C++ - Accessing char* with &String[0] on class - c++

I was just experimenting and making my own string class. (Mainly because there is some stuff I wanted to build in custom methods like "toBase64" etc. Anyways, I was wondering how you could access the private member of char* when you use &String[0].
I thought you could use operator-overloading but I currently only have it as String[0] returns the char*. (I know & is the pointer operator).
String.h
namespace CoffeeBeans
{
class _declspec(dllexport) Coffee_String
{
char* String;
int StringLength;
public:
Coffee_String();
Coffee_String(LPCSTR CString);
LPSTR operator[](int);
~Coffee_String();
};
}
String.cpp
#include "stdafx.h"
#include "String.h"
#include <Windows.h>
CoffeeBeans::Coffee_String::Coffee_String() {
this->String = nullptr;
this->StringLength = 0;
}
CoffeeBeans::Coffee_String::~Coffee_String() {
if (String != nullptr) {
delete[] this->String;
this->String = nullptr;
this->StringLength = 0;
}
}
CoffeeBeans::Coffee_String::Coffee_String(LPCSTR CString) {
int StringLength = strlen(CString) + 1;
this->String = new char[StringLength]();
this->StringLength = StringLength - 1;
memcpy_s(this->String, StringLength, CString, StringLength);
}
LPSTR CoffeeBeans::Coffee_String::operator[](int)
{
return this->String;
}
Main.cpp
case WM_CREATE:{
CoffeeBeans::Coffee_String String("Test");
//I want to be able to do
//strcpy_s(&String[0], 3, "hi"); //Copy "hi" into the private variable char*String.
//I know this isn't a practical use, I wanted quick example (I would really pass it to recv (WinSock2))
MessageBeep(0);
break;
}

Your operator[] is returning the wrong value. In order for &String[index] to access the correct memory address, operator[] needs to return a reference to the character at the specified index, not return the string pointer itself, as you are currently doing.
If you look at the actual declaration of std::string::operator[], you will see that it returns a std::string::reference (aka char &) or std::string::const_reference (aka const char &) (depending on whether it is being called on a non-const or const std::string object).
Try something more like this:
String.h
namespace CoffeeBeans
{
class _declspec(dllexport) Coffee_String
{
char* String;
int StringLength;
public:
Coffee_String();
Coffee_String(const Coffee_String &src);
Coffee_String(const char *src);
~Coffee_String();
char& operator[](int index);
const char& operator[](int index) const;
Coffee_String& operator=(const Coffee_String &rhs);
};
};
String.cpp
#include "stdafx.h"
#include "String.h"
#include <algorithm>
#include <cstring>
CoffeeBeans::Coffee_String::Coffee_String() {
String = nullptr;
StringLength = 0;
}
CoffeeBeans::Coffee_String::Coffee_String(const CoffeeBeans::Coffee_String &src) {
StringLength = src.StringLength;
String = new char[StringLength+1];
std::copy(src.String, src.String+StringLength, String);
String[StringLength] = 0;
}
CoffeeBeans::Coffee_String::Coffee_String(const char *src) {
StringLength = std::strlen(str);
String = new char[StringLength+1];
std::copy(src, src+StringLength, String);
String[StringLength] = 0;
}
CoffeeBeans::Coffee_String::~Coffee_String() {
delete[] String;
String = nullptr;
StringLength = 0;
}
char& CoffeeBeans::Coffee_String::operator[](int index)
{
return String[index];
}
const char& CoffeeBeans::Coffee_String::operator[](int index) const
{
return String[index];
}
CoffeeBeans::Coffee_String& CoffeeBeans::Coffee_String::operator=(const CoffeeBeans::Coffee_String &rhs);
{
Coffee_String temp(rhs);
std::swap(String, temp.String);
std::swap(StringLength, temp.String);
return *this;
}
Main.cpp
case WM_CREATE: {
CoffeeBeans::Coffee_String String("Test");
strcpy_s(&String[0], 3, "hi"); //Copy "hi" into the private variable char *String...
// note that the content of String will become "hi\0t\0", not "hi\0"
// and StringLength will still be 4...
MessageBeep(0);
break;
}

