Expected primary expression before * C++ - c++

I can't figure out the error in the following code
#include <iostream>
#include <vector>
using namespace std;
class Spell {
private:
string scrollName;
public:
Spell(): scrollName("") { }
Spell(string name): scrollName(name) { }
virtual ~Spell() { }
string revealScrollName() {
return scrollName;
}
};
class Fireball : public Spell {
private: int power;
public:
Fireball(int power): power(power) { }
void revealFirepower(){
cout << "Fireball: " << power << endl;
}
};
class SpellJournal {
public:
static string journal;
static string read() {
return journal;
}
};
string SpellJournal::journal = "";
void counterspell(Spell *spell) {
if((Fireball *firespell=dynamic_cast<Fireball*>(spell))!=NULL)
{
firespell->revealFirepower();
}
else
{
string scname=spell->revealScrollName();
int m = scname.size();
int n = SpellJournal::journal.size();
int L[m+1][n+1];
for(int i=0; i<=m; i++)
{
for(int j=0; j<=n; j++)
{
if(i==0 || j==0)
L[i][j] = 0;
else if(scname[i-1]==SpellJournal::journal[j-1])
L[i][j] = L[i-1][j-1]+1;
else
L[i][j] = max(L[i-1][j],L[i][j-1]);
}
}
cout<<L[m][n];
}
}
class Wizard {
public:
Spell *cast() {
Spell *spell;
string s; cin >> s;
int power; cin >> power;
if(s == "fire") {
spell = new Fireball(power);
}
else {
spell = new Spell(s);
cin >> SpellJournal::journal;
}
return spell;
}
};
int main() {
int T;
cin >> T;
Wizard Arawn;
while(T--) {
Spell *spell = Arawn.cast();
counterspell(spell);
}
return 0;
}
The error is that primary expression is expected before * in the statement
if((Fireball *firespell=dynamic_cast<Fireball*>(spell))!=NULL)
also
firespell' was not declared in this scope
I think 2nd error is related to first. I don't know what concept I am missing. I have been following this link http://en.cppreference.com/w/cpp/language/dynamic_cast
kindly help.

if((Fireball *firespell=dynamic_cast(spell))!=NULL)
replace by
if(Fireball *firespell = dynamic_cast<Fireball*>(spell))
or by
Fireball *firespell;
if( ( firespell = dynamic_cast(spell) ) != nullptr)
Also, I do not have idea how this segment was compiled.
int m = scname.size();
int n = SpellJournal::journal.size();
int L[m+1][n+1];
You can not declare array size in runtime, use dynamic allocation (malloc, new) or some high-level containers
EDIT: Readability decrease in 2-nd code block is controversial statement.

From if statement:
Condition [if ( condition ) statement_true] one of
one of expression which is contextually convertible to bool
declaration of a single non-array variable with a brace-or-equals initializer.
So, you can't have a declaration and a boolean convertible expression in a single if statement.
You have to define it before if:
Fireball* firespell = dynamic_cast<Fireball*>(spell);
if (firespell != nullptr)
//Do something

If it is a c++ program then you can just write
void counterspell(Spell *spell) {
if( Fireball *firespell=dynamic_cast<Fireball*>(spell) )
{
firespell->revealFirepower();
}
The original code is not compiled because a declaration is an operand of an expression in the if statement.

