREENRECORDER_H
#define SCREENRECORDER_H
#include <iostream>
#include <cstdio>
#include <cstdlib>
#include <fstream>
#include <cstring>
#include <math.h>
#include <string.h>
#define __STDC_CONSTANT_MACROS
//FFMPEG LIBRARIES
extern "C"
{
#include "libavcodec/avcodec.h"
#include "libavcodec/avfft.h"
#include "libavdevice/avdevice.h"
#include "libavfilter/avfilter.h"
#include "libavfilter/avfiltergraph.h"
#include "libavfilter/buffersink.h"
#include "libavfilter/buffersrc.h"
#include "libavformat/avformat.h"
#include "libavformat/avio.h"
// libav resample
#include "libavutil/opt.h"
#include "libavutil/common.h"
#include "libavutil/channel_layout.h"
#include "libavutil/imgutils.h"
#include "libavutil/mathematics.h"
#include "libavutil/samplefmt.h"
#include "libavutil/time.h"
#include "libavutil/opt.h"
#include "libavutil/pixdesc.h"
#include "libavutil/file.h"
// lib swresample
#include "libswscale/swscale.h"
}
class ScreenRecorder
{
private:
AVInputFormat *pAVInputFormat;
AVOutputFormat *output_format;
AVCodecContext *pAVCodecContext;
AVFormatContext *pAVFormatContext;
AVFrame *pAVFrame;
AVFrame *outFrame;
AVCodec *pAVCodec;
AVCodec *outAVCodec;
AVPacket *pAVPacket;
AVDictionary *options;
AVOutputFormat *outAVOutputFormat;
AVFormatContext *outAVFormatContext;
AVCodecContext *outAVCodecContext;
AVStream *video_st;
AVFrame *outAVFrame;
const char *dev_name;
const char *output_file;
double video_pts;
int out_size;
int codec_id;
int value;
int VideoStreamIndx;
public:
ScreenRecorder();
~ScreenRecorder();
int openCamera();
int init_outputfile();
int collectFrames();
};
#endif
using namespace std;
ScreenRecorder::ScreenRecorder()
{
cout<<"\n\n Registering required functions...";
av_register_all();
avcodec_register_all();
avdevice_register_all();
cout<<"\n\n Registered successfully...";
}
ScreenRecorder::~ScreenRecorder()
{
avformat_close_input(&pAVFormatContext);
if( !pAVFormatContext )
{
cout<<"\n\n1.Success : avformat_close_input()";
}
else
{
cout<<"\n\nError : avformat_close_input()";
}
avformat_free_context(pAVFormatContext);
if( !pAVFormatContext )
{
cout<<"\n\n2.Success : avformat_free_context()";
}
else
{
cout<<"\n\nError : avformat_free_context()";
}
cout<<"\n\n---------------Successfully released all resources------------------\n\n\n";
cout<<endl;
cout<<endl;
cout<<endl;
}
int ScreenRecorder::collectFrames()
{
int flag;
int frameFinished;
//when you decode a single packet, you still don't have information enough to have a frame [depending on the type of codec, some of them //you do], when you decode a GROUP of packets that represents a frame, then you have a picture! that's why frameFinished will let //you know you decoded enough to have a frame.
int frame_index = 0;
value = 0;
pAVPacket = (AVPacket *)av_malloc(sizeof(AVPacket));
av_init_packet(pAVPacket);
pAVFrame = av_frame_alloc();
if( !pAVFrame )
{
cout<<"\n\nError : av_frame_alloc()";
return -1;
}
outFrame = av_frame_alloc();//Allocate an AVFrame and set its fields to default values.
if( !outFrame )
{
cout<<"\n\nError : av_frame_alloc()";
return -1;
}
int video_outbuf_size;
int nbytes = av_image_get_buffer_size(outAVCodecContext->pix_fmt,outAVCodecContext->width,outAVCodecContext->height,32);
uint8_t *video_outbuf = (uint8_t*)av_malloc(nbytes);
if( video_outbuf == NULL )
{
cout<<"\n\nError : av_malloc()";
}
// Setup the data pointers and linesizes based on the specified image parameters and the provided array.
value = av_image_fill_arrays( outFrame->data, outFrame->linesize, video_outbuf , AV_PIX_FMT_YUV420P, outAVCodecContext->width,outAVCodecContext->height,1 ); // returns : the size in bytes required for src
if(value < 0)
{
cout<<"\n\nError : av_image_fill_arrays()";
}
SwsContext* swsCtx_ ;
// Allocate and return swsContext.
