I looked everywhere but I can't see to find the answer. Is there a way to put Allegro onto CLion? I have tried looking all over stackoverflow, google, and youtube. I just can't find it. If you guys can help me it will be appreciated. Thank you so much.
Have you tried: brew install allegro.
Look here for more information, https://wiki.allegro.cc/index.php?title=Installing_with_homebrew.
I think you can just compile using -lalleg in the terminal as well.
I misunderstood the question, nevermind.
Related
All right. I just a student from China. You know it is hard to visit the official website. So I had to download Skia from GitHub, and I use JetBrains pre-built version.
Recently I am trying to display a picture on a Win32 program. But almost everything I got is to include SkImageDecoder.h and a function SkImageDecode to read an image into SkBitmap. However, I can't find it. So I think it may have been removed.
I got mad because of it. So anyone is OK. I really HOPE somebody can solve my problem.
Thanks a lot!!!
I'm about to lose my mind please help me I've been on this for 4 hours. I do not know how to use the command line well so if anyone explains it using the command line please explain it very throughly.
Every time I load up Eclipse, it doesn't load and I have to force quit it. I tried searching every forums and tried everything and nothing worked. I am trying to use Eclipse C++ version on the Mac. Please if anyone can help me step by step tutorial that would be great.
https://www.genuitec.com/forums/topic/os-x-10-11-beta-3-brakes-eclipse-and-myeclipseide/
Found the answer. The beta version of El Capitan doesn't not work with Eclipse so I have to wait for an update. Thanks everyone for the help!
according to this link Xcode 5 should be able to interpret doxygen-like documentation, and make them show up in quick help. A similar question was already asked here, however there was no info on what to do if it doesn't work.
I'm working on an external c++ makefile project, using Xcode only to make coding and debugging easier. The project is compiling and running correctly. I'm using a framework called COIN-BCP, which is fully doxygen documented. I can also create the doxygen html documentation from the terminal, it works fine. However, in the quick help in Xcode it doesn't show up
My questions are:
Do I have to turn on any extra settings in Xcode to make this work?
Does the makefile project have anything to do with the problem? I'm not exactly sure when Xcode is supposed to interpret the doxygen comments. During compilation?
Does anyone have a working makefile project, where the quick help documentation works?
Any suggestions how I could fix this? Also, I'd be happy to try any workarounds.
Thanks in advance!
I have managed to solve this by following this guide.
I am encountering the same problem that many others have in Eclipse, as is apparent by the many questions. I found an answer in [this question] (How can I enable breakpoints in Eclipse/CDT)
So I checked my Run-->Breakpoint Types and there were none available. How do I change that?
BTW: I don't believe this should matter, but I have set up my Eclipse project by hand and added the CMake files. I have to run CMake to generated dependencies in the code. But by creating my Eclipse project by hand I should be able to debug it. So, again, how do I add Breakpoint Types?
Thank you.
I hate it when I post a question and then find the answer!
I fixed this problem by following the instructions in the Eclipse Community Forums Question, which took me to CDT/User/FAQ Eclipsepedia - Enable the C/C++ Tracepoint functionality that told me what to do.
It worked! Yay! I hope this information helps others.
I just downloaded the source code of facebook's scribe. I'm new to it and having read the readme.build file , I can say I could barely understand how to build it. Could anyone give me the step by step procedures? thanks... :)
All you need to do is follow the readme/build instructions that came with the package. If you don't have Linux installed in your PC, you can simply use a VM and install linux in it...
I wrote a detailed tutorial on how to build Scribe from the source on Linux (Fedora) here:
http://www.alphadevx.com/a/84-Installing-Facebook-Scribe-on-Fedora-8
It is pretty complex to install frankly, so hopefully the steps above will help you out.