Related

Struct doesn't print with cout

I'm trying to print the structure in an array whose int prejetih member is highest.
#include <iostream>
using namespace std;
struct Tekma {
int prejetih;
};
Tekma najvec_kosev(Tekma tekme[]) {
int maksi = 0, index = 0;
for (int i = 0;i < 2;i++) {
if (maksi < tekme[i].prejetih) {
index = i;
maksi = tekme[i].prejetih;
}
}
return tekme[index];
}
void vpis(Tekma tekme[]) {
for (int i = 0;i < 2;i++)
cin >> tekme[i].prejetih;
}
int main() {
Tekma tekme[2];
vpis(tekme);
cout << najvec_kosev(tekme);
}
The compiler reports
C++ no operator matches these operands
operand types are: std::ostream << Tekma
over cout << najvec_kosev(tekme);
Here using a solution with std::vector and fixing your cout problem:
#include <iostream>
#include <vector>
using namespace std;
struct Tekma {
int prejetih;
};
Tekma najvec_kosev(vector<Tekma>& tekme) {
Tekma lowest = tekme[0]
for(auto& t : tekme) {
if(lowest.prejetih < t.prejetih) {
lowest = t;
}
}
return lowest ;
}
void vpis(vector<Tekma>& tekme) {
int input;
while(true) {
cin >> input;
// Check if the input is valid else quit the loop.
if(input == valid) {
Tekma newStruct = {input};
tekme.push(newStruct);
}
else {
// Stop the loop
break;
}
}
}
int main() {
vector<Tekma> tekme;
vpis(tekme);
cout << najvec_kosev(tekme).prejetih; // This fixes your error.
}

How to create an array of different size as a private class variable?

