C++, Qt - splitting a QByteArray as fast as possible - c++

I'm trying to split a massive QByteArray which contains UTF-8 encoded plain text(using whitespace as delimiter) with the best performance possible. I found that I can achieve much better results if I convert the array to QString first. I tried using the QString.split function using a regexp, but the performance was horrendous. This code turned out to be way faster:
QMutex mutex;
QSet<QString> split(QByteArray body)
{
QSet<QString> slova;
QString s_body = QTextCodec::codecForMib(106)->toUnicode(body);
QString current;
for(int i = 0; i< body.size(); i++){
if(s_body[i] == '\r' || s_body[i] == '\n' || s_body[i] == '\t' || s_body[i] == ' '){
mutex.lock();
slova.insert(current);
mutex.unlock();
current.clear();
current.reserve(40);
} else {
current.push_back(s_body[i]);
}
}
return slova;
}
"Slova" is a QSet<QString> currently, but I could use a std::set or any other format. This code is supposed to find how many unique words there are in the array, with the best performance possible.
Unfortunately, this code runs far from fast enough. I'm looking to squeeze the absolute maximum out of this.
Using callgrind, I found that the most gluttonous internal functions were:
QString::reallocData (18% absolute cost)
QString::append (10% absolute cost)
QString::operator= (8 % absolute cost)
QTextCodec::toUnicode (8% absolute cost)
Obviously, this has to do with memory allocation stemming from the push_back function. What is the most optimal way to solve this? Doesn't necessarily have to be a Qt solution - pure C or C++ are also acceptable.

Minimise the amount of copying you need to do. Keep the input buffer in UTF-8, and don't store std::string or QString in your set; instead, create a small class to reference the existing UTF-8 data:
#include <QString>
class stringref {
const char *start;
size_t length;
public:
stringref(const char *start, const char *end);
operator QString() const;
bool operator<(const stringref& other) const;
};
This can encapsulate a substring of the UTF-8 input. You'll need to ensure that it doesn't outlive the input string; you could do this by clever use of std::shared_ptr, but if the code is reasonably self-contained, then it should be tractable enough to reason about the lifetime.
We can construct it from a pair of pointers into our UTF-8 data, and convert it to QString when we want to actually use it:
stringref::stringref(const char *start, const char *end)
: start(start), length(end-start)
{}
stringref::operator QString() const
{
return QString::fromUtf8(start, length);
}
You need to define operator< so you can use it in a std::set.
#include <cstring>
bool stringref::operator<(const stringref& other) const
{
return length == other.length
? std::strncmp(start, other.start, length) < 0
: length < other.length;
}
Note that we sort by length before dereferencing pointers, to reduce cache impact.
Now we can write the split method:
#include <set>
#include <QByteArray>
std::set<stringref> split(const QByteArray& a)
{
std::set<stringref> words;
// start and end
const auto s = a.data(), e = s + a.length();
// current word
auto w = s;
for (auto p = s; p <= e; ++p) {
switch (*p) {
default: break;
case ' ': case '\r': case '\n': case '\t': case '\0':
if (w != p)
words.insert({w, p});
w = p+1;
}
}
return words;
}
The algorithm is pretty much yours, with the addition of the w!=p test so that runs of whitespace don't get counted.
Let's test it, and time the important bit:
#include <QDebug>
#include <chrono>
int main()
{
QByteArray body{"foo bar baz\n foo again\nbar again "};
// make it a million times longer
for (int i = 0; i < 20; ++i)
body.append(body);
using namespace std::chrono;
const auto start = high_resolution_clock::now();
auto words = split(body);
const auto end = high_resolution_clock::now();
qDebug() << "Split"
<< body.length()
<< "bytes in"
<< duration_cast<duration<double>>(end - start).count()
<< "seconds";
for (auto&& word: words)
qDebug() << word;
}
I get:
Split 35651584 bytes in 1.99142 seconds
"bar"
"baz"
"foo"
"again"
Compiling with -O3 reduced that time to 0.6188 seconds, so don't forget to beg the compiler for help!
If that's still not fast enough, it's probably time to start to look at parallelising the task. You'll want to split the string into roughly equal lengths, but advance to the next whitespace so that no work straddles two threads worth of work. Each thread should create its own set of results, and the reduction step is then to merge the result sets. I won't provide a full solution for this, as that's another question in its own right.

Your largest cost, as suspected, is in push_back causing frequent reallocations as you append one character at a time. Why not search ahead, then append all of the data at once using QString::mid():
slova.insert(s_body.mid(beginPos, i - beginPos - 1));
Where beginPos holds the index of the start of the current substring. Instead of appending each character to current before it is inserted into slova, the copy happens all at once. After copying a substring, search ahead for the next valid (not a separator) character and set beginPos equal to that index.
In (rough) code:
QString s_body = ...
//beginPos tells us the index of the current substring we are working
//with. -1 means the previous character was a separator
int beginPos = -1;
for (...) {
//basically your if statement provided in the question as a function
if (isSeparator(s_body[i])) {
//ignore double white spaces, etc.
if (beginPos != -1) {
mutex.lock();
slova.insert(s_body.mid(beginPos, i - beginPos - 1));
mutex.unlock();
}
} else if (beginPos == -1)
//if beginPos is not valid and we are not on a separator, we
//are at the start of a new substring.
beginPos = i;
}
This approach will drastically reduce your overhead in heap allocations and eliminate QString::push_back() calls.
One final note: QByteArray also provides a mid() function. You can skip the conversion to QString entirely and work directly with the byte array.

