Linking of Openscenegraph libraries for CMake - c++

Well,I am new to CMake and want to edit flight simulation code in eclipse instead of visual studio. For that purpose, I downloaded the source code of Simgear, CMake, Boost libraries, open scene graph and openalsoft.
Now I have all the data available but I dont know where to place some of these libraries. As a result, when I run CMake and give reference to my flightgear code, it complains that the openscenegraph libraries are not installed.
Please help me with where I need to put all these files so as to convert my code to eclipse using CMake. I have already installed boost and openal libraries. Only issue is of openscenegraph libraries which I put in program files at the following path "C:\Program Files\OpenSceneGraph-3.4.0" but CMake can't access it. The error code is
Eclipse version is set to 3.6 (Helios). Adjust CMAKE_ECLIPSE_VERSION if this is wrong.
version is 2016 dot 3 dot 1
ignoring: ^C:/Media/Project/study material/flight gear/simgear-2016.3.1/.git;\\.gitignore;Makefile.am;~$;
Library installation directory: lib
Boost version: 1.62.0
SimGear mode: NORMAL
Found OpenAL: C:/Program Files/OpenAL/OpenAL32.lib
Sound support: ENABLED
Could NOT find osgText (missing: OSGTEXT_LIBRARY OSGTEXT_INCLUDE_DIR)
Could NOT find osgSim (missing: OSGSIM_LIBRARY OSGSIM_INCLUDE_DIR)
Could NOT find osgDB (missing: OSGDB_LIBRARY OSGDB_INCLUDE_DIR)
Could NOT find osgParticle (missing: OSGPARTICLE_LIBRARY OSGPARTICLE_INCLUDE_DIR)
Could NOT find osgGA (missing: OSGGA_LIBRARY OSGGA_INCLUDE_DIR)
Could NOT find osgViewer (missing: OSGVIEWER_LIBRARY OSGVIEWER_INCLUDE_DIR)
Could NOT find osgUtil (missing: OSGUTIL_LIBRARY OSGUTIL_INCLUDE_DIR)
Could NOT find osg (missing: OSG_LIBRARY OSG_INCLUDE_DIR)
Could NOT find OpenThreads (missing: OPENTHREADS_LIBRARY OPENTHREADS_INCLUDE_DIR)
CMake Error at C:/Program Files/CMake/share/cmake-3.7/Modules/FindPackageHandleStandardArgs.cmake:138 (message):
Could NOT find OpenSceneGraph (missing: OPENSCENEGRAPH_LIBRARIES
OPENSCENEGRAPH_INCLUDE_DIR OSGTEXT_FOUND OSGSIM_FOUND OSGDB_FOUND
OSGPARTICLE_FOUND OSGGA_FOUND OSGVIEWER_FOUND OSGUTIL_FOUND OSG_FOUND
OPENTHREADS_FOUND) (Required is at least version "3.2.0")
Call Stack (most recent call first):
C:/Program Files/CMake/share/cmake-3.7/Modules/FindPackageHandleStandardArgs.cmake:378 (_FPHSA_FAILURE_MESSAGE)
C:/Program Files/CMake/share/cmake-3.7/Modules/FindOpenSceneGraph.cmake:223 (FIND_PACKAGE_HANDLE_STANDARD_ARGS)
CMakeLists.txt:243 (find_package)
Configuring incomplete, errors occurred!
See also "C:/Users/shajeeh/Documents/CMake/CMakeFiles/CMakeOutput.log".

I'm not a CMake expert, here some things I did in order to create ROS & OSG project in Linux:
add an environment variable (if it is not there yet) to the .bashrc file:
export PATH=${PATH}: .../OpenSceneGraph-3.4.0/bin (your absolute path)
then in CMake file add:
FIND_PACKAGE ( OpenSceneGraph COMPONENTS osgSim osgUtil osgDB osgFX osgGA osgTerrain osgViewer osgText osgWidget osgManipulator osg osgShadow)
target_link_libraries(name_of_your_executable ${PROJECT_NAME} ${OPENSCENEGRAPH_LIBRARIES})
For more information check CMake documentation here and here