I'm trying to create a program that takes a polynomial function from the user, counts the number of terms it has, creates an array large enough to store all of the terms, and then stores the terms there. The problem is that I'm not quite sure how to add a private class variable (or more specifically, a string array) AFTER the program determines how the large the function is. I need this string array to be a private class variable because I want to be able to access its contents through other class methods to do things like, for example, cout each of the function terms.
main.cpp:
#include <iostream>
#include <string>
#include "Function.h"
using namespace std;
int main()
{
Function func1;
func1.coutFuncTerms();
func1.coutFunc();
return 0;
}
Function.h:
#ifndef FUNCTION_H
#define FUNCTION_H
#include <iostream>
#include <string>
#include "Function.h"
using namespace std;
class Function
{
public:
Function();
~Function();
void removePlus(string*);
void removeWhitespace(string*);
void setFuncTerms();
void splitTerms();
void coutFuncTerms();
void coutFunc();
void coutTerms(string);
protected:
private:
string func;
int funcTerms;
};
#endif
Function.cpp:
#include <iostream>
#include <string>
#include "Function.h"
using namespace std;
// Function Constructor
//
// Stores a function inputted by the user
// Adds a null character ('\0') to the end of a string
// Erases a redundant '+' sign at the beginning of a string if there's one there
// Erases any whitespace characters in a string
// Stores the number of terms in the function
Function::Function()
{
getline(cin, func);
setFuncTerms();
//splitTerms();
}
Function::~Function()
{
}
// removePlus Function
//
// Erases a redundant '+' sign at the beginning of a string if there's one there
void Function::removePlus(string* func)
{
if(func->at(0) == '+')
{
func->erase(0, 1);
}
}
// removeWhitespace Function
//
// Erases any whitespace characters in a string
void Function::removeWhitespace(string* func)
{
for(int x = 0; unsigned(x) < func->length() - 1; x++)
{
while(func->at(x) == ' ' || func->at(x) == '\t')
{
func->erase(x, 1);
}
}
}
// setFuncLength Function
//
// Finds the number of terms in a Function object's 'func' variable
// Assigns this number to the object's 'funcLength' variable
void Function::setFuncTerms()
{
funcTerms = 0;
for(int funcTerm = 0; unsigned(funcTerm) < func.length(); funcTerm += 1)
{
bool isAPotentialTerm = false;
bool isATrueTerm = false;
if(func.at(funcTerm) == '+' || func.at(funcTerm) == '-')
{
isAPotentialTerm = true;
}
if(isAPotentialTerm == true)
{
for(int newFuncTerm = funcTerm + 1; unsigned(newFuncTerm) < func.length(); newFuncTerm += 1)
{
if(func.at(newFuncTerm) == '+' || func.at(newFuncTerm) == '-')
{
break;
}
if(func.at(newFuncTerm) != ' ' && func.at(newFuncTerm) != '\t')
{
isATrueTerm = true;
break;
}
}
}
if(isATrueTerm)
{
funcTerms++;
}
}
}
// splitTerms Function
//
// Calls the splitTerm function for each term in 'func' according to the function array 'funcArray'
void Function::splitTerms()
{
string funcArray[funcTerms];
int tempFuncLength = 0;
for(int funcTerm = 0; unsigned(funcTerm) < func.length(); funcTerm += 1)
{
bool isAPotentialTerm = false;
bool isATrueTerm = false;
if(func.at(funcTerm) == '+' || func.at(funcTerm) == '-')
{
isAPotentialTerm = true;
}
if(isAPotentialTerm == true)
{
for(int newFuncTerm = funcTerm + 1; unsigned(newFuncTerm) < func.length(); newFuncTerm += 1)
{
if(func.at(newFuncTerm) == '+' || func.at(newFuncTerm) == '-')
{
break;
}
if(func.at(newFuncTerm) != ' ' && func.at(newFuncTerm) != '\t')
{
isATrueTerm = true;
break;
}
}
}
if(isATrueTerm)
{
string temp;
for(; unsigned(funcTerm) < func.length() && func.at(funcTerm) != '+' && func.at(funcTerm) != '-'; funcTerm += 1)
{
funcArray[tempFuncLength].append(1, func.at(funcTerm));
}
tempFuncLength++;
}
}
for(int x = 0; x < funcTerms; x++)
{
cout << "Term " << x + 1 << " is: " << funcArray[x] << endl;
}
}
void Function::coutFuncTerms()
{
cout << "Terms: " << funcTerms << endl;
}
void Function::coutFunc()
{
cout << "Function: " << func << endl;
}
void Function::coutTerms(string funcArrayTerm)
{
/*for(int x = 0; x < funcLength; x++)
{
cout << "Term " << x << " is: " << funcArray[x] << endl;
}*/
//cout << funcArray[0] << endl;
}
I highly recommend you change your design.
A function is a container of terms. So let's define a term:
A term minimally has a coefficient and an exponent:
struct Fundamental_Term
{
double coefficient;
int exponent;
};
If your function is only in terms of one variable, all you need is the Fundamental_Term. Otherwise, you need to have the base variable name:
struct Term_With_Base
: public Fundamental_Term
{
std::string variable_name;
};
Note: if you can't use inheritance, copy the member variables of Fundamental_Term into Term_With_Base.
Remember a function is a collection or container of terms. Assuming a function with multiple bases, we can declare:
struct Function
{
std::vector<Term_With_Base> terms;
};
Evaluation of Terms
To evaluate a function, f(x), all terms must be evaluated and their results summed.
This decomposes into two requirements: 1) Terms must have an evaluation method; 2) The function class must have an evaluation method that sums the terms.
So, we add an evaluation function to the base class:
struct Fundamental_Term
{
double coefficient;
int exponent;
double evaluate(double value)
{
return coefficient * pow(value, exponent);
}
};
struct Function
{
std::vector<Term_With_Base> terms;
double evauate(double value)
{
const unsigned int quantity = terms.size();
double result = 0.0;
for (unsigned int i = 0; i < quantity; ++i)
{
result = result + terms[i].evaluate(value);
}
return result;
}
};
When creating a function from a string, a preference is to create a constructor of Fundamental_Term that takes a string parameter. The term object should read its coefficient, variable name and exponent, not the Function container.
For more examples, search StackOverflow for "c++ parse term evaluation".
Edit 1: Inserting terms
One method to insert terms, is to have a method in the term data structure that loads a term from a string:
bool
Fundamental_Term ::
load_from string(const std::string& input,
unsigned int & start_position)
{
bool term_is_valid = false;
// Parse the string and load appropriate fields.
// Set the start position to the first position after the valid term.
// Set term_is_valid to true if the term has valid syntax.
return term_is_valid;
}
The Function object would have a member to load terms from a string.
bool
Function ::
load_terms_from_string(const std::string& input)
{
Term_With_Base term;
unsigned int position_in_string = 0;
bool term_is_valid = true;
while (term_is_valid && (position_in_string < input.size()))
{
term_is_valid = term.load_from_string(input, position_in_string);
if (term_is_valid)
{
terms.push_back(term);
}
}
}
The std::vector used to contain the terms will expand as necessary with each additional term that is parsed. The loop will terminate when the string is parsed or there is an invalid term.

