Debugging C++ compiler error - c++

I'm still a noobie in c++ so I am not to skilled in debugging yet. Just trying to figure out how to fix this compilation error.
CruiseShip.cpp:11: error: expected ā€˜)ā€™ before ā€˜nā€™
CruiseShip.cpp
#include "CruiseShip.h"
#include "Ship.h"
#include <iostream>
using namespace std;
Ship s;
int passengers;
CruiseShip(string n, string y, int p) : Ship(n,y)
{
passengers=p;
}
void print()
{
cout<<"Name: "<<s.getName()<<"\nMaximum passengers:"<<passengers<<endl;
cout<<"-------------------------"<<endl;
}
CruiseShip.h
#ifndef CRUISESHIP_H
#define CRUISESHIP_H
#include "Ship.h"
#include <string>
using namespace std;
//class Ship;
class CruiseShip:public Ship{
private:
int passengers;
Ship::Ship s;
public:
CruiseShip(string, string, int);
virtual void print();
};
#endif
Ship.h
#ifndef SHIP_H
#define SHIP_H
#include <string>
using namespace std;
class Ship{
private:
string name;
string built;
public:
Ship();
Ship(string, string);
string getName();
string getBuilt();
virtual void print();
};
#endif

You have 3 errors:
1 and 2. You don't declare print and CruiseShip (The constructor) as part of the class CruiseShip when you define them. You need to:
CruiseShip::CruiseShip(string n, string y, int p) : Ship(n,y) {
virtual void CruiseShip::print() {
3, you dont have a namespace Ship so this is unnecessary:
Ship::Ship s; // This only needs to be Ship s <- NameSpace::ObjectType nameOfObject;
After this it will compile http://ideone.com/wJ6mPO. It will not link however, because you have undefined references to all of the functions you have yet to define.

Related

why can't compile the code on derived class initialization?

Learning C++ and getting error "no matching function for call to 'Weapon::Weapon(int, const char [4], int, int)'" when creating a weapon istance
Weapon MyWeapon(1,"test",4,1);
Where is the bug?
item.h
#ifndef ITEM_H
#define ITEM_H
#include <string>
#include <iostream>
using namespace std;
class Item
{
public:
string name;
int weight;
int value;
Item(string n, int w, int v);
};
#endif
item.cpp
#include <iostream>
#include <string>
#include <vector>
#include "item.h"
using namespace std;
Item::Item(string name, int weight, int value)
{
name=name;
weight=weight;
name=value;
}
weapon.h
#ifndef WEAPON_H
#define WEAPON_H
#include "item.h"
class Weapon : public Item
{
public:
int damage;
Weapon();
Weapon(int damage);
};
#endif
weapon.cpp
#include <iostream>
#include <string>
#include <vector>
#include "weapon.h"
using namespace std;
Weapon::Weapon( damage): Item(name, weight, value){}
You need to explicitly specify all the Item arguments in the Weapon constructor.
Change the header like this:
Weapon(int damage, string n, int w, int v);
And the implementation like that:
Weapon::Weapon(int damage, string n, int w, int v): damage(damage), Item(name, weight, value){}
You're getting "no matching function for call to Weapon::Weapon(int, const char [4], int, int)" because there isn't a constructor with that signature. Change the Weapon definition to something like this:
class Weapon : public Item
{
public:
int damage;
Weapon(int damage, std::string name, int weight, int value);
};
Then fix up weapon.cpp to send those arguments to the Item constructor:
Weapon::Weapon(int damage, std::string name, int weight, int value) :
Item(name, weight, value),
damage(damage)
{ }
Also a quick side note: using namespace std is considered a bad practice.

