This is follow up to my question posted on codereview - Colorful output on terminal where I was trying to output coloured strings on terminal and detect it via isatty() call. However as #Jerry Coffin pointed out -
You use isatty to check whether standard output is connected to a terminal, regardless of what stream you're writing to. This means the rest of the functions only work correctly if you pass std::cout as the stream to which they're going to write. Otherwise, you may allow formatting when writing to something that's not a TTY, and you may prohibit formatting when writing to something that is a TTY.
This was something that I wasn't aware of (read as had no experience in) and I wasn't even aware of the fact that cin/cout can be redirected elsewhere. So I tried to read more about it and found some existing questions on SO too. Here's what I've hacked together :
// initialize them at start of program - mandatory
std::streambuf const *coutbuf = std::cout.rdbuf();
std::streambuf const *cerrbuf = std::cerr.rdbuf();
std::streambuf const *clogbuf = std::clog.rdbuf();
// ignore this, just checks for TERM env var
inline bool supportsColor()
{
if(const char *env_p = std::getenv("TERM")) {
const char *const term[8] = {
"xterm", "xterm-256", "xterm-256color", "vt100",
"color", "ansi", "cygwin", "linux"};
for(unsigned int i = 0; i < 8; ++i) {
if(std::strcmp(env_p, term[i]) == 0) return true;
}
}
return false;
}
rightTerm = supportsColor();
// would make necessary checks to ensure in terminal
inline bool isTerminal(const std::streambuf *osbuf)
{
FILE *currentStream = nullptr;
if(osbuf == coutbuf) {
currentStream = stdout;
}
else if(osbuf == cerrbuf || osbuf == clogbuf) {
currentStream = stderr;
}
else {
return false;
}
return isatty(fileno(currentStream));
}
// this would print checking rightTerm && isTerminal calls
inline std::ostream &operator<<(std::ostream &os, rang::style v)
{
std::streambuf const *osbuf = os.rdbuf();
return rightTerm && isTerminal(osbuf)
? os << "\e[" << static_cast<int>(v) << "m"
: os;
}
My main issue is, although I've tested this manually, I'm not aware of the cases this might fail or bugs it might contain. Is this the right way to do this thing? Is there anything I might be missing?
Here's a minimal example to get running (you'll also need a in.txt with random data):
#include <iostream>
#include <fstream>
#include <string>
#include <unistd.h>
#include <cstdlib>
#include <cstring>
void f();
bool supportsColor();
// sample enum for foreground colors
enum class fg : unsigned char {
def = 39,
black = 30,
red = 31,
green = 32,
yellow = 33,
blue = 34,
magenta = 35,
cyan = 36,
gray = 37
};
// initialize them at start of program - mandatory
// so that even if user redirects, we've a copy
std::streambuf const *coutbuf = std::cout.rdbuf();
std::streambuf const *cerrbuf = std::cerr.rdbuf();
std::streambuf const *clogbuf = std::clog.rdbuf();
// check if TERM supports color
bool rightTerm = supportsColor();
// Here is the implementation of isTerminal
// which checks if program is writing to Terminal or not
bool isTerminal(const std::streambuf *osbuf)
{
FILE *currentStream = nullptr;
if(osbuf == coutbuf) {
currentStream = stdout;
}
else if(osbuf == cerrbuf || osbuf == clogbuf) {
currentStream = stderr;
}
else {
return false;
}
return isatty(fileno(currentStream));
}
// will check if TERM supports color and isTerminal()
inline std::ostream &operator<<(std::ostream &os, fg v)
{
std::streambuf const *osbuf = os.rdbuf();
return rightTerm && isTerminal(osbuf)
? os << "\e[" << static_cast<int>(v) << "m"
: os;
}
int main()
{
std::cout << fg::red << "ERROR HERE! " << std::endl
<< fg::blue << "ERROR INVERSE?" << std::endl;
std::ifstream in("in.txt");
std::streambuf *Orig_cinbuf = std::cin.rdbuf(); // save old buf
std::cin.rdbuf(in.rdbuf()); // redirect std::cin to in.txt!