Unable to access members of a class; SegFault

I have a program where I am setting up a closed hash table. In each Element of the Hash table, there is a Student class which holds varies members (name, id, year, etc.). I am simply trying to print out what has been added to my array, but I keep getting a SegFault, and I don't know why. It is only in my print function, though. I have copied the line of code to my other functions or put them in different classes, and they work there, but not when I try to print from my print function. I am at the end of my rope, trying to figure out why I can access the memory location of each member, but not it's actual value.
Here is my program:
main.cpp:
using namespace std;
#include <cstdlib>
#include "hash.h"
int main()
{
string temp1;
string temp2;
string temp3;
string temp4;
string temp5;
string temp6;
Hash h;
do{
cout << "set> ";
cin >> temp1;
//Checking for quit command.
if(temp1.compare("quit") == 0)
{
return 0;
}
//checking for add command.
else if(temp1.compare("add") == 0)
{
cin >> temp2;
cin >> temp3;
cin >> temp4;
cin >> temp5;
cin >> temp6;
Student *s1 = new Student(temp2, temp3, temp4, temp5, temp6);
Element e1(s1);
h.add(e1);
}
//checking for remove command.
else if(temp1.compare("remove") == 0)
{
int r;
cin >> r;
h.remove(r);
}
//checking for print command.
else if(temp1.compare("print") == 0)
{
h.print();
}
//Anything else must be an error.
else
{
cout << endl;
cout << "Error! "<< endl;
}
}while(temp1.compare("quit") != 0);
}
hash.h:
#include <string>
#include <iostream>
#include <cstdlib>
using namespace std;
// Student Class
class Student{
private:
string firstName;
string lastName;
string id;
string year;
string major;
public:
//Constructor
Student(string a, string b, string c, string d, string e);
friend class Element;
friend class Hash;
};
//Element class
class Element{
private:
Student *data;
public:
int getKey();
Student* getData();
void printStudent();
//Constructor
Element(Student *e)
{
data = e;
};
friend class Hash;
};
class Hash{
private:
Element **array;
public:
void add(Element);
void print();
void remove(int);
//Constructor
Hash()
{
array = new Element *[10];
};
friend class Student;
};
hash.cpp:
#include "hash.h"
//The Constructor for Student
Student::Student(string a, string b, string c, string d, string e)
{
firstName = a;
lastName = b;
id = c;
year = d;
major = e;
}
//getKey function for Element Class
int Element::getKey()
{
int key = atoi(getData()->id.c_str());
return key;
}
Student* Element::getData()
{
return data;
}
void Element::printStudent()
{
string c = data->firstName;
cout<< "(" << c << ")";
}
//The add command
void Hash::add(Element e1)
{
int x = e1.getKey()%10;
int i = 0;
if(array[x] == NULL || array[x]->getData() == NULL)
{
array[x] = &e1;
}
else
{while(array[x] != NULL || array[x]->getData() != NULL)
{
x=(x+(i*i))%10;
if(array[x] == NULL || array[x]->getData() == NULL)
{
array[x] = &e1;
break;
}
else
{
i++;
}
}}
}
//The remove command
void Hash::remove(int n)
{
Element e2(NULL);
for(int j = 0; j<10; j++)
{
if(n == array[j]->getKey())
{
array[j] = &e2;
cout << "true" << endl;
break;
}
}
cout << "false" << endl;
}
//The Print command
void Hash::print()
{ int k = 0;
while(k<10)
{
if(array[k] == NULL)
{
cout << "(NULL)";
}
else if(array[k]->getData() == NULL)
{
cout << "(DEL)";
}
else
{
cout << "(" << array[k]->getData()->firstName << ")";
}
k++;
}
cout << endl;
}
Thank you for your help.
You have dangling pointers.
This function gets a temporary copy of an Element, calling it e1.
//The add command
void Hash::add(Element e1)
{
It then stores the address of this local variable.
array[x] = &e1;
And when Hash::add leaves scope, e1 no longer exists.
}
array[x] now points to memory that is no longer Element e1.
The general problem you are facing is that you have designed a Hash class that maintains pointers to objects, but has little control or knowledge regarding when those objects get destroyed.
You will need to personally ensure that objects added to your Hash last at least as long as the Hash does.
Simplest solution for your problem could be to store Element instances in Hash by value not by pointers. So:
class Hash{
private:
Element *array;
public:
void add(Element);
void print();
void remove(int);
//Constructor
Hash()
{
array = new Element[10];
};
friend class Student;
};
Now when you store new element or remove existing you copy them:
array[x] = e1; // not &e1 anymore
This is not very good practice, but at least could change your program in some workable state with minimal changes.

