Separate source files and debug in visual studio - c++

I wonder if some one here perhapse knows how to put source files and debug files in separate folders in Visual Studio. Thanks for helping.

It is a best practice to keep your source files (which you need to backup or put in source control ) separate from compiler generated files which you might simply want to delete to manually clean your build output.
If you generate a default project in visual studio, that will be the configuration.

Related

How do I run .cpp files in Visual Studio?

I have been following tutorials which have me download and unzip projects which contain .sln files for me to open. Following them this way is pretty easy. However, I want to be able to download a single .cpp file and run it without creating a project. I just want to get straight to into it. In Code::Blocks, setting this up is easy to figure out. For some reason, I can figure it out in Visual Studio.
I want to be able to download a single .cpp file and run it without creating a project.
You cannot. Visual Studio does not support this. A project is always required, even if it only contains a single source code (.cpp) file.
You can, however, run a single .cpp source file through Microsoft's C++ compiler on the command line (cl.exe), and then execute it. But this doesn't involve anything about the Visual Studio IDE.
if you have the source code, you could make a .cpp file by right-clicking and adding one and then ctrl+s then f5 and it might run... Idk.

How to produce platform independent source files (which can generate project files for anyone using cmake) from a visual studio solution?

I know cmake is a tool which can produce visual studio solution files from source files. I see many of c++ projects are stored in the github in that way. My problem is how create that source. Is there anyway to generate it on visual studio or anyother way.? I have created a project by using visual studio . So I have the solution file. I want to upload it in to github as a portable source which can produce project files later using cmake for anyone.

Automatically including source files into Visual Studio 15

Overview:
I am wanting to allow visual studio 15 to automatically add an existing source file after I generate them.
Full explanation:
I am currently generating a lot of new .h and .cpp files with other tools outside of the IDE using bat scripts and such but needing to use them within the IDE to integrate with the project. As such I would be great if there was a a way to allow VS to add these source files automatically after they are generated without having to add them manually.
The files are always generated into the same given folder path if that helps.
You could generate the project with a CMake script. When you run your batch file, you could have it re-invoke CMake to update the project with the new sources. If you are generating files, especially if you can't predict the names in advance, you will likely want to use the CMake's file(GLOB ...) command.

Automatically add files to be compiled in visual studio

I am using Visual Studio 2010 to build an application in C++. I have a custom build event which creates additional headers and source files in a separate directory. How can I tell Visual Studio to include those generated files in its build queue. I don't necessarily need to add them to the project but I need to compile them like they are part of the project.
If the names of the files don't change, create a folder(filter) called generated and add those files to this folder(filter). If they don't exist VS won't complain when compiling, if they exist they will be included in the build.
I use this scheme when i have to use generated files.
I don't think it's possible (unless there's an add-on for that or something). But what you could do is to generate all those files and then add them to the project. After that in the custom build event specify them as outputs. That way VS will not try to build them before they are generated and will not complain that they are missing.

Source directories in Visual Studio 2010

I am using OF in my project and I want to use some add-ons but I have to add .cpp files to my project in order to compile them. I don't like it. Is there any option so I could specify a folder to scan for source files and compile every .cpp file it finds?
I thought it might be Source Directories in VC++ Directories section but it didn't work. Then I don't really get what it does.
If you want to compile sources using Visual Studio, you will have to add them to your project.
There is nothing wrong about adding external sources to your project in a nice filter.
You can also create a makefile to be used by Visual Studio which will list sources you need.
I'm not aware of an option that does what you ask for in VS. The Source directories configuration is used for locating source files that go along with libraries that you are using in your project. This way you can use the library in its binary format without the need to recompile it every time you rebuild your project, but you can also step into its code while debugging.