// a pointer to an allocated context, or NULL in case of error
// Deprecated : Use sws_getCachedContext() instead.
swsCtx_ = sws_getContext(pAVCodecContext->width,
pAVCodecContext->height,
pAVCodecContext->pix_fmt,
outAVCodecContext->width,
outAVCodecContext->height,
outAVCodecContext->pix_fmt,
SWS_BICUBIC, NULL, NULL, NULL);
int ii = 0;
int no_frames = 100;
cout<<"\n\nEnter No. of Frames to capture : ";
cin>>no_frames;
AVPacket outPacket;
int j = 0;
int got_picture;
while( av_read_frame( pAVFormatContext , pAVPacket ) >= 0 )
{
if( ii++ == no_frames )break;
if(pAVPacket->stream_index == VideoStreamIndx)
{
value = avcodec_decode_video2( pAVCodecContext , pAVFrame , &frameFinished , pAVPacket );
if( value < 0)
{
cout<<"Error : avcodec_decode_video2()";
}
if(frameFinished)// Frame successfully decoded :)
{
sws_scale(swsCtx_, pAVFrame->data, pAVFrame->linesize,0, pAVCodecContext->height, outFrame->data,outFrame->linesize);
av_init_packet(&outPacket);
outPacket.data = NULL; // packet data will be allocated by the encoder
outPacket.size = 0;
avcodec_encode_video2(outAVCodecContext , &outPacket ,outFrame , &got_picture);
if(got_picture)
{
if(outPacket.pts != AV_NOPTS_VALUE)
outPacket.pts = av_rescale_q(outPacket.pts, video_st->codec->time_base, video_st->time_base);
if(outPacket.dts != AV_NOPTS_VALUE)
outPacket.dts = av_rescale_q(outPacket.dts, video_st->codec->time_base, video_st->time_base);
printf("Write frame %3d (size= %2d)\n", j++, outPacket.size/1000);
if(av_write_frame(outAVFormatContext , &outPacket) != 0)
{
cout<<"\n\nError : av_write_frame()";
}
av_packet_unref(&outPacket);
} // got_picture
av_packet_unref(&outPacket);
} // frameFinished
}
}// End of while-loop
value = av_write_trailer(outAVFormatContext);
if( value < 0)
{
cout<<"\n\nError : av_write_trailer()";
}
//THIS WAS ADDED LATER
av_free(video_outbuf);
}
int ScreenRecorder::openCamera()
{
value = 0;
options = NULL;
pAVFormatContext = NULL;
pAVFormatContext = avformat_alloc_context();//Allocate an AVFormatContext.
pAVInputFormat = av_find_input_format("x11grab");
value = avformat_open_input(&pAVFormatContext, ":0.0+10,250", pAVInputFormat, NULL);
if(value != 0)
{
cout<<"\n\nError : avformat_open_input\n\nstopped...";
return -1;
}
value = av_dict_set( &options,"framerate","30",0 );
if(value < 0)
{
cout<<"\n\nError : av_dict_set(framerate , 30 , 0)";
return -1;
}
value = av_dict_set( &options, "preset", "medium", 0 );
if(value < 0)
{
cout<<"\n\nError : av_dict_set(preset , medium)";
return -1;
}
// value = avformat_find_stream_info(pAVFormatContext,NULL);
if(value < 0)
{
cout<<"\n\nError : avformat_find_stream_info\nstopped...";
return -1;
}
VideoStreamIndx = -1;
for(int i = 0; i < pAVFormatContext->nb_streams; i++ ) // find video stream posistion/index.
{
if( pAVFormatContext->streams[i]->codecpar->codec_type == AVMEDIA_TYPE_VIDEO )
{
VideoStreamIndx = i;
break;
}
} // End for-loop
if( VideoStreamIndx == -1)
{
cout<<"\n\nError : VideoStreamIndx = -1";
return -1;
}
// assign pAVFormatContext to VideoStreamIndx
pAVCodecContext = pAVFormatContext->streams[VideoStreamIndx]->codec;
pAVCodec = avcodec_find_decoder(pAVCodecContext->codec_id);
if( pAVCodec == NULL )
{
cout<<"\n\nError : avcodec_find_decoder()";
return -1;
}
value = avcodec_open2(pAVCodecContext , pAVCodec , NULL);//Initialize the AVCodecContext to use the given AVCodec.
if( value < 0 )
{
cout<<"\n\nError : avcodec_open2()";
return -1;
}
}
int ScreenRecorder::init_outputfile()
{
outAVFormatContext = NULL;
value = 0;
output_file = "output.mp4";
avformat_alloc_output_context2(&outAVFormatContext, NULL, NULL, output_file);
if (!outAVFormatContext)
{
cout<<"\n\nError : avformat_alloc_output_context2()";
return -1;
}
/*Returns the output format in the list of registered output formats which best matches the provided parameters, or returns NULL if there is no match.