C++ change from struct to classes [closed]

This question is unlikely to help any future visitors; it is only relevant to a small geographic area, a specific moment in time, or an extraordinarily narrow situation that is not generally applicable to the worldwide audience of the internet. For help making this question more broadly applicable, visit the help center.
Closed 11 years ago.
I am looking to change this from struct to classes and use a header file to hold the class.
What would you suggest in way of changing it over. The code all works. There is no problem there. just a simple change over question.
#include <iostream>
#include <string>
#include <cstdlib>
using namespace std;
struct printype
{
char dots[8][15];
int unknown15; // can have values of 0..127
string serial11_14; // 8 characters 00000000...99999999
int year8; // without century, 0..99
int month7; // 1..12
int day6; // 1..31
int hour5; // 0..23
int minute2; // 0..59
};
int getunknown15(); // prototypes
string getserial11_14();
int getyear8();
int getmonth7();
int getday6();
int gethour5();
int getminute2();
int setunknown15(int); //------------------------- protos
string setserial11_14(string);
int setyear8(int);
int setmonth7(int);
int setday6(int);
int sethour5(int);
int setminute2(int);
// int array and display info for array
void setup(char[8][15]);
// display array
void darray(char[8][15]);
// displays printer information
void dpinfo(printype);
// set parrity
void spar(char[8][15]);
// fill array
void ftarray(printype &); //----------------------end protos
//-------------------------------------
void main ()
{
printype pt;
pt.unknown15=getunknown15();
pt.unknown15=setunknown15(pt.unknown15);
pt.serial11_14=getserial11_14();
pt.serial11_14=setserial11_14(pt.serial11_14);
pt.year8=getyear8();
pt.year8=setyear8(pt.year8);
pt.month7=getmonth7();
pt.month7=setmonth7(pt.month7);
pt.day6=getday6();
pt.day6=setday6(pt.day6);
pt.hour5=gethour5();
pt.hour5=sethour5(pt.hour5);
pt.minute2=getminute2();
pt.minute2=setminute2(pt.minute2);
cout <<"-----------------------------------------------------"<<endl;
cout <<" Lets Get Started"<<endl;
cout <<"-----------------------------------------------------"<<endl;
setup(pt.dots); // sets up the array
dpinfo(pt); // prints out the final array
ftarray(pt);
spar(pt.dots);
darray(pt.dots);
}
int getunknown15()
{
printype tem;
cout <<"-----------------------------------------------------"<<endl;
cout <<" Enter the Unkown Variable (0-127): ";
cin >>tem.unknown15;
cout <<"-----------------------------------------------------"<<endl;
return tem.unknown15;
}
string getserial11_14()//------------------------------------------ starts the get information sets
{
printype tem;
cout <<" Enter the Serial Variable (8char long): ";
cin >>tem.serial11_14;
cout <<"-----------------------------------------------------"<<endl;
return tem.serial11_14;
}
int getyear8()
{
printype tem;
cout <<" Enter the Year Variable (2char long): ";
cin >>tem.year8;
cout <<"-----------------------------------------------------"<<endl;
return tem.year8;
}
int getmonth7()
{
printype tem;
cout <<" Enter the Month Variable (2char long): ";
cin >>tem.month7;
cout <<"-----------------------------------------------------"<<endl;
return tem.month7;
}
int getday6()
{
printype tem;
cout <<" Enter the Day Variable (2char long): ";
cin >>tem.day6;
cout <<"-----------------------------------------------------"<<endl;
return tem.day6;
}
int gethour5()
{
printype tem;
