V8 NewInstance failing when ObjectTemplate has a Date member - c++

Is V8 Broken or am I?
I want to add a JS Date to a Object available in the global object. This works with a older version (4.9.385.28) but fails with (5.0.71.33)... see output
g++ -I/usr/local core.c -o testCore -ldl -pthread -std=c++0x -lv8 -lv8_libplatform -lv8_libbase
core.c:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "include/libplatform/libplatform.h"
#include "include/v8.h"
#include "time.h"
using namespace v8;
class ArrayBufferAllocator : public v8::ArrayBuffer::Allocator
{
public:
virtual void* Allocate(size_t length) { void* data = AllocateUninitialized(length); return data == NULL ? data : memset(data, 0, length); }
virtual void* AllocateUninitialized(size_t length) { return malloc(length); }
virtual void Free(void* data, size_t) { free(data); }
};
int main(int argc, char* argv[])
{
// Initialize V8.
V8::InitializeICU();
V8::InitializeExternalStartupData(argv[0]);
Platform* platform = platform::CreateDefaultPlatform();
V8::InitializePlatform(platform);
V8::Initialize();
// Create a new Isolate and make it the current one.
ArrayBufferAllocator allocator;
Isolate::CreateParams create_params;
create_params.array_buffer_allocator = &allocator;
Isolate* isolate = Isolate::New(create_params);
Isolate::Scope isolate_scope(isolate);
// Create a stack-allocated handle scope.
HandleScope handle_scope(isolate);
Local<Context> context = Context::New(isolate,NULL,ObjectTemplate::New(isolate));
Context::Scope context_scope(context);
Local<ObjectTemplate> activity = ObjectTemplate::New(isolate);
// ################################################################################################################################
// ************************ This line breaks the NewInstance() call (5.0.71.33) works in (4.9.385.28) *****************************
// ################################################################################################################################
activity->Set (String::NewFromUtf8(isolate, "createddate", NewStringType::kNormal).ToLocalChecked(), Date::New(isolate,time(NULL)*1000.0));
Local<Object> activityInst = activity->NewInstance();
context->Global()->Set(String::NewFromUtf8(isolate, "activity", NewStringType::kNormal).ToLocalChecked(), activityInst);
return 0;
}
output:
#
# Fatal error in ../src/heap/heap.cc, line 3564
# Check failed: map->instance_type() == JS_REGEXP_TYPE || map->instance_type() == JS_OBJECT_TYPE || map->instance_type() == JS_ARRAY_TYPE.
#
==== C stack trace ===============================
1: V8_Fatal
2: v8::internal::Heap::CopyJSObject(v8::internal::JSObject*, v8::internal::AllocationSite*)
3: v8::internal::Factory::CopyJSObjectWithAllocationSite(v8::internal::Handle<v8::internal::JSObject>, v8::internal::Handle<v8::internal::AllocationSite>)
4: v8::internal::JSObjectWalkVisitor<v8::internal::DummyContextObject, (v8::internal::BoilerplateKind)1>::StructureWalk(v8::internal::Handle<v8::internal::JSObject>)
5: v8::internal::JSObjectWalkVisitor<v8::internal::DummyContextObject, (v8::internal::BoilerplateKind)1>::StructureWalk(v8::internal::Handle<v8::internal::JSObject>)
6: v8::internal::JSObject::DeepCopyApiBoilerplate(v8::internal::Handle<v8::internal::JSObject>)
7: v8::internal::(anonymous namespace)::InstantiateObject(v8::internal::Isolate*, v8::internal::Handle<v8::internal::ObjectTemplateInfo>, bool)
8: v8::internal::ApiNatives::InstantiateObject(v8::internal::Handle<v8::internal::ObjectTemplateInfo>)
9: v8::ObjectTemplate::NewInstance(v8::Local<v8::Context>)
10: main
11: start
12: 0x1
Illegal instruction

You cannot add javascript objects to ObjectTemplates. You can only add templates. This changed between the versions you mention.
The idea, I think, is that a template will be instantiated many times and associating the same object with each of them doesn't make sense. Whereas associated templates will also be re-instantiated giving different sub-objects for each parent object.
You're free to associate anything with the resulting object after NewInstance() is called, though.