The first thing I'd do if I were you is modify your code so it isn't locking and unlocking a QMutex for ever word it inserts into the QSet -- that's pure overhead. Either lock the QMutex only once, at the beginning of the loop, and unlock it again after the loop terminates; or better yet, insert into a QSet that isn't accessible from any other thread, so that you don't need to lock any QMutexes at all.
With that out of the way, the second thing to do is eliminate as many heap allocations as possible. Ideally you'd execute the entire parse without ever allocating or freeing any dynamic memory at all; my implementation below does that (well, almost -- the unordered_set might do some internal allocations, but it probably won't). On my computer (a 2.7GHz Mac Mini) I measure a processing speed of around 11 million words per second, using the Gutenberg ASCII text of Moby Dick as my test input.
Note that due to the backward-compatible encoding that UTF-8 uses, this program will work equally well with either UTF-8 or ASCII input.
#include <ctype.h>
#include <stdio.h>
#include <string.h>
#include <sys/time.h>
#include <unordered_set>
// Loads in a text file from disk into an in-memory array
// Expected contents of the file are ASCII or UTF8 (doesn't matter which).
// Note that this function appends a space to the end of the returned array
// That way the parsing function doesn't have to include a special case
// since it is guaranteed that every word in the array ends with whitespace
static char * LoadFile(const char * fileName, unsigned long * retArraySizeBytes)
{
char * ret = NULL;
*retArraySizeBytes = 0;
FILE * fpIn = fopen(fileName, "r");
if (fpIn)
{
if (fseek(fpIn, 0L, SEEK_END) == 0)
{
const unsigned long fileSizeBytes = ftell(fpIn);
const unsigned long arraySizeBytes = *retArraySizeBytes = fileSizeBytes+1; // +1 because I'm going to append a space to the end
rewind(fpIn);
ret = new char[arraySizeBytes];
if (fread(ret, 1, fileSizeBytes, fpIn) == fileSizeBytes)
{
ret[fileSizeBytes] = ' '; // appending a space allows me to simplify the parsing step
}
else
{
perror("fread");
delete [] ret;
ret = NULL;
}
}
else perror("fseek");
fclose(fpIn);
}
return ret;
}
// Gotta provide our own equality-testing function otherwise unordered_set will just compare pointer values
struct CharPointersEqualityFunction : public std::binary_function<char *, char *,bool>
{
bool operator() (char * s1, char * s2) const {return strcmp(s1, s2) == 0;}
};
// Gotta provide our own hashing function otherwise unordered_set will just hash the pointer values
struct CharPointerHashFunction
{
int operator() (char * str) const
{
// djb2 by Dan Bernstein -- fast enough and simple enough
unsigned long hash = 5381;
int c; while((c = *str++) != 0) hash = ((hash << 5) + hash) + c;
return (int) hash;
}
};
typedef std::unordered_set<char *, CharPointerHashFunction, CharPointersEqualityFunction > CharPointerUnorderedSet;
int main(int argc, char ** argv)
{
if (argc < 2)
{
printf("Usage: ./split_words filename\n");
return 10;
}
unsigned long arraySizeBytes;
char * buf = LoadFile(argv[1], &arraySizeBytes);
if (buf == NULL)
{
printf("Unable to load input file [%s]\n", argv[1]);
return 10;
}
CharPointerUnorderedSet set;
set.reserve(100000); // trying to size (set) big enough that no reallocations will be necessary during the parse
struct timeval startTime;
gettimeofday(&startTime, NULL);
// The actual parsing of the text is done here
int wordCount = 0;
char * wordStart = buf;
char * wordEnd = buf;
char * bufEnd = &buf[arraySizeBytes];
while(wordEnd < bufEnd)
{
if (isspace(*wordEnd))
{
if (wordEnd > wordStart)
{
*wordEnd = '\0';
set.insert(wordStart);
wordCount++;
}
wordStart = wordEnd+1;
}
wordEnd++;
}
struct timeval endTime;
gettimeofday(&endTime, NULL);
unsigned long long startTimeMicros = (((unsigned long long)startTime.tv_sec)*1000000) + startTime.tv_usec;
unsigned long long endTimeMicros = (((unsigned long long) endTime.tv_sec)*1000000) + endTime.tv_usec;
double secondsElapsed = ((double)(endTimeMicros-startTimeMicros))/1000000.0;
printf("Parsed %i words (%zu unique words) in %f seconds, aka %.0f words/second\n", wordCount, set.size(), secondsElapsed, wordCount/secondsElapsed);
//for (const auto& elem: set) printf("word=[%s]\n", elem);
delete [] buf;
return 0;
}

Related

How do I reverse a c string without the use of strlen?

