static cast or c style cast - c++

I am trying to implement memchr() function . my code must return a void * , so if we find the character we can change it . the problem is here . I have two approaches one approach is c_style .
void *memChr(const void *s1, int c, size_type n)
{
const char *p = (const char *)s1;
while (n--)
if (*p++== (char)c)
return (void *)--p;
return 0;
}
these approach uses c-style cast , here we send s1 as const , which is proper cause we don't want any change , and then we return p as a non const pointer to void which is again proper . any way this is old , and I want a more c++ approach. like this :
void *memChr( void *s1, int c, int n)
{
char *p = static_cast< char *>(s1);
while (n--)
if (*p++ == static_cast<char>(c))
return static_cast<void *>(p);
return 0;
}
my problem with these code is this : I cant cast a const pointer to a non const pointer .static_cast is safer than c style cast , but It makes me to use non const parameter which it is not appropriate . with standard memchr() parameters ,there is no way to be implemented with static_cast .
so which approach is better? I have just finished c++ tutorials , and I am trying to learn good coding , but I am a little confused .

You can use const_cast to cast from const to non-const pointer:
void *memChr( const char *s1, int c, int n)
{
char *p = const_cast< char *>(s1);
while (n--)
if (*p++ == static_cast<char>(c))
return static_cast<void *>(p);
return 0;
}

Related

function pointers with void* argument casting

I have no idea on how to look this up, even the title is confusing, even I am confused about what I'm looking for, and the question has for sure already been asked but it's so specific to be found, so here a bit of context:
int comparison(const int* a, const int* b) {
return *a - *b;
}
int main(int argc, char const *argv[])
{
int arr[3] = {1,6,-2};
qsort(arr,3,sizeof(int),comparison);
return 0;
}
Well, it does work, but the compiler gives me a warning, because qsort wants a function of type:
int(*)(const void*, const void*)
and comparison is a function of type:
int(*)(const int*, const int*)
I want to know why the compiler is not happy because it just has to cast the address. It should even be happy to give a type to a void* pointer. Is this really bad? Like an undefined behavior or something? Or just the compiler whining about nothing much?
After other reasons already given, there's another one. Historically there were platforms for which void * and int * had different bit arrangements, I've heard rumor of one where void * and int * were different sizes. That function pointer cast won't always work.
const int *ia = (const int *)a;
const int *ib = (const int *)b;
might not compile away to ia = a; but rather to something like ia = a >> 1; So there's really got to be a place for those instructions to be.
why he (the compiler) is not happy .
qsort() expects a function point of type int (*)(const void *a, const void *b), not int (*)(const int *a, const int *b). The compiler could guess its OK and beform a cast, yet it is more productive for the compiler to warn about such problems.
Or just the compiler whining about nothing much?
By warming you, you are allowed to determine the degree of the problem.
In addition to #Alex Reynolds good answer, note that *a - *b may overflow, resulting in the wrong comparison.
Instead:
int comparison(const void *a, const void *b) {
const int *ia = (const int *)a;
const int *ib = (const int *)b;
return (*ia > *ab) - (*ia < *ib);
}
Good compilers recognize the (p>q) - (p<q) idiom and emit efficient code.
The qsort function takes as one of its arguments a function of a type you are not passing. So you'll need to change that.
Inside the comparator, you can recast the pointers to the desired type.
Additionally, you need to dereference the values of the const int pointers you are passing into the comparator function:
#include <stdio.h>
#include <stdlib.h>
static int
comparator(const void *a, const void *b)
{
return *(const int *)a - *(const int *)b;
}
static void
printArr(int arr[], int n)
{
int i;
for (i = 0; i < n; ++i) {
printf("%d ", arr[i]);
}
}
int
main(int argc, const char **argv)
{
int arr[3] = {1, 6, -2};
qsort(arr, 3, sizeof(int), comparator);
printArr(arr, 3);
return EXIT_SUCCESS;
}