Related

V8PP / V8 crashing when adding a new module instance

I would like to be able to create C++ classes and expose them into the V8 JavaScript engine. I'm using the v8pp library to do this, and by following their examples as well as the Google V8 Hello World Script, I have come to this code
main.cpp file
TestClass1.h - whose class I'd like to expose to JavaScript
CMakeList.txt file - so you can see how I've linked V8 if this is important):
// main.cpp
#define V8_COMPRESS_POINTERS
#include <v8.h>
#include <libplatform.h>
#include <v8pp/module.hpp>
#include <v8pp/class.hpp>
#include "src/TestClass1.h"
int main(int argc, char* argv[]) {
v8::V8::InitializeICUDefaultLocation(argv[0]);
v8::V8::InitializeExternalStartupData(argv[0]);
std::unique_ptr<v8::Platform> platform = v8::platform::NewDefaultPlatform();
v8::V8::InitializePlatform(platform.get());
v8::V8::Initialize();
v8::Isolate::CreateParams create_params;
create_params.array_buffer_allocator = v8::ArrayBuffer::Allocator::NewDefaultAllocator();
v8::Isolate *isolate = v8::Isolate::New(create_params);
{
v8::Isolate::Scope isolate_scope(isolate);
v8::HandleScope handle_scope(isolate);
v8::Local<v8::Context> context = v8::Context::New(isolate);
v8pp::module window(isolate);
v8pp::class_<TestClass1> TestClass1_V8(isolate);
TestClass1_V8
.ctor<int, int>()
.set("a", v8pp::property(&TestClass1::getA, &TestClass1::setA))
.set("b", v8pp::property(&TestClass1::getB, &TestClass1::setB))
//.set_static("c", 5, true)
.set("methodA", &TestClass1::testMethod);
window.set("TestClass1", TestClass1_V8);
isolate->GetCurrentContext()->Global()->Set(isolate->GetCurrentContext(), v8pp::to_v8(isolate, "window"), window.new_instance());
v8::Context::Scope context_scope(context);
{
v8::Local<v8::String> source = v8::String::NewFromUtf8Literal(isolate, "(function() {let t = new window.TestClass1(); t.a = 5; return t.a})()");
v8::Local<v8::Script> script = v8::Script::Compile(context, source).ToLocalChecked();
v8::Local<v8::Value> result = script->Run(context).ToLocalChecked();
v8::String::Utf8Value utf8(isolate, result);
printf("%s\n", *utf8);
}
}
return 0;
}
// src/TestClass1.h
#ifndef V8PP_TESTCLASS1_H
#define V8PP_TESTCLASS1_H
class TestClass1 {
friend int main(int argc, char* argv[]);
public:
static int m_c;
TestClass1(int a, int b) {
m_a = a;
m_b = b;
}
int testMethod(int c) {
return m_a + m_b + c;
}
private:
int m_a;
int m_b;
int getA() {
return m_a;
}
void setA(int a) {
m_a = 2 * a;
}
int getB() {
return m_b;
}
void setB(int b) {
m_b = 3 + b;
}
};
#endif //V8PP_TESTCLASS1_H
# CMakeList.txt
cmake_minimum_required(VERSION 3.19)
project(V8PP)
set(CMAKE_CXX_STANDARD 20)
### V8 ### [MANUAL]
set(CMAKE_CXX_FLAGS "/MT")
set(CMAKE_C_FLAGS "/MT")
if(MSVC)
add_compile_options(
$<$<CONFIG:>:/MT> #---------|
$<$<CONFIG:Debug>:/MTd> #---|-- Statically link the runtime libraries
$<$<CONFIG:Release>:/MT> #--|
)
endif()
include_directories(E:/V8/depot_tools/v8/include)
include_directories(E:/V8/depot_tools/v8/include/libplatform)
include_directories(${CMAKE_SOURCE_DIR}/v8pp-master/v8pp-master)
link_directories(E:/V8/depot_tools/v8/out.gn/x64.release/obj/)
link_directories(E:/V8/depot_tools/v8/out.gn/x64.release/obj/third_party)
link_directories(E:/V8/depot_tools/v8/out.gn/x64.release/obj/third_party/icu)
link_libraries(
v8_libbase
v8_libplatform
v8_monolith
icuuc
icui18n
)
link_libraries(winmm.lib)
link_libraries(dbghelp.lib)
link_libraries(shlwapi.lib)
### V8 ###
add_executable(V8PP main.cpp)
I've isolated the error down to the line
isolate->GetCurrentContext()->Global()->Set(isolate->GetCurrentContext(), v8pp::to_v8(isolate, "window"), window.new_instance());
Specifically window.new_instance(). Going into the v8pp source code (file module.hpp), the only line in the method is
return obj_->NewInstance(isolate_->GetCurrentContext()).ToLocalChecked();
I separated out the different statements onto separate lines, and the error is coming from the obj_->NewInstance(), where obj_ is a v8::Local<v8::ObjectTemplate>, created in the initializer list of the constructor of the module object. This function call is part of v8 itself, but I only have access to the header files of v8, so I don't know what has caused the error.
The code builds fine, but when it's run, there isn't a traceback, just:
Process finished with exit code -1073741819 (0xC0000005)
implying a memory access error (maybe to do with pointers?)
Does anyone know how to add a new instance of a v8pp module into the v8 engine without this crash occurring?
Edit
Using:
Windows 10
C++ 20
CMake (on CLion)
MSVC 2019 64-bit
I found the issue: firstly, I had to move the line of code
v8::Context::Scope context_scope(context);
to directly under the line
v8::Local<v8::Context> context = v8::Context::New(isolate);
This did create another error
#
# Fatal error in v8::ToLocalChecked
# Empty MaybeLocal.
#
<unknown>:21: Uncaught argument count does not match function definition
which was because when I called the constructor in JavaScript, I forgot to add the arguments, so changing the JavaScript code to
(function() {let t = new window.TestClass1(); t.a = 5; return t.a;})()
and everything works.

Get line number of exception C [duplicate]

I want to have a way to report the stack trace to the user if an exception is thrown. What is the best way to do this? Does it take huge amounts of extra code?
To answer questions:
I'd like it to be portable if possible. I want information to pop up, so the user can copy the stack trace and email it to me if an error comes up.
Andrew Grant's answer does not help getting a stack trace of the throwing function, at least not with GCC, because a throw statement does not save the current stack trace on its own, and the catch handler won't have access to the stack trace at that point any more.
The only way - using GCC - to solve this is to make sure to generate a stack trace at the point of the throw instruction, and save that with the exception object.
This method requires, of course, that every code that throws an exception uses that particular Exception class.
Update 11 July 2017: For some helpful code, take a look at cahit beyaz's answer, which points to http://stacktrace.sourceforge.net - I haven't used it yet but it looks promising.
It depends which platform.
On GCC it's pretty trivial, see this post for more details.