I'm trying to implement a void function that takes a c string as its only parameter and reverses it and prints it. Below is my attempt at a solution however I'm not sure how to go about this problem.
void printBackwards(char forward[]) {
int i = 0;
char backwards[];
while (forward[i] != '\0') {
backwards[i] = forward[-i - 1];
i++;
}
cout << backwards;
}
Under such a condition, I guess you are expected to use recursion.
void printBackwards(char forward[]) {
if (!forward[0])
return;
printBackwards(forward + 1);
cout << forward[0];
}
Not being able to use strlen, we'll calculate it ourselves using a simple for loop. Then dynamically allocate a suitable buffer (add one character for the null terminating char, and I "cheated" by using calloc to zero the memory so I don't have to remember to set the null terminator. Then anoher simple loop to copy the original into the result in reverse.
#include <stdlib.h>
#include <stdio.h>
char *rev(char *s) {
size_t i;
char *s2 = s; // A pointer to the beginning as our first loop modifies s
for (i = 0; *s; s++, i++);
char *result = calloc(0, i + 1);
if (!result) return NULL; // In case calloc didn't allocate the requested memory.
for (size_t j = 0; j < i; j++)
result[j] = s2[i - j - 1];
return result;
}
Assuming you want to reverse the string rather than just printing it in reverse order, you first need to find the last character location (actually the position of the null terminator). Pseudo-code below (since this is an educational assignment):
define null_addr(pointer):
while character at pointer is not null terminator:
increment pointer
return pointer
Then you can use that inside a loop where you swap the two characters and move the pointers toward the center of the string. As soon as the pointers become equal or pass each other the string is reversed:
define reverse(left_pointer):
set right_pointer to null_addr(left_pointer)
while right_pointer > left_pointer plus one:
decrement right_pointer
swap character at left_pointer with character at right_pointer
increment left_pointer
Alternatively (and this appears to be the case since your attempt doesn't actually reverse the original string), if you need to print the string in reverse order without modifying it, you still find the last character. Then you run backwards through the string printing each character until you reach the first. That can be done with something like:
define print_reverse(pointer):
set right_pointer to null_addr(pointer)
while right_pointer > pointer:
decrement right_pointer
print character at right_pointer
That's probably better than creating a new string to hold the reverse of the original, and then printing that reverse.
One thing you should keep in mind. This very much appears to be a C-centric question, not a C++ one (it's using C strings rather than C++ strings, and uses C header files). If that's the case, you should probably avoid things like cout.
By using abstractions, like , your code will be much better at communication WHAT it is doing instead of HOW it is doing it.
#include <iostream>
#include <string>
#include <ranges>
int main()
{
std::string hello{ "!dlrow olleH" };
for (const char c : hello | std::views::reverse)
{
std::cout << c;
}
return 0;
}
Use a template
#include <iostream>
template<int N, int I=2>
void printBackwards(char (&forward)[N]) {
std::cout << forward[N-I];
if constexpr (I<N) printBackwards<N, I+1>(forward);
}
int main() {
char test[] = "elephant";
printBackwards(test);
}
While there seems to be several working answers, I thought I'd throw my hat in the stack (pun intended) since none of them take advantage of a FILO data structure (except #273K's answer, which uses a stack implicitly instead of explicitly).
What I would do is simply push everything onto a stack and then print the stack:
#include <stack>
#include <iostream>
void printBackwards(char forward[]) {
// Create a stack to hold our reversed string
std::stack<char> stk;
// Iterate through the string until we hit the null terminator
int i = 0;
while (forward[i] != '\0'){
stk.push(forward[i]);
++i;
}
// Iterate through the stack and print each character as we pop() it
while (stk.size() > 0){
std::cout << stk.top();
stk.pop();
}
// Don't forget the newline (assuming output lines should be separated)
std::cout << '\n';
}
int main(int argc, char* argv[]){
char s[] = "This is a string";
printBackwards(s);
return 0;
}
Hi guys as promised I have come back to add my own answer. This is my own way using array subscripts and using what I currently know.
#include <iostream>
using namespace std;
void printBackwards(char[]);
int main()
{
char word[] = "apples";
printBackwards(word);
return 0;
}
void printBackwards(char word[]) {
char* temp = word;
int count = 0;
while (*temp++ != '\0') {
count++;
}
for (int i = count - 1; i >= 0; i--) {
cout << word[i];
}
}
You can make a fixed-size buffer and create new ones if needed. Fill it reverse by moving the string offset back with every inserted character. Chars exceeding the buffer are returned to be processed later, so you can make a list of such buffers:
template<int SIZE>
struct ReversedCStr
{
static_assert(SIZE > 10); // just some minimal size treshold
// constexpr
ReversedCStr(char const* c_str, char const** tail = nullptr) noexcept
{
for(buffer[offset] = '\0'; *c_str != '\0';)
{
buffer[--offset] = *c_str++;
if(offset == 0) break;
}
if(tail) *tail = c_str;
}
//constexpr
char const* c_str() const noexcept { return buffer.data()+offset;};
private:
size_t offset = SIZE -1;
std::array<char,SIZE> buffer;
};
The tag is 'C++' so I assume you use C++ not C. The following code is C++11 so it should fit in every modern project. I posted the working example on godbolt.org.
It doesn't allocate memory, and is completely exception-free. The maximum memory wasted is {buffer_size + sizeof(char*)*number_of_chunks}, and can be easily turned into a list of reversed chunks like this:
char const* tail;
std::vector<ReversedCStr<11>> vec;
for(vec.emplace_back(str,&tail); *tail != '\0';)
vec.emplace_back(tail,&tail);

