Undefined reference error despite linking target libraries - c++

I am having some trouble in understanding the following error.
I have declaration/definition of a class in ball_popping.h/ball_popping.cpp. The class is a templated class.
I want to compile the above as a library and link them against my main file, game.cpp which uses the member functions of the above class.
My CMakeLists.txt is as below,
set(EXECUTABLE_NAME ball_popping)
set(LIBRARY_NAME ball_popping_lib)
add_library(${LIBRARY_NAME} STATIC ball_popping.cpp ${INCLUDE_FILES})
add_executable(${EXECUTABLE_NAME} game.cpp)
target_link_libraries(${LIBRARY_NAME} ${Precompiled_LIBRARIES})
target_link_libraries(${EXECUTABLE_NAME} ${LIBRARY_NAME})
The library compiles and links successfully. The executable compiles successfully but the linker throws an error
CMakeFiles/ball_popping.dir/game.cpp.o: In function `int proficio_main<3ul>(int, char**, barrett::ProductManager&, barrett::systems::Wam<3ul>&, config)':
game.cpp:(.text._Z13proficio_mainILm3EEiiPPcRN7barrett14ProductManagerERNS2_7systems3WamIXT_EEE6config[int proficio_main<3ul>(int, char**, barrett::ProductManager&, barrett::systems::Wam<3ul>&, config)]+0x553): undefined reference to `ballpopping::BallPopping<3ul>::BallPopping(barrett::math::Matrix<3, 1, barrett::units::CartesianPosition> const&, UserGravComp<3ul>&, bool const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)'
game.cpp:(.text._Z13proficio_mainILm3EEiiPPcRN7barrett14ProductManagerERNS2_7systems3WamIXT_EEE6config[int proficio_main<3ul>(int, char**, barrett::ProductManager&, barrett::systems::Wam<3ul>&, config)]+0x1176): undefined reference to `ballpopping::BallPopping<3ul>::InEllipsoid(barrett::math::Matrix<3, 1, barrett::units::CartesianPosition> const&) const'
game.cpp:(.text._Z13proficio_mainILm3EEiiPPcRN7barrett14ProductManagerERNS2_7systems3WamIXT_EEE6config[int proficio_main<3ul>(int, char**, barrett::ProductManager&, barrett::systems::Wam<3ul>&, config)]+0x119a): undefined reference to `ballpopping::BallPopping<3ul>::IsDistanced(barrett::math::Matrix<3, 1, barrett::units::CartesianPosition> const&)'
CMakeFiles/ball_popping.dir/game.cpp.o:(.rodata._ZTVN11ballpopping11BallPoppingILm3EEE[vtable for ballpopping::BallPopping<3ul>]+0x28): undefined reference to `ballpopping::BallPopping<3ul>::operate()'
collect2: ld returned 1 exit status
The constructor for BallPopping, InContact() and InEllipsoid() are defined within ball_popping.cpp.
I would like to know if this is a cmake error. I cannot think it of being a coding error since my library compiles and links successfully.

Thanks to #user4581301 for his input. Including the template definitions from another file at the end of the header did solve the problem.

Related

Can't link std::filesystem even with -lstdc++fs

I'm trying to compile an application that uses std::filesystem. I'm using CMake for the build system, and g++-8 as a compiler.
My CMakeLists.txt includes target_link_libraries(<target_name> PUBLIC stdc++fs) and set(CMAKE_CXX_STANDARD 17)
make VERBOSE=1 shows that -lstdc++fs is used in the linker command.
Despite this, I get undefined references to std::filesystem components everywhere they are used.
It compiles fine in Docker, so it's clearly an environment issue.
Any tips for tracking this down?
EDIT:
I can't post the exact error message because of company rules, and it's also super long. I'll post a truncated, anonymized version though:
CMakeFiles/ProjectName.dir/src/ui/dir_a/file_a.cpp.o: In function `ProjectName::ClassName::update(ProjectName::Body&)':
/home/username/prog/bots/src/ui/dir_a/file_a.cpp:30: undefined reference to `std::filesystem::current_path[abi:cxx11]()'
/home/username/prog/bots/src/ui/dir_a/file_a.cpp:35: undefined reference to `std::filesystem::create_directories(std::filesystem::__cxx11::path const&)'
CMakeFiles/ProjectName.dir/src/ui/dir_a/file_a.cpp.o: In function `std::filesystem::__cxx11::path::operator+=(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)':
/usr/include/c++/8/bits/fs_path.h:817: undefined reference to `std::filesystem::__cxx11::path::_M_split_cmpts()'
CMakeFiles/ProjectName.dir/src/ui/dir_a/file_a.cpp.o: In function `std::filesystem::__cxx11::path::operator+=(char const*)':
/usr/include/c++/8/bits/fs_path.h:825: undefined reference to `std::filesystem::__cxx11::path::_M_split_cmpts()'
CMakeFiles/ProjectName.dir/src/ui/dir_a/file_a.cpp.o: In function `std::filesystem::exists(std::filesystem::__cxx11::path const&)':
/usr/include/c++/8/bits/fs_ops.h:121: undefined reference to `std::filesystem::status(std::filesystem::__cxx11::path const&)'
CMakeFiles/ProjectName.dir/src/ui/dir_b/file_b.cpp.o: In function `ProjectName::ClassName::update[abi:cxx11]()':
/home/username/prog/bots/src/ui/dir_b/file_b.cpp:30: undefined reference to `std::filesystem::current_path[abi:cxx11]()'
/home/username/prog/bots/src/ui/dir_b/file_b.cpp:34: undefined reference to `std::filesystem::create_directories(std::filesystem::__cxx11::path const&)'
/home/username/prog/bots/src/ui/dir_b/file_b.cpp:36: undefined reference to `std::filesystem::__cxx11::directory_iterator::operator*() const'
/home/username/prog/bots/src/ui/dir_b/file_b.cpp:40: undefined reference to `std::filesystem::__cxx11::path::replace_extension(std::filesystem::__cxx11::path const&)'
/home/username/prog/bots/src/ui/dir_b/file_b.cpp:36: undefined reference to `std::filesystem::__cxx11::directory_iterator::operator++()'
CMakeFiles/ProjectName.dir/src/ui/dir_b/file_b.cpp.o: In function `std::filesystem::__cxx11::path::path(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&&, std::filesystem::__cxx11::path::format)':
/usr/include/c++/8/bits/fs_path.h:177: undefined reference to `std::filesystem::__cxx11::path::_M_split_cmpts()'
It continues like that for a hundred or so lines.