On MSVC then you can use the StackWalker library that handles all of the underlying API calls needed for Windows.
You'll have to figure out the best way to integrate this functionality into your app, but the amount of code you need to write should be minimal.
If you are using Boost 1.65 or higher, you can use boost::stacktrace:
#include <boost/stacktrace.hpp>
// ... somewhere inside the bar(int) function that is called recursively:
std::cout << boost::stacktrace::stacktrace();
I would like to add a standard library option (i.e. cross-platform) how to generate exception backtraces, which has become available with C++11:
Use std::nested_exception and std::throw_with_nested
This won't give you a stack unwind, but in my opinion the next best thing.
It is described on StackOverflow here and here, how you can get a backtrace on your exceptions inside your code without need for a debugger or cumbersome logging, by simply writing a proper exception handler which will rethrow nested exceptions.
Since you can do this with any derived exception class, you can add a lot of information to such a backtrace!
You may also take a look at my MWE on GitHub, where a backtrace would look something like this:
Library API: Exception caught in function 'api_function'
Backtrace:
~/Git/mwe-cpp-exception/src/detail/Library.cpp:17 : library_function failed
~/Git/mwe-cpp-exception/src/detail/Library.cpp:13 : could not open file "nonexistent.txt"
Unix: backtrace
Mac: backtrace
Windows: CaptureBackTrace
If you are using C++ and don't want/can't use Boost, you can print backtrace with demangled names using the following code [link to the original site].
Note, this solution is specific to Linux. It uses GNU's libc functions backtrace()/backtrace_symbols() (from execinfo.h) to get the backtraces and then uses __cxa_demangle() (from cxxabi.h) for demangling the backtrace symbol names.
// stacktrace.h (c) 2008, Timo Bingmann from http://idlebox.net/
// published under the WTFPL v2.0
#ifndef _STACKTRACE_H_
#define _STACKTRACE_H_
#include <stdio.h>
#include <stdlib.h>
#include <execinfo.h>
#include <cxxabi.h>
/** Print a demangled stack backtrace of the caller function to FILE* out. */
static inline void print_stacktrace(FILE *out = stderr, unsigned int max_frames = 63)
{
fprintf(out, "stack trace:\n");
// storage array for stack trace address data
void* addrlist[max_frames+1];
// retrieve current stack addresses
int addrlen = backtrace(addrlist, sizeof(addrlist) / sizeof(void*));
if (addrlen == 0) {
fprintf(out, " <empty, possibly corrupt>\n");
return;
}
// resolve addresses into strings containing "filename(function+address)",
// this array must be free()-ed
char** symbollist = backtrace_symbols(addrlist, addrlen);
// allocate string which will be filled with the demangled function name
size_t funcnamesize = 256;
char* funcname = (char*)malloc(funcnamesize);
// iterate over the returned symbol lines. skip the first, it is the
// address of this function.
for (int i = 1; i < addrlen; i++)
{
char *begin_name = 0, *begin_offset = 0, *end_offset = 0;
// find parentheses and +address offset surrounding the mangled name:
// ./module(function+0x15c) [0x8048a6d]
for (char *p = symbollist[i]; *p; ++p)
{
if (*p == '(')
begin_name = p;
else if (*p == '+')
begin_offset = p;
else if (*p == ')' && begin_offset) {
end_offset = p;
break;
}
}
if (begin_name && begin_offset && end_offset
&& begin_name < begin_offset)
{
*begin_name++ = '\0';
*begin_offset++ = '\0';
*end_offset = '\0';
// mangled name is now in [begin_name, begin_offset) and caller
// offset in [begin_offset, end_offset). now apply
// __cxa_demangle():
int status;
char* ret = abi::__cxa_demangle(begin_name,
funcname, &funcnamesize, &status);
if (status == 0) {
funcname = ret; // use possibly realloc()-ed string
fprintf(out, " %s : %s+%s\n",
symbollist[i], funcname, begin_offset);
}
else {
// demangling failed. Output function name as a C function with
// no arguments.
fprintf(out, " %s : %s()+%s\n",
symbollist[i], begin_name, begin_offset);
}
}
else
{
// couldn't parse the line? print the whole line.
fprintf(out, " %s\n", symbollist[i]);
}
}
free(funcname);
free(symbollist);
}
#endif // _STACKTRACE_H_
HTH!
AFAIK libunwind is quite portable and so far I haven't found anything easier to use.
I recommend http://stacktrace.sourceforge.net/ project. It support Windows, Mac OS and also Linux
Since the stack is already unwound when entering the catch block, the solution in my case was to not catch certain exceptions which then lead to a SIGABRT. In the signal handler for SIGABRT I then fork() and execl() either gdb (in debug builds) or Google breakpads stackwalk (in release builds). Also I try to only use signal handler safe functions.