Related

Trying to build GDAL from github using Visual Studio 2019 on windows 64

I want to use GDAL for a project that I am working on which is written in C++ using Visual Studio 16 2019. I am getting errors and I am finding difficulties in building the library. The steps I followed are following:
I have downloaded the source code from https://github.com/OSGeo/GDAL, unzipped it and opened using VS2019.
It shows the following errors:
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-- Could NOT find EXPAT (missing: EXPAT_DIR)
-- Could NOT find EXPAT (missing: EXPAT_LIBRARY EXPAT_INCLUDE_DIR)
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-- Could NOT find Deflate (missing: Deflate_LIBRARY Deflate_INCLUDE_DIR)
-- Could NOT find OpenSSL, try to set the path to OpenSSL root folder in the system variable OPENSSL_ROOT_DIR (missing: OPENSSL_CRYPTO_LIBRARY OPENSSL_INCLUDE_DIR SSL Crypto)
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CMake Error at C:/Program Files (x86)/Microsoft Visual Studio/2019/Professional/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/FindPackageHandleStandardArgs.cmake:230 (message):
Could NOT find PROJ (missing: PROJ_LIBRARY PROJ_INCLUDE_DIR) (Required is
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I could not figure out how I can include the directories to the PROJ and SWIG libraries and could not solve the other issues.
I tried to build the project using CMake, which gave the same error.

Finding OpenBLAS on Windows with CMake

I followed the instructions here:
https://github.com/xianyi/OpenBLAS/wiki/How-to-use-OpenBLAS-in-Microsoft-Visual-Studio
for building and installing OpenBLAS, specifically 1. "Native (MSVC) ABI".
And now all the includes and libraries and CMake files are in C:/opt like it wanted.
I then saw I could use FindBLAS in my project's CMakeFile so I added
FindBLAS(), but apparently it's not a command?
I saw everyone who mentioned FindBLAS instead wrote:
set(BLA_VENDOR OpenBLAS)
find_package(BLAS REQUIRED)
so I'm actually pretty confused. What is FindBLAS? Why can't I find any examples of anyone using it?
But then I tried the set and find_package route I saw everywhere and got:
CMake Error at C:/Program Files/CMake/share/cmake-3.25/Modules/FindPackageHandleStandardArgs.cmake:230 (message):
Could NOT find BLAS (missing: BLAS_LIBRARIES)
Call Stack (most recent call first):
C:/Program Files/CMake/share/cmake-3.25/Modules/FindPackageHandleStandardArgs.cmake:600 (_FPHSA_FAILURE_MESSAGE)
C:/Program Files/CMake/share/cmake-3.25/Modules/FindBLAS.cmake:1346 (find_package_handle_standard_args)
I tried setting the environment variables, resetting, everything I can think of. I'm not sure why CMake refuses to find the library and update ${BLAS_LIBRARIES}.

Keep receiving "CMake Error: Could NOT find Boost" yet it did find it

Cloned a repository and installed the Boost library. My IDE (CLion) keeps telling me
CMake Error at C:/Program Files/JetBrains/CLion 2021.3/bin/cmake/win/share/cmake-3.21/Modules/FindPackageHandleStandardArgs.cmake:230 (message):
Could NOT find Boost (missing: regex date_time system filesystem
unit_test_framework program_options) (found version "1.67.0")
Call Stack (most recent call first):
C:/Program Files/JetBrains/CLion 2021.3/bin/cmake/win/share/cmake-3.21/Modules/FindPackageHandleStandardArgs.cmake:594 (_FPHSA_FAILURE_MESSAGE)
C:/Program Files/JetBrains/CLion 2021.3/bin/cmake/win/share/cmake-3.21/Modules/FindBoost.cmake:2345 (find_package_handle_standard_args)
CMakeLists.txt:29 (find_package)
Prior to this, I was trying to use the most updated Boost library which led me to more errors, after changing it to the correct library, those errors went away, leaving me with this. This error also remains when trying to use the new library too.
I have tried set(BOOST_ROOT C:/local/boost_1_71_0) as was the correct answer on another similar post, yet it didn't work. I have also tried adding it to my path, which also does nothing. To note: It is strange because it says the version number of the Boost library yet it says could not be found.
I am using CLion's bundled CMake, but I also have the official CMake installed just in case. I don't think CLion's cmake is the issue.

CMake - Could NOT find Boost (missing: serialization) (found version "1.73.0"