Software versions:
Ubuntu 18.04
g++-8 (installed with `apt`)
CMake 3.14.2
Upgrading to g++ 9 fixed the problem, but if anyone knows how to fix the problem and still use g++ 8 I'll accept that answer.

Undefined reference problem with antlr4 c++ target

I am taking a compiler design course and I am trying to learn about ANTLR4 with a C++ target.
Well, that's what I went through:
I Wrote the grammar in a file named "ArrayInit.g4"
Compiled it using ANTLR4 tool and the command "antlr4 -Dlanguage=Cpp -o build" and got a bunch of files in the "build/" directory where I added also a simple file containing the main function int main(){return 0;}
Downloaded the C++ runtime and put it in a directory "runtime/"
In this stage I got stuck, I could not compile the .cpp files using the command "g++ -std=c++11 -I ../runtime -o exec *.cpp" and i get the following error messages:
/tmp/cc8VNGfx.o: In function `ArrayInitLexer::ArrayInitLexer(antlr4::CharStream*)':
ArrayInitLexer.cpp:(.text+0xc8): undefined reference to `antlr4::Lexer::Lexer(antlr4::CharStream*)'
ArrayInitLexer.cpp:(.text+0x116): undefined reference to `antlr4::atn::LexerATNSimulator::LexerATNSimulator(antlr4::Lexer*, antlr4::atn::ATN const&, std::vector<antlr4::dfa::DFA, std::allocator<antlr4::dfa::DFA> >&, std::unordered_set<std::shared_ptr<antlr4::atn::PredictionContext>, antlr4::atn::PredictionContextHasher, antlr4::atn::PredictionContextComparer, std::allocator<std::shared_ptr<antlr4::atn::PredictionContext> > >&)'
/tmp/cc8VNGfx.o: In function `ArrayInitLexer::Initializer::Initializer()':
ArrayInitLexer.cpp:(.text+0x376): undefined reference to `antlr4::dfa::Vocabulary::getLiteralName[abi:cxx11](unsigned long) const'
ArrayInitLexer.cpp:(.text+0x3a6): undefined reference to `antlr4::dfa::Vocabulary::getSymbolicName[abi:cxx11](unsigned long) const'
ArrayInitLexer.cpp:(.text+0x4b2): undefined reference to `antlr4::atn::ATNDeserializer::ATNDeserializer()'
ArrayInitLexer.cpp:(.text+0x4d2): undefined reference to `antlr4::atn::ATNDeserializer::deserialize(std::vector<unsigned short, std::allocator<unsigned short> > const&)'
ArrayInitLexer.cpp:(.text+0x4e8): undefined reference to `antlr4::atn::ATN::operator=(antlr4::atn::ATN&&)'
ArrayInitLexer.cpp:(.text+0x4f7): undefined reference to `antlr4::atn::ATN::~ATN()'
ArrayInitLexer.cpp:(.text+0x503): undefined reference to `antlr4::atn::ATN::getNumberOfDecisions() const'
ArrayInitLexer.cpp:(.text+0x551): undefined reference to `antlr4::atn::ATN::getDecisionState(unsigned long) const'
ArrayInitLexer.cpp:(.text+0x598): undefined reference to `antlr4::atn::ATNDeserializer::~ATNDeserializer()'
ArrayInitLexer.cpp:(.text+0x601): undefined reference to `antlr4::atn::ATNDeserializer::~ATNDeserializer()'
/tmp/cc8VNGfx.o: In function `__static_initialization_and_destruction_0(int, int)':
ArrayInitLexer.cpp:(.text+0x6ec): undefined reference to `antlr4::atn::ATN::ATN()'
ArrayInitLexer.cpp:(.text+0x701): undefined reference to `antlr4::atn::ATN::~ATN()'
ArrayInitLexer.cpp:(.text+0xee6): undefined reference to `antlr4::dfa::Vocabulary::Vocabulary(std::vector<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > const&, std::vector<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > const&)'
ArrayInitLexer.cpp:(.text+0xefb): undefined reference to `antlr4::dfa::Vocabulary::~Vocabulary()'
/tmp/cc8VNGfx.o: In function `antlr4::Lexer::~Lexer()':
ArrayInitLexer.cpp:(.text._ZN6antlr45LexerD2Ev[_ZN6antlr45LexerD5Ev]+0xf): undefined reference to `vtable for antlr4::Lexer'
ArrayInitLexer.cpp:(.text._ZN6antlr45LexerD2Ev[_ZN6antlr45LexerD5Ev]+0x1d): undefined reference to `vtable for antlr4::Lexer'