std::ofstream out("out.txt");
std::streambuf *Orig_coutbuf = std::cout.rdbuf(); // save old buf
std::cout.rdbuf(out.rdbuf()); // redirect std::cout to out.txt!
std::string word;
std::cin >> word; // input from the file in.txt
std::cout << fg::blue << word << " "; // output to the file out.txt
f(); // call function
std::cin.rdbuf(Orig_cinbuf); // reset to standard input again
std::cout.rdbuf(Orig_coutbuf); // reset to standard output again
std::cin >> word; // input from the standard input
std::cout << word; // output to the standard input
return 0;
}
void f()
{
std::string line;
while(std::getline(std::cin, line)) // input from the file in.txt
{
std::cout << fg::green << line << "\n"; // output to the file out.txt
}
}
bool supportsColor()
{
if(const char *env_p = std::getenv("TERM")) {
const char *const term[8] = {"xterm", "xterm-256", "xterm-256color",
"vt100", "color", "ansi",
"cygwin", "linux"};
for(unsigned int i = 0; i < 8; ++i) {
if(std::strcmp(env_p, term[i]) == 0) return true;
}
}
return false;
}
I've also tagged c language although this is c++ code because the relevant code is shared b/w two and I don't want to miss any suggestions
OP's question:
My main issue is, although I've tested this manually, I'm not aware of the cases this might fail or bugs it might contain. Is this the right way to do this thing? Is there anything I might be missing?
Not all terminals support all features; in addition, the TERM variable is used most often to select a particular terminal description.
The usual approach to this is to use the terminal database rather than hard-coding things. Doing that, your methods
inline bool supportsColor()
inline std::ostream &operator<<(std::ostream &os, rang::style v)
would check the terminal capabilities, e.g., using tigetnum (for the number of colors), tigetstr (for the actual escape sequences which the terminal is supposed to support). You could just as easily wrap those as the isatty function.
Further reading:
interface to terminal database
terminal database
My terminal doesn't recognize color (ncurses FAQ)
To check on POSIX that the standard output is a terminal, just use isatty(3)
if (isatty(STDOUT_FILENO)) {
/// handle the stdout is terminal case
}
You might also use /dev/tty, see tty(4); e.g. if your program myprog is started in a command pipeline like ./myprog some arguments | less you could still fopen("/dev/tty","w") to output to the controlling terminal (even if stdout is then a pipe).
Sometimes, a program is run without any controlling terminal, e.g. thru crontab(5) or at(1)
Related
I'm looking to read from std::in with a syntax as below (it is always int, int, int, char[]/str). What would be the fastest way to parse the data into an int array[3] and either a string or char array.
#NumberOfLines(i.e.10000000)
1,2,2,'abc'
2,2,2,'abcd'
1,2,3,'ab'
...1M+ to 10M+ more lines, always in the form of (int,int,int,str)
At the moment, I'm doing something along the lines of.
//unsync stdio
std::ios_base::sync_with_stdio (false);
std::cin.tie(NULL);
//read from cin
for(i in amount of lines in stdin){
getline(cin,str);
if(i<3){
int commaindex = str.find(',');
string substring = str.substr(0,commaindex);
array[i]=atoi(substring.c_str());
str.erase(0,commaindex+1)
}else{
label = str;
}
//assign array and label to other stuff and do other stuff, repeat
}
I'm quite new to C++ and recently learned profiling with Visual Studio however not the best at interpreting it. IO takes up 68.2% and kernel takes 15.8% of CPU usage. getline() covers 35.66% of the elapsed inclusive time.
Is there any way I can do something similar to reading large chunks at once to avoid calling getline() as much? I've been told fgets() is much faster, however, I'm unsure of how to use it when I cannot predict the number of characters to specify.
I've attempted to use scanf as follows, however it was slower than getline method. Also have used `stringstreams, but that was incredibly slow.
scanf("%i,%i,%i,%s",&array[0],&array[1],&array[2],str);
Also if it matters, it is run on a server with low memory available. I think reading the entire input to buffer would not be viable?