reason for pointer to a const pointer when using static_cast

I have tried to solve an exercise from a book but I failed on the static_cast. I used the qsort Method from cstdlib. I have to cast the parameters of my function to a C-String (const char*). But I always get the error message: stattic_cast from type 'const void*' to type 'const char**' casts away qualifiers.
int scmp(const void *s1, const void *s2) {
const char *c1 = (static_cast<const char**>(s1));
const char *c2 = (static_cast<const char**>(s2));
....
}
const char *sfield[] = {"one", "two", "three", "four", "five"};
qsort(sfield, 10, 4, scmp);
The solution is as follows
const char *c1 = *(static_cast<const char* const*>(s1));
What is the reason for the last const and where does it come from? Why I have to cast to a pointer to a constant pointer to char const?
It comes from the origin pointer. static_cast may not discard the const qualifier. So you can only cast void const* to a T const*.
Now, it just so happens that your T is a char const*. You were probably led astray by the leading const in your original code. It does not apply where one may think it applied.
The qsort comparator parameters are pointers to const versions of the elements being compared. In your example the elements being compared are const char *, so a pointer to const of that is const char * const *. Hence the correct version of the code:
int scmp(const void *s1, const void *s2)
{
auto pc1 = static_cast<const char * const *>(s1);
auto pc2 = static_cast<const char * const *>(s2);
char const *c1 = *pc1;
char const *c2 = *pc2;
return strcmp(c1, c2); // or whatever
}
You can do away with pc1, pc2 and apply * operator to the result of the cast if you like .
Perhaps you mistakenly assumed the arguments were the elements being compared, when in fact they are pointers to the elements being compared .
If it is still not clear then maybe it would help to use a symbolic name for the element type:
using ELEMENT_T = const char *;
int scmp(void const *s1, void const *s2)
{
auto pc1 = static_cast<ELEMENT_T const *>(s1);
auto pc2 = static_cast<ELEMENT_T const *>(s2);
ELEMENT_T c1 = *pc1;
ELEMENT_T c2 = *pc2;
return strcmp(c1, c2); // or whatever
}
The same pattern would work for elements that are not pointers (e.g. integer elements).

Why cant i use static_cast<const char**>(str) instead of (const char**)str?

I have an issue, it doesn't want to cast using static_cast<>. What can it be?
void myCompare(const void *str)
{
const char *ca = *(static_cast<const char**>(str)); //error
const char *a = *(const char **)str; //ok
}
You're casting away const on the second level, which static_cast is not allowed to do (in fact, no "C++" cast apart from const_cast):
void const*
char const* *
// ^^^^^^^^^^^ ^^^^^
// pointee cv-qualifiers
// of pointee
Instead, write
const char *ca = *(static_cast<const char* const*>(str));
The (char const**) cast works here because it is equivalent to a static_cast followed by a const_cast (as per [expr.cast]/(4.3)) - i.e. it was equivalent to
const char *ca = *(const_cast<const char**>(static_cast<const char* const*>(str)));