ArrayInitLexer.cpp:(.text._ZN6antlr45LexerD2Ev[_ZN6antlr45LexerD5Ev]+0x7d): undefined reference to `antlr4::TokenSource::~TokenSource()'
ArrayInitLexer.cpp:(.text._ZN6antlr45LexerD2Ev[_ZN6antlr45LexerD5Ev]+0x89): undefined reference to `antlr4::Recognizer::~Recognizer()'
/tmp/cc8VNGfx.o: In function `void __gnu_cxx::new_allocator<antlr4::dfa::DFA>::construct<antlr4::dfa::DFA, antlr4::atn::DecisionState*, unsigned long&>(antlr4::dfa::DFA*, antlr4::atn::DecisionState*&&, unsigned long&)':
ArrayInitLexer.cpp:(.text._ZN9__gnu_cxx13new_allocatorIN6antlr43dfa3DFAEE9constructIS3_JPNS1_3atn13DecisionStateERmEEEvPT_DpOT0_[_ZN9__gnu_cxx13new_allocatorIN6antlr43dfa3DFAEE9constructIS3_JPNS1_3atn13DecisionStateERmEEEvPT_DpOT0_]+0x60): undefined reference to `antlr4::dfa::DFA::DFA(antlr4::atn::DecisionState*, unsigned long)'
/tmp/cc8VNGfx.o: In function `void std::_Construct<antlr4::dfa::DFA, antlr4::dfa::DFA>(antlr4::dfa::DFA*, antlr4::dfa::DFA&&)':
ArrayInitLexer.cpp:(.text._ZSt10_ConstructIN6antlr43dfa3DFAEJS2_EEvPT_DpOT0_[_ZSt10_ConstructIN6antlr43dfa3DFAEJS2_EEvPT_DpOT0_]+0x44): undefined reference to `antlr4::dfa::DFA::DFA(antlr4::dfa::DFA&&)'
/tmp/cc8VNGfx.o:(.data.rel.ro._ZTV14ArrayInitLexer[_ZTV14ArrayInitLexer]+0x38): undefined reference to `antlr4::Recognizer::getTokenTypeMap[abi:cxx11]()'
/tmp/cc8VNGfx.o:(.data.rel.ro._ZTV14ArrayInitLexer[_ZTV14ArrayInitLexer]+0x40): undefined reference to `antlr4::Recognizer::getRuleIndexMap[abi:cxx11]()'
/tmp/cc8VNGfx.o:(.data.rel.ro._ZTV14ArrayInitLexer[_ZTV14ArrayInitLexer]+0x48): undefined reference to `antlr4::Recognizer::getTokenType(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)'
/tmp/cc8VNGfx.o:(.data.rel.ro._ZTV14ArrayInitLexer[_ZTV14ArrayInitLexer]+0x60): undefined reference to `antlr4::Recognizer::getErrorHeader[abi:cxx11](antlr4::RecognitionException*)'
/tmp/cc8VNGfx.o:(.data.rel.ro._ZTV14ArrayInitLexer[_ZTV14ArrayInitLexer]+0x68): undefined reference to `antlr4::Recognizer::getTokenErrorDisplay[abi:cxx11](antlr4::Token*)'
/tmp/cc8VNGfx.o:(.data.rel.ro._ZTV14ArrayInitLexer[_ZTV14ArrayInitLexer]+0x70): undefined reference to `antlr4::Recognizer::addErrorListener(antlr4::ANTLRErrorListener*)'
/tmp/cc8VNGfx.o:(.data.rel.ro._ZTV14ArrayInitLexer[_ZTV14ArrayInitLexer]+0x78): undefined reference to `antlr4::Recognizer::removeErrorListener(antlr4::ANTLRErrorListener*)'
/tmp/cc8VNGfx.o:(.data.rel.ro._ZTV14ArrayInitLexer[_ZTV14ArrayInitLexer]+0x80): undefined reference to `antlr4::Recognizer::removeErrorListeners()'
/tmp/cc8VNGfx.o:(.data.rel.ro._ZTV14ArrayInitLexer[_ZTV14ArrayInitLexer]+0x88): undefined reference to `antlr4::Recognizer::getErrorListenerDispatch()'
/tmp/cc8VNGfx.o:(.data.rel.ro._ZTV14ArrayInitLexer[_ZTV14ArrayInitLexer]+0x90): undefined reference to `antlr4::Recognizer::sempred(antlr4::RuleContext*, unsigned long, unsigned long)'
/tmp/cc8VNGfx.o:(.data.rel.ro._ZTV14ArrayInitLexer[_ZTV14ArrayInitLexer]+0x98): undefined reference to `antlr4::Recognizer::precpred(antlr4::RuleContext*, int)'
/tmp/cc8VNGfx.o:(.data.rel.ro._ZTV14ArrayInitLexer[_ZTV14ArrayInitLexer]+0xa0): undefined reference to `antlr4::Recognizer::action(antlr4::RuleContext*, unsigned long, unsigned long)'
/tmp/cc8VNGfx.o:(.data.rel.ro._ZTV14ArrayInitLexer[_ZTV14ArrayInitLexer]+0xa8): undefined reference to `antlr4::Recognizer::getState() const'
/tmp/cc8VNGfx.o:(.data.rel.ro._ZTV14ArrayInitLexer[_ZTV14ArrayInitLexer]+0xb8): undefined reference to `antlr4::Lexer::getInputStream()'
/tmp/cc8VNGfx.o:(.data.rel.ro._ZTV14ArrayInitLexer[_ZTV14ArrayInitLexer]+0xc0): undefined reference to `antlr4::Lexer::setInputStream(antlr4::IntStream*)'
I am totaly new to C++ and I am skipping a basic idea maybe.
