Extra number while looping through an array in C++ - c++

I am trying to loop through an array of integers using pointers using the following code:
#include <iostream>
int main (int argc, char ** argv)
{
int ar[] = {1,1,2,3,5,8,13,21,34,55};
char s[] = "string";
std::cout << "Print fibonacci until ten using pointers" << std::endl;
for (int * p = ar; *p; p++)
{
std::cout << *p << std::endl;
}
// for (char * cp = s; *cp; cp++)
// std::cout << "char is " << *cp << std::endl;
return 0;
}
On running this code, I get all 10 elements plus a number, 4196368.
But on uncommenting the second for-loop and running it again, the numbers vanishes.
Can someone explain why this happens? If needed, the code is compiled in a 64-bit Linux box.

You're lucky the loop stopped at all; you could have blown up your entire neighbourhood!
Your loop expects to find a "zero" to terminate the array iteration, but your array doesn't have one. Thus, your loop will just keep incrementing past the end of the array until god knows what. The practical results depend on too many practical factors to be either predictable or usefully explained.
I presume that this is an exercise, because using "null-termination" to iterate over an int array is mighty peculiar. In reality you'd just write:
for (auto x : ar)
std::cout << x << '\n';
}

You are invoking an undefined behavior.
The first for loop's termination condition is *p. So it is trying to access memory past what actually is owned by ar. Your loop then runs until it finds a memory location that contains 0 (read false) before terminating. In your case, it ran just one extra time (lucky you!). At my end, it ran four more times before terminating.
You must loop only as many times as the size of the array, which is sizeof(ar)/sizeof(ar[0])

Ensure that you have terminated zero:
int ar[] = {1,1,2,3,5,8,13,21,34,55, 0};

Well, actually this will result in a different outcome on a different machine or a different condition. The one that causes this is your for statement
for (int * p = ar; *p; p++)
{
std::cout << *p << std::endl;
}
Here, you used *p as a conditional for your for loop to keep running. As we know, C++ treat number > 0 as a true and 0 as a false. While in the for statement, your program checks the next memory address if the value in that address is zero or not (True or False). And as you know, the value of the next address in this particular case on your particular PC is 4196368. So the for loop keeps going until the value of the next address is zero. You can see this with printing the address.
for (int * p = ar; *p; p++)
{
std::cout << *p << " " << p << std::endl;
}
You will know here that your code check the next address to see its value an if it is indeed not zero, it will continue the loop.

Related

why after pop_back() operation it still prints the complete vector?

I have the following main program that creates a Stack object, fills it with integers and then pops them. The code files fine, but the pop_back() part does not seem to work, even after pop_back() it prints all values. How is this possible?
#include<iostream>
#include<vector>
using namespace std;
int main(){
vector<int> myVector; //initalization
int value;
//input in a vector using push_back
for (int i = 0; i < 6;i++){
cin >> value;
myVector.push_back(value);
}
cout<<"Initial vector size:" << myVector.size() <<endl;
for (int i = 0; i < 6;i++){
cout << myVector[i];
}
cout << endl;
myVector.pop_back();
cout<<"Vector size after pop back: " << myVector.size() << endl;
cout << endl;
cout << "First element is: " << myVector.front() << endl;
cout << "Last element is : " << myVector.back() << endl;
for (int i = 0; i < 6;i++){
cout << myVector[i];
}
return 0;
}
Everyone has focused on saying this is undefined behavior fix code, but question was why it works.
To understand why it works you must understand how vector works more or less.
Vector allocates some block of memory to store items.
size of this block is defined by capacity, which says how many items can be stored in vector, without allocating new block of memory
capacity is usually bigger then size of the vector
now when you remove items form vector, capacity and allocated block of memory doesn't change. This is an optimization.
when you remove item from back just destructor is called (for int it does nothing) and size of vector is reduced.
your value is not cleared just marked as out of vector size
so when you use operator[] it doesn't check if you exceed its size. It just returns value at specific adders
since pop_back just reduced size you value is still there
Note if you call shrink_to_fit after pop_back there is a great chance it will and with crash or you will not receive same value. Still this is undefined behavior and anything can happen.
Another way to see your code is bad is to use at which checks if index is in valid range.
std::vector::pop_back function works just fine. After you perform a call to it, you try to print all 6 values instead of 5. Therefore, you are accessing invalid memory. In your case, program prints out the value that was removed but in some other case it could print some garbage value. That's why this is UB - Undefined Behavior.
Try the following and you will see that last element is not in the std::vector:
for (int i = 0; i < myVector.size(); i++) {
std::cout << myVector[i];
}
or, even better, use range-based for loop:
for (auto const i : myVector) {
std::cout << i;
}
The problem is in the way you loop through the vector - you are expecting it to have 6 elements even after you have removed the last element. This is undefined behavior.
Using a range based for would be preferred in both cases where you want to output the contents of the vector:
for (auto i:myVector) {
cout << i;
}