Related

No suitable constructor exists to convert from const char to "custom string", though I have created one

I am doing a custom string class in C++. However, when I debugged my code, the system said that:
Error E0415:no suitable constructor exists to convert from "const char" to "string"
Here is my header file where my custom string class is defined:
#ifndef _STRING
#define _STRING
#include <iostream>
class string {
private:
char* s = nullptr;
unsigned int size = 0;
public:
string();
~string() { delete s; };
void operator=(const char*);
friend std::ostream& operator<<(std::ostream&, string&);
};
#endif
string::string()
: s{ nullptr }
{
s = new char[1];
s[0] = '\0';
}
void string::operator=(const char* source)
{
if (source == nullptr) {
s = new char[1];
s[0] = '\0';
}
else {
size = strlen(source) + 1;
s = new char[size];
for (int k = 1; k < (strlen(source) + 1); k++) {
s[k] = source[k];
}
}
}
std::ostream& operator<<(std::ostream& output, string& result)
{
output << result.s;
return output;
}
And here is my main file which I tried to comply:
#include "custom_string.h"
int main()
{
string a;
a = "testfile";
std::cout << a;
system("pause");
return 1;
}
As you can see, I have declared a constructor to convert const char to my custom string by overloading assignment operator. However, there should be something wrong in my code and I could not find out it. Please help me and thank you
Thanks everyone, I have done to fix it. As it turned out, I have to declare one more constructor to covert between my custom string and const char. That is something like this:
string::string(const string& t){}
string& string::operator=(const char&source){}