Remove extra white spaces in C++

I tried to write a script that removes extra white spaces but I didn't manage to finish it.
Basically I want to transform abc sssd g g sdg gg gf into abc sssd g g sdg gg gf.
In languages like PHP or C#, it would be very easy, but not in C++, I see. This is my code:
#include <iostream>
#include <stdio.h>
#include <stdlib.h>
#include <cstring>
#include <unistd.h>
#include <string.h>
char* trim3(char* s) {
int l = strlen(s);
while(isspace(s[l - 1])) --l;
while(* s && isspace(* s)) ++s, --l;
return strndup(s, l);
}
char *str_replace(char * t1, char * t2, char * t6)
{
char*t4;
char*t5=(char *)malloc(10);
memset(t5, 0, 10);
while(strstr(t6,t1))
{
t4=strstr(t6,t1);
strncpy(t5+strlen(t5),t6,t4-t6);
strcat(t5,t2);
t4+=strlen(t1);
t6=t4;
}
return strcat(t5,t4);
}
void remove_extra_whitespaces(char* input,char* output)
{
char* inputPtr = input; // init inputPtr always at the last moment.
int spacecount = 0;
while(*inputPtr != '\0')
{
char* substr;
strncpy(substr, inputPtr+0, 1);
if(substr == " ")
{
spacecount++;
}
else
{
spacecount = 0;
}
printf("[%p] -> %d\n",*substr,spacecount);
// Assume the string last with \0
// some code
inputPtr++; // After "some code" (instead of what you wrote).
}
}
int main(int argc, char **argv)
{
printf("testing 2 ..\n");
char input[0x255] = "asfa sas f f dgdgd dg ggg";
char output[0x255] = "NO_OUTPUT_YET";
remove_extra_whitespaces(input,output);
return 1;
}
It doesn't work. I tried several methods. What I am trying to do is to iterate the string letter by letter and dump it in another string as long as there is only one space in a row; if there are two spaces, don't write the second character to the new string.
How can I solve this?
There are already plenty of nice solutions. I propose you an alternative based on a dedicated <algorithm> meant to avoid consecutive duplicates: unique_copy():
void remove_extra_whitespaces(const string &input, string &output)
{
output.clear(); // unless you want to add at the end of existing sring...
unique_copy (input.begin(), input.end(), back_insert_iterator<string>(output),
[](char a,char b){ return isspace(a) && isspace(b);});
cout << output<<endl;
}
Here is a live demo. Note that I changed from c style strings to the safer and more powerful C++ strings.
Edit: if keeping c-style strings is required in your code, you could use almost the same code but with pointers instead of iterators. That's the magic of C++. Here is another live demo.
Here's a simple, non-C++11 solution, using the same remove_extra_whitespace() signature as in the question:
#include <cstdio>
void remove_extra_whitespaces(char* input, char* output)
{
int inputIndex = 0;
int outputIndex = 0;
while(input[inputIndex] != '\0')
{
output[outputIndex] = input[inputIndex];
if(input[inputIndex] == ' ')
{
while(input[inputIndex + 1] == ' ')
{
// skip over any extra spaces
inputIndex++;
}
}
outputIndex++;
inputIndex++;
}
// null-terminate output
output[outputIndex] = '\0';
}
int main(int argc, char **argv)
{
char input[0x255] = "asfa sas f f dgdgd dg ggg";
char output[0x255] = "NO_OUTPUT_YET";
remove_extra_whitespaces(input,output);
printf("input: %s\noutput: %s\n", input, output);
return 1;
}
Output:
input: asfa sas f f dgdgd dg ggg
output: asfa sas f f dgdgd dg ggg
Since you use C++, you can take advantage of standard-library features designed for that sort of work. You could use std::string (instead of char[0x255]) and std::istringstream, which will replace most of the pointer arithmetic.
First, make a string stream:
std::istringstream stream(input);
Then, read strings from it. It will remove the whitespace delimiters automatically:
std::string word;
while (stream >> word)
{
...
}
Inside the loop, build your output string:
if (!output.empty()) // special case: no space before first word
output += ' ';
output += word;
A disadvantage of this method is that it allocates memory dynamically (including several reallocations, performed when the output string grows).
There are plenty of ways of doing this (e.g., using regular expressions), but one way you could do this is using std::copy_if with a stateful functor remembering whether the last character was a space:
#include <algorithm>
#include <string>
#include <iostream>
struct if_not_prev_space
{
// Is last encountered character space.
bool m_is = false;
bool operator()(const char c)
{
// Copy if last was not space, or current is not space.
const bool ret = !m_is || c != ' ';
m_is = c == ' ';
return ret;
}
};
int main()
{
const std::string s("abc sssd g g sdg gg gf into abc sssd g g sdg gg gf");
std::string o;
std::copy_if(std::begin(s), std::end(s), std::back_inserter(o), if_not_prev_space());
std::cout << o << std::endl;
}
You can use std::unique which reduces adjacent duplicates to a single instance according to how you define what makes two elements equal is.
Here I have defined elements as equal if they are both whitespace characters:
inline std::string& remove_extra_ws_mute(std::string& s)
{
s.erase(std::unique(std::begin(s), std::end(s), [](unsigned char a, unsigned char b){
return std::isspace(a) && std::isspace(b);
}), std::end(s));
return s;
}
inline std::string remove_extra_ws_copy(std::string s)
{
return remove_extra_ws_mute(s);
}
std::unique moves the duplicates to the end of the string and returns an iterator to the beginning of them so they can be erased.
Additionally, if you must work with low level strings then you can still use std::unique on the pointers:
char* remove_extra_ws(char const* s)
{
std::size_t len = std::strlen(s);
char* buf = new char[len + 1];
std::strcpy(buf, s);
// Note that std::unique will also retain the null terminator
// in its correct position at the end of the valid portion
// of the string
std::unique(buf, buf + len + 1, [](unsigned char a, unsigned char b){
return (a && std::isspace(a)) && (b && std::isspace(b));
});
return buf;
}
for in-place modification you can apply erase-remove technic:
#include <string>
#include <iostream>
#include <algorithm>
#include <cctype>
int main()
{
std::string input {"asfa sas f f dgdgd dg ggg"};
bool prev_is_space = true;
input.erase(std::remove_if(input.begin(), input.end(), [&prev_is_space](unsigned char curr) {
bool r = std::isspace(curr) && prev_is_space;
prev_is_space = std::isspace(curr);
return r;
}), input.end());
std::cout << input << "\n";
}
So you first move all extra spaces to the end of the string and then truncate it.
The great advantage of C++ is that is universal enough to port your code to plain-c-static strings with only few modifications:
void erase(char * p) {
// note that this ony works good when initial array is allocated in the static array
// so we do not need to rearrange memory
*p = 0;
}
int main()
{
char input [] {"asfa sas f f dgdgd dg ggg"};
bool prev_is_space = true;
erase(std::remove_if(std::begin(input), std::end(input), [&prev_is_space](unsigned char curr) {
bool r = std::isspace(curr) && prev_is_space;
prev_is_space = std::isspace(curr);
return r;
}));
std::cout << input << "\n";
}
Interesting enough remove step here is string-representation independent. It will work with std::string without modifications at all.
I have the sinking feeling that good ol' scanf will do (in fact, this is the C school equivalent to Anatoly's C++ solution):
void remove_extra_whitespaces(char* input, char* output)
{
int srcOffs = 0, destOffs = 0, numRead = 0;
while(sscanf(input + srcOffs, "%s%n", output + destOffs, &numRead) > 0)
{
srcOffs += numRead;
destOffs += strlen(output + destOffs);
output[destOffs++] = ' '; // overwrite 0, advance past that
}
output[destOffs > 0 ? destOffs-1 : 0] = '\0';
}
We exploit the fact that scanf has magical built-in space skipping capabilities. We then use the perhaps less known %n "conversion" specification which gives us the amount of chars consumed by scanf. This feature frequently comes in handy when reading from strings, like here. The bitter drop which makes this solution less-than-perfect is the strlen call on the output (there is no "how many bytes have I actually just written" conversion specifier, unfortunately).
Last not least use of scanf is easy here because sufficient memory is guaranteed to exist at output; if that were not the case, the code would become more complex due to buffering and overflow handling.
Since you are writing c-style, here's a way to do what you want.
Note that you can remove '\r' and '\n' which are line breaks (but of course that's up to you if you consider those whitespaces or not).
This function should be as fast or faster than any other alternative and no memory allocation takes place even when it's called with std::strings (I've overloaded it).
char temp[] = " alsdasdl gasdasd ee";
remove_whitesaces(temp);
printf("%s\n", temp);
int remove_whitesaces(char *p)
{
int len = strlen(p);
int new_len = 0;
bool space = false;
for (int i = 0; i < len; i++)
{
switch (p[i])
{
case ' ': space = true; break;
case '\t': space = true; break;
case '\n': break; // you could set space true for \r and \n
case '\r': break; // if you consider them spaces, I just ignore them.
default:
if (space && new_len > 0)
p[new_len++] = ' ';
p[new_len++] = p[i];
space = false;
}
}
p[new_len] = '\0';
return new_len;
}
// and you can use it with strings too,
inline int remove_whitesaces(std::string &str)
{
int len = remove_whitesaces(&str[0]);
str.resize(len);
return len; // returning len for consistency with the primary function
// but u can return std::string instead.
}
// again no memory allocation is gonna take place,
// since resize does not not free memory because the length is either equal or lower
If you take a brief look at the C++ Standard library, you will notice that a lot C++ functions that return std::string, or other std::objects are basically a wrapper to a well written extern "C" function. So don't be afraid to use C functions in C++ applications, if they are well written and you can overload them to support std::strings and such.
For example, in Visual Studio 2015, std::to_string is written exactly like this:
inline string to_string(int _Val)
{ // convert int to string
return (_Integral_to_string("%d", _Val));
}
inline string to_string(unsigned int _Val)
{ // convert unsigned int to string
return (_Integral_to_string("%u", _Val));
}
and _Integral_to_string is a wrapper to a C function sprintf_s
template<class _Ty> inline
string _Integral_to_string(const char *_Fmt, _Ty _Val)
{ // convert _Ty to string
static_assert(is_integral<_Ty>::value,
"_Ty must be integral");
char _Buf[_TO_STRING_BUF_SIZE];
int _Len = _CSTD sprintf_s(_Buf, _TO_STRING_BUF_SIZE, _Fmt, _Val);
return (string(_Buf, _Len));
}
Well here is a longish(but easy) solution that does not use pointers.
It can be optimized further but hey it works.
#include <iostream>
#include <string>
using namespace std;
void removeExtraSpace(string str);
int main(){
string s;
cout << "Enter a string with extra spaces: ";
getline(cin, s);
removeExtraSpace(s);
return 0;
}
void removeExtraSpace(string str){
int len = str.size();
if(len==0){
cout << "Simplified String: " << endl;
cout << "I would appreciate it if you could enter more than 0 characters. " << endl;
return;
}
char ch1[len];
char ch2[len];
//Placing characters of str in ch1[]
for(int i=0; i<len; i++){
ch1[i]=str[i];
}
//Computing index of 1st non-space character
int pos=0;
for(int i=0; i<len; i++){
if(ch1[i] != ' '){
pos = i;
break;
}
}
int cons_arr = 1;
ch2[0] = ch1[pos];
for(int i=(pos+1); i<len; i++){
char x = ch1[i];
if(x==char(32)){
//Checking whether character at ch2[i]==' '
if(ch2[cons_arr-1] == ' '){
continue;
}
else{
ch2[cons_arr] = ' ';
cons_arr++;
continue;
}
}
ch2[cons_arr] = x;
cons_arr++;
}
//Printing the char array
cout << "Simplified string: " << endl;
for(int i=0; i<cons_arr; i++){
cout << ch2[i];
}
cout << endl;
}
I don't know if this helps but this is how I did it on my homework. The only case where it might break a bit is when there is spaces at the beginning of the string EX " wor ds " In that case, it will change it to " wor ds"
void ShortenSpace(string &usrStr){
char cha1;
char cha2;
for (int i = 0; i < usrStr.size() - 1; ++i) {
cha1 = usrStr.at(i);
cha2 = usrStr.at(i + 1);
if ((cha1 == ' ') && (cha2 == ' ')) {
usrStr.erase(usrStr.begin() + 1 + i);
--i;//edit: was ++i instead of --i, made code not work properly
}
}
}
I ended up here for a slighly different problem. Since I don't know where else to put it, and I found out what was wrong, I share it here. Don't be cross with me, please.
I had some strings that would print additional spaces at their ends, while showing up without spaces in debugging. The strings where formed in windows calls like VerQueryValue(), which besides other stuff outputs a string length, as e.g. iProductNameLen in the following line converting the result to a string named strProductName:
strProductName = string((LPCSTR)pvProductName, iProductNameLen)
then produced a string with a \0 byte at the end, which did not show easily in de debugger, but printed on screen as a space. I'll leave the solution of this as an excercise, since it is not hard at all, once you are aware of this.