c++ dynamic allocation of char *

I have a problem in the following piece of code, the problem simply is that values of the dynamically-allocated array of char* changes from line number 24 to line number 28 and I can't figure out why
Code:
#include <iostream>
#include <string>
#include <stdlib.h>
#include <ctype.h>
#include <cstring>
using namespace std;
int main() {
string x = "5+90-88n";
unsigned int i =0, k=0, argc=0;
char** argv = new char*[x.length()];
while (i < x.length()) {
if (isdigit(x[i])) {
k=0;
while (isdigit(x[i+k])) {k++;}
argv[argc] = (char*)x.substr(i,k).c_str();
i+=k;
} else {
argv[argc] = (char*)x.substr(i,1).c_str();
i++;
}
cout << argc <<" "<< argv[argc] <<endl;
argc++;
}
cout << " ------ \n";
for (unsigned int kk =0; kk<argc; kk++) {
cout << kk << " " << argv[kk] << endl;
}
return 0;
}
Output :
0 5
1 +
2 90
3 -
4 88
5 n
------
0 n
1 n
2 n
3 n
4 n
5 n
I was expecting the upper and lower parts to be the same, being not the same means that even there is some mistake I did and didn't notice or there is something I don't know about using dynamic allocation.
The array pointed to by the pointer returned std::string::c_str is owned by the string. substr returns a temporary string object that goes out of scope at the end of the expression in which substr was called.
Taken together these two facts mean that the arrays pointed to by the pointers in argv get deleted immediately after you create them. By the time you get around to printing any of them they are long dead.
It seems a simple problem, but it doesn't actually, It took me hours to try to find the answer.
Let us see this code below:
int main()
{
const char* p;
const char* p1;
{
string x = "xt";
p = x.substr(0, 1).c_str();
cout << p << endl;
p1 = x.substr(1, 1).c_str();
cout << p1 << endl;
}
cout << p << endl;
cout << p1 << endl;
return 0;
}
Its output is:
x
t
t
t
When running in the {} scope, p and p1 are pointing to temporary variables, and now these variables are existing, so we can print p an p1 out. When the code running out of the {} scope, those temporary variable are inexistent, we just cannot refer to them again, but their memory and data are still existent. So we still can print the value of p and p1 out without a memory crash.
But why the value of p and p1 are the same?
Let us see this:
int main()
{
const char* p;
const char* p1;
{
string x = "xt";
string t1 = x.substr(0, 1);
p = t1.c_str();
cout << p << endl;
string t2 = x.substr(1, 1);
p1 = t2.c_str();
cout << p1 << endl;
}
cout << p << endl;
cout << p1 << endl;
return 0;
}
Its output is:
x
t
x
t
just as you expected.
Maybe there is something strange with substr. But I am not sure about it. I'll go on checking.
And, as the code shows above, p and p1 are pointing to different temporary variables, according to the different outputs, p and p1 may be pointing to the same temporary variable in the first example.
Let us back to your code, char** is pointers to pointers, It is wrong to frequently make a pointer point to a temporary variable.
My suggestion is that you might use a array of string instead of a array of pointer.
Hope that helps.
You are not allocating anything for the temporary sub-string string object created which creates a temporary pointer to an array.
Doing something like this should work but won't recommend as you can't free that memory anymore:
argv[argc] =(char*)((new string(x.substr(i,k)))->c_str());
You need the string object to survive as c_str returns a constant pointer to the string object's value. If string object doesn't exist, what will be that pointer pointing to? Read this: c_str cplusplus.com
It is recommended to store the sub-strings to some array/vector, and then do necessary work with pointers.
#Mohamed Ibrahim, I think I have gotten the real reason of this problem that the two output are different.
Let us consider one problem at first:
What is happening when a temporary variable has ended its lifetime?
Please see this code:
int a1 = 9;
int& a = a1;
{
int b = 10;
a = b;
cout << a << endl;
int c = 11;
count << a << endl;
}
cout << a << endl;
its output is:
10
11
11
But as we know, 'b' and 'c' has gone when we try to print 'a' out at the last time. Why does 'a' still hold a value?
The reason is the memory and data of 'b' and 'c' is still existing in spite of 'b' and 'c' have gone. 'a' is a reference, it refered to the memory of 'b' and 'c'.
Let us continue considering:
When will the memory and data of a temporary variable be swept?
Even a temporary lifetime has been ended, but its memory and data are still existing until another temporary variable is declared, and the value of the new varialbe covers the value the old variable in that memory, and then all of the pointers and the references who are refering to the old variable, their value has been changed, we can print their value out to prove.
So, in your code, a new temporary variable of string will be declared in each loop, despite you can print a correct value out, but the new variable has covered the old. After the while scope ended, only one variable's value is existing, it is the last variable you declared, all of the others have been covered. So, we just could see the same value in the last output.
The way to remain every value is to save it in a global variable:
int main()
{
string x = "5+90-88n";
unsigned int i =0,k=0,argc=0;
char** argv = new char*[x.length()];
while ( i< x.length())
{
if (isdigit(x[i])) { k=0;
while(isdigit(x[i+k])) {k++;}
char* temp = (char*)x.substr(i,k).c_str();
argv[argc] = new char[strlen(temp) + 1];
memset(argv[argc], 0, sizeof(argv[argc]));
strcpy(argv[argc], temp);
i+=k;
}
else {
char* temp = (char*)x.substr(i,1).c_str();
argv[argc] = new char[strlen(temp) + 1];
memset(argv[argc], 0, sizeof(argv[argc]));
strcpy(argv[argc], temp);
i++;
}
cout << argc <<" "<< argv[argc] <<endl;
argc++;
}
cout<<" ------ \n";
for( unsigned int kk =0;kk<argc;kk++) { cout <<kk <<" "<<argv[kk]<<endl; }
return 0;
}
the above code could work well, but it is unsafe, I don't like this way of coding.
My suggestion, as I have ever said, don't try to make a pointer point to a temporary variable, never do that. No offence, please correct your code.