GDB:
static const char BACKTRACE_START[] = "<2>--- backtrace of entire stack ---\n";
static const char BACKTRACE_STOP[] = "<2>--- backtrace finished ---\n";
static char *ltrim(char *s)
{
while (' ' == *s) {
s++;
}
return s;
}
void Backtracer::print()
{
int child_pid = ::fork();
if (child_pid == 0) {
// redirect stdout to stderr
::dup2(2, 1);
// create buffer for parent pid (2+16+1 spaces to allow up to a 64 bit hex parent pid)
char pid_buf[32];
const char* stem = " ";
const char* s = stem;
char* d = &pid_buf[0];
while (static_cast<bool>(*s))
{
*d++ = *s++;
}
*d-- = '\0';
char* hexppid = d;
// write parent pid to buffer and prefix with 0x
int ppid = getppid();
while (ppid != 0) {
*hexppid = ((ppid & 0xF) + '0');
if(*hexppid > '9') {
*hexppid += 'a' - '0' - 10;
}
--hexppid;
ppid >>= 4;
}
*hexppid-- = 'x';
*hexppid = '0';
// invoke GDB
char name_buf[512];
name_buf[::readlink("/proc/self/exe", &name_buf[0], 511)] = 0;
ssize_t r = ::write(STDERR_FILENO, &BACKTRACE_START[0], sizeof(BACKTRACE_START));
(void)r;
::execl("/usr/bin/gdb",
"/usr/bin/gdb", "--batch", "-n", "-ex", "thread apply all bt full", "-ex", "quit",
&name_buf[0], ltrim(&pid_buf[0]), nullptr);
::exit(1); // if GDB failed to start
} else if (child_pid == -1) {
::exit(1); // if forking failed
} else {
// make it work for non root users
if (0 != getuid()) {
::prctl(PR_SET_PTRACER, PR_SET_PTRACER_ANY, 0, 0, 0);
}
::waitpid(child_pid, nullptr, 0);
ssize_t r = ::write(STDERR_FILENO, &BACKTRACE_STOP[0], sizeof(BACKTRACE_STOP));
(void)r;
}
}
minidump_stackwalk:
static bool dumpCallback(const google_breakpad::MinidumpDescriptor& descriptor, void* context, bool succeeded)
{
int child_pid = ::fork();
if (child_pid == 0) {
::dup2(open("/dev/null", O_WRONLY), 2); // ignore verbose output on stderr
ssize_t r = ::write(STDOUT_FILENO, &MINIDUMP_STACKWALK_START[0], sizeof(MINIDUMP_STACKWALK_START));
(void)r;
::execl("/usr/bin/minidump_stackwalk", "/usr/bin/minidump_stackwalk", descriptor.path(), "/usr/share/breakpad-syms", nullptr);
::exit(1); // if minidump_stackwalk failed to start
} else if (child_pid == -1) {
::exit(1); // if forking failed
} else {
::waitpid(child_pid, nullptr, 0);
ssize_t r = ::write(STDOUT_FILENO, &MINIDUMP_STACKWALK_STOP[0], sizeof(MINIDUMP_STACKWALK_STOP));
(void)r;
}
::remove(descriptor.path()); // this is not signal safe anymore but should still work
return succeeded;
}
Edit: To make it work for breakpad I also had to add this:
std::set_terminate([]()
{
ssize_t r = ::write(STDERR_FILENO, EXCEPTION, sizeof(EXCEPTION));
(void)r;
google_breakpad::ExceptionHandler::WriteMinidump(std::string("/tmp"), dumpCallback, NULL);
exit(1); // avoid creating a second dump by not calling std::abort
});
Source: How to get a stack trace for C++ using gcc with line number information? and Is it possible to attach gdb to a crashed process (a.k.a "just-in-time" debugging)
on linux with g++ check out this lib
https://sourceforge.net/projects/libcsdbg
it does all the work for you
On Windows, check out BugTrap. Its not longer at the original link, but its still available on CodeProject.
I have a similar problem, and though I like portability, I only need gcc support. In gcc, execinfo.h and the backtrace calls are available. To demangle the function names, Mr. Bingmann has a nice piece of code. To dump a backtrace on an exception, I create an exception that prints the backtrace in the constructor. If I were expecting this to work with an exception thrown in a library, it might require rebuilding/linking so that the backtracing exception is used.
/******************************************
#Makefile with flags for printing backtrace with function names
# compile with symbols for backtrace
CXXFLAGS=-g
# add symbols to dynamic symbol table for backtrace
LDFLAGS=-rdynamic
turducken: turducken.cc
******************************************/
#include <cstdio>
#include <stdexcept>
#include <execinfo.h>
#include "stacktrace.h" /* https://panthema.net/2008/0901-stacktrace-demangled/ */
// simple exception that prints backtrace when constructed
class btoverflow_error: public std::overflow_error
{
public:
btoverflow_error( const std::string& arg ) :
std::overflow_error( arg )
{
print_stacktrace();
};
};
void chicken(void)
{
throw btoverflow_error( "too big" );
}
void duck(void)
{
chicken();
}
void turkey(void)
{
duck();
}
int main( int argc, char *argv[])
{
try
{
turkey();
}
catch( btoverflow_error e)
{
printf( "caught exception: %s\n", e.what() );
}
}
Compiling and running this with gcc 4.8.4 yields a backtrace with nicely unmangled C++ function names:
stack trace:
./turducken : btoverflow_error::btoverflow_error(std::string const&)+0x43
./turducken : chicken()+0x48
./turducken : duck()+0x9
./turducken : turkey()+0x9
./turducken : main()+0x15
/lib/x86_64-linux-gnu/libc.so.6 : __libc_start_main()+0xf5
./turducken() [0x401629]
Poppy can gather not only the stack trace, but also parameter values, local variables, etc. - everything leading to the crash.
The following code stops the execution right after an exception is thrown. You need to set a windows_exception_handler along with a termination handler. I tested this in MinGW 32bits.
void beforeCrash(void);
static const bool SET_TERMINATE = std::set_terminate(beforeCrash);
void beforeCrash() {
__asm("int3");
}
int main(int argc, char *argv[])
{
SetUnhandledExceptionFilter(windows_exception_handler);
...