No output from using array in class

I get a blank output. I'm a newbie and have been struggling on this for some time.
I have gotten 0 errors by the compiler.
Also what can be improved on this?
How can I get the length of const char* as an int instead of size_t without having to use static_cast.
#include <iostream>
#include <cassert>
class String
{
private:
char* Str_Buffer{};
int Str_Size{};
public:
String(const char* string = " ")
: Str_Size{ static_cast<int>(strlen(string)) }
{
Str_Buffer = new char[Str_Size];
}
String& operator=(const String& string)
{
if (this == &string)
return *this;
delete[] Str_Buffer;
Str_Size = string.Str_Size;
if (string.Str_Buffer)
{
Str_Buffer = new char[Str_Size];
for (int index{ 0 }; index < Str_Size; ++index)
Str_Buffer[index] = string.Str_Buffer[index];
}
return *this;
}
char& operator[](const int index)
{
assert(index >= 0);
assert(index < Str_Size);
return Str_Buffer[index];
}
friend std::ostream& operator<<(std::ostream& out, const String& string)
{
out << string.Str_Buffer;
return out;
}
~String()
{
delete[] Str_Buffer;
}
};
int main()
{
String word("Hello world!");
std::cout << word;
return 0;
}
I get a blank output.
You don't fill your String::Str_Buffer with meaningful data in the constructor. You could use std::strcpy() from <cstring> to do that. std::strlen() is also declared in that header file. To use std::strcpy() the memory pointed to by String::Str_Buffer needs to be one char bigger than the string you want to copy there because strings in C and C++ are zero-terminated ('\0').
How can I get the length of const char* as an int instead of size_t without having to use static_cast.
Why would you want an int? Sizes of objects in C++ are measured with values of type std::size_t (defined in several headers but when in doubt include <cstddef>). std::size_t is guaranteed to be big enough to handle all object sizes. It is for example the return type of std::strlen() and the sizeof-operator.
Your assignment operator is not exception-safe:
String& operator=(const String& string)
{
// ...
delete[] Str_Buffer; // the old state is now gone
Str_Size = string.Str_Size;
if (string.Str_Buffer)
{
Str_Buffer = new char[Str_Size]; // when new[] throws, the object
// will be in an undefined state
// ...
Possible but not elegant solution:
String& operator=(const String& string)
{
char *temp = new[string.Str_Size];
// copy string.Str_Buffer to temp
delete[] Str_Buffer;
Str_Buffer = temp;
Str_Size string.Str_Size
return *this;
}
See Copy-and-Swap for an better solution.
Resource Management
Please familiarize yourself with The Rule of Five and the Copy-and-Swap Idiom.
A starting point for a class that manages a string could look like that:
#include <cassert> // assert()
#include <cstddef> // std::size_t
#include <cstring> // std::strlen(), std::strcpy()
#include <utility> // std::swap(), std::exchange()
#include <iostream>
class string_t
{
size_t length = 0;
char *data = nullptr;
public:
string_t() = default;
string_t(char const *str)
: length { str ? std::strlen(str) : 0 },
data { new char[length + 1]{} }
{
str && std::strcpy(data, str);
}
string_t(string_t const &other) // copy constructor
: length { other.length },
data { new char[length + 1]{} }
{
other.data && std::strcpy(data, other.data);
}
string_t(string_t &&other) // move constructor
: length { std::exchange(other.length, 0) }, // steal others resources and
data { std::exchange(other.data, nullptr) } // give other a state it's
{} // destructor can work with
string_t& operator=(string_t other) // assignment operator
{ // mind: other gets copied
std::swap(length, other.length); // steal other's resources
std::swap(data, other.data); // other's destructor will
} // take care of ours.
~string_t() { delete[] data; }
std::size_t get_length() const { return length; }
char& operator[](std::size_t index)
{
assert(index < length);
return data[index];
}
// stream-insertion operator:
friend std::ostream& operator<<(std::ostream &os, string_t const &str)
{
return os << (str.data ? str.data : "");
}
};
int main()
{
string_t foo{ "Hello!" }; // char const* constructor
std::cout << foo << '\n';
string_t bar{ foo }; // copy constructor
std::cout << bar << '\n';
string_t qux{ string_t{ "World!" } }; // move constructor (from a temporary)
std::cout << qux << '\n';
bar = qux; // assignment operator
std::cout << bar << '\n';
}
First of all, you need to include for strlen. You get a blank output because the constructor does not write the input string to Str_Buffer. You may use std::copy to copy the memory to the allocated buffer.
You have to use static cast, because strlen returns std::size_t. Just change the type of Str_Size to std::size_t to get rid of the static cast.
Also take a look at the rule of five. Defining a move and copy constuctor will improve performace of your code.
See a working version of your code below:
#include <iostream>
#include <cassert>
#include <cstring>
#include <algorithm>
class String
{
private:
char* Str_Buffer;
std::size_t Str_Size;
public:
String(const char* string = " ")
: Str_Size{ strlen(string) }
{
Str_Buffer = new char[Str_Size];
std::copy(string, string + Str_Size, Str_Buffer);
}
String(const String& other)
: Str_Size(other.Str_Size)
{
Str_Buffer = new char[Str_Size];
std::copy(other.Str_Buffer, other.Str_Buffer + Str_Size, Str_Buffer);
}
String(String && other)
{
*this = std::move(other);
}
String& operator=(const String& string)
{
if (this == &string)
return *this;
delete[] Str_Buffer;
Str_Size = string.Str_Size;
if (string.Str_Buffer)
{
Str_Buffer = new char[Str_Size];
for (std::size_t index = 0; index < Str_Size; ++index)
Str_Buffer[index] = string.Str_Buffer[index];
}
return *this;
}
char& operator[](const int index)
{
assert(index >= 0);
assert(index < Str_Size);
return Str_Buffer[index];
}
friend std::ostream& operator<<(std::ostream& out, const String& string)
{
out << string.Str_Buffer;
return out;
}
~String()
{
delete[] Str_Buffer;
}
};
int main()
{
String word("Hello world!");
std::cout << word;
return 0;
}

No instance of overloaded function matches argument list.