Efficient parsing of mmap file

Following is the code for creating a memory map file using boost.
boost::iostreams::mapped_file_source file;
boost::iostreams::mapped_file_params param;
param.path = "\\..\\points.pts"; //! Filepath
file.open(param, fileSize);
if(file.is_open())
{
//! Access the buffer and populate the ren point buffer
const char* pData = file.data();
char* pData1 = const_cast<char*>(pData); //! this gives me all the data from Mmap file
std::vector<RenPoint> readPoints;
ParseData( pData1, readPoints);
}
The implementation of ParseData is as follows
void ParseData ( char* pbuffer , std::vector<RenPoint>>& readPoints)
{
if(!pbuffer)
throw std::logic_error("no Data in memory mapped file");
stringstream strBuffer;
strBuffer << pbuffer;
//! Get the max number of points in the pts file
std::string strMaxPts;
std::getline(strBuffer,strMaxPts,'\n');
auto nSize = strMaxPts.size();
unsigned nMaxNumPts = GetValue<unsigned>(strMaxPts);
readPoints.clear();
//! Offset buffer
pbuffer += nSize;
strBuffer << pbuffer;
std::string cur_line;
while(std::getline(strBuffer, cur_line,'\n'))
{
//! How do I read the data from mmap file directly and populate my renpoint structure
int yy = 0;
}
//! Working but very slow
/*while (std::getline(strBuffer,strMaxPts,'\n'))
{
std::vector<string> fragments;
istringstream iss(strMaxPts);
copy(istream_iterator<string>(iss),
istream_iterator<string>(),
back_inserter<vector<string>>(fragments));
//! Logic to populate the structure after getting data back from fragments
readPoints.push_back(pt);
}*/
}
I have say a minimum of 1 million points in my data structure and I want to optimize my parsing. Any ideas ?
read in header information to get the number of points
reserve space in a std::vector for N*num_points (N=3 assuming only X,Y,Z, 6 with normals, 9 with normals and rgb)
load the remainder of the file into a string
boost::spirit::qi::phrase_parse into the vector.
//code here can parse a file with 40M points (> 1GB) in about 14s on my 2 year old macbook:
#include <boost/spirit/include/qi.hpp>
#include <fstream>
#include <vector>
template <typename Iter>
bool parse_into_vec(Iter p_it, Iter p_end, std::vector<float>& vf) {
using boost::spirit::qi::phrase_parse;
using boost::spirit::qi::float_;
using boost::spirit::qi::ascii::space;
bool ret = phrase_parse(p_it, p_end, *float_, space, vf);
return p_it != p_end ? false : ret;
}
int main(int argc, char **args) {
if(argc < 2) {
std::cerr << "need a file" << std::endl;
return -1;
}
std::ifstream in(args[1]);
size_t numPoints;
in >> numPoints;
std::istreambuf_iterator<char> eos;
std::istreambuf_iterator<char> it(in);
std::string strver(it, eos);
std::vector<float> vf;
vf.reserve(3 * numPoints);
if(!parse_into_vec(strver.begin(), strver.end(), vf)) {
std::cerr << "failed during parsing" << std::endl;
return -1;
}
return 0;
}
AFAICT, you're currently copying the entire contents of the file into strBuffer.
What I think you want to do is use boost::iostreams::stream with your mapped_file_source instead.
Here's an untested example, based on the linked documentation:
// Create the stream
boost::iostreams::stream<boost::iostreams::mapped_file_source> str("some/path/file");
// Alternately, you can create the mapped_file_source separately and tell the stream to open it (using a copy of your mapped_file_source)
boost::iostreams::stream<boost::iostreams::mapped_file_source> str2;
str2.open(file);
// Now you can use std::getline as you normally would.
std::getline(str, strMaxPts);
As an aside, I'll note that by default mapped_file_source maps the entire file, so there's no need to pass the size explicitly.
You can go with something like this (just a fast concept, you'll need to add some additional error checking etc.):
#include "boost/iostreams/stream.hpp"
#include "boost/iostreams/device/mapped_file.hpp"
#include "boost/filesystem.hpp"
#include "boost/lexical_cast.hpp"
double parse_double(const std::string & str)
{
double value = 0;
bool decimal = false;
double divisor = 1.0;
for (std::string::const_iterator it = str.begin(); it != str.end(); ++it)
{
switch (*it)
{
case '.':
case ',':
decimal = true;
break;
default:
{
const int x = *it - '0';
value = value * 10 + x;
if (decimal)
divisor *= 10;
}
break;
}
}
return value / divisor;
}
void process_value(const bool initialized, const std::string & str, std::vector< double > & values)
{
if (!initialized)
{
// convert the value count and prepare the output vector
const size_t count = boost::lexical_cast< size_t >(str);
values.reserve(count);
}
else
{
// convert the value
//const double value = 0; // ~ 0:20 min
const double value = parse_double(str); // ~ 0:35 min
//const double value = atof(str.c_str()); // ~ 1:20 min
//const double value = boost::lexical_cast< double >(str); // ~ 8:00 min ?!?!?
values.push_back(value);
}
}
bool load_file(const std::string & name, std::vector< double > & values)
{
const int granularity = boost::iostreams::mapped_file_source::alignment();
const boost::uintmax_t chunk_size = ( (256 /* MB */ << 20 ) / granularity ) * granularity;
boost::iostreams::mapped_file_params in_params(name);
in_params.offset = 0;
boost::uintmax_t left = boost::filesystem::file_size(name);
std::string value;
bool whitespace = true;
bool initialized = false;
while (left > 0)
{
in_params.length = static_cast< size_t >(std::min(chunk_size, left));
boost::iostreams::mapped_file_source in(in_params);
if (!in.is_open())
return false;
const boost::iostreams::mapped_file_source::size_type size = in.size();
const char * data = in.data();
for (boost::iostreams::mapped_file_source::size_type i = 0; i < size; ++i, ++data)
{
const char c = *data;
if (strchr(" \t\n\r", c))
{
// c is whitespace
if (!whitespace)
{
whitespace = true;
// finished previous value
process_value(initialized, value, values);
initialized = true;
// start a new value
value.clear();
}
}
else
{
// c is not whitespace
whitespace = false;
// append the char to the value
value += c;
}
}
if (size < chunk_size)
break;
in_params.offset += chunk_size;
left -= chunk_size;
}
if (!whitespace)
{
// convert the last value
process_value(initialized, value, values);
}
return true;
}
Note that your main problem will be the conversion from string to float, which is very slow (insanely slow in the case of boost::lexical_cast). With my custom special parse_double func it is faster, however it only allows a special format (e.g. you'll need to add sign detection if negative values are allowed etc. - or you can just go with atof if all possible formats are needed).
If you'll want to parse the file faster, you'll probably need to go for multithreading - for example one thread only parsing the string values and other one or more threads converting the loaded string values to floats. In that case you probably won't even need the memory mapped file, as the regular buffered file read might suffice (the file will be read only once anyway).
A few quick comments on your code:
1) you're not reserving space for your vector so it's doing expansion every time you add a value. You have read the number of points from the file so call reserve(N) after the clear().
2) you're forcing a map of the entire file in one hit which will work on 64 bits but is probably slow AND is forcing another allocation of the same amount of memory with strBuffer << pbuffer;
http://www.boost.org/doc/libs/1_53_0/doc/html/interprocess/sharedmemorybetweenprocesses.html#interprocess.sharedmemorybetweenprocesses.mapped_file.mapped_file_mapping_regions shows how to getRegion
Use a loop through getRegion to load an estimated chunk of data containing many lines. You are going to have to handle partial buffers - each getRegion will likely end with part of a line you need to preserve and join to the next partial buffer starting the next region.