}
Check the following code for the windows_exception_handler function:
http://www.codedisqus.com/0ziVPgVPUk/exception-handling-and-stacktrace-under-windows-mingwgcc.html
Cpp-tool ex_diag - easyweight, multiplatform, minimal resource using, simple and flexible at trace.
A working example for OSX (tested right now on Catalina 10.15). Not portable to linux/windows obviously. Probably it will be usefull to somebody.
In the "Mew-exception" string you can use backtrace and/or backtrace_symbols functions
#include <stdexcept>
#include <typeinfo>
#include <dlfcn.h>
extern "C" void __cxa_throw(void *thrown_object, std::type_info *tinfo, void (*dest)(void *));
static void (*__cxa_throw_orig)(void *thrown_object, std::type_info *tinfo, void (*dest)(void *));
extern "C" void luna_cxa_throw(void *thrown_object, std::type_info *tinfo, void (*dest)(void *))
{
printf("Mew-exception you can catch your backtrace here!");
__cxa_throw_orig(thrown_object, tinfo, dest);
}
//__attribute__ ((used))
//__attribute__ ((section ("__DATA,__interpose")))
static struct replace_pair_t {
void *replacement, *replacee;
} replace_pair = { (void*)luna_cxa_throw, (void*)__cxa_throw };
extern "C" const struct mach_header __dso_handle;
extern "C" void dyld_dynamic_interpose(const struct mach_header*,
const replace_pair_t replacements[],
size_t count);
int fn()
{
int a = 10; ++a;
throw std::runtime_error("Mew!");
}
int main(int argc, const char * argv[]) {
__cxa_throw_orig = (void (*)(void *thrown_object, std::type_info *tinfo, void (*dest)(void *)))dlsym(RTLD_DEFAULT, "__cxa_throw");
dyld_dynamic_interpose(&__dso_handle, &replace_pair, 1);
fn();
return 0;
}

C++ retreive function or scope [duplicate]

I want to have a way to report the stack trace to the user if an exception is thrown. What is the best way to do this? Does it take huge amounts of extra code?
To answer questions:
I'd like it to be portable if possible. I want information to pop up, so the user can copy the stack trace and email it to me if an error comes up.
Andrew Grant's answer does not help getting a stack trace of the throwing function, at least not with GCC, because a throw statement does not save the current stack trace on its own, and the catch handler won't have access to the stack trace at that point any more.
The only way - using GCC - to solve this is to make sure to generate a stack trace at the point of the throw instruction, and save that with the exception object.
This method requires, of course, that every code that throws an exception uses that particular Exception class.
Update 11 July 2017: For some helpful code, take a look at cahit beyaz's answer, which points to http://stacktrace.sourceforge.net - I haven't used it yet but it looks promising.
It depends which platform.
On GCC it's pretty trivial, see this post for more details.
On MSVC then you can use the StackWalker library that handles all of the underlying API calls needed for Windows.
You'll have to figure out the best way to integrate this functionality into your app, but the amount of code you need to write should be minimal.
If you are using Boost 1.65 or higher, you can use boost::stacktrace:
#include <boost/stacktrace.hpp>
// ... somewhere inside the bar(int) function that is called recursively:
std::cout << boost::stacktrace::stacktrace();
I would like to add a standard library option (i.e. cross-platform) how to generate exception backtraces, which has become available with C++11:
Use std::nested_exception and std::throw_with_nested
This won't give you a stack unwind, but in my opinion the next best thing.
It is described on StackOverflow here and here, how you can get a backtrace on your exceptions inside your code without need for a debugger or cumbersome logging, by simply writing a proper exception handler which will rethrow nested exceptions.
Since you can do this with any derived exception class, you can add a lot of information to such a backtrace!
You may also take a look at my MWE on GitHub, where a backtrace would look something like this:
Library API: Exception caught in function 'api_function'
Backtrace:
~/Git/mwe-cpp-exception/src/detail/Library.cpp:17 : library_function failed
~/Git/mwe-cpp-exception/src/detail/Library.cpp:13 : could not open file "nonexistent.txt"
Unix: backtrace
Mac: backtrace
Windows: CaptureBackTrace
If you are using C++ and don't want/can't use Boost, you can print backtrace with demangled names using the following code [link to the original site].
Note, this solution is specific to Linux. It uses GNU's libc functions backtrace()/backtrace_symbols() (from execinfo.h) to get the backtraces and then uses __cxa_demangle() (from cxxabi.h) for demangling the backtrace symbol names.
// stacktrace.h (c) 2008, Timo Bingmann from http://idlebox.net/
// published under the WTFPL v2.0
#ifndef _STACKTRACE_H_
#define _STACKTRACE_H_
#include <stdio.h>
#include <stdlib.h>
#include <execinfo.h>
#include <cxxabi.h>
/** Print a demangled stack backtrace of the caller function to FILE* out. */
static inline void print_stacktrace(FILE *out = stderr, unsigned int max_frames = 63)
{
fprintf(out, "stack trace:\n");
// storage array for stack trace address data
void* addrlist[max_frames+1];
// retrieve current stack addresses
int addrlen = backtrace(addrlist, sizeof(addrlist) / sizeof(void*));
if (addrlen == 0) {
fprintf(out, " <empty, possibly corrupt>\n");
return;
}
// resolve addresses into strings containing "filename(function+address)",
// this array must be free()-ed
char** symbollist = backtrace_symbols(addrlist, addrlen);
// allocate string which will be filled with the demangled function name
size_t funcnamesize = 256;
char* funcname = (char*)malloc(funcnamesize);
// iterate over the returned symbol lines. skip the first, it is the
// address of this function.