Thanks!
Update: Using #ted-lyngmo approach, gathered the results below.
time wc datafile
real 4m53.506s
user 4m14.219s
sys 0m36.781s
time ./a.out < datafile
real 2m50.657s
user 1m55.469s
sys 0m54.422s
time ./a.out datafile
real 2m40.367s
user 1m53.523s
sys 0m53.234s
You could use std::from_chars (and reserve() the approximate amount of lines you have in the file, if you store the values in a vector for example). I also suggest adding support for reading directly from the file. Reading from a file opened by the program is (at least for me) faster than reading from std::cin (even with sync_with_stdio(false)).
Example:
#include <algorithm> // std::for_each
#include <cctype> // std::isspace
#include <charconv> // std::from_chars
#include <cstdio> // std::perror
#include <fstream>
#include <iostream>
#include <iterator> // std::istream_iterator
#include <limits> // std::numeric_limits
struct foo {
int a[3];
std::string s;
};
std::istream& operator>>(std::istream& is, foo& f) {
if(std::getline(is, f.s)) {
std::from_chars_result fcr{f.s.data(), {}};
const char* end = f.s.data() + f.s.size();
// extract the numbers
for(unsigned i = 0; i < 3 && fcr.ptr < end; ++i) {
fcr = std::from_chars(fcr.ptr, end, f.a[i]);
if(fcr.ec != std::errc{}) {
is.setstate(std::ios::failbit);
return is;
}
// find next non-whitespace
do ++fcr.ptr;
while(fcr.ptr < end &&
std::isspace(static_cast<unsigned char>(*fcr.ptr)));
}
// extract the string
if(++fcr.ptr < end)
f.s = std::string(fcr.ptr, end - 1);
else
is.setstate(std::ios::failbit);
}
return is;
}
std::ostream& operator<<(std::ostream& os, const foo& f) {
for(int i = 0; i < 3; ++i) {
os << f.a[i] << ',';
}
return os << '\'' << f.s << "'\n";
}
int main(int argc, char* argv[]) {
std::ifstream ifs;
if(argc >= 2) {
ifs.open(argv[1]); // if a filename is given as argument
if(!ifs) {
std::perror(argv[1]);
return 1;
}
} else {
std::ios_base::sync_with_stdio(false);
std::cin.tie(nullptr);
}
std::istream& is = argc >= 2 ? ifs : std::cin;
// ignore the first line - it's of no use in this demo
is.ignore(std::numeric_limits<std::streamsize>::max(), '\n');
// read all `foo`s from the stream
std::uintmax_t co = 0;
std::for_each(std::istream_iterator<foo>(is), std::istream_iterator<foo>(),
[&co](const foo& f) {
// Process each foo here
// Just counting them for demo purposes:
++co;
});
std::cout << co << '\n';
}
My test runs on a file with 1'000'000'000 lines with content looking like below:
2,2,2,'abcd'
2, 2,2,'abcd'
2, 2, 2,'abcd'
2, 2, 2, 'abcd'
Unix time wc datafile
1000000000 2500000000 14500000000 datafile
real 1m53.440s
user 1m48.001s
sys 0m3.215s
time ./my_from_chars_prog datafile
1000000000
real 1m43.471s
user 1m28.247s
sys 0m5.622s
From this comparison I think one can see that my_from_chars_prog is able to successfully parse all entries pretty fast. It was consistently faster at doing so than wc - a standard unix tool whos only purpose is to count lines, words and characters.
I am implementing the history command in my own shell, in C++. I am writing it in NonCanonicalMode. I have implemented the up arrow key and down arrow key as well as backspace. I do not know how to start history. Should I use a built in function from one of the C++ libraries?
----EDit
char *buf;
rl_bind_key('\t',rl_abort);//disable auto-complete
while((buf = readline("\n >> "))!=NULL)
{
if (strcmp(buf,"quit")==0)
break;
printf("[%s]\n",buf);
if (buf[0]!=0)
add_history(buf);
}
I have not used NonCanonicalMode but here is how I implemented readline's history in one of my projects.