cout <<" Enter the Hour Variable (2char long): ";
cin >>tem.hour5;
cout <<"-----------------------------------------------------"<<endl;
return tem.hour5;
}
int getminute2()
{
printype tem;
cout <<" Enter the Minute Variable (2char long): ";
cin >>tem.minute2;
cout <<"-----------------------------------------------------"<<endl;
return tem.minute2;
}
//-----------------------------------------------------------put functions (adds info to the array)
int setunknown15(int tem)
{
printype pp;
if (tem>127||tem<0)
{
cout << "Error" << endl;
return 0;
}
else
{
pp.unknown15 = tem;
return pp.unknown15;
}
}
string setserial11_14(string tem)
{
printype pp;
if(tem.size() !=8)
{
cout <<"nope.jpg"<<endl;
return 0;
}
else
{
for (int i = 0; i < 8; i++)
{
if(!isdigit(tem.at(i)))
{
cout<<"nope.jpg"<<endl;
return 0;
}
}
pp.serial11_14=tem;
return pp.serial11_14;
}
}
int setyear8(int tem)
{
printype pp;
if(tem>99||tem<0)
{
cout<<"nope.jpg"<<endl;
return 0;
}
else
{
pp.year8=tem;
return pp.year8;
}
}
int setmonth7(int tem)
{
printype pp;
if(tem>12||tem<1)
{
cout<<"nope.jpg"<<endl;
return 0;
}
else
{
pp.month7=tem;
return pp.month7;
}
}
int setday6(int tem)
{
printype pp;
if(tem>31||tem<1)
{
cout<<"nope.jpg"<<endl;
return 0;
}
else
{
pp.day6=tem;
return pp.day6;
}
}int sethour5(int tem)
{
printype pp;
if(tem>23||tem<0)
{
cout<<"nope.jpg"<<endl;
return 0;
}
else
{
pp.hour5=tem;
return pp.hour5;
}
}
int setminute2(int tem)
{
printype pp;
if(tem>59||tem<0)
{
cout<<"nope.jpg"<<endl;
return 0;
}
else
{
pp.minute2=tem;
return pp.minute2;
}
}
void setup(char tem[8][15])
{
for (int x=0;x<8;x++)// set to all blanks
{
for (int y=0;y<15;y++)
{
tem[x][y]=' ';
}
}
}
void darray(char tem[8][15])
{
for (int x=0;x<8;x++)// set to all blanks
{
cout <<"\t-------------------------------"<<endl;
cout <<"\t|";
for (int y=0;y<15;y++)
{
cout << tem[x][y];
cout<<"|";
}
cout <<"\n";
}
cout <<"\t-------------------------------"<<endl;
}
void dpinfo(printype mc)
{
cout <<"The unknown is:\t"<<mc.unknown15<<"\nThe String is:\t"<<mc.serial11_14<<"\n Time:\n\n Year: 20"<<mc.year8<<" month: "<<mc.month7<<"\n day: "<<mc.day6<<" hour: "<<mc.hour5<<"\n minute: "<<mc.minute2<<endl;
}
void spar(char tem[8][15])
{
int count=0;
for (int x=0;x<7;x++)
{
for (int y=0;y<15;y++)
{
if(tem[x][y]=='*')
{
count+=1;
}
}
if(count%2==0)
{
tem[x][0]='*';
}
}
count=0;
for (int a=0;a<7;a++)
{
for (int z=0;z<7;z++)
{
}
}
}
void ftarray(printype &pt)
{
int tem=0;
for (int x=1;x<15;x++)
{
switch(x)
{
case 1:
{
tem=pt.minute2;
break;
}
case 4:
{
tem=pt.hour5;
break;
}
case 5:
{
tem=pt.day6;
break;
}
case 6:
{
tem=pt.month7;
break;
}
case 7:
{
tem=pt.year8;
break;
}
case 9:
{
for (int j = 1; j < 8; j++)
{
pt.dots[j][x] = '*';
}
}
case 10:
{
tem=atoi(pt.serial11_14.substr(6,2).c_str());
break;
}
case 11:
{
tem=atoi(pt.serial11_14.substr(4,2).c_str());
break;
}
case 12:
{
tem=atoi(pt.serial11_14.substr(2,2).c_str());
break;
}
case 13:
{
tem=atoi(pt.serial11_14.substr(0,2).c_str());
break;
}
case 14:
{
tem=pt.unknown15;
break;
}
}
if(x==1||x==4||x==5||x==6||x==7||x==10||x==11||x==12||x==13||x==14)
{
if (tem>=64)
{
pt.dots[1][x]='*';
tem-=64;
}
if (tem>=32)
{
pt.dots[2][x]='*';
tem-=32;
}
if (tem>=16)
{
pt.dots[3][x]='*';
tem-=16;
}
if (tem>=8)
{
pt.dots[4][x]='*';
tem-=8;
}
if (tem>=4)
{
pt.dots[5][x]='*';
tem-=4;
}
if (tem>=2)
{
pt.dots[6][x]='*';
tem-=2;
}
if (tem>=1)
{
pt.dots[7][x]='*';
tem-=1;
}
}
}
}
In C++, struct and class is the same thing, other than the default access level. All you need to do is replace
