C++ for graphical software [closed] - c++

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I'm in the process of learning C++ and was wondering about the graphical implications of C++.
I know Chrome was developed in C++, but I don't see how to replicate it or create any sort of GUI.
How is Chrome programmed for the UI?

C++ doesn't include any graphical library in it. So you need to use any existing third-party library or API of operating system.
For example, there exists next graphical libraries, which supports C++:
MFC
Qt
wxWidgets
TCL/Tk
GTK+
Some of them are object oriented and some - not. Some of them are portable, some - not. Some of them are proprietary, some - not.
Also you always can use low-level API's such as Win32 API

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How do the cross-platform windows frameworks like Qt work? Are they wrappers around native API? [closed]

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Are QT/WxWidgets wrappers around respective native APIs' on linux, windows and Mac?
How are cross-platform windows framework built? How is cross-compiling done?
Thanks
Yes.
Sometimes they use lower level APIs to generate their own implementation of higher level APIs; like one that uses OpenGL to implement non-OS widget library. At other times they could adapt/reskin/modify OS widgets.
They are usually not cross-compiled. They just build and provide a similar API on multiple platforms, allowimg "client" code to compile with fewer changes on multiple platforms.

Using qt to build GUI for pre built c program [closed]

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I am new to the GUI development environment. I found qt to be interesting as it is a huge framework but it requires its program to be coded in C++. I want to create a small windowed GUI program which could have transitions etc. provided by QML. What are the possible ways to compile it along with existing C code with or without qt creator ?
As long as you pay attention to linkage (C functions should use C linkage), there will be no problems: a C library can safely be used in a C++ program.
For what concerns implementing your GUI with QML, start by taking a look at the Qt QML examples and work your way from there.
QML is mostly used for mobile UI render (i.e. when there's no native support openGL kicks in and renders the element via the available driver), anyway it can play along just fine on any Qt-supported platform.

How to output to console window without iostream in c++? [closed]

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I'm a beginner C++ programmer.I would like to know that Is it possible to output to console windows without using iostream header file?
the answer of the question is actually Yes ! but How?
You can always delve down to the C library level, using e.g. printf.
If you don't want to use the standard library at all then you have to use platform-specific functionality. In Windows there are many layers here, much like the C++ versus C layers in the standard library. The highest Windows API layer is the WriteFile function, and below that, WriteConsole, then perhaps WriteConsoleOutput, so on, check it out.
Note that there are at least two open source projects to provide more reasonable console functionality in Windows, namely Console2 at SourceForge and mintty at Google Code.

Creating graphical programs using VC++ 2012 [closed]

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I would like to make a graphical application using Visual Studio 2010. I am trying to use C++ and have the app run natively on windows 7 straight out of an exe. Please give me some suggestions for what libraries to include as well as general concepts or a help document for it.
I know the question is broad, but I am only looking for broad answers.
Thanks
The "basement of everything" is the windows "hello world"
and all the windows API and related usage.
You can easily start from here.
If you are interested in other platforms, the equivalent base forn *nix (and linux-) derived systems are the X11 API.
There are then framework libraries that wrap both Windows or X API exposing a same consistent interface, like
WxWidget
GTK
Qt
FLTK
Nana
Some are easier, some more complete, some other even overkill.
But it's mostly all about taste.
VC++ provides Windows Forms for GUI development and GDI+ for 2D graphics, built-in and full-fledged. What more do you need ?

C++ Command-Line program design UI? [closed]

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I am given a task to develop an C++ command-line(terminal, I am using, will run the program in Linux/Ubuntu) display. But I dont like the command-line design, is there anyway to improve the UI design?
Note: I must run the program in terminal!!
ncurses. It's a lib to be able to put text wherever you want in the terminal, so you can effectively draw, ascii-art style in the terminal. It's also a very old library, so it may be a little tedious to use.
I developed a simple multiplatform console management library some time ago.
You can use it at least on Linux and Windows. It uses native calls in Windows, and standard escape codes in other platforms.
If you just want to show some colors, position the cursor, and so on, you can use it in a matter of minutes without struggling with ncurses.
The documentation (generated with doxygen) is included in the Zip file.