C++: Accessing class properties in header implementation file - c++

I am trying to implement the doubly linkedlist data structure, so I created a class that has a private property node of type Node, when I try to access this property from a function implementation using this keyword the application fails. I need help
Header file for LinkedList.hpp
#include <stdio.h>
template<class T>
class LinkedList{
private :
struct Node{
T value;
Node* next;
Node* prev;
}node;
public :
LinkedList();
LinkedList(T item);
void add(T item);
// void get();
// void insert();
// void remove();
};
Below is the implementation of the header file.
#include "LinkedList.hpp"
template<class T>
LinkedList<T>::LinkedList(){
}
template<class T>
LinkedList<T>::LinkedList(T item){
}
template <class T>
void LinkedList<T>::add(T item){
Node* node = new Node;
node->value = item;
node->prev = NULL;
//Where the error is being generated
node->next = this.node;
};
The error returned says:
/Users/mac/Documents/LinkedList/LinkedList/LinkedList.cpp:27:22: Member reference base type 'LinkedList<T> *' is not a structure or union

this is a pointer, as pointed out by the error message.
Use:
this->node

Related

Redefinition as different kind of symbol using friend class C++14

I am trying to write a template for a class. This class uses a Node class within it so I have defined the Node class as having the List class as a friend. See below.
template <typename T>
class Node {
private:
Node() {
next = nullptr;
prev = nullptr;
}
Node(int data) : Node() { this->data = data; }
Node *next;
Node *prev;
int data;
friend class DoubleLinkedList;
};
template<typename T>
class DoubleLinkedList {
public:
DoubleLinkedList();
~DoubleLinkedList();
private:
Node *_head;
Node *_tail;
};
I have another file where the classes are implemented. I get this error with or without the template definition above the List class. Can someone explain this?
This works for me:
template <typename T>
class Node
{
private:
Node()
{
next = nullptr;
prev = nullptr;
}
Node(int data) : Node() { this->data = data; }
Node *next;
Node *prev;
int data;
template<typename T> friend class DoubleLinkedList;
};
template<typename T>
class DoubleLinkedList
{
public:
DoubleLinkedList();
~DoubleLinkedList();
private:
Node<T> *_head;
Node<T> *_tail;
};

Issue trying to use a template object inside a template class

Consider the following class definitions ...
Node
template <class T> class Node {
private :
T* data;
Node<T>* next;
public :
Node(T* data);
void setData(T* data);
T* getData();
void setNext(Node<T>* next);
Node<T>* getNext();
};
Linked List
template <class T> class LinkedList {
private :
Node<T>* start;
public :
LinkedList();
void add(Node<T>* node);
bool isEmpty();
};
Main
#include "Foo.h"
int main() {
Foo foo();
Node<Foo> node(&foo);
LinkedList<Foo> linkedList();
linkedList.add(&node);
return 0;
}
When it is compiled it throws the following error...
Request for member 'add' in 'linkedList', which is of non-class type 'LinkedList<Foo>()'
I am quite inexperienced making use of templates, so any help would be greatly appreciated.
Foo foo(); and LinkedList<Foo> linkedList(); are not variables but are function prototypes.
Please use Foo foo; and LinkedList<Foo> linkedList; instead.
You can also use Foo foo = Foo(); and LinkedList<Foo> linkedList = LinkedList<Foo>(); to make it clear that the constructors are called.

