C++ Undefined symbols for architecture x86_64 when using xcode - c++

I have the following piece of code:
// Critical section, lock mutex
m_dbMutex.lock();
sqlite3_stmt *statement;
int ret = sqlite3_prepare(m_dbConnection, query, -1, &statement, 0);
if(ret == SQLITE_OK)
{
ret = sqlite3_step(statement);
sqlite3_finalize(statement);
}
m_dbMutex.unlock();
// End of critical section
Where m_dbMutexis a std::mutex object, which is declared in the header in the following way:
static std::mutex m_dbMutex;
For some reason, i can't compile my program because of this.
Full error print:
Undefined symbols for architecture x86_64:
"DBManager::m_dbMutex", referenced from:
DBManager::runQuery(char const*) in DBManager.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I tried adding libc++.tbd and libstdc++.tbd to my project but it still won't compile.
Any suggestions?
EDIT:
It seems this happens when the mutex is declared static.
I don't get this error when it's not.

Related

how to use C++ singleton in objective-C?

I need to use a C++ singleton in ViewController,and got error.
TradeAPIManager.h
#include <stdio.h>
class TradeAPIManager{
public:
static TradeAPIManager * getInstance();
void test();
private:
TradeAPIManager(){}
static TradeAPIManager *m_pInstance;
};
TradeAPIManager.cpp
#include "TradeAPIManager.h"
TradeAPIManager *TradeAPIManager::m_pInstance = nullptr;
TradeAPIManager *TradeAPIManager::getInstance(){
if(m_pInstance == nullptr){
m_pInstance = new TradeAPIManager();
}
return m_pInstance;
}
void test(){
printf("asdasd");
}
ViewController.mm
- (void)viewDidLoad {
[super viewDidLoad];
TradeAPIManager *manager = TradeAPIManager::getInstance();
manager->test();
}
when build,i got error like this:
Undefined symbols for architecture x86_64:
"TradeAPIManager::test()", referenced from:
-[ViewController viewDidLoad] in ViewController.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Undefined symbols for architecture x86_64 in simulator
Undefined symbols for architecture arm64 in my iPhone
thats not a .a lib or a framework,just a cpp file write by myself
I tried six hours but have no way out.
hope anyone can help
many thanks

Accessing a static atomic data member causes a linker error

How should a static atomic variable be accessed without causing a linker error?
I've reduced my code example to the following:
#include <iostream>
#include <atomic>
class MyClass
{
public:
static std::atomic_bool onOrOff;
};
std::atomic_bool onOrOff(false);
int main(int argc, const char * argv[]) {
std::cout << "It is: " << (MyClass::onOrOff? "on": "off") << "\n";
return 0;
}
This results in the following linker error (MaxOS X 10.11, XCode 7.2):
Undefined symbols for architecture x86_64:
"MyClass::onOrOff", referenced from:
_main in main.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
NB: There are no build errors if I remove the line in main() accessing
MyClass::onOrOff, so I think that rules out problems with compiler options.
This:
std::atomic_bool onOrOff(false);
Should be:
std::atomic_bool MyClass::onOrOff(false);
As it stands you have declared two different onOrOff variables, one inside the class and one outside. And only allocated storage for one.
You forgot that onOrOff is a scoped name to MyClass. You need
std::atomic_bool MyClass::onOrOff(false);
Live Example

Initializing AudioDeviceManager in JUCE Audio App

I am trying to initialize the instance of AudioDeviceManager, in the constructor of my MainContentComponent:
MainContentComponent(): deviceManager (getSharedAudioDeviceManager())
where
AudioDeviceManager& getSharedAudioDeviceManager()
{
if (sharedAudioDeviceManager == nullptr)
{
sharedAudioDeviceManager = new AudioDeviceManager();
sharedAudioDeviceManager->initialise (2, 2, 0, true, String::empty, 0);
}
return *sharedAudioDeviceManager;
}
and my declarations would be:
AudioDeviceManager& deviceManager;
static ScopedPointer<AudioDeviceManager> sharedAudioDeviceManager;
There are no compile errors, but I have runtime errors, wherein the compiler tells me:
Undefined symbols for architecture x86_64:
"MainContentComponent::sharedAudioDeviceManager", referenced from:
MainContentComponent::getSharedAudioDeviceManager() in MainComponent.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Totally lost. Help!
You need to define your static member outside of the class declaration, like this...
ScopedPointer<AudioDeviceManager> MainContentComponent::sharedAudioDeviceManager;
Also, this is a linktime error, not a runtime error.

os kern error : "ld: symbol(s) not found for architecture x86_64"