Maybe it will be of some use to you:
#include <string>
#include <memory>
#include <iostream>
#include <algorithm>
#include <readline/readline.h>
#include <readline/history.h>
// clean up user input by deleting spaces from each end
inline std::string& trim(std::string& s, const char* t = " \t")
{
s.erase(s.find_last_not_of(t) + 1);
s.erase(0, s.find_first_not_of(t));
return s;
}
// smart pointer to clean up memory
// allocated by readline
struct malloc_deleter
{
template <class T>
void operator()(T* p) { std::free(p); }
};
typedef std::unique_ptr<char, malloc_deleter> cstring_uptr;
int main()
{
// this directory needs to exist beforehand
const std::string config_dir = "/home/wibble/.prog";
using_history();
read_history((config_dir + "/.history").c_str());
std::string shell_prompt = "> ";
cstring_uptr input;
std::string line, prev;
input.reset(readline(shell_prompt.c_str()));
// copy input into a std::string
while(input && trim(line = input.get()) != "exit")
{
if(!line.empty())
{
// only add line to history if it is different
// from previous line
if(line != prev)
{
add_history(line.c_str());
write_history((config_dir + "/.history").c_str());
prev = line;
}
// process the input
std::reverse(line.begin(), line.end());
// give relevant output
std::cout << "reply: " << line << '\n';
}
input.reset(readline(shell_prompt.c_str()));
}
}
I don't like that I need to call readline() in two places but I wasn't able to figure how to re-write the loop to avoid it. Maybe I'm missing something simple?
It uses a smart pointer std::unique_ptr with a custom deleter to clean up the buffers that readline allocates using malloc().
I implement a search of a substring in strings and i would like to make this search "accent-nutral" or it might be called rough - if i start search "aba" in "rábano" i am supposed to succeed.
in Find substring in string using locale there is a working answer:
#include <locale>
#include <string>
#include <boost/locale.hpp>
std::string NormalizeString(const std::string & input)
{
std::locale loc = boost::locale::generator()("");
const boost::locale::collator<char>& collator = std::use_facet<boost::locale::collator<char> >(loc);
std::string result = collator.transform(boost::locale::collator_base::primary, input);
return result;
}
The only issue with this solution - transform adds several bytes to the end of string. in my case it is "\x1\x1\x1\x1\x0\x0\x0". Four bytes with 1 and several zero-bytes.
Of course it is easy to erase these bytes but i would not like to rely on such subtle implementation details. (The code is supposed to be cross-platform)
Is there a more reliable way?
As #R. Martinho Fernandes said it looks impossible to implement such a search with boost.
I found the solution in chrome sources. it uses ICU.
// This class is for speeding up multiple StringSearchIgnoringCaseAndAccents()
// with the same |find_this| argument. |find_this| is passed as the constructor
// argument, and precomputation for searching is done only at that timing.
class CStringSearchIgnoringCaseAndAccents
{
public:
explicit CStringSearchIgnoringCaseAndAccents(std::u16string find_this);
~CStringSearchIgnoringCaseAndAccents();
// Returns true if |in_this| contains |find_this|. If |match_index| or
// |match_length| are non-NULL, they are assigned the start position and total
// length of the match.
bool SearchIn(const std::u16string& in_this, size_t* match_index = nullptr, size_t* match_length = nullptr);
private:
std::u16string _find_this;
UStringSearch* _search_handle;
};
CStringSearchIgnoringCaseAndAccents::CStringSearchIgnoringCaseAndAccents(std::u16string find_this) :
_find_this(std::move(find_this)),
_search_handle(nullptr)
{
// usearch_open requires a valid string argument to be searched, even if we
// want to set it by usearch_setText afterwards. So, supplying a dummy text.