Output of an expanded array returns unexpected answer

I have finished writing a program that included reversing, expanding and shifting arrays using the pointer requirement asked by the professor. Everything compiles but the answer from the expand function does not return what I wish: adding 0s after the old user input array which asks for the size of the array and the numbers you wish to put into the array. I think my problem may lie from the fact that I include a pointer on something that might not have a reference in the program. Below is my code:
// *numPtr refers to my old user input array and int tamaño is the size of the array
void expandArray(int *numPtr, int tamaño) {
int *nuevoArray = new int[tamaño *2];
for (int i = 0; i<tamaño; i++) {
nuevoArray[i] = numPtr[i];
}
for (int i = tamaño; i < (tamaño*2); i++) {
nuevoArray[i] = 0;
}
std::cout << nuevoArray << " ";
}
As I said, my theory of the code not compiling the way I wish is because I use the *nuevoArray and it has no reference in my main code, but then again, I am just a beginner with C++. I was thinking of just doing a vector, but I think I would not follow the pointer requirements placed by the professor.
If you want to print the contents of nuevoarray, just use a for loop like this:
for (int i = 0; i < (tamaño*2); i++) {
std::cout << nuevoArray[i] << " ";
}
std::cout << "\n";
Also, since you are using new[] to create the array, you should not forget to delete[] it!
you can print your array by using
for (int i = 0 ; i < tamano * 2 ; ++i) {
std::cout << nuevoArray[i] << " ";
}
std::cout << std::endl;
or in c++11
for (auto i : nuevoArray) {
std::cout << i << " ";
}
std::cout << std::endl;
PS: The std::endl will return to the start of the new line and flush the cout buffer.
Your code does appear to be allocating a larger array and correctly copying data from numPtr into the new array and also correctly filling the remainder of the new array with zeros.
You don't explicitly say what you expect this function to output, but I'm guessing you expect it to print out the contents of the new array, and that you believe there's a problem because instead of that, you're seeing it print something like "0x7fb46be05d10".
You're not correctly printing the array out. Instead you're printing the memory address of the first element out. If you want to see the contents, then you need to loop over the elements of the array and print each one out individually.
Here's a function showing one way of doing that:
#include <algorithm>
#include <iterator>
void printArray(int *arr, int n) {
std::copy(arr, arr + n, std::ostream_iterator<int>(std::cout, " "));
}
Now you can replace the line std::cout << nuevoArray << " "; in your existing code with printArray(nuevoArray, tamaño*2);
(Also it sounds like whoever is teaching you C++ should take a look at this presentation from the recent C++ conference, CppCon 2015: Stop Teaching C)