Edit1: I am using Linux
Edit2:
When I execute the commande antlr4 -Dlanguage=Cpp -o build I get a bunch of .cpp and .h files as: ArrayInitLexer.h and many of them include antlr4-runtime.h .This header file is present in the runtime/ folder which by it self includes many other header files in the same directory (.i.e runtime/) that contains .h and .cpp files (I see no .a or .so files).
You can find the runtime here under the C++ target section or directly from here
Your compile command doesn't look quite right.
Note that g++ takes an uppercase -L switch to specify a location to look for libraries, and a lowercase -l to specify the filename of a library to link, not including a lib prefix and the file suffix. Since in at least the version I see, antlr provides a "libantlr.a", this would be -l antlr.
Also, the library should be given after your program source or object file(s), because in most cases the linker decides what pieces of libraries to include based on whether they provide any symbols it knows are needed by what it has seen so far.
So I'm not sure if this will solve all the problems, but a step forward would be:
g++ -std=c++11 -Wall -Wextra *.cpp -L ../runtime -l antlr -o exec
I've also taken the liberty of adding the -W flags to enable a default set of compiler warnings, which is a must when writing new C++ code, whether you're new to the language or not.

Getting undefined reference error while making OPT build but not in debug build

Can any one explain the following error I get while linking with a prebuilt static libary libsioclient.a.
The linking works fine in case of debug build (OPT=0) but fails in OPT=1
*./src/socketio/libsioclient.a(sio_socket.cpp.o): In function `sio::socket:
:impl::emit(std::string const&, sio::message::list const&,
std::function<void (sio::message::list const&)> const&)':
sio_socket.cpp:(.text+0x2822): undefined reference to `vtable for
std::_Sp_counted_ptr<sio::string_message*, (__gnu_cxx::_Lock_policy)2>'
./src/socketio/libsioclient.a(sio_packet.cpp.o): In function
`sio::from_json(rapidjson::GenericValue<rapidjson::UTF8<char>,
rapidjson::MemoryPoolAllocator<rapidjson::CrtAllocator> > const&,
std::vector<std::shared_ptr<std::string const>,
std::allocator<std::shared_ptr<std::string const> > > const&)':
sio_packet.cpp:(.text+0x2e34): undefined reference to `vtable for
std::_Sp_counted_ptr<sio::string_message*, (__gnu_cxx::_Lock_policy)2>'
sio_packet.cpp:(.text+0x3300): undefined reference to `vtable for
std::_Sp_counted_ptr<sio::object_message*, (__gnu_cxx::_Lock_policy)2>'
collect2: error: ld returned 1 exit status*
The classes mentioned here i.e. string_message and object_message both derive from the same virtual class message.
While there are many other classes which derive from message, the linker gives error only for these two. Or may be other errors will come down the line when this error gets fixed.
Any clue as to how to triage this linker error would be great help.

Understanding make error message

So, I cloned SqAtx's GitHub repository SuperMarioWorld onto my Ubuntu 16.04 (64bit) machine. I would like to run his Super Mario clone in order to understand his project and learn by the way he did this game.
First of all, I could not compile it as he explained it in the README.md. However, I have successfully compiled an own Battleship game the same way (which tells me Cmake, make, SFML, and a C compiler are correctly installed). As an error I got this error message after running cmake .. from the build folder:
CMake Error at CMakeLists.txt:24 (add_executable):
add_executable called with incorrect number of arguments
-- Found SFML 2.4.0 in /usr/include
CMake Error at CMakeLists.txt:32 (target_link_libraries):
Cannot specify link libraries for target "SuperMarioWorld" which is not
built by this project.
-- Configuring incomplete, errors occurred!