I've been using Boost with my project for a while now, though until now, I'd only used the header-only libraries. I now want to use serialization, but when I try to add serialization as a REQUIRED component, I get the error written in the title.
Here is my CMAKE file:
cmake_minimum_required(VERSION 3.15)
project(GinRummyCPP)
SET(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} "D:/Program Files/boost/boost_1_73_0")
SET(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} "D:/Program Files/boost/boost_1_73_0/libs")
set(CMAKE_CXX_STANDARD 17)
find_package(Boost COMPONENTS serialization)
add_executable(GinRummyCPP main.cpp)
if(Boost_FOUND)
include_directories(${Boost_INCLUDE_DIRS})
target_link_libraries(GinRummyCPP ${Boost_LIBRARIES})
endif()
I've checked my Boost folder, and serialization is at "D:\Program Files\boost\boost_1_73_0\libs\serialization"
I've tried setting BOOST_ROOT and other relevant variables, but nothing seems to work.
Here is the full error produced when loading the CMake file
CMake Warning at C:/Program Files/JetBrains/CLion 2019.3.2/bin/cmake/win/share/cmake-3.15/Modules/FindBoost.cmake:1144 (message):
New Boost version may have incorrect or missing dependencies and imported
targets
Call Stack (most recent call first):
C:/Program Files/JetBrains/CLion 2019.3.2/bin/cmake/win/share/cmake-3.15/Modules/FindBoost.cmake:1266 (_Boost_COMPONENT_DEPENDENCIES)
C:/Program Files/JetBrains/CLion 2019.3.2/bin/cmake/win/share/cmake-3.15/Modules/FindBoost.cmake:1904 (_Boost_MISSING_DEPENDENCIES)
CMakeLists.txt:7 (find_package)
-- Could NOT find Boost (missing: serialization) (found version "1.73.0")
-- Configuring done
-- Generating done
-- Build files have been written to: D:/Documents/GinRummyCPP/cmake-build-release-mingw-64
Not sure if it's relevant, but I'm using CLion as my IDE and mingw-w64 as my compiler.
I ended up using a C++ package manager called vcpkg to install Boost:x64-windows, and Boost and the appropriate components were properly found after that. The instructions for how to install it can be found here: https://github.com/Microsoft/vcpkg
After installing it, 64 bit Boost can be installed with the following command:
.\vcpkg.exe install boost:x64-windows
I still don't know what the original issue with CMake was, and I'm sure there was a way to fix it without using a package manager, but this is a solution for those that are okay with using a package manager.
EDIT
Found out this still didn't completely resolve my issue, and led to other problems. I found a complete solution that doesn't use a package manager and posted it in my answer to this question: Undefined reference errors in simple boost serialization

How to find Boost filesystem library compiled with VS 2017 with CMake?

I have compiled Boost from source with Visual Studio 2017, and I'm using CMake 3.9.3 to find it with the following command in my CMakeLists.txt:
find_package(Boost REQUIRED COMPONENTS filesystem)
I'm invoking CMake like this:
cmake -G "Visual Studio 15 2017" ..
-DBOOST_ROOT="C:\Users\emlai\src\libs\boost_1_65_0"
-DBOOST_LIBRARYDIR="C:\Users\emlai\src\libs\boost_1_65_0\lib64-msvc-15.0"
I get the following message:
CMake Error at C:/Program Files/CMake/share/cmake-3.9/Modules/FindBoost.cmake:1902 (message):
Unable to find the requested Boost libraries.
Boost version: 1.65.0
Boost include path: C:/Users/emlai/src/libs/boost_1_65_0
Could not find the following Boost libraries:
boost_filesystem
Some (but not all) of the required Boost libraries were found. You may
need to install these additional Boost libraries. Alternatively, set
BOOST_LIBRARYDIR to the directory containing Boost libraries or BOOST_ROOT
to the location of Boost.
Call Stack (most recent call first):
CMakeLists.txt:31 (find_package)
CMake Error at C:/Program Files/CMake/share/cmake-3.9/Modules/FindPackageHandleStandardArgs.cmake:137 (message):
Could NOT find SDL2 (missing: SDL2_LIBRARY SDL2_INCLUDE_DIR)
Call Stack (most recent call first):
C:/Program Files/CMake/share/cmake-3.9/Modules/FindPackageHandleStandardArgs.cmake:377 (_FPHSA_FAILURE_MESSAGE)
build/cmake-modules/FindSDL2.cmake:173 (FIND_PACKAGE_HANDLE_STANDARD_ARGS)
CMakeLists.txt:42 (find_package)
-- Configuring incomplete, errors occurred!
See also "C:/Users/emlai/src/zenith/build/CMakeFiles/CMakeOutput.log".
See also "C:/Users/emlai/src/zenith/build/CMakeFiles/CMakeError.log".
The output of dir C:\Users\emlai\src\libs\boost_1_65_0\lib64-msvc-15.0 shows that the filesystem libraries are in place.
I have tried all of the answers here, but without success. The same happens with the prebuilt Boost libraries downloaded from here.
How can I solve this problem?
I needed to pass -DBoost_COMPILER="-vc141" to CMake to make it work (-vc141 being the same string as in the Boost library filenames).