C++ Class inheritance in different files

I'm trying to learn Inheritance mechanism in C++, I have made a Bancnote(Bills) class, and I want to make a class Card inheriting all the functions and variables from Class Bancnote.
And I get this type of error :
include\Card.h|6|error: expected class-name before '{' token|
BANCNOTE.H
#ifndef BANCNOTE_H
#define BANCNOTE_H
#include <iostream>
#include "Card.h"
using namespace std;
class Bancnote
{
public:
Bancnote();
Bancnote(string, int ,int ,int );
~Bancnote( );
int getsumacash( );
void setsumacash( int );
int getsumaplata( );
void setsumaplata( int );
int getrest( );
void setrest( int );
string getnume( );
void setnume( string );
void ToString();
protected:
private:
string nume;
int sumacash;
int rest;
static int sumaplata;
};
#endif // BANCNOTE_H
BANCNOTE.CPP
#include <iostream>
#include "Bancnote.h"
#include "Card.h"
using namespace std;
int Bancnote::sumaplata=0;
Bancnote::Bancnote(string _nume,int _sumacash,int _rest, int _sumaplata )
{
this->nume=_nume;
this->sumacash=_sumacash;
this->rest=_rest;
this->sumaplata=_sumaplata;
}
Bancnote::Bancnote()
{
this->nume="";
this->sumacash=0;
this->rest=0;
this->sumaplata=0;
}
Bancnote::~Bancnote()
{
cout<<"Obiectul"<<"->" <<this->nume<<"<-"<<"a fost sters cu succes";
}
string Bancnote::getnume()
{
return nume;
}
void Bancnote::setnume(string _nume)
{
this->nume=_nume;
}
int Bancnote::getsumacash()
{
return sumacash;
}
void Bancnote::setsumacash(int _sumacash)
{
this->sumacash=_sumacash;
}
int Bancnote::getsumaplata()
{
return sumaplata;
}
void Bancnote::setsumaplata(int _sumaplata)
{
this->sumaplata=_sumaplata;
}
int Bancnote::getrest()
{
return rest;
}
void Bancnote::setrest(int _rest)
{
this->rest=_rest;
}
void Bancnote::ToString()
{
cout<< "-----"<<getnume()<< "-----"<<endl;
cout<<"Suma Cash: "<<this->getsumacash()<<endl;
cout<<"Suma spre plata: "<<this->getsumaplata()<<endl;
cout<<"Restul:"<<this->getrest()<<endl;
}
CARD.H
#ifndef CARD_H
#define CARD_H
#include "Bancnote.h"
class Card: public Bancnote
{
public:
Card();
virtual ~Card();
protected:
private:
};
#endif // CARD_H
You have messed up the includes. What you have is more or less this:
Bancnote.h:
#ifndef BANCNOTE_H
#define BANCNOTE_H
#include "Card.h" // remove this
struct Bancnote {};
#endif
Card.h
#ifndef CARD_H
#define CARD_H
#include "Bancnote.h"
struct Card : Bancnote {}; // Bancnote is not yet declared
// when compiler reaches here
#endif
When in main you include Bancnote.h then this header includes Card.h so you try to declare Card before Bancnote is declared. Actually Bancnote does not need the definition of Card, so simply removing the include should fix it.
PS: there are other issues (see comments below your question). Most importantly it is not clear why a Card is a Bancnote. Second, never put a using namespace std; inside a header! (see here why)

No variable member function declared in class?

can sombody explain to me why my code will not work, and how to fix it thanks :)
I keep recieving this error :
no 'int burrito::setName()' member function declared in class 'burrito'
My goal is to call a function from a different class file
My main.cpp :
#include <iostream>
#include "burrito.h"
using namespace std;
int main()
{
burrito a;
a.setName("Ammar T.");
return 0;
}
My class header (burrito.h)
#ifndef BURRITO_H
#define BURRITO_H
class burrito
{
public:
burrito();
};
#endif // BURRITO_H
My class file (burrito.cpp):
#include "burrito.h"
#include <iostream>
using namespace std;
burrito::setName()
{
public:
void setName(string x){
name = x;
};
burrito::getName(){
string getName(){
return name;
};
}
burrito::variables(string name){
string name;
};
private:
string name;
};
Your code is a mess. You need to write function prototypes in the header file and function definitions in the cpp file. You are missing some basic coding structures. See below and learn this pattern of coding:
This code should work and enjoy burritos !
main():
#include <iostream>
#include "Header.h"
int main()
{
burrito a;
a.setName("Ammar T.");
std::cout << a.getName() << "\n";
getchar();
return 0;
}
CPP file:
#include "Header.h"
#include <string>
void burrito::setName(std::string x) { this->name = x; }
std::string burrito::getName() { return this->name; }
Header file:
#include <string>
class burrito
{
private:
std::string name;
public:
void setName(std::string);
std::string getName();
//variables(string name) {string name;} // What do you mean by this??
};
Your poor little burrito is confused. Confused burritos can't help much.
You may want your burrito declaration as:
class Burrito
{
public:
Burrito();
void set_name(const std::string& new_name);
std::string get_name() const;
private:
std::string name;
};
The methods could be defined in the source file as:
void
Burrito::set_name(const std::string& new_name)
{
name = new_name;
}
std::string
Burrito::get_name() const
{
return name;
}
The header file only has a constructor for the class. The member functions
setName(string) and getName()
are not declared in the header file and that is why you get the error.
Also, you need to specify the return type for functions.
One way to do this would be
//Header
//burrito.h
class burrito{
private:
string burrito_name;
public:
burrito();
string getName();
void setName(string);
}
//burrito.cpp
#include "burrito.h"
#include <iostream>
using namespace std;
string burrito::getName()
{
return burrito_name;
}
void burrito::setName(string bname)
{
bname =burrito_name;
}
This is a simple example for class in C++,
Save this in burrito.cpp file then compile and run it:
#include <iostream>
#include <string>
using namespace std;
class burrito {
public:
void setName(string s);
string getName();
private:
string name;
};
void burrito::setName(string s) {
name = s;
}
string burrito::getName() {
return name;
}
int main() {
burrito a;
a.setName("Ammar T.");
std::cout << a.getName() << "\n";
return 0;
}