How can I tokenize a c-style string from a file without making a copy?

Let's say I have a constant c-style string say
const char* msg = "fred,jim,345,7665";
I'd like to tokenize this and read out the individual fields but for performance reasons I don't want to make a copy. How can I do this?
Obviously strtok takes a non-constant pointer and boost::tokenizer is an option but I am unsure what is doing behind the scenes.
Inevitably you will require some copy of the string, even if it is a substring being copied.
If you have a strtok_r function, you can use that, but it will still require a mutable string to do its work. Beware, however, as not all systems provide the function (e.g. Windows), which is why I've provided an implementation here. It works by requiring an additional parameter: a pointer to a C string to save the address of the next match. This allows for it to be more reentrant (thread-safe) in theory. However, you'll still be mutating the value. You could modify it to suit your needs if you like, perhaps copying N bytes into a destination buffer and null-terminating that buffer to avoid the need to modify the source string.
/*
Usage:
char *tok;
char *savep;
tok = mystrtok_r (somestr, ",", &savep);
while (NULL != tok)
{
/* Do something with `tok'. */
tok = mystrtok_r (NULL, ",", &savep);
}
*/
char *
mystrtok_r (char *str, const char *delims, char **nextp)
{
if (str == NULL)
str = *nextp;
str += strspn (str, delims);
*nextp = str + strcspn (str, delims);
**nextp = 0;
if (*str == 0)
return NULL;
++*nextp;
return str;
}
It depends on how you're going to use it.
If you want to get the next token, and then the next (like an iteration over the string, then you only really need to copy the current token into memory.
long strtok2( char *strDest, const char *strSrc, const char cTok, long lOffset, long lMax)
{
if(lMax > 0)
{
strSrc += lOffset;
char * start = strDest;
while(--lMax && *strSrc != cTok && (*strDest++ = * strSrc++) );
*strDest = 0; //for when the token was found, not the null.
return strDest - start - 1; //the length of the token
}
return 0;
}
I snagged a simple strcpy from http://vijayinterviewquestions.blogspot.com.au/2007/07/implement-strcpy-function.html
const char* msg = "fred,jim,345,7665";
char * buffer[20];
long offset = 0;
while(length = strtok2(buffer, msg, ',', offset, 20))
{
cout << buffer;
offset += (length+1);
}
Well, without a little more detail it's hard to know exactly what you want. I'll guess you are parsing delimited items where consecutive delimiters should be treated as zero length tokens (which is usually correct for comma separated elements). I'm also assuming a blank line counts as a single zero length token. This is how I'd approach it:
const char *token_begin = msg;
int length;
for(;;)
{
length = 0;
while(!isDelimiter(token_begin[length])) //< must include \0 as delimiter
++length;
//..do something here with token. token is at: token_begin[0..length)
if ( token_begin[length] != 0 )
token_begin = &token_begin[length+1]; //skip beyond non-null delimiter
else
break; //token null terminated. exit
}
If you are going to store the tokens somewhere then a copy will be necessary in any case and strtok does this nicely by using the string a placing null terminating character inside it.
The only other option I see to avoid copying it is a lexer which reads the string and through a state machine produces tokens by scanning the string and storing the partial results in a buffer but every token should in any case be stored at least in a null terminated string to you are not really saving anything.
Here is my proposal, my code is structured and use a global variable pos(I know global variable are a bad practice but is only to give you the idea), you can replace it with a data member if you need OOP.
int position, messageLength;
char token[MAX]; // MAX = Value greater than the maximum length
// of the tokens(e.g. 1,000);
bool hasNext()
{
return position < messageLength;
}
char* next(const char* message)
{
int i = 0;
while (position < messageLength && message[position] != ',') {
token[i++] = message[position];
position++;
}
position++; // ',' found
token[i] = '\0';
return token;
}
int main(int argc, char **argv)
{
const char* msg = "fred,jim,345,7665";
position = 0;
messageLength = strlen(msg);
while (hasNext())
cout << next(msg) << endl;
return EXIT_SUCCESS;
}