I then modified his CMakeList.txt so that it successfully creates a makefile. My CMakeList.txt looks as follows:
#Change this if you need to target a specific CMake version
cmake_minimum_required (VERSION 2.6)
# Enable debug symbols by default
# must be done before project() statement
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Debug CACHE STRING "Choose the type of build (Debug or Release)" FORCE)
endif()
project (SuperMarioWorld)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} --std=c++11 -Wall -g")
# I guess you have not released the project yet :p
set (SuperMarioWorld_VERSION_MAJOR 0)
set (SuperMarioWorld_VERSION_MINOR 1)
set (SuperMarioWorld_VERSION_PATCH 0)
include_directories("${PROJECT_BINARY_DIR}")
set(SOURCE_FILES
EventEngine/Listeners/CharacterDiedListener.cpp
EventEngine/Listeners/CharacterPositionUpdateListener.cpp
EventEngine/Listeners/CloseRequestListener.cpp
EventEngine/Listeners/DebugInfoUpdatedListener.cpp
EventEngine/Listeners/ForegroundItemRemovedListener.cpp
EventEngine/Listeners/ForegroundItemUpdatedListener.cpp
EventEngine/Listeners/GotLevelInfoListener.cpp
EventEngine/Listeners/KeyboardListener.cpp
EventEngine/Listeners/LevelStartListener.cpp
EventEngine/Listeners/MarioJumpListener.cpp
EventEngine/Listeners/MarioKickedEnemyListener.cpp
EventEngine/Listeners/NewCharacterReadListener.cpp
EventEngine/Listeners/NewForegroundItemReadListener.cpp
EventEngine/Listeners/NewPipeReadListener.cpp
EventEngine/Listeners/ToggleIgnoreInputListener.cpp
EventEngine/EventEngine.cpp
Game/CollisionHandler.cpp
Game/GameEngine.cpp
Game/LevelImporter.cpp
Graphics/GraphicsEngine.cpp
Graphics/SpriteHandler.cpp
Sound/SoundEngine.cpp
SuperMario/Game.cpp
SuperMario/main.cpp
System/Characters/Enemy.cpp
System/Characters/Goomba.cpp
System/Characters/MovingObject.cpp
System/Characters/Player.cpp
System/Items/Box.cpp
System/Items/Pipe.cpp
System/irrXML/irrXML.cpp
System/Engine.cpp
System/Util.cpp
)
# Define sources and executable
set (EXECUTABLE_NAME "SuperMarioWorld")
add_executable(${EXECUTABLE_NAME} ${SOURCE_FILES})
# Detect and add SFML
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/lib" ${CMAKE_MODULE_PATH})
#Find any version 2.X of SFML
#See the FindSFML.cmake file for additional details and instructions
find_package(SFML 2 REQUIRED system window graphics network audio)
if(SFML_FOUND)
include_directories(${SFML_INCLUDE_DIR})
target_link_libraries(${EXECUTABLE_NAME} ${SFML_LIBRARIES})
endif()
# Install target
install(TARGETS ${EXECUTABLE_NAME} DESTINATION bin)
With this CMakeList.txt I could successfully create a makefile. Running the make I first got two errors which where the same:
/home/lex/Documents/cs/games/SuperMarioWorld/EventEngine/Listeners/NewForegroundItemReadListener.cpp:21:95: error: taking address of temporary [-fpermissive]
m_graphicsEngine->UpdateForegroundItem(&(_event->GetDisplayableObject()->GetInfoForDisplay()));
So I had to fix it in NewPipeReadListener.cpp on line 24 and in NewForegroundItemReadListener.cpp on line 24. I fixed it like this:
InfoForDisplay temp = _event->GetPipe()->GetInfoForDisplay();
m_graphicsEngine->UpdateForegroundItem(&temp);
Now, the makefile gives me an error I cannot fix, since I don't understand a word.. I would like to include the whole error message here, but Stackoverflow doesn't allow me to do so...
But it starts like this.
[ 2%] Linking CXX executable SuperMarioWorld
CMakeFiles/SuperMarioWorld.dir/EventEngine/Listeners/KeyboardListener.cpp.o: In function `KeyboardListener::onEvent(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, Event*)':
/home/lex/Documents/cs/games/SuperMarioWorld/EventEngine/Listeners/KeyboardListener.cpp:12: undefined reference to `KeyboardEvent::GetType()'
/home/lex/Documents/cs/games/SuperMarioWorld/EventEngine/Listeners/KeyboardListener.cpp:13: undefined reference to `KeyboardEvent::GetKey()'
/home/lex/Documents/cs/games/SuperMarioWorld/EventEngine/Listeners/KeyboardListener.cpp:14: undefined reference to `KeyboardEvent::GetType()'
/home/lex/Documents/cs/games/SuperMarioWorld/EventEngine/Listeners/KeyboardListener.cpp:15: undefined reference to `KeyboardEvent::GetKey()'
CMakeFiles/SuperMarioWorld.dir/Game/CollisionHandler.cpp.o: In function `CollisionHandler::HandleCollisionsWithMapEdges(MovingObject&)':
/home/lex/Documents/cs/games/SuperMarioWorld/Game/CollisionHandler.cpp:25: undefined reference to `DisplayableObject::GetCoordinates() const'
CMakeFiles/SuperMarioWorld.dir/Game/CollisionHandler.cpp.o: In function `CollisionHandler::DetectCollisionWithObj(MovingObject&, DisplayableObject&)':
I would appreciate if someone could help me understand this error and possibly make the project run on my system.