const std::u16string& dummy = _find_this;
UErrorCode status = U_ZERO_ERROR;
_search_handle = usearch_open((const UChar*)_find_this.data(), _find_this.size(),
(const UChar*)dummy.data(), dummy.size(), uloc_getDefault(), NULL, &status);
if (U_SUCCESS(status)) {
UCollator* collator = usearch_getCollator(_search_handle);
ucol_setStrength(collator, UCOL_PRIMARY);
usearch_reset(_search_handle);
}
}
CStringSearchIgnoringCaseAndAccents::~CStringSearchIgnoringCaseAndAccents()
{
if (_search_handle) usearch_close(_search_handle);
}
bool CStringSearchIgnoringCaseAndAccents::SearchIn(const std::u16string& in_this, size_t* match_index, size_t* match_length)
{
UErrorCode status = U_ZERO_ERROR;
usearch_setText(_search_handle, (const UChar*) in_this.data(), in_this.size(), &status);
// Default to basic substring search if usearch fails. According to
// http://icu-project.org/apiref/icu4c/usearch_8h.html, usearch_open will fail
// if either |find_this| or |in_this| are empty. In either case basic
// substring search will give the correct return value.
if (!U_SUCCESS(status)) {
size_t index = in_this.find(_find_this);
if (index == std::u16string::npos) {
return false;
}
else {
if (match_index)
*match_index = index;
if (match_length)
*match_length = _find_this.size();
return true;
}
}
int32_t index = usearch_first(_search_handle, &status);
if (!U_SUCCESS(status) || index == USEARCH_DONE) return false;
if (match_index)
{
*match_index = static_cast<size_t>(index);
}
if (match_length)
{
*match_length = static_cast<size_t>(usearch_getMatchedLength(_search_handle));
}
return true;
}
usage:
CStringSearchIgnoringCaseAndAccents searcher(a_utf16_string_what.c_str()));
searcher.SearchIn(a_utf16_string_where)
Even though this is an old question, I decided to post my solution, because it might help someone (or someone can tell me if I am wrong). I used the boost text conversion methods. First I applied the normalization form decomposition (NFD), which gave me separated chars. Then I just filtered those that had the code below 255. Then a simple lower case conversion. It worked for your problem (and for mine), but I am not sure if it applies on every case. Here's the solution:
#include <iostream>
#include <algorithm>
#include <string>
#include <locale>
#include <boost/locale.hpp>
static std::locale loc = boost::locale::generator()("en_US.UTF-8");
std::string NormalizeString(const std::string & input)
{
std::string s_norm = boost::locale::normalize(input, boost::locale::norm_nfd, loc);
std::string s;
std::copy_if(s_norm.begin(), s_norm.end(), std::back_inserter(s), [](unsigned int ch){return ch<256;} );
return boost::locale::to_lower(s, loc);
}
void find_norm(const std::string& input, const std::string& query) {
if (NormalizeString(input).find(NormalizeString(query)) != std::string::npos)
std::cout << query << " found in " << input << std::endl;
else
std::cout << query << " not found in " << input << std::endl;
}
int main(int argc, char *argv[])
{
find_norm("rábano", "aba");
find_norm("rábano", "aaa");
return EXIT_SUCCESS;
}
I would like to know if it is possible to inherit from std::ostream, and to override flush() in such a way that some information (say, the line number) is added to the beginning of each line. I would then like to attach it to a std::ofstream (or cout) through rdbuf() so that I get something like this:
ofstream fout("file.txt");
myostream os;
os.rdbuf(fout.rdbuf());
os << "this is the first line.\n";
os << "this is the second line.\n";
would put this into file.txt
1 this is the first line.
2 this is the second line.
flush() wouldn't be the function to override in this context, though you're on the right track. You should redefine overflow() on the underlying std::streambuf interface. For example:
class linebuf : public std::streambuf
{
public:
linebuf() : m_sbuf() { m_sbuf.open("file.txt", std::ios_base::out); }
int_type overflow(int_type c) override
{
char_type ch = traits_type::to_char_type(c);
if (c != traits_type::eof() && new_line)
{
std::ostream os(&m_sbuf);
os << line_number++ << " ";
}
new_line = (ch == '\n');
return m_sbuf.sputc(ch);
}
int sync() override { return m_sbuf.pubsync() ? 0 : -1; }
private:
std::filebuf m_sbuf;
bool new_line = true;
int line_number = 1;
};
Now you can do:
linebuf buf;
std::ostream os(&buf);
os << "this is the first line.\n"; // "1 this is the first line."
os << "this is the second line.\n"; // "2 this is the second line."