I have looked all over Stack Overflow and other websites about this famous error, and all of them are very specific, and in my case I cannot find a solution. I am making an ncurses application and when i try to compile it, it causes the following error:
Undefined symbols for architecture x86_64:
"NCRS::End()", referenced from:
_main in crspro-85eaaf.o
"NCRS::Start()", referenced from:
_main in crspro-85eaaf.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I compile the code with the following line:
$ clang++ crspro.cpp -lncurses -o crspro
Here is the code:
crspro.cpp
#include "ncrs.h"
int main(int argc, char* argv[]) {
NCRS::Start();
getch();
NCRS::End();
return 0;
}
ncrs.h
#ifndef NCRS_H
#define NCRS_H
#include <ncurses.h>
#include <string>
typedef std::string string;
class NCRS {
private:
static bool __curses_on;
static bool __buffer;
static bool __echo;
static bool __keypad;
public:
static void Start(bool bbuffer=false, bool becho=false, bool bkeypad=false);
static void End();
};
#endif
ncrs.cpp
#include "ncrs.h"
static void NCRS::Start(bool bbuffer=false, bool becho=false, bool bkeypad=false) {
initscr();
if (bbuffer) raw();
if (becho) echo(); else noecho();
if (bkeypad) keypad(stdscr, TRUE); else keypad(stdscr, FALSE);
__buffer = bbuffer;
__echo = becho;
__keypad = bkeypad;
__curses_on = true;
}
static void NCRS::End() { nocbreak(); echo(); keypad(stdscr, FALSE); endwin(); }
I don't have any issues in the code itself as far as I can tell. I have tried even including ncrs.cpp (The horror!!) but I still get the same problems.
Can anyone help with this issue? I've had this problem before with other projects and I've had to abandon them because I couldn't find a solution.
Thanks to anyone who can help!
_
_
EDIT
compile with:
clang++ crspro.cpp ncrs.cpp -lncurses -o crspro
returns error:
Undefined symbols for architecture x86_64:
"NCRS::__curses_on", referenced from:
NCRS::Start(bool, bool, bool) in ncrs-e52041.o
"NCRS::__echo", referenced from:
NCRS::Start(bool, bool, bool) in ncrs-e52041.o
"NCRS::__buffer", referenced from:
NCRS::Start(bool, bool, bool) in ncrs-e52041.o
"NCRS::__keypad", referenced from:
NCRS::Start(bool, bool, bool) in ncrs-e52041.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Your compilation isn't including anything from ncrs.cpp, which is where both NCRS::Start() and NCRS::End() are defined. You probably want
clang++ crspro.cpp ncrs.cpp -lncurses -o crspro
Or if you want to build the object files separately and then link them:
clang++ -c crspro.cpp -c
clang++ -c ncrs.cpp -c
clang++ crspro.o ncrs.o -lncurses -o crspro
Your next error about "NCRS::__curses_on" is because you're using static variables without defining them you need to add
bool NCRS::__curses_on=false;
bool NCRS::__buffer=false;
bool NCRS::__echo=false;
bool NCRS::__keypad=false;
to one of your .cpp files. (presumably ncrs.cpp is the logical place.)
It's probably worth thinking about whether they should be static (and whether the functions should be static too) - they may need to be, but static class variables are essentially global variables, which will often come back to bite you later. They make it harder to understand the flow of the code, and can make multi-threading and testing painful.

Undefined symbols for architecture x86_64:

interface:
class rmKeyControl {
static map<char, function<char(char)>> sm_function_list;
public:
static bool addKeyAction(char, function<char(char)>);
};
implementation:
bool rmKeyControl::addKeyAction(char key, function<char(char)> func) {
if (!sm_function_list.count(key)) {
sm_function_list.insert(pair<char, function<char(char)>>(key, func));
return true;
} return false;
}
The full error message is:
Undefined symbols for architecture x86_64:
"control::rmKeyControl::sm_function_list", referenced from:
control::rmKeyControl::addKeyAction(char, std::__1::function) in rm_KeyControl.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
This seems to be a standard linker error for Xcode 4, but it seems to occur for all sorts of reasons, and it never elaborates. This error seems to indicate the presence of binary instructions that don't work on the x86_64 architecture, but that doesn't make sense in this context. Why am I getting this error?
Edit: I forgot to mention that rmKeyControl is in namespace control. I am using namespace control; in the implementation, although you cannot see it.
Static member is just declaration. Define it in the implementation/source file like-
// include interface header and then do -
map<char, function<char(char)>> rmKeyControl::sm_function_list;