EDIT:
After fixing the the first error which was including EventEngine/KeyboardEvent.cpp it links up to a 100% and spits out the following error message:
[100%] Linking CXX executable SuperMarioWorld
CMakeFiles/SuperMarioWorld.dir/Game/CollisionHandler.cpp.o: In function `CollisionHandler::HandleCollisionsWithMapEdges(MovingObject&)':
/home/lex/Documents/cs/games/SuperMarioWorld/Game/CollisionHandler.cpp:25: undefined reference to `DisplayableObject::GetCoordinates() const'
CMakeFiles/SuperMarioWorld.dir/Game/CollisionHandler.cpp.o: In function `CollisionHandler::DetectCollisionWithObj(MovingObject&, DisplayableObject&)':
/home/lex/Documents/cs/games/SuperMarioWorld/Game/CollisionHandler.cpp:40: undefined reference to `DisplayableObject::GetCoordinates() const'
/home/lex/Documents/cs/games/SuperMarioWorld/Game/CollisionHandler.cpp:40: undefined reference to `DisplayableObject::GetCoordinates() const'
CMakeFiles/SuperMarioWorld.dir/Game/CollisionHandler.cpp.o: In function `CollisionHandler::ReactToCollisionsWithObj(MovingObject&, DisplayableObject&, CollisionDirection)':
/home/lex/Documents/cs/games/SuperMarioWorld/Game/CollisionHandler.cpp:45: undefined reference to `DisplayableObject::GetCoordinates() const'
CMakeFiles/SuperMarioWorld.dir/Game/CollisionHandler.cpp.o: In function `CollisionHandler::HandleCollisionWithRect(unsigned int, sf::Rect<float>)':
/home/lex/Documents/cs/games/SuperMarioWorld/Game/CollisionHandler.cpp:73: undefined reference to `DisplayableObject::GetCoordinates() const'
CMakeFiles/SuperMarioWorld.dir/Game/CollisionHandler.cpp.o:/home/lex/Documents/cs/games/SuperMarioWorld/Game/CollisionHandler.cpp:138: more undefined references to `DisplayableObject::GetCoordinates() const' follow
CMakeFiles/SuperMarioWorld.dir/Game/GameEngine.cpp.o: In function `GameEngine::UpdateForegroundItem(unsigned int, sf::Rect<float>)':
/home/lex/Documents/cs/games/SuperMarioWorld/Game/GameEngine.cpp:114: undefined reference to `DisplayableObject::SetCoordinates(sf::Rect<float>)'
CMakeFiles/SuperMarioWorld.dir/Game/LevelImporter.cpp.o: In function `LevelImporter::StoreFloor()':
/home/lex/Documents/cs/games/SuperMarioWorld/Game/LevelImporter.cpp:180: undefined reference to `DisplayableObject::DisplayableObject(EventEngine*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, sf::Vector2<float>, State)'
CMakeFiles/SuperMarioWorld.dir/System/Characters/MovingObject.cpp.o: In function `MovingObject::MovingObject(EventEngine*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, sf::Vector2<float>, State)':
/home/lex/Documents/cs/games/SuperMarioWorld/System/Characters/MovingObject.cpp:5: undefined reference to `DisplayableObject::DisplayableObject(EventEngine*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, sf::Vector2<float>, State)'
/home/lex/Documents/cs/games/SuperMarioWorld/System/Characters/MovingObject.cpp:5: undefined reference to `DisplayableObject::~DisplayableObject()'
CMakeFiles/SuperMarioWorld.dir/System/Characters/MovingObject.cpp.o: In function `MovingObject::MovingObject(EventEngine*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, float, float, State)':
/home/lex/Documents/cs/games/SuperMarioWorld/System/Characters/MovingObject.cpp:10: undefined reference to `DisplayableObject::DisplayableObject(EventEngine*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, float, float, State)'
/home/lex/Documents/cs/games/SuperMarioWorld/System/Characters/MovingObject.cpp:10: undefined reference to `DisplayableObject::~DisplayableObject()'
CMakeFiles/SuperMarioWorld.dir/System/Characters/MovingObject.cpp.o: In function `MovingObject::~MovingObject()':
/home/lex/Documents/cs/games/SuperMarioWorld/System/Characters/MovingObject.cpp:25: undefined reference to `DisplayableObject::~DisplayableObject()'
CMakeFiles/SuperMarioWorld.dir/System/Characters/MovingObject.cpp.o: In function `MovingObject::GetInfoForDisplay()':
/home/lex/Documents/cs/games/SuperMarioWorld/System/Characters/MovingObject.cpp:32: undefined reference to `DisplayableObject::GetInfoForDisplay()'
CMakeFiles/SuperMarioWorld.dir/System/Characters/MovingObject.cpp.o:(.rodata._ZTI12MovingObject[_ZTI12MovingObject]+0x10): undefined reference to `typeinfo for DisplayableObject'