What's wrong - expected class-name before '{' token

What's wrong in this code ? I get [Error] expected class-name before '{' token (Pralka.h line 14 )
i know there are lots of similar questions here. I've googled too but I can't get over it. So I would like to show you my code..
I wrote this very simple code to train myself on inheritance and virtual functions..
main.cpp:
#include <iostream>
#include <fstream>
#include <string>
#include "AGD.h"
using namespace std;
int main() {
Pralka p1("polar", 1250);
AGD *A;
A = &p1;
}
AGD.h:
#ifndef AGD_H
#define AGD_H
#include <iostream>
#include "Pralka.h"
class AGD {
private:
static int liczba_sprzetow;
public:
AGD(){
liczba_sprzetow++;
}
~AGD(){
liczba_sprzetow--;
}
static int get_liczba_sprzetow() {
return liczba_sprzetow;
}
virtual double get_cena() {
}
};
#endif
Pralka.h:
#ifndef PRALKA_H
#define PRALKA_H
#include <iostream>
#include <string>
using namespace std;
class Pralka : public AGD
{
private:
string marka;
double cena;
public:
Pralka(string m, double c): marka(m), cena(c){
}
Pralka(){
}
~Pralka(){
}
string get_marka() const{
return marka;
}
double get_cena() const{
return cena;
}
Pralka& operator=(const Pralka& Q){
marka=Q.marka;
cena=Q.cena;
}
};
#endif
I get also [Error] cannot convert 'Pralka*' to 'AGD*' in assignment but why? I don't understand (main.cpp line 29).
AGD.h is including Pralka.h, but it should be the other way round (Pralka.h should be including AGD.h).
The reason is that Pralka needs to see the AGD declaration to inherit from it. AGD doesn't need to see the Pralka declaration.

C++ Object inaccessible

I'm trying to reference an object in a function and it is giving me an "Object is inaccessible" error. Here is the header and cpp file in question.
customer header file below. I've put the object declaration at the bottom.
#pragma once
#include "bankAccount.h"
#include "checkingAccount.h"
#include "savingsAccount.h"
#include "address.h"
using namespace std;
class customer {
public:
customer(void);
customer(string,string);
~customer(void);
void setName(string n);
string getName();
void withdrawChecking(double);
void wihdrawSavings(double);
double depositSavings(double);
string print();
private:
string name
checkingAccount myChecking;
savingsAccount mySavings;
};
Here is the cpp file. I've bolded the problem statement.
#include "customer.h"
#include "checkingAccount.h"
customer::customer(void){
}
customer::customer(string n, string ac){
name = n;
mySavings.setAccount(ac);
myChecking.setAccount(ac);
}
void customer::setName(string n){
name = n;
}
string customer::getName(){
return name;
}
void withdrawChecking(double w){
myChecking.withdrawChecking(w);
}
So what is wrong with this last statement and my header?
Sorry for bad styling... first time posting a question.
You're missing a customer on the front of withdrawChecking. It should be:
void customer::withdrawChecking(double w)