Live example
James Kanze's classic article on Filtering Streambufs has a very similar example which puts a timestamp at the beginning of every line. You could adapt that code.
Or, you could use the Boost tools that grew out of the ideas in that article.
#include <boost/iostreams/filtering_stream.hpp>
#include <boost/array.hpp>
#include <cstring>
#include <limits>
// line_num_filter is a model of the Boost concept OutputFilter which
// inserts a sequential line number at the beginning of every line.
class line_num_filter
: public boost::iostreams::output_filter
{
public:
line_num_filter();
template<typename Sink>
bool put(Sink& snk, char c);
template<typename Device>
void close(Device&);
private:
bool m_start_of_line;
unsigned int m_line_num;
boost::array<char, std::numeric_limits<unsigned int>::digits10 + 4> m_buf;
const char* m_buf_pos;
const char* m_buf_end;
};
line_num_filter::line_num_filter() :
m_start_of_line(true),
m_line_num(1),
m_buf_pos(m_buf.data()),
m_buf_end(m_buf_pos)
{}
// put() must return true if c was written to dest, or false if not.
// After returning false, put() with the same c might be tried again later.
template<typename Sink>
bool line_num_filter::put(Sink& dest, char c)
{
// If at the start of a line, print the line number into a buffer.
if (m_start_of_line) {
m_buf_pos = m_buf.data();
m_buf_end = m_buf_pos +
std::snprintf(m_buf.data(), m_buf.size(), "%u ", m_line_num);
m_start_of_line = false;
}
// If there are buffer characters to be written, write them.
// This can be interrupted and resumed if the sink is not accepting
// input, which is why the buffer and pointers need to be members.
while (m_buf_pos != m_buf_end) {
if (!boost::iostreams::put(dest, *m_buf_pos))
return false;
++m_buf_pos;
}
// Copy the actual character of data.
if (!boost::iostreams::put(dest, c))
return false;
// If the character copied was a newline, get ready for the next line.
if (c == '\n') {
++m_line_num;
m_start_of_line = true;
}
return true;
}
// Reset the filter object.
template<typename Device>
void line_num_filter::close(Device&)
{
m_start_of_line = true;
m_line_num = 1;
m_buf_pos = m_buf_end = m_buf.data();
}
int main() {
using namespace boost::iostreams;
filtering_ostream myout;
myout.push(line_num_filter());
myout.push(std::cout);
myout << "this is the first line.\n";
myout << "this is the second line.\n";
}
I'm looking for a way to write floats/ints/strings to a file and read them as floats/ints/strings. (basically read/write as ios::binary).
I ended up writing it myself. Just wanted to share it with others.
It might not be optimized, but I had some difficulties finding C++ code that mimics C#'s BinaryReader & BinaryWriter classes. So I created one class that handles both read and write.
Quick things to note:
1) "BM" is just a prefix for my classes.
2) BMLogging is a helper class that simply does:
cout << "bla bla bla" << endl;
So you can ignore the calls to BMLogging, I kept them to highlight the cases where we could warn the user.
Here's the code:
#include <iostream>
#include <fstream>
using namespace std;
// Create the macro so we don't repeat the code over and over again.
#define BMBINARY_READ(reader,value) reader.read((char *)&value, sizeof(value))
enum BMBinaryIOMode
{
None = 0,
Read,
Write
};
class BMBinaryIO
{
// the output file stream to write onto a file
ofstream writer;
// the input file stream to read from a file
ifstream reader;
// the filepath of the file we're working with
string filePath;
// the current active mode.