CMakeFiles/SuperMarioWorld.dir/System/Items/Box.cpp.o: In function `Box::Box(EventEngine*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, sf::Vector2<float>, State)':
/home/lex/Documents/cs/games/SuperMarioWorld/System/Items/Box.cpp:3: undefined reference to `DisplayableObject::DisplayableObject(EventEngine*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, sf::Vector2<float>, State)'
CMakeFiles/SuperMarioWorld.dir/System/Items/Box.cpp.o: In function `Box::Box(EventEngine*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, float, float, State)':
/home/lex/Documents/cs/games/SuperMarioWorld/System/Items/Box.cpp:8: undefined reference to `DisplayableObject::DisplayableObject(EventEngine*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, float, float, State)'
CMakeFiles/SuperMarioWorld.dir/System/Items/Box.cpp.o:(.rodata._ZTV3Box[_ZTV3Box]+0x20): undefined reference to `DisplayableObject::GetInfoForDisplay()'
CMakeFiles/SuperMarioWorld.dir/System/Items/Box.cpp.o: In function `Box::~Box()':
/home/lex/Documents/cs/games/SuperMarioWorld/System/Items/Box.hpp:9: undefined reference to `DisplayableObject::~DisplayableObject()'
CMakeFiles/SuperMarioWorld.dir/System/Items/Box.cpp.o:(.rodata._ZTI3Box[_ZTI3Box]+0x10): undefined reference to `typeinfo for DisplayableObject'
CMakeFiles/SuperMarioWorld.dir/System/Items/Pipe.cpp.o: In function `Pipe::Pipe(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, sf::Vector2<float>, int, PipeType, EventEngine*)':
/home/lex/Documents/cs/games/SuperMarioWorld/System/Items/Pipe.cpp:5: undefined reference to `DisplayableObject::DisplayableObject(EventEngine*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, sf::Vector2<float>, State)'
/home/lex/Documents/cs/games/SuperMarioWorld/System/Items/Pipe.cpp:5: undefined reference to `DisplayableObject::~DisplayableObject()'
CMakeFiles/SuperMarioWorld.dir/System/Items/Pipe.cpp.o: In function `Pipe::~Pipe()':
/home/lex/Documents/cs/games/SuperMarioWorld/System/Items/Pipe.cpp:14: undefined reference to `DisplayableObject::~DisplayableObject()'
CMakeFiles/SuperMarioWorld.dir/System/Items/Pipe.cpp.o: In function `Pipe::SpawnEnemyIfTimeElapsed()':
/home/lex/Documents/cs/games/SuperMarioWorld/System/Items/Pipe.cpp:50: undefined reference to `DisplayableObject::DisplayableObject(EventEngine*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, float, float, State)'
CMakeFiles/SuperMarioWorld.dir/System/Items/Pipe.cpp.o: In function `Pipe::MoveEnemyBeingSpawned(float)':
/home/lex/Documents/cs/games/SuperMarioWorld/System/Items/Pipe.cpp:58: undefined reference to `DisplayableObject::Slide(float, float)'
CMakeFiles/SuperMarioWorld.dir/System/Items/Pipe.cpp.o: In function `Pipe::IsEnemyReadyToLeavePipe()':
/home/lex/Documents/cs/games/SuperMarioWorld/System/Items/Pipe.cpp:92: undefined reference to `DisplayableObject::GetCoordinates() const'
CMakeFiles/SuperMarioWorld.dir/System/Items/Pipe.cpp.o:(.rodata._ZTV4Pipe[_ZTV4Pipe]+0x20): undefined reference to `DisplayableObject::GetInfoForDisplay()'
CMakeFiles/SuperMarioWorld.dir/System/Items/Pipe.cpp.o:(.rodata._ZTV4Pipe[_ZTV4Pipe]+0x28): undefined reference to `DisplayableObject::UpdateAfterCollision(CollisionDirection, ObjectClass)'
CMakeFiles/SuperMarioWorld.dir/System/Items/Pipe.cpp.o:(.rodata._ZTI4Pipe[_ZTI4Pipe]+0x10): undefined reference to `typeinfo for DisplayableObject'
collect2: error: ld returned 1 exit status
CMakeFiles/SuperMarioWorld.dir/build.make:957: recipe for target 'SuperMarioWorld' failed
make[2]: *** [SuperMarioWorld] Error 1
CMakeFiles/Makefile2:67: recipe for target 'CMakeFiles/SuperMarioWorld.dir/all' failed
make[1]: *** [CMakeFiles/SuperMarioWorld.dir/all] Error 2
Makefile:127: recipe for target 'all' failed
make: *** [all] Error 2
EDIT2:
Now, I feel stupid, there was another file I forgot to include, it was System/DisplayableObject.cpp.
Thanks, everyone for the help!!!
You did not include all the source files in the build.
For instance, in your error message the linker is complaining that it is missing the definition for the KeyboardEvent::GetType() function.
Searching the repo on github for KeyboardEvent will quickly tell you that this function is defined in EventEngine/KeyboardEvent.cpp, which is not part of your CMake's SOURCE_FILES.