struct printype
{
//...
};
with
class printype
{
public:
//...
};
You can also probably replace the functions that take a printype as argument by value with member functions:
void dpinfo(printype);
becomes
class printype
{
public:
//....
void dpinfo();
};
and will operate on this rather than the parameter.
Methods that return an object printype can become constructors.
I suspect however you have several issues with your code:
int getunknown15()
{
printype tem;
cout <<"-----------------------------------------------------"<<endl;
cout <<" Enter the Unkown Variable (0-127): ";
cin >>tem.unknown15;
cout <<"-----------------------------------------------------"<<endl;
return tem.unknown15;
}
Here, for example, you don't need the tem variable... it does nothing. You can directly read an int an return that, tem will be destroyed on function exit anyway.
Maybe you're looking for a member function, for example:
int printype::setyear8(int tem)
{
if(tem>99||tem<0)
{
cout<<"nope.jpg"<<endl;
return 0;
}
else
{
this->year8=tem;
return this->year8;
}
}
This way the object is modified and you don't lose changes. However, your coding style suggests little to no knowledge of oop. I suggest reading a good book before continuing, as I doubt that, as it is, the answer will make much sense to you.
First of all, a struct and a class are the same in C++, only difference is that a struct is default public and a class is default private. All you do is change struct to class
Looking at your code, however, I'm assuming you are converting from C to C++ and want to add your functions as methods to the class. To do this, you simply add the prototypes to the class declaration and then add the class space to the function implementations. You should also add any relevant constructors and a destructor in necessary
In a h file
class Printype {
char **dots;
int unknown15; // can have values of 0..127
string serial11_14; // 8 characters 00000000...99999999
int year8; // without century, 0..99
int month7; // 1..12
int day6; // 1..31
int hour5; // 0..23
int minute2; // 0..59
//Constructors
Printype(); //Default
Printype(const Printype &cpy); //Copy
Printype(int yr, int mo, int d, int hr, int min); //Sample initializer
//Destrutor
~Printype();
//Methods (only gonna do 2 for example)
int getYear();
void setYear(int y);
};
In a cpp or cc file
#include "printype.h"
Printype::Printype() {
dots = new char*[8];
for(int i=0;i<8;++i) {
dots[i] = new char[15];
}
unknown15 = 0; serial11_14 = ""; year8 = 0;
month7 = 0; day6 = 0; hour5 = 0;minute2 = 0;
}
Printype::Printype(const Printype &cpy) {
//Deep copy all values from cpy to this
}
Printype::Printype() {
dots = new char*[8];
for(int i=0;i<8;++i) {
dots[i] = new char[15];
}
unknown15 = 0; serial11_14 = ""; year8 = yr;
month7 = mo; day6 = d; hour5 = hr;minute2 = min;
}
//Destructor (free allocated memory)
Printype::~Printype() {
for(int i=0;i<8;++i) {
delete[] dots[i]; dots[i] = NULL;
}
delete[] dots; dots = NULL;
}
//Methods
int Printype::getYear() {
return year8;
}
void Printype::setYear(int y) {
year8 = y;
}
You should also implement an = operator. Hope this gets you started and answers your question though. You should really read up on some general OOP in addition to C++ syntax, patterns, etc. A lot of this will likely look foreign and not make much sense, and it will take to long to explain in this forum. There are tons of resources online regarding this material so you should try to read up on it.

