output overload using template - c++

So I'm trying to overload the output operator using templates, but I keep running into two errors. They are:
Error C2988 unrecognizable template declaration/definition
and
Error C2143 syntax error: missing ',' before '<'
template <typename E> class SLinkedList; //forward declaration
template <typename E>
ostream& operator<< (ostream& out, const SLinkedList<E>& v); //forward declaration
template <typename E>
class SLinkedList {
public:
template <typename E>
friend ostream& operator<< <E>(ostream& out, const SLinkedList<E>& v);
};
template <typename E>
ostream& operator <<(ostream& out, E const SLinkedLst<E>& v) {
while (v->next != NULL) {
out << v->elem;
v->next;
}
return out;
}

<E> is not needed in
friend ostream& operator<< <E>(ostream& out, const SLinkedList<E>& v);
Just get rid of it and it should compile.
You are also missing a ; at the end of you class. In C++ a class and struct declaration must end with a ;
You have an extra E in
ostream& operator <<(ostream& out, E const SLinkedLst<E>& v) {
^ what is this doing here?
You are also missing a ; at then end of
v->next
You are also using the same template name in
template <typename E>
class SLinkedList {
public:
template <typename E>
friend ostream& operator<< <E>(ostream& out, const SLinkedList<E>& v);
};
Which E is the function referring too? You will need to change it to some other name.

Try that instead
template <typename E>
class SLinkedList {
public:
template <typename T>
friend std::ostream& operator << (std::ostream& out, const SLinkedList<T>& v);
};
template <typename E>
std::ostream& operator << (std::ostream& out, const SLinkedList<E>& v) {
while (v->next != NULL) {
out << v->elem;
v->next;
}
return out;
}

Related

operator << overloading in a template function

I can't tell which part of this code is wrong. Error message is given below.
I want to overload the << operator so that I can write code like cout << tree. I looked up for information about templates, friend functions, operator overloading. But I still don't get why the error.
template <typename Value>
class Tree {
protected:
Node<Value>* root = NULL;
int size = 0;
std::ostream& _ostreamOperatorHelp(Node<Value>* node, int level,
std::ostream& os) {
...
}
public:
friend std::ostream& operator<< <Value>(std::ostream& os,
Tree<Value> const& tree);
};
template <typename Value>
std::ostream& operator<<(std::ostream& os, Tree<Value> const& tree) {
tree._ostreamOperatorHelp(tree.GetRoot(), 0, os);
return os;
}
Error message:
Tree.hpp:129:34: error: declaration of 'operator<<' as non-function
friend std::ostream& operator<< <Value>(std::ostream& ,
^~
Before you can befriend specific template specialization, you have to declare the general template function first like this:
template <typename Value>
class Tree;
template <typename Value>
std::ostream& operator<<(std::ostream& os, Tree<Value> const& tree);
template <typename Value>
class Tree {
protected:
Node<Value>* root = NULL;
int size = 0;
std::ostream& _ostreamOperatorHelp(Node<Value>* node, int level,
std::ostream& os) {
...
}
public:
friend std::ostream& operator<< <Value>(std::ostream& os,
Tree<Value> const& tree);
};
template <typename Value>
std::ostream& operator<<(std::ostream& os, Tree<Value> const& tree) {
tree._ostreamOperatorHelp(tree.GetRoot(), 0, os);
return os;
}

error when trying to overload << operator and using friend function

I am trying to overload << operator and using friend function.
Below code chunk works just fine.
template <class T>
class Mystack{
friend std::ostream& operator<<(std::ostream& s, Mystack<T> const& d)
{
d.print(s);
return s;
}
};
Since it is friend function I would obviously want to define it outside the class without using scope resolution operator. But when I try that I get error.
template <class T>
class Mystack{
friend std::ostream& operator<<(std::ostream& s, Mystack<T> const& d);
};
template <class T>
std::ostream& operator<<(std::ostream& s, Mystack<T> const& d)
{
d.print(s);
return s;
}
Below is the code snippet for main
Mystack<int> intstack;
std::cout << intstack;
ERROR : Unresolved extrernal symbol.
P.S: Its not the complete running code. Just a sample. Kindly bear.
friend std::ostream& operator<<(std::ostream& s, Mystack<T> const& d);
declares and befriends a non-template operator<< function. So Mystack<int> would have as its friend a non-template function std::ostream& operator<<(std::ostream& s, Mystack<int> const& d);, etc.
template<class T>
std::ostream& operator<<(std::ostream& s, Mystack<T> const& d)
{
d.print(s);
return s;
}
defines an operator<< function template.
The two are not the same. When you write std::cout << intstack;, the overload resolution rules resolve it to the non-template operator<< function you declared, but it isn't defined, so you get a linker error.
There's no way to define a non-template function for every instantiation of a class template outside the class template. You can, however, befriend a specialization of your operator<< function template:
// forward declarations
template <class T>
class Mystack;
template <class T>
std::ostream& operator<<(std::ostream& s, Mystack<T> const& d);
template <class T>
class Mystack
{
friend std::ostream& operator<< <T>(std::ostream& s, Mystack<T> const& d);
// ^^^
};
or befriend every specialization of the function template, which is worse from an encapsulation point of view (since, e.g., operator<< <int> would be a friend of Mystack<float>):
template <class T>
class Mystack
{
public:
template <class U>
friend std::ostream& operator<<(std::ostream& s, Mystack<U> const& d);
};
or just define the friend function inside the class.