I'm working on a project for class, but keep getting the error: no instance of overloaded function matches argument list. It is referencing my String classes. What I am trying to do is create a Copy, Concat and Count functions with out using the string class. Any help would be greatly appreciated.
#define _CRT_SECURE_NO_WARNINGS
#include <iostream>
#include <string>
using namespace std;
class String
{
private:
char str[100];
char cpy[100];
public:
static const char NULLCHAR = '\0';
String()
{
str[0] = NULLCHAR;
cpy[0] = NULLCHAR;
}
String(char* orig, char* cpy)
{
Copy(orig, cpy);
}
void Display()
{
cout << str << endl;
}
void Copy(char* orig, char* dest)
{
while (*orig != '\0') {
*dest++ = *orig++;
}
*dest = '\0';
}
void Copy(String& orig, String& dest)
{
Copy(orig.str, dest.cpy);
}
void Concat(char* orig, char* cpy)
{
while (*orig)
orig++;
while (*cpy)
{
*orig = *cpy;
cpy++;
orig++;
}
*orig = '\0';
}
void Concat(String& orig, String& cpy)
{
Concat(orig.str, cpy.cpy);
}
int Length(char* orig)
{
int c = 0;
while (*orig != '\0')
{
c++;
*orig++;
}
printf("Length of string is=%d\n", c);
return(c);
}
};
int main()
{
String s;
s.Copy("Hello");
s.Display();
s.Concat(" there");
s.Display();
String s1 = "Howdy";
String s2 = " there";
String s3;
String s4("This String built by constructor");
s3.Copy(s1);
s3.Display();
s3.Concat(s2);
s3.Display();
s4.Display();
system("pause");
return 0;
}
It looks like your Copy and Concat functions each take two parameters, yet you pass them both a single parameter. If you want to copy them into a String object, your code should look more like:
String Copy(char* orig)
{
// Same copy logic you have,
// except copy into "*this"
}
As the error message says, There is no version of the constructor for your String class that takes a single parameter. You have a default constructor and one that takes two parameters.
You need to define one which takes a single parameter and initializes the str
String s4("This String built by constructor");
this statement needs construction function
String(char *);

MyStringStack c++ can't call method of my class

I have been trying to implement Stack that holds objects of MyString class (it is exercise from one of the books). I managed to push those objects to container, but when I want to call function void print() I get an error:
error: passing 'const MyString' as 'this' argument of 'void MyString::print()' discards qualifiers [-fpermissive]
cp->print();
Here is the code:
#include <iostream>
#include <string>
#include <cstring>
using namespace std;
class MyString
{
string a;
public:
MyString(string aa) : a(aa)
{
}
void print()
{
cout << a << endl;
}
};
class StringStack {
static const int size = 100;
const MyString* stack[size];
int index;
public:
StringStack();
void push(const MyString* s); // does this have to be const?
const MyString* pop(); // does this have to be const?
};
StringStack::StringStack() : index(0) {
memset(stack, 0, size * sizeof(MyString*));
}
void StringStack::push(const MyString* s) {
if(index < size)
stack[index++] = s;
}
const MyString* StringStack::pop() {
if(index > 0) {
const MyString* rv = stack[--index];
stack[index] = 0;
return rv;
}
return 0;
}
MyString s0("pralines & cream");
MyString s1("fudge ripple");
MyString s2("jamocha almond fudge");
MyString s3("wild mountain blackberry");
MyString s4("raspberry sorbet");
MyString s5("lemon swirl");
MyString s6("rocky road");
MyString s7("deep chocolate fudge");
MyString iceCream[] = {s0,s1,s2,s3,s4,s5,s6,s7};
const int iCsz =
sizeof iceCream / sizeof *iceCream;
int main() {
StringStack ss;
for(int i = 0; i < iCsz; i++)
ss.push(&iceCream[i]);
const MyString* cp;
while((cp = ss.pop()) != 0)
{
cout << (long)cp << endl;
// cp->print(); // won't work
}
} ///:~
You can either:
make void MyString::print() const, which seems to be reasonable.
or :
make const MyString* pop(); to return non const pointers.
I dont think that StringStack should store pointers to const objects. If you plan to never modify MyString objects from your stack, then keep them internally as const. The choice depends on your requirements.