C++ & the C arg_list functions

I need to emulate a library type that allows treating it both as char* & std::string. e.g. this should be allowed:
char c[16];
MyString ms;
...
strcpy(c, ms);
strcpy(c, ms.c_str());
I only control the library but unfortunately can't change this library usage. I cannot change the printf call, just the type sent to it!
I can do this for instance by implementing:
class MyString : public string {
public:
operator const char*();
};
The problem is with this:
sprintf(c, "%s", ms);
The C "arg_list" functions will not use the char* cast.
Any suggestions?
Thanks.
You can pass only trivially-copyable PODs to ....
You could do
struct wrapper { const char * it; };
wrapper it{"hello"};
printf("%s", it);
But the problem is, you cannot manage memory. Once you try to add constructor and destructor to alloc/free the memory, you will be faced with an error.
error: cannot pass objects of non-trivially-copyable type ‘class mystr’ through ‘...’
You can help yourself with:
const char * c_str(const char * it) { return it; }
const char * c_str(const std::string& it) { return it.c_str(); }
const char * cstr = "hello";
std::string cppstr = "world";
printf("%s %s!", c_str(cstr), c_str(cppstr));
Or use boost::format (or similar for ostream). And you should use ostream/format for C++ (type-safe).
You said:
The problem is with this:
sprintf(c, "%s", ms);
The C "arg_list" functions will not use the
char* cast.
There is no cast here. sprintf(..., "%s") is not casting ms to anything, so it will never call your conversion operator. A cast would be: sprintf(c, "%s", (const char *)ms). Unlike strcpy, va_list doesn't cause a coercion as there is no parameter type.
You can pass objects to va_list functions, but it you need to either explicitly cast the arguments to call the correct type conversion, or use .c_str()
If printf() could implicitly handle C++ objects per its format specifiers, it would certainly already be in the language, since it is probably one of the most desired library functions that didn't map over from C.
If you are set on using printf() and family, simply write:
printf("%s", foo.c_str());
Or try something like this (as suggested by #firda in a comment):
const char * c_str(const std:string &s) { return s.c_str(); }
const char * c_str(const char * s) { return s; }
Then you consistently write:
printf("%s%s", c_str(foo), c_str(bar));
Normal C++ variadic functions cannot work with object instances because the values must be bit-copiable (the called function will not know the types of the objects passed at compile time).
With C++11 you can however write a variadic template that takes care of doing the trick of using the call-site type knowledge to unpack the parameters:
#include <string>
#include <stdio.h>
#include <string.h>
int mysprintf(char *buf, const char *fmt) {
return sprintf(buf, "%s", fmt);
}
template<typename T, typename... Args>
int mysprintf(char *buf, const char *fmt, const T& x, Args... args) {
const char *sp = strchr(fmt, '%');
if (sp) {
while (fmt < sp) *buf++ = *fmt++;
std::string fmt1(fmt, fmt+2);
int sz = sprintf(buf, fmt1.c_str(), x);
return sz + mysprintf(buf+sz, fmt+2, args...);
} else {
fputs("Invalid format string\n", stderr);
std::abort();
return 0;
}
}
template<typename... Args>
int mysprintf(char *buf, const char *fmt, const std::string& x, Args... args) {
const char *sp = strchr(fmt, '%');
if (sp) {
if (sp[1] != 's') {
fputs("Invalid format string (%s expected)\n", stderr);
std::abort();
}
while (fmt < sp) *buf++ = *fmt++;
std::string fmt1(fmt, fmt+2);
int sz = sprintf(buf, fmt1.c_str(), x.c_str());
return sz + mysprintf(buf+sz, fmt+2, args...);
} else {
fputs("Invalid format string\n", stderr);
std::abort();
return 0;
}
}
int main() {
char buf[200];
std::string foo = "foo";
const char *bar = "bar";
int x = 42;
mysprintf(buf, "foo='%s', bar='%s', x=%i", foo, bar, x);
printf("buf = \"%s\"\n", buf);
return 0;
}
NOTE: to keep things simple this code doesn't handle any formatting options or % escaping, but allows using %s for both naked char * and std::string.
NOTE2: I'm not saying this is a good idea... just that's possible

How do I capture a smart pointer in a lambda?

What is best way to capture a smart pointer in a lambda? One attempt of mine lead to a use-after-free bug.
Example code:
#include <cstring>
#include <functional>
#include <memory>
#include <iostream>
std::function<const char *(const char *)> test(const char *input);
int main()
{
std::cout.sync_with_stdio(false);
std::function<const char *(const char *)> a = test("I love you");
const char *c;
while ((c = a(" "))){
std::cout << c << std::endl;
}
return 0;
}
std::function<const char *(const char *)> test(const char *input)
{
char* stored = strdup(input);
char *tmpstorage = nullptr;
std::shared_ptr<char> pointer = std::shared_ptr<char>(stored, free);
return [=](const char * delim) mutable -> const char *
{
const char *b = strtok_r(stored, delim, &tmpstorage);
stored = nullptr;
return b;
};
}
fails, as shown by AddressSanitizer.
A lambda (even one with a universal capture like [=]) only actually captures variables used within its definition. Since in your example, pointer is never used inside the lambda, it's not captured and thus when it goes out of scope, it's the last shared pointer referring to stored and free() is called.
If you want to capture pointer, you could force its use:
return [=](const char * delim) mutable -> const char *
{
pointer;
const char *b = strtok_r(stored, delim, &tmpstorage);
stored = nullptr;
return b;
};
However, this is rather hackish. You want your functor stateful and with nontrivial state management. To me, this is a strong indicator an actual named class (instead of a lambda) would be in order. So I would change it like this:
std::function<const char *(const char *)> test(const char *input)
{
struct Tokenizer
{
std::shared_ptr<char> pointer;
char* stored;
char* tmpstorage;
explicit Tokenizer(char* stored) : pointer(stored, free), stored(stored), tmpstorage(nullptr) {}
const char* operator() (const char * delim)
{
const char *b = strtok_r(stored, delim, &tmpstorage);
stored = nullptr;
return b;
}
};
return Tokenizer(strdup(input));
}
Just capture the variable by value and let the copy constructor and destructor worry about ownership semantics- that's what smart pointers are for.