BMBinaryIOMode currentMode;
public:
BMBinaryIO()
{
currentMode = BMBinaryIOMode::None;
}
// the destructor will be responsible for checking if we forgot to close
// the file
~BMBinaryIO()
{
if(writer.is_open())
{
BMLogging::error(BMLoggingClass::BinaryIO, "You forgot to call close() after finishing with the file! Closing it...");
writer.close();
}
if(reader.is_open())
{
BMLogging::error(BMLoggingClass::BinaryIO, "You forgot to call close() after finishing with the file! Closing it...");
reader.close();
}
}
// opens a file with either read or write mode. Returns whether
// the open operation was successful
bool open(string fileFullPath, BMBinaryIOMode mode)
{
filePath = fileFullPath;
BMLogging::info(BMLoggingClass::BinaryIO, "Opening file: " + filePath);
// Write mode
if(mode == BMBinaryIOMode::Write)
{
currentMode = mode;
// check if we had a previously opened file to close it
if(writer.is_open())
writer.close();
writer.open(filePath, ios::binary);
if(!writer.is_open())
{
BMLogging::error(BMLoggingClass::BinaryIO, "Could not open file for write: " + filePath);
currentMode = BMBinaryIOMode::None;
}
}
// Read mode
else if(mode == BMBinaryIOMode::Read)
{
currentMode = mode;
// check if we had a previously opened file to close it
if(reader.is_open())
reader.close();
reader.open(filePath, ios::binary);
if(!reader.is_open())
{
BMLogging::error(BMLoggingClass::BinaryIO, "Could not open file for read: " + filePath);
currentMode = BMBinaryIOMode::None;
}
}
// if the mode is still the NONE/initial one -> we failed
return currentMode == BMBinaryIOMode::None ? false : true;
}
// closes the file
void close()
{
if(currentMode == BMBinaryIOMode::Write)
{
writer.close();
}
else if(currentMode == BMBinaryIOMode::Read)
{
reader.close();
}
}
bool checkWritabilityStatus()
{
if(currentMode != BMBinaryIOMode::Write)
{
BMLogging::error(BMLoggingClass::BinaryIO, "Trying to write with a non Writable mode!");
return false;
}
return true;
}
// Generic write method that will write any value to a file (except a string,
// for strings use writeString instead).
void write(void *value, size_t size)
{
if(!checkWritabilityStatus())
return;
// write the value to the file.
writer.write((const char *)value, size);
}
// Writes a string to the file
void writeString(string str)
{
if(!checkWritabilityStatus())
return;
// first add a \0 at the end of the string so we can detect
// the end of string when reading it
str += '\0';
// create char pointer from string.
char* text = (char *)(str.c_str());
// find the length of the string.
unsigned long size = str.size();
// write the whole string including the null.
writer.write((const char *)text, size);
}
// helper to check if we're allowed to read
bool checkReadabilityStatus()
{
if(currentMode != BMBinaryIOMode::Read)
{
BMLogging::error(BMLoggingClass::BinaryIO, "Trying to read with a non Readable mode!");
return false;
}
// check if we hit the end of the file.
if(reader.eof())
{
BMLogging::error(BMLoggingClass::BinaryIO, "Trying to read but reached the end of file!");
reader.close();
currentMode = BMBinaryIOMode::None;
return false;
}
return true;
}
// reads a boolean value
bool readBoolean()
{
if(checkReadabilityStatus())
{
bool value = false;
BMBINARY_READ(reader, value);
return value;
}
return false;
}
// reads a character value
char readChar()
{
if(checkReadabilityStatus())
{
char value = 0;
BMBINARY_READ(reader, value);
return value;
}
return 0;
}
// read an integer value
int readInt()
{
if(checkReadabilityStatus())
{
int value = 0;
BMBINARY_READ(reader, value);
return value;
}
return 0;
}
// read a float value
float readFloat()
{
if(checkReadabilityStatus())
{
float value = 0;
BMBINARY_READ(reader, value);
return value;
}
return 0;
}
// read a double value
double readDouble()
{
if(checkReadabilityStatus())
{
double value = 0;
BMBINARY_READ(reader, value);
return value;
}
return 0;
}
// read a string value
string readString()
{
if(checkReadabilityStatus())
{
char c;
string result = "";
while((c = readChar()) != '\0')
{
result += c;
}
return result;
}
return "";
}
};
EDIT: I replaced all the read/write methods above with these: (updated the usage code as well)
// Generic write method that will write any value to a file (except a string,
// for strings use writeString instead)
template<typename T>
void write(T &value)
{
if(!checkWritabilityStatus())
return;
// write the value to the file.