Segmentation fault: 11 and malloc errors in C++ code

Ok, so I know there are probably a lot of errors in this code. I'm pretty new to dynamic memory allocation, pointers, etc.
The header file, account.h, is given to us by our professor. We were told not to make any changes to the .h file.
The implementation file is written by me. The main function is included just for basic initial testing. We were given another file to actually test the implementation of the account class.
If I don't comment out the cout name line, I get a seg fault 11 error.
If I do, it'll print the account number, but throw this error:
Test(29976) malloc: * error for object 0x62c1aa18c9d8374: pointer being freed was not allocated* set a breakpoint in malloc_error_break to debug
Abort trap: 6
Any help at all would be greatly appreciated!
Here's the header file:
class account
{
public:
typedef char* string;
static const size_t MAX_NAME_SIZE = 15;
// CONSTRUCTOR
account (char* i_name, size_t i_acnum, size_t i_hsize);
account (const account& ac);
// DESTRUCTOR
~account ( );
// MODIFICATION MEMBER FUNCTIONS
void set_name(char* new_name);
void set_account_number(size_t new_acnum);
void set_balance(double new_balance);
void add_history(char* new_history);
// CONSTANT MEMBER FUNCTIONS
char* get_name ( ) const;
size_t get_account_number ( ) const;
double get_balance( ) const;
size_t get_max_history_size( ) const;
size_t get_current_history_size ( ) const;
string* get_history( ) const;
friend ostream& operator <<(ostream& outs, const account& target);
private:
char name[MAX_NAME_SIZE+1]; //name of the account holder
size_t ac_number; //account number
double balance; //current account balance
string *history; //Array to store history of transactions
size_t history_size; //Maximum size of transaction history
size_t history_count; //Current size of transaction history
};
Here is the implementation file:
// File: account.cxx
// Author: Mike Travis
// Last Modified: Mar 3, 2012
// Description: implementation of Account class as prescribed by the file account.h
#include <cstdlib>
#include <stdio.h>
#include <iostream>
#include "account.h"
using namespace std;
//Constructor
account::account(char* i_name, size_t i_acnum, size_t i_hsize){
string *d_history;
d_history = new string[i_hsize];
for(int i = 0; i<i_hsize; i++){
name[i] = i_name[i];
}
ac_number = i_acnum;
history_size = i_hsize;
history_count = 0;
}
account::account(const account& ac){
string *d_history;
d_history = new string[ac.history_size];
for( int i=0; i<ac.get_current_history_size(); i++){
strcpy(d_history[i], history[i]);
}
strcpy(name,ac.get_name());
ac_number = ac.get_account_number();
history_size = ac.get_max_history_size();
history_count = ac.get_current_history_size();
}
account::~account(){ delete [] history; }
void account::set_name(char* new_name){ strcpy(name, new_name); }
void account::set_account_number(size_t new_acnum){ ac_number = new_acnum; }
void account::set_balance(double new_balance){ balance = new_balance; }
void account::add_history(char* new_history){
strcpy(history[history_count], new_history);
history_count++;
}
char* account::get_name() const {
char* name_cpy;
strcpy(name_cpy, name);
return name_cpy;
}
size_t account::get_account_number() const{ return ac_number; }
double account::get_balance() const{ return balance; }
size_t account::get_max_history_size() const{ return history_size; }
size_t account::get_current_history_size() const{ return history_count; }
//string* account::get_history() const{ return *history; }
int main(){
account test1("mike travis", 12345, 20);
//cout<<"\nname: "<< test1.get_name();
cout<<"\n\nacnum: "<<test1.get_account_number()<<"\n\n";
return 0;
}
In the destructor of account, you delete the history array. However, in the constructor, you allocate (and leak) an array which is stored in the local variable d_history. You presumably wanted to assign that to the member variable history instead - since you haven't, if you get to the destructor it gives you an error saying that you're freeing history but have never allocated it.