for (int i = 1; i < addrlen; i++)
{
char *begin_name = 0, *begin_offset = 0, *end_offset = 0;
// find parentheses and +address offset surrounding the mangled name:
// ./module(function+0x15c) [0x8048a6d]
for (char *p = symbollist[i]; *p; ++p)
{
if (*p == '(')
begin_name = p;
else if (*p == '+')
begin_offset = p;
else if (*p == ')' && begin_offset) {
end_offset = p;
break;
}
}
if (begin_name && begin_offset && end_offset
&& begin_name < begin_offset)
{
*begin_name++ = '\0';
*begin_offset++ = '\0';
*end_offset = '\0';
// mangled name is now in [begin_name, begin_offset) and caller
// offset in [begin_offset, end_offset). now apply
// __cxa_demangle():
int status;
char* ret = abi::__cxa_demangle(begin_name,
funcname, &funcnamesize, &status);
if (status == 0) {
funcname = ret; // use possibly realloc()-ed string
fprintf(out, " %s : %s+%s\n",
symbollist[i], funcname, begin_offset);
}
else {
// demangling failed. Output function name as a C function with
// no arguments.
fprintf(out, " %s : %s()+%s\n",
symbollist[i], begin_name, begin_offset);
}
}
else
{
// couldn't parse the line? print the whole line.
fprintf(out, " %s\n", symbollist[i]);
}
}
free(funcname);
free(symbollist);
}
#endif // _STACKTRACE_H_
HTH!
AFAIK libunwind is quite portable and so far I haven't found anything easier to use.
I recommend http://stacktrace.sourceforge.net/ project. It support Windows, Mac OS and also Linux
Since the stack is already unwound when entering the catch block, the solution in my case was to not catch certain exceptions which then lead to a SIGABRT. In the signal handler for SIGABRT I then fork() and execl() either gdb (in debug builds) or Google breakpads stackwalk (in release builds). Also I try to only use signal handler safe functions.
GDB:
static const char BACKTRACE_START[] = "<2>--- backtrace of entire stack ---\n";
static const char BACKTRACE_STOP[] = "<2>--- backtrace finished ---\n";
static char *ltrim(char *s)
{
while (' ' == *s) {
s++;
}
return s;
}
void Backtracer::print()
{
int child_pid = ::fork();
if (child_pid == 0) {
// redirect stdout to stderr
::dup2(2, 1);
// create buffer for parent pid (2+16+1 spaces to allow up to a 64 bit hex parent pid)
char pid_buf[32];
const char* stem = " ";
const char* s = stem;
char* d = &pid_buf[0];
while (static_cast<bool>(*s))
{
*d++ = *s++;
}
*d-- = '\0';
char* hexppid = d;
// write parent pid to buffer and prefix with 0x
int ppid = getppid();
while (ppid != 0) {
*hexppid = ((ppid & 0xF) + '0');
if(*hexppid > '9') {
*hexppid += 'a' - '0' - 10;
}
--hexppid;
ppid >>= 4;
}
*hexppid-- = 'x';
*hexppid = '0';
// invoke GDB
char name_buf[512];
name_buf[::readlink("/proc/self/exe", &name_buf[0], 511)] = 0;
ssize_t r = ::write(STDERR_FILENO, &BACKTRACE_START[0], sizeof(BACKTRACE_START));
(void)r;
::execl("/usr/bin/gdb",
"/usr/bin/gdb", "--batch", "-n", "-ex", "thread apply all bt full", "-ex", "quit",
&name_buf[0], ltrim(&pid_buf[0]), nullptr);
::exit(1); // if GDB failed to start
} else if (child_pid == -1) {
::exit(1); // if forking failed
} else {
// make it work for non root users
if (0 != getuid()) {
::prctl(PR_SET_PTRACER, PR_SET_PTRACER_ANY, 0, 0, 0);
}
::waitpid(child_pid, nullptr, 0);
ssize_t r = ::write(STDERR_FILENO, &BACKTRACE_STOP[0], sizeof(BACKTRACE_STOP));
(void)r;
}
}
minidump_stackwalk:
static bool dumpCallback(const google_breakpad::MinidumpDescriptor& descriptor, void* context, bool succeeded)
{
int child_pid = ::fork();
if (child_pid == 0) {
::dup2(open("/dev/null", O_WRONLY), 2); // ignore verbose output on stderr
ssize_t r = ::write(STDOUT_FILENO, &MINIDUMP_STACKWALK_START[0], sizeof(MINIDUMP_STACKWALK_START));
(void)r;
::execl("/usr/bin/minidump_stackwalk", "/usr/bin/minidump_stackwalk", descriptor.path(), "/usr/share/breakpad-syms", nullptr);
::exit(1); // if minidump_stackwalk failed to start
} else if (child_pid == -1) {
::exit(1); // if forking failed
} else {
::waitpid(child_pid, nullptr, 0);
ssize_t r = ::write(STDOUT_FILENO, &MINIDUMP_STACKWALK_STOP[0], sizeof(MINIDUMP_STACKWALK_STOP));
(void)r;
}
::remove(descriptor.path()); // this is not signal safe anymore but should still work
return succeeded;
}
Edit: To make it work for breakpad I also had to add this:
std::set_terminate([]()
{
ssize_t r = ::write(STDERR_FILENO, EXCEPTION, sizeof(EXCEPTION));
(void)r;
google_breakpad::ExceptionHandler::WriteMinidump(std::string("/tmp"), dumpCallback, NULL);
exit(1); // avoid creating a second dump by not calling std::abort
});
Source: How to get a stack trace for C++ using gcc with line number information? and Is it possible to attach gdb to a crashed process (a.k.a "just-in-time" debugging)
on linux with g++ check out this lib
https://sourceforge.net/projects/libcsdbg
it does all the work for you
On Windows, check out BugTrap. Its not longer at the original link, but its still available on CodeProject.