For loop condition is a variable without comparison

int a[5] = {1,2,3,4,5};
for (int i = 0; a[i]; i++)
{
cout << i;
}
This code produces the output of "0 1 2 3 4".
What does it compare a[i] against, and how does it know to stop at the end of the array and not go over?
You code causes undefined behaviour. The expression a[i] will evaluate as true if non-zero and as false if zero. When you run it, you're getting lucky that there is a 0 word immediately following your array in memory, so the loop stops.
It's reading past the array and the memory there just happens to be zero, by sheer luck. Reading past the end of that array is undefined behavior and the outcome might change at any time, so never rely on it.
You can think of a[i] as being compared to 0, it simply fetches the number retrieved from the location in memory and if 0 is the value that lives at that memory, then the loop exits, if it is any other number the loop continues.
Suppose an int is 4 bytes on the system. a is given an address, lets pretend it is 0xFF00 when we try to evaluate a[0] we retrieve the data value stored at memory 0xFF00. a[1] would retrieve data from memory 0xFF04, etc. Your program only assigns values to the first 5 memory locations, so when we retrieve the data at beyond these locations they could be anything from 0 to INT_MAX. If it happens to be 0 then the loop exits, however if it happens to be something else the loop continues.
Your could adjust your program like so to see it better:
#include <iostream>
using namespace std;
int main() {
int a[5] = {1,2,3,4,5};
int i;
for (i = 0; a[i]; i++)
{
cout << "At memory address: " << &a[i]
<< " lives the value: " << a[i] << endl;
}
cout << "At memory address: " << &a[i]
<< " lives the value: " << a[i]
<< ", and this is why the loop ended." << endl;
return 0;
}

Newbie question on C++ array

I'm working through a demo program written by someone else, and I'm very confused about some of the statements they are using. I'm not very familiar with C++ (moreso with Obj-C) and I'm not sure if this is valid code or not. Take, for example, the following: (comments are mine)
int main(int argv, char** argc)
{
int perm [20]; //OK, so declare an array of ints, size = 20
for (int i=0; i < 20; i++)
perm = i; //whaaaaa??? thought you need to specify an element to assign to an array...
}
That is one example - my compiler throws an "incompatible types in assignment of 'int' to 'int [20]' error, but apparently others have been able to compile the program. Am I nuts, or is this bad code?
Here's another piece I just don't get:
int d[20] = {0}; //OK, another int array of size 20, initialized to 0's
for (int i = 1; i < n; i++)
{
d = d[i - 1]; //this I don't get - assign the array to one of its own elements??
if (invperm[i - 1] < b)
d++; //this would just increment to the next element?
}
I suspect the error is one of comprehension on my part, as if the code was bad other people would've commented on that fact...if anyone has a good explanation and/or resource I can read to understand this, I would be most appreciative!
Thanks!
*EDITED TO ADD*
In response to the answers below, I did copy/paste that code, and it looks intact to me...I can only assume when the original author posted it, it mangled it somehow. Thanks for the replies, I'm glad I had the right understanding, and I'll try and contact the author to see if there is an un-mangled copy out there somewhere!
All those examples are absolutely wrong. It looks like you lost [i] when you copied the code from wherever you got it from.
I have seen something similar with code sent over messenger programs that treat certain bits of text as emotes and replace them with images that don't get copied as text, but instead get dropped.
Your understanding is fine, that code is just entirely nonsensical.
d++; //this would just increment to the next element?
It would if d were a pointer. However since d is an array, it's simply illegal.
This is most certainly a copy/paste error.
I have succumbed to the temptation of copy/pasting code at one point during a game tech project involving Lua scripts. If the Lua script fails there is no feedback/output that indicates something is failed (which is very frustrating). After debugging for hours I realised my script was using 'smart quotes'.
Whilst this code is broken it can still teach you some things about C++.
int perm [20];
cout << endl << perm << endl;
cout << endl << &perm[0] << endl;
'perm' returns the memory address of the first element of the array. so when you are trying to assign 'i' to 'perm' in that main for loop (20 times) you will know now that you were trying to assign an integer to a memory address, hence the incompatible type error.
The second section however is verry broken and I can't discern much learning from this :P.
I added in an example program to show how pointers/arrays can be used:
#include <iostream>
using namespace std;
int main()
{
int d[20] = {0}; // 20 ints, set to 0
int * ptr = d; // points to d[0]'s memory address
for(int i = 0; i < 20; i++)
{
d[i] = 0 + i; // set array values
}
for(int i = 0; i < 20; i++)
{
// iterates through d and prints each int
cout << endl << "d[i]: " << d[i] << endl;
// dereferences the ptr to get the same int
// then incraments the position of the pointer for next time
cout << endl << "*ptr++: " << *ptr++ << endl;
}
getchar();
return(0);
}