You might be missing other source files as well. Try fixing the linker errors one by one until it compiles.

ROS Linking errors using boost::filesystem library using C++ under linux

I get the following errors:
CMakeFiles/ndt_visualiser.dir/src/fromFile.o: In function `boost::filesystem3::path::codecvt()':
/usr/include/boost/filesystem/v3/path.hpp:377: undefined reference to `boost::filesystem3::path::wchar_t_codecvt_facet()'
CMakeFiles/ndt_visualiser.dir/src/fromFile.o: In function `directory_iterator':
/usr/include/boost/filesystem/v3/operations.hpp:594: undefined reference to `boost::filesystem3::detail::directory_iterator_construct(boost::filesystem3::directory_iterator&, boost::filesystem3::path const&, boost::system::error_code*)'
CMakeFiles/ndt_visualiser.dir/src/fromFile.o: In function `boost::filesystem3::path::codecvt()':
/usr/include/boost/filesystem/v3/path.hpp:377: undefined reference to `boost::filesystem3::path::wchar_t_codecvt_facet()'
CMakeFiles/ndt_visualiser.dir/src/fromFile.o: In function `path<boost::filesystem3::directory_entry>':
/usr/include/boost/filesystem/v3/path.hpp:134: undefined reference to `boost::filesystem3::path_traits::dispatch(boost::filesystem3::directory_entry const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> >&, std::codecvt<wchar_t, char, __mbstate_t> const&)'
CMakeFiles/ndt_visualiser.dir/src/fromFile.o: In function `is_directory':
/usr/include/boost/filesystem/v3/operations.hpp:223: undefined reference to `boost::filesystem3::detail::status(boost::filesystem3::path const&, boost::system::error_code*)'
CMakeFiles/ndt_visualiser.dir/src/fromFile.o: In function `boost::iterator_facade<boost::filesystem3::directory_iterator, boost::filesystem3::directory_entry, boost::single_pass_traversal_tag, boost::filesystem3::directory_entry&, int>::operator++()':
/usr/include/boost/filesystem/v3/operations.hpp:630: undefined reference to `boost::filesystem3::detail::directory_iterator_increment(boost::filesystem3::directory_iterator&, boost::system::error_code*)'
CMakeFiles/ndt_visualiser.dir/src/fromFile.o: In function `boost::filesystem3::path::codecvt()':
/usr/include/boost/filesystem/v3/path.hpp:377: undefined reference to `boost::filesystem3::path::wchar_t_codecvt_facet()'
CMakeFiles/ndt_visualiser.dir/src/fromFile.o: In function `is_directory':
/usr/include/boost/filesystem/v3/operations.hpp:223: undefined reference to `boost::filesystem3::detail::status(boost::filesystem3::path const&, boost::system::error_code*)'
CMakeFiles/ndt_visualiser.dir/src/fromFile.o: In function `~dir_itr_imp':
/usr/include/boost/filesystem/v3/operations.hpp:563: undefined reference to `boost::filesystem3::detail::dir_itr_close(void*&, void*&)'
/usr/include/boost/filesystem/v3/operations.hpp:563: undefined reference to `boost::filesystem3::detail::dir_itr_close(void*&, void*&)'
CMakeFiles/ndt_visualiser.dir/src/fromFile.o: In function `__static_initialization_and_destruction_0':
/usr/include/boost/system/error_code.hpp:214: undefined reference to `boost::system::generic_category()'
/usr/include/boost/system/error_code.hpp:215: undefined reference to `boost::system::generic_category()'
/usr/include/boost/system/error_code.hpp:216: undefined reference to `boost::system::system_category()'
I've seen quite a few posts with similar errors. In pretty much all of those posts (e.g. Linking Boost Library in Linux) it seems the solution is, that you need to add the -lboost_filesystem and -lboost_system flags. I've tried adding these as lflags or cflags to the manifest.xml, but that changes absolutely nothing. And I've tried adding something to the CMakeLists.txt of my package, but I guess I was doing that wrong.
So any ideas?
You'll need to add lines like the following to your CMakeLists.txt:
rosbuild_add_boost_directories()
rosbuild_link_boost(ndt_visualizer filesystem system)
See http://www.ros.org/wiki/rosbuild/CMakeLists#rosbuild_link_boost for some more details.
Adding lines to the lflags or cflags in you manifest affects other packages linking against yours, not yours linking against others.
In the future, ROS questions are better asked on ROS Answers per the Support Guidelines
Just as a small follow-up, I was having a problem with undefined references to something involving file statuses and error codes.
The problem came up with the ordering library linking ("less dependent" libraries come after "more dependent" libraries, at least with GCC). My project used a custom library whcih was dependent on Boost.Filesystem and yaml-cpp. Before, I had my custom library linked after the boost libraries, bu that did not work. I had to fix it by making sure that boost was linked afterwards:
rosbuild_add_boost_directories()
rosbuild_add_executable(${PROJECT_NAME} ${SRCS})
target_link_libraries(${PROJECT_NAME} custom_lib yaml-cpp)
rosbuild_link_boost(${PROJECT_NAME} filesystem system)