I have a similar problem, and though I like portability, I only need gcc support. In gcc, execinfo.h and the backtrace calls are available. To demangle the function names, Mr. Bingmann has a nice piece of code. To dump a backtrace on an exception, I create an exception that prints the backtrace in the constructor. If I were expecting this to work with an exception thrown in a library, it might require rebuilding/linking so that the backtracing exception is used.
/******************************************
#Makefile with flags for printing backtrace with function names
# compile with symbols for backtrace
CXXFLAGS=-g
# add symbols to dynamic symbol table for backtrace
LDFLAGS=-rdynamic
turducken: turducken.cc
******************************************/
#include <cstdio>
#include <stdexcept>
#include <execinfo.h>
#include "stacktrace.h" /* https://panthema.net/2008/0901-stacktrace-demangled/ */
// simple exception that prints backtrace when constructed
class btoverflow_error: public std::overflow_error
{
public:
btoverflow_error( const std::string& arg ) :
std::overflow_error( arg )
{
print_stacktrace();
};
};
void chicken(void)
{
throw btoverflow_error( "too big" );
}
void duck(void)
{
chicken();
}
void turkey(void)
{
duck();
}
int main( int argc, char *argv[])
{
try
{
turkey();
}
catch( btoverflow_error e)
{
printf( "caught exception: %s\n", e.what() );
}
}
Compiling and running this with gcc 4.8.4 yields a backtrace with nicely unmangled C++ function names:
stack trace:
./turducken : btoverflow_error::btoverflow_error(std::string const&)+0x43
./turducken : chicken()+0x48
./turducken : duck()+0x9
./turducken : turkey()+0x9
./turducken : main()+0x15
/lib/x86_64-linux-gnu/libc.so.6 : __libc_start_main()+0xf5
./turducken() [0x401629]
Poppy can gather not only the stack trace, but also parameter values, local variables, etc. - everything leading to the crash.
The following code stops the execution right after an exception is thrown. You need to set a windows_exception_handler along with a termination handler. I tested this in MinGW 32bits.
void beforeCrash(void);
static const bool SET_TERMINATE = std::set_terminate(beforeCrash);
void beforeCrash() {
__asm("int3");
}
int main(int argc, char *argv[])
{
SetUnhandledExceptionFilter(windows_exception_handler);
...
}
Check the following code for the windows_exception_handler function:
http://www.codedisqus.com/0ziVPgVPUk/exception-handling-and-stacktrace-under-windows-mingwgcc.html
Cpp-tool ex_diag - easyweight, multiplatform, minimal resource using, simple and flexible at trace.
A working example for OSX (tested right now on Catalina 10.15). Not portable to linux/windows obviously. Probably it will be usefull to somebody.
In the "Mew-exception" string you can use backtrace and/or backtrace_symbols functions
#include <stdexcept>
#include <typeinfo>
#include <dlfcn.h>
extern "C" void __cxa_throw(void *thrown_object, std::type_info *tinfo, void (*dest)(void *));
static void (*__cxa_throw_orig)(void *thrown_object, std::type_info *tinfo, void (*dest)(void *));
extern "C" void luna_cxa_throw(void *thrown_object, std::type_info *tinfo, void (*dest)(void *))
{
printf("Mew-exception you can catch your backtrace here!");
__cxa_throw_orig(thrown_object, tinfo, dest);
}
//__attribute__ ((used))
//__attribute__ ((section ("__DATA,__interpose")))
static struct replace_pair_t {
void *replacement, *replacee;
} replace_pair = { (void*)luna_cxa_throw, (void*)__cxa_throw };
extern "C" const struct mach_header __dso_handle;
extern "C" void dyld_dynamic_interpose(const struct mach_header*,
const replace_pair_t replacements[],
size_t count);
int fn()
{
int a = 10; ++a;
throw std::runtime_error("Mew!");
}
int main(int argc, const char * argv[]) {
__cxa_throw_orig = (void (*)(void *thrown_object, std::type_info *tinfo, void (*dest)(void *)))dlsym(RTLD_DEFAULT, "__cxa_throw");
dyld_dynamic_interpose(&__dso_handle, &replace_pair, 1);
fn();
return 0;
}

execute RFSniffer and codeSend in nodejs

Both tools are available over here: https://github.com/ninjablocks/433Utils/tree/master/RPi_utils
I really want a simple interface to manage my 433mhz devices. but i can't find a good one.
So I have worked all day now trying to make a wrapper for nodejs to the RCSwitch class. with 2 simple methods
- send[code]
- recieve[callback[code]]
I get this error when i try to make a new instance of the RCSwitch class.
node: symbol lookup error:
/root/nodemodule/example/build/Release/kaku.node:
undefined symbol: _ZN8RCSwitchC1Ev
It compiles perfectly with node-gyp but when I execute node it fails.
Now I use exec to execute sendCommand with the code. (UGLY I Know)
And I tried to make the RFSniffer work like this:
./RFSniffer > rfsniffer.log
.Then tail -f the rfsniffer.log
But RFSniffer wont give me any data.