Char array sorting and removing duplicates

I am trying to do some array manipulations.
I am doing char array sorting and duplicates removal here.
Your comments are welcome. Havent done much testing and error handling here though.
#include<stdafx.h>
#include<stdlib.h>
#include<stdio.h>
#include<string>
using namespace std;
void sort(char *& arr)
{
char temp;
for(int i=0;i<strlen(arr);i++)
{
for(int j=i+1;j<strlen(arr);j++)
{
if(arr[i] > arr[j])
{
temp = arr[i];
arr[i] = arr[j];
arr[j] = temp;
}
}
}
}
bool ispresent(char *uniqueArr, char * arr)
{
bool isfound = false;
for(int i=0;i<strlen(arr);i++)
{
for(int j=0;j<=strlen(uniqueArr);j++)
{
if(arr[i]== uniqueArr[j])
{
isfound = true;
return isfound;
}
else
isfound = false;
}
}
return isfound;
}
char * removeduplicates(char *&arr)
{
char * uniqqueArr = strdup(""); // To make this char array modifiable
int index = 0;
bool dup = false;
while(*arr!=NULL)
{
dup = ispresent(uniqqueArr, arr);
if(dup == true)
{}//do nothing
else// copy the char to new char array.
{
uniqqueArr[index] = *arr;
index++;
}
arr++;
}
return uniqqueArr;
}
int main()
{
char *arr = strdup("saaangeetha");
// if strdup() is not used , access violation writing to
//location occurs at arr[i] = arr[j].
//This makes the constant string modifiable
sort(arr);
char * uniqueArr = removeduplicates(arr);
}
If you use std::string, your code (which is actually C-Style) can be written in C++ Style in just these lines:
#include <iostream>
#include <string>
#include <algorithm>
int main() {
std::string s= "saaangeetha";
std::sort(s.begin(), s.end());
std::string::iterator it = std::unique (s.begin(), s.end());
s.resize( it - s.begin());
std::cout << s ;
return 0;
}
Output: (all duplicates removed)
aeghnst
Demo : http://ideone.com/pHpPh
If you want char* at the end, then you can do this:
const char *uniqueChars = s.c_str(); //after removing the duplicates!
If I were doing it, I think I'd do the job quite a bit differently. If you can afford to ignore IBM mainframes, I'd do something like this:
unsigned long bitset = 0;
char *arr = "saaangeetha";
char *pos;
for (pos=arr; *pos; ++pos)
if (isalpha(*pos))
bitset |= 1 << (tolower(*pos)-'a');
This associates one bit in bitset with each possible letter. It then walks through the string and for each letter in the string, sets the associated bit in bitset. To print out the letters once you're done, you'd walk through bitset and print out the associated letter if that bit was set.
If you do care about IBM mainframes, you can add a small lookup table:
static char const *letters = "abcdefghijklkmnopqrstuvwxyz";
and use strchr to find the correct position for each letter.
Edit: If you're using C++ rather than C (as the tag said when I wrote what's above), you can simplify the code a bit at the expense of using some extra storage (and probably being minutely slower):
std::string arr = "saaangeetha";
std::set<char> letters((arr.begin()), arr.end());
std::copy(letters.begin(), letters.end(), std::ostream_iterator<char>(std::cout, " "));
Note, however, that while these appear the same for the test input, they can behave differently -- the previous version screens out anything but letters (and converts them all to lower case), but this distinguishes upper from lower case, and shows all non-alphabetic characters in the output as well.
char *arr = "saangeetha";
arr is pointing to read only section where string literal saangeetha is stored. So, it cannot be modified and is the reason for access violation error. Instead you need to do -
char arr[] = "sangeetha"; // Now, the string literal can be modified because a copy is made.