how do i write an overload operator>> function of class string?

class string
{
public:
friend istream& operator >> ( istream& is, string& str);
private:
char *m_data;
};
int main()
{
string str;
freopen("in.txt","r",stdin);
while( cin >> str)
{
cout < < str < < endl;
}
return 0;
}
the content of in.txt are:
asdfsfgfdgdfg
in the overload function, i use is.get() to read those charaters one by one,but program jump out the circle when cin finish,that means cout will not run. on the other way,i try getchar() instead, but it can not jump out the circle.
question: is there any wrong in my idea towards this function? or there is another better way to fulfill. thx :)
=========================================================================================
new edit:
here my code:
#Artem Barger
code detail
#include <iostream>
namespace Str
{
class string
{
public:
string():k(0){}
friend bool operator >> ( std::istream& is, string& str)
{
int size = 100;
char m;
if( (m = getchar()) && m == -1)
return false;
str.m_data = new char[size];
do
{
if( str.k == size)
{
size *= 2;
char *temp = new char[size];
for( int j = 0; j < str.k; ++j)
{
char *del = str.m_data;
temp[j] = *str.m_data++;
delete del;
}
str.m_data = temp;
temp = NULL;
}
str.m_data[str.k++] = m;
}while( (m = getchar()) && m != -1);
return true;
}
friend void operator << ( std::ostream& os, string& str)
{
os << str.m_data;
str.k = 0;
delete []str.m_data;
}
private:
char *m_data;
int k;
};
}
using namespace Str;
int main()
{
string str;
while( std::cin >> str)
{
std::cout << str;
}
return 0;
}
still have some problem in the content of
do
{
}while();
Perhaps you could rewrite your code like this, which should fix your problem:
bool success = true;
while (sucess) {
success = cin >> str;
cout << str;
}
However, I don't understand why you still want the cout to go ahead - if the cin call didn't succeed, you will only be printing the old contents of the string - you do not clear it anywhere (unless you do so in other code which you haven't posted here).