writer.write((const char *)&value, sizeof(value));
}
// Writes a string to the file
void writeString(string str)
{
if(!checkWritabilityStatus())
return;
// first add a \0 at the end of the string so we can detect
// the end of string when reading it
str += '\0';
// create char pointer from string.
char* text = (char *)(str.c_str());
// find the length of the string.
unsigned long size = str.size();
// write the whole string including the null.
writer.write((const char *)text, size);
}
// reads any type of value except strings.
template<typename T>
T read()
{
checkReadabilityStatus();
T value;
reader.read((char *)&value, sizeof(value));
return value;
}
// reads any type of value except strings.
template<typename T>
void read(T &value)
{
if(checkReadabilityStatus())
{
reader.read((char *)&value, sizeof(value));
}
}
// read a string value
string readString()
{
if(checkReadabilityStatus())
{
char c;
string result = "";
while((c = read<char>()) != '\0')
{
result += c;
}
return result;
}
return "";
}
// read a string value
void readString(string &result)
{
if(checkReadabilityStatus())
{
char c;
result = "";
while((c = read<char>()) != '\0')
{
result += c;
}
}
}
This is how you would use it to WRITE:
string myPath = "somepath to the file";
BMBinaryIO binaryIO;
if(binaryIO.open(myPath, BMBinaryIOMode::Write))
{
float value = 165;
binaryIO.write(value);
char valueC = 'K';
binaryIO.write(valueC);
double valueD = 1231.99;
binaryIO.write(valueD);
string valueStr = "spawnAt(100,200)";
binaryIO.writeString(valueStr);
valueStr = "helpAt(32,3)";
binaryIO.writeString(valueStr);
binaryIO.close();
}
Here's how you would use it to READ:
string myPath = "some path to the same file";
if(binaryIO.open(myPath, BMBinaryIOMode::Read))
{
cout << binaryIO.read<float>() << endl;
cout << binaryIO.read<char>() << endl;
double valueD = 0;
binaryIO.read(valueD); // or you could use read<double()
cout << valueD << endl;
cout << binaryIO.readString() << endl;
cout << binaryIO.readString() << endl;
binaryIO.close();
}
EDIT 2: You could even write/read a whole structure in 1 line:
struct Vertex {
float x, y;
};
Vertex vtx; vtx.x = 2.5f; vtx.y = 10.0f;
// to write it
binaryIO.write(vtx);
// to read it
Vertex vtxRead;
binaryIO.read(vtxRead); // option 1
vtxRead = binaryIO.read<Vertex>(); // option 2
Hope my code is clear enough.
I subclassed ifstream and ofstream: ibfstream and obfstream. I made a little helper class that would detect the endianness of the machine I was compiling/running on. Then I added a flag for ibfstream and obfstream that indicated whether bytes in primitive types should be flipped. These classes also had methods to read/write primitive types and arrays of such types flipping the byte order as necessary. Finally, I set ios::binary for these classes by default.
I was often working on a little-endian machine and wanting to write big-endian files or vice versa. This was used in a program that did a lot of I/O with 3D graphics files of various formats.
I subclassed ifstream and ofstream: ibfstream and obfstream. I made a class that would detect the endianness of the machine I was compiling/running on. Then I added a flag for ibfstream and obfstream that indicated whether bytes in primitive types should be flipped. These classes also had methods to read/write primitive types and arrays of such types flipping the byte order as necessary.
I was often working on a little-endian machine and wanting to write big-endian files or vice versa. This was used in a program tht did a lot of I/O with 3D graphics files of various formats.