So my question is can anybody help me to get RFsniffer working with tail -f
Or even beter can someone help me fix the c++ addon for nodejs:)
Here is the wrapper code:
#include "RCSwitch.h"
#include <node.h>
#include <v8.h>
using namespace v8;
Handle<Value> CodeSend(const Arguments& args) {
HandleScope scope;
int PIN = 0;
RCSwitch mySwitch = RCSwitch();
mySwitch.enableTransmit(PIN);
mySwitch.send(args[0]->IntegerValue(), 24);
return scope.Close(True());
}
Handle<Value> CodeRecieve(const Arguments& args) {
HandleScope scope;
// Entry check
if (args.Length() != 2) {
ThrowException(Exception::TypeError(String::New("Wrong number of arguments")));
return scope.Close(Undefined());
}
Local<String> name= args[0]->ToString();
Local<String> msg = name;
Local<Function> cb = Local<Function>::Cast(args[1]);
const unsigned argc = 1;
Local<Value> argv[argc] = { Local<Value>::New(msg) };
cb->Call(Context::GetCurrent()->Global(), argc, argv);
return scope.Close(Undefined());
}
extern "C" {
static void init(Handle<Object> target) {
if( wiringPiSetup() == -1 ) {
ThrowException( Exception::TypeError( String::New( "rcswitch: GPIO initialization failed" ) ) );
return;
}
NODE_SET_METHOD(target, "Send", CodeSend);
NODE_SET_METHOD(target, "Recieve", CodeRecieve);
}
NODE_MODULE(kaku, init);
}
nodejs code:
var addon = require('./build/Release/kaku');
console.log(addon.Send(1234));
addon.Recieve(1234, function (val) {
console.log(val);
});
I had the same problem than you and the reason why ./RFSniffer > rfsniffer.log doesn't work is that printf() function in RFSniffer code is not flushed.
Try with this source code :
/*
RF_Sniffer
Hacked from http://code.google.com/p/rc-switch/
by #justy to provide a handy RF code sniffer
*/
#include "RCSwitch.h"
#include <stdlib.h>
#include <stdio.h>
RCSwitch mySwitch;
int main(int argc, char *argv[]) {
// This pin is not the first pin on the RPi GPIO header!
// Consult https://projects.drogon.net/raspberry-pi/wiringpi/pins/
// for more information.
int PIN = 2;
if(wiringPiSetup() == -1)
return 0;
mySwitch = RCSwitch();
mySwitch.enableReceive(PIN); // Receiver on inerrupt 0 => that is pin #2
while(1) {
if (mySwitch.available()) {
int value = mySwitch.getReceivedValue();
if (value == 0) {
printf("Unknown encoding");
} else {
printf("Received %i\n", mySwitch.getReceivedValue() );
}
fflush(stdout); // Add this line to flush the previous printf()
mySwitch.resetAvailable();
}
}
exit(0);
}
And if you run the RFSniffer tool with sudo permission, you can execute with :
sudo ./RFSniffer | sudo tee rfsniffer.log
OR
sudo sh -c './RFSniffer >> rfsniffer.log'

Can't make call from C++ To Java using JNI

I have a little project with cocos2d-x libraries. I'm trying to use C++ to call a Java function but i get a signal 11 exception at line:
// Get Status
status = jvm->GetEnv((void **) &env, JNI_VERSION_1_6);
But i don't know why this is happening.
In my Java class Getsocial.java exist this function:
private void tweet()
{
String score = "123";
String tweetUrl = "https://twitter.com/intent/tweet?text=Hello ! I have just got " + score + " points in mygame for Android !!!!";
Uri uri = Uri.parse(tweetUrl);
startActivity(new Intent(Intent.ACTION_VIEW, uri));
}
This function launch navigator to post a tweet. Called from Java works fine.
In my C++ InterfaceJNI.h I have:
#ifndef __INTERFACE_JNI_H__
#define __INTERFACE_JNI_H__
#include "cocos2d.h"
class InterfaceJNI
{
public:
static void postMessageToFB();
static void postMessageToTweet();
protected:
};
#endif // __INTERFACE_JNI_H__
And in InterfaceJNI.cpp:
#include "InterfaceJNI.h"
#include "platform/android/jni/JniHelper.h"
#include jni.h >
#include android/log.h >
using namespace cocos2d;
void InterfaceJNI::postMessageToTweet()
{
int status;
JNIEnv *env;
JavaVM *jvm;
jmethodID mid;
jclass mClass;
bool isAttached = false;
CCLog("Static postMessageToTweet");
// Get Status
status = jvm->GetEnv((void **) &env, JNI_VERSION_1_6);
CCLog("Status: %d", status);
if(status AttachCurrentThread(&env, NULL);
CCLog("Status 2: %d", status);
if(status GetStaticMethodID(mClass, "tweet", "()V");
CCLog("mID: %d", mid);
if (mid!=0)
env->CallStaticVoidMethod(mClass, mid);
//-----------------------------------------------------------
CCLog("Finish");
if(isAttached)
jvm->DetachCurrentThread();
return;
}
This interface is called from a part of the code using:
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
InterfaceJNI::postMessageToTweet();
#elif (CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
ObjCCalls::trySendATweet();
#endif
What is happening to return a null pointer on jvm->GetEnv((void **) &env, JNI_VERSION_1_6); ?
It looks like your jvm variable is null or garbage. The version of Cocos2D-x I use has a class called JniHelper with a static ::getJavaVM(); method that you might want to use.
JavaVM* vm = JniHelper::getJavaVM();
JNIEnv* env;
vm->GetEnv((void**)&env,JNI_VERSION_1_4); // mine uses JNI_VERSION_1_4
Also, remember to "refresh" your eclipse project every time you build with NDK. You probably do already, but it's worth checking.