*/
output_format = av_guess_format(NULL, output_file ,NULL);
if( !output_format )
{
cout<<"\n\nError : av_guess_format()";
return -1;
}
video_st = avformat_new_stream(outAVFormatContext ,NULL);
if( !video_st )
{
cout<<"\n\nError : avformat_new_stream()";
return -1;
}
outAVCodecContext = avcodec_alloc_context3(outAVCodec);
if( !outAVCodecContext )
{
cout<<"\n\nError : avcodec_alloc_context3()";
return -1;
}
outAVCodecContext = video_st->codec;
outAVCodecContext->codec_id = AV_CODEC_ID_MPEG4;// AV_CODEC_ID_MPEG4; // AV_CODEC_ID_H264 // AV_CODEC_ID_MPEG1VIDEO
outAVCodecContext->codec_type = AVMEDIA_TYPE_VIDEO;
outAVCodecContext->pix_fmt = AV_PIX_FMT_YUV420P;
outAVCodecContext->bit_rate = 400000; // 2500000
outAVCodecContext->width = 1920;
outAVCodecContext->height = 1080;
outAVCodecContext->gop_size = 3;
outAVCodecContext->max_b_frames = 2;
outAVCodecContext->time_base.num = 1;
outAVCodecContext->time_base.den = 30; // 15fps
if (codec_id == AV_CODEC_ID_H264)
{
av_opt_set(outAVCodecContext->priv_data, "preset", "slow", 0);
}
outAVCodec = avcodec_find_encoder(AV_CODEC_ID_MPEG4);
if( !outAVCodec )
{
cout<<"\n\nError : avcodec_find_encoder()";
return -1;
}
// Some container formats (like MP4) require global headers to be present
// Mark the encoder so that it behaves accordingly.
if ( outAVFormatContext->oformat->flags & AVFMT_GLOBALHEADER)
{
outAVCodecContext->flags |= AV_CODEC_FLAG_GLOBAL_HEADER;
}
value = avcodec_open2(outAVCodecContext, outAVCodec, NULL);
if( value < 0)
{
cout<<"\n\nError : avcodec_open2()";
return -1;
}
if ( !(outAVFormatContext->flags & AVFMT_NOFILE) )
{
if( avio_open2(&outAVFormatContext->pb , output_file , AVIO_FLAG_WRITE ,NULL, NULL) < 0 )
{
cout<<"\n\nError : avio_open2()";
}
}
if(!outAVFormatContext->nb_streams)
{
cout<<"\n\nError : Output file dose not contain any stream";
return -1;
}
value = avformat_write_header(outAVFormatContext , &options);
if(value < 0)
{
cout<<"\n\nError : avformat_write_header()";
return -1;
}
cout<<"\n\nOutput file information :\n\n";
av_dump_format(outAVFormatContext , 0 ,output_file ,1);
}
int main()
{
ScreenRecorder s_record;
s_record.openCamera();
s_record.init_outputfile();
s_record.collectFrames();
cout<<"\n\n---------EXIT_SUCCESS------------\n\n";
return 0;
}
/* to compile the code : g++ -Wno-format-zero-length -Wno-write-strings -L/home/abdullah/ffmpeg_build/lib/ -L/usr/lib/x86_64-linux-gnu/ -I/home/abdullah/ffmpeg_build/include/ -o ScreenRecorder ScreenRecorder.cpp -lavdevice -lavfilter -lswscale -lavformat -lavcodec -lavutil -lswresample -lm -lva -lpthread -lvorbis -lvpx -lopus -lz -lpostproc -ldl -lfdk-aac -lmp3lame -lvorbisenc -lvorbisfile -lx264 -ltheora -lx265 -ltheoraenc -ltheoradec -ldl -lrt -lbz2 -lasound -lSDL -lSDLmain -lSDL_ttf -lfreetype -lass -llzma -lftgl -lperl -lcrypto -lxcb -lxcb-shm -lxcb-xfixes -lao -lxcb-shape -lfftw3 */
Here's the screenshot.
complete working code in github link:
I haven't done this myself before, but when I googled around (as I'm sure you have), I ran into this:
http://www.codeproject.com/KB/GDI/barry_s_screen_capture.aspx
It looks as if it should do what you're asking reasonably easily (for Windows), and it has no license associated with it (as confirmed at the bottom). I don't believe its set up as a library, but I'm sure you could bind the interface to the sample WinCap functions into one with reasonable ease.
use screen capture lite
https://github.com/smasherprog/screen_capture_lite
This is a C++ library and cross-platform