There's a similar error in the copy constructor as well.
There are also other errors in your code as well, which I assume you'll find as you go - get_name(), for example, is not going to work. I suspect the header file is not helping here, but there's not much to be done if you're not supposed to change that.
I've written a little bit code for you and corrected the epic mistakes (even in the header file, sorry ;)). It is still extremely ugly and c-ish, but maybe you can learn something reading it:
#include <cstddef>
#include <ostream>
class account
{
// The whole class makes no sense, since it has no useful
// member function or anything like this.
// Furthermore, the class provides almost full access to all its member variables.
// At this point one could just make everything public.
// This is not even exception safe when the constructor throws.
// A good implementation would use history_entry and history classes,
// together with std::string and std::vector/std::deque
// And it would provide some sort of functionality. ;)
public:
account(const char* name, unsigned number, std::size_t history_max_size);
account(const account& other);
~account();
const char* name() const;
unsigned number() const;
double balance() const;
const char* const* history() const;
std::size_t history_size() const;
unsigned history_max_size() const;
void set_name(const char* new_name);
void set_number(unsigned new_number);
void set_balance(double new_balance);
void add_history(const char* new_history);
private:
char* name_;
unsigned number_;
double balance_;
char** history_;
std::size_t history_size_;
const std::size_t history_max_size_;
};
std::ostream& operator << (std::ostream& stream, const account& a);
#include <cassert>
#include <cstring>
account::account(const char* name, unsigned number, std::size_t history_max_size)
: name_(0)
, number_(number)
, balance_(0.0)
, history_(new char*[history_max_size])
, history_size_(0)
, history_max_size_(history_max_size)
{
assert(name != 0);
assert(history_max_size != 0);
set_name(name);
}
account::account(const account& other)
: name_(0)
, number_(other.number_)
, balance_(other.balance_)
, history_(new char*[other.history_max_size_])
, history_size_(other.history_size_)
, history_max_size_(other.history_max_size_)
{
set_name(other.name_);
for (std::size_t i = 0; i != other.history_size_; ++i)
{
history_[i] = new char[std::strlen(other.history_[i]) + 1];
strcpy(history_[i], other.history_[i]);
}
}
account::~account()
{
delete[] name_;
for (std::size_t i = 0; i != history_size_; ++i)
delete[] history_[i];
delete[] history_;
}
const char* account::name() const
{
return name_;
}
unsigned account::number() const
{
return number_;
}
double account::balance() const
{
return balance_;
}
const char* const* account::history() const
{
return history_;
}
std::size_t account::history_size() const
{
return history_size_;
}
unsigned account::history_max_size() const
{
return history_max_size_;
}
void account::set_name(const char* new_name)
{
if (name_)
delete[] name_;
name_ = new char[std::strlen(new_name) + 1];
std::strcpy(name_, new_name);
}
void account::set_number(unsigned new_number)
{
number_ = new_number;
}
void account::set_balance(double new_balance)
{
balance_ = new_balance;
}
void account::add_history(const char* new_history)
{
if (history_size_ == history_max_size_)
{
delete[] history_[0]; // delete oldest entry
for (std::size_t i = 0; i != history_size_ - 1; ++i)
history_[i] = history_[i + 1];
--history_size_;
}
history_[history_size_] = new char[strlen(new_history) + 1];
std::strcpy(history_[history_size_], new_history);
++history_size_;
}
std::ostream& operator << (std::ostream& stream, const account& a)
{
return stream << "account [name: " << a.name() << ", number: "
<< a.number() << ", balance: " << a.balance() << ']';
}
#include <iostream>
int main()
{
account a("Hello!", 500, 5);
a.set_balance(12.546);
for (int i = 50; i--; )
a.add_history("Yaaay..");
//account b = a;
std::cout << a << '\n';
}