Inheritance with Nodes in C++

I'm writing a doubly linked list in C++ and have a class Node which I'm using for a singly linked list. Below shows the definition of the class.
Node.h
#ifndef NODE_H
#define NODE_H
template <class T>
class Node {
public:
Node<T>() { next = nullptr; }
Node<T>(T init) { data = init; next = nullptr; }
void setData(T newData) { data = newData; }
void setNext(Node<T> *nextNode) { next = nextNode; }
const T getData() { return data; }
Node<T> *getNext() { return next; }
private:
T data;
Node<T> *next;
};
#endif
Obviously the main difference between a singly linked list and doubly linked list is a pointer to the previous Node, so I'm trying to inherit everything from the Node class in a new class and simply add a prev attribute:
DoublyLinkedList.h
#ifndef DOUBLY_LINKEDLIST_H
#define DOUBLY_LINKEDLIST_H
#include "Node.h"
template <class T>
class DLLNode : public Node {
public:
// Inherit default constructor from Node and set prev to nullptr;
DLLNode<T>() : Node<T>(), prev() {}
// Inherit constructor from Node and set prev to nullptr;
DLLNode<T>(T init) : Node<T>(init), prev() {}
Node<T> *getPrev() { return prev; }
private:
Node<T> *prev;
};
/*
TODO: Implement doubly linked list class
*/
#endif
My driver is, simply, the following:
driver.cc
#include <iostream>
#include "DoublyLinkedList.h"
int main()
{
DLLNode<int> test;
return 0;
}
When I compile, I get the following errors:
./DoublyLinkedList.h:7:24: error: expected class name
class DLLNode : public Node {
^
./DoublyLinkedList.h:9:18: error: type 'Node<int>' is not a direct or virtual base of 'DLLNode<int>'
DLLNode<T>() : Node<T>(), prev() {}
^~~~~~~
driver.cc:6:15: note: in instantiation of member function 'DLLNode<int>::DLLNode' requested here
DLLNode<int> test;
I don't understand why the class Node isn't being recognized as a class as my compiler has claimed by the first error. Any tips would be greatly appreciated.
My compiler is Apple LLVM version 6.0 (clang-600.0.57) (based on LLVM 3.5svn)
You need to pass the template type parameter to your templated base class, when inheriting:
template <typename T>
class DLLNode : public Node<T> {
// ^^^
// ...
};

problems inheriting from a c++ template class

So I'm trying to work out how inheritance works when templates are in the mix. Most compilers really don't seem to have this figured out yet, so I'm having a little syntax difficulty. All the weird includes in SkipNode.h are from trying to get eclipse to stop yelling at me. I'm getting a syntax error when trying to declare the constructor in SkipNode.h, so any help here would be useful.
Here is node.h
#ifndef NODE_H_
#define NODE_H_
template<class T>
class Node
{
public:
Node(Node<T>* next, Node<T>* prev, T item);
virtual ~Node();
Node* getPrev() { return prev;};
Node* getNext() { return next;};
Node* getItem() { return item;};
void setItem(T item){Node<T>::item = item;};
void setNext(Node* next){Node<T>::next = next;};
void setPrev(Node* prev){Node<T>::prev = prev;};
private:
Node* next;
Node* prev;
T item;
};
Here is SkipNode.h, where skipnode inherits from Node.
#include "Node.h"
#include "Node.cpp"
#include "SkipNode.h"
#include "SkipNode.cpp"
template <class T>
class SkipNode: public Node
{
public:
SkipNode(Node<T>* next, Node<T>* prev, Node<T>* child, T item) : Node(next, prev, item);
virtual ~SkipNode();
Node* getChild(){return child;};
void setChild(Node* child){SkipNode::child = child;};
private:
Node *child;
};
#endif /* SKIPNODE_H_ */
Node is a template, you should pass in template parameter
template <class T>
class SkipNode: public Node<T>
// ^^^
Also you need to provide SkipNode constructor definition as you have provided member iniatilizer list.
update:
SkipNode(Node<T>* next, Node<T>* prev, Node<T>* child, T item)
: Node(next, prev, item);
To:
SkipNode(Node<T>* next, Node<T>* prev, Node<T>* child, T item)
: Node(next, prev, item)
{
}
You're missing an #endif in node.h and you need to provide the template parameter to your base class:
template <class T>
class SkipNode : public Node< T >
....
This level of indirection exists to allow inheritance from a template class by a class that has different (or zero) template parameters. For instance:
class Foo : public Node< int >

C++ template class with template class member

What is the current syntax for writing a template member class parameter inside a template class.
This is what I been trying to do:
template <class T>
class Node
{
public:
Node(); // constructor
Node(const Node<T> &); // copy constructor
~Node(); // destructor
T value;
Node *next;
};
template <class T>
class Linked_list
{
public:
Linked_list(); // constructor
Linked_list(const Linked_list<T> &); // copy constructor
~Linked_list(); // destructor
T pop();
void push(T value);
T top();
bool is_empty();
void clear();
private:
Node<T> *head; // COMPILER ERROR
};
Why this is a compiler error?
Node<T> *head; // COMPILER ERROR
Perhaps when you call:
Node<T> *head;
T is not an object type, and it doesn't know how to construct that. Try:
Node<std::string> *head;
or something like that. T is not an object type, it is just like a variable name, except it is actually a variable type within the class Node and LinkedList.