Using overloaded output operator for templated class: Undefined symbols for architecture x86_64 [duplicate]

I am trying to overload << operator and using friend function.
Below code chunk works just fine.
template <class T>
class Mystack{
friend std::ostream& operator<<(std::ostream& s, Mystack<T> const& d)
{
d.print(s);
return s;
}
};
Since it is friend function I would obviously want to define it outside the class without using scope resolution operator. But when I try that I get error.
template <class T>
class Mystack{
friend std::ostream& operator<<(std::ostream& s, Mystack<T> const& d);
};
template <class T>
std::ostream& operator<<(std::ostream& s, Mystack<T> const& d)
{
d.print(s);
return s;
}
Below is the code snippet for main
Mystack<int> intstack;
std::cout << intstack;
ERROR : Unresolved extrernal symbol.
P.S: Its not the complete running code. Just a sample. Kindly bear.
friend std::ostream& operator<<(std::ostream& s, Mystack<T> const& d);
declares and befriends a non-template operator<< function. So Mystack<int> would have as its friend a non-template function std::ostream& operator<<(std::ostream& s, Mystack<int> const& d);, etc.
template<class T>
std::ostream& operator<<(std::ostream& s, Mystack<T> const& d)
{
d.print(s);
return s;
}
defines an operator<< function template.
The two are not the same. When you write std::cout << intstack;, the overload resolution rules resolve it to the non-template operator<< function you declared, but it isn't defined, so you get a linker error.
There's no way to define a non-template function for every instantiation of a class template outside the class template. You can, however, befriend a specialization of your operator<< function template:
// forward declarations
template <class T>
class Mystack;
template <class T>
std::ostream& operator<<(std::ostream& s, Mystack<T> const& d);
template <class T>
class Mystack
{
friend std::ostream& operator<< <T>(std::ostream& s, Mystack<T> const& d);
// ^^^
};
or befriend every specialization of the function template, which is worse from an encapsulation point of view (since, e.g., operator<< <int> would be a friend of Mystack<float>):
template <class T>
class Mystack
{
public:
template <class U>
friend std::ostream& operator<<(std::ostream& s, Mystack<U> const& d);
};
or just define the friend function inside the class.

Implementation of friend overload << operator with templates

I can't figure out the correct syntax for templated friend overloaded operators. Using the code (I'm only showing the relevant stuff) from the class header (please don't tell me to change anything from this section):
#include <iostream>
using namespace std;
template <typename T>
class List;
template <typename T>
class Queue;
template <typename T>
class Stack;
template <typename T>
class Node{
private:
friend class List<T>;
friend class Stack<T>;
friend class Queue<T>;
friend ostream& operator<< <>(const ostream&, const List<T>&);
friend ostream& operator<< <>(const ostream&, const Stack<T>&);
friend ostream& operator<< <>(const ostream&, const Queue<T>&);
};
template <typename T>
class List{
public:
friend ostream& operator<< <>(const ostream&, const List<T>&);
};
template <typename T>
class Stack{
public:
friend ostream& operator<< <>(const ostream&, const Stack<T>&);
};
template <typename T>
class Queue{
public:
friend ostream& operator<< <>(const ostream&, const Queue<T>&);
};
This is where the implementation comes into play, and I can't figure out the syntax.
template <typename T>
ostream& operator<<(const ostream& cout, const List<T>& toPrint){ <-- what do I change here?
// irrelevant body
}
template <typename T>
ostream& operator<<(const ostream& cout, const Stack<T>& toPrint){ <-- what do I change here?
// irrelevant body
}
template <typename T>
ostream& operator<<(const ostream& cout, const Queue<T>& toPrint){ <-- what do I change here?
// irrelevant body
}
What do I need to change in each of those three lines to make this work?
I keep getting compiler errors:
error: template-id ‘operator<< <>’ for ‘std::ostream& operator<<(const ostream&, const Queue<Card>&)’ does not match any template declaration
I guess it might be those:
friend ostream& operator<< <>(const ostream&, const List<T>&);
friend ostream& operator<< <>(const ostream&, const Stack<T>&);
friend ostream& operator<< <>(const ostream&, const Queue<T>&);
lines. You didn't specify the type of a template:
friend ostream& operator<< <T>(ostream&, const List<T>&);
friend ostream& operator<< <T>(ostream&, const Stack<T>&);
friend ostream& operator<< <T>(ostream&, const Queue<T>&);
so compiler couldn't match declarations with definitions.
So declarations:
friend ostream& operator<< <T>(const ostream&, const List<T>&);
and definitions:
template <typename T>
ostream& operator<<(ostream& cout, const List<T>& toPrint) {
// irrelevant body
}
Also to prevent compiler from complaining about not declared templates add declarations before class definition.
Final results:
#include <iostream>
using namespace std;
// Class delcarations - we need them to declare functions
template <typename T>
class List;
template <typename T>
class Stack;
template <typename T>
class Queue;
// operator<< function declaration informs compiler that there is function that can be befriended
template <typename T>
ostream& operator<<(ostream&, const List<T>&);
template <typename T>
ostream& operator<<(ostream&, const Stack<T>&);
template <typename T>
ostream& operator<<(ostream&, const Queue<T>&);
// Class definitions
template <typename T>
class Node{
private:
friend class List<T>;
friend class Stack<T>;
friend class Queue<T>;
};
template <typename T>
class List{
public:
friend ostream& operator<< <T>(ostream&, const List<T>&);
};
template <typename T>
class Stack{
public:
friend ostream& operator<< <T>(ostream&, const Stack<T>&);
};
template <typename T>
class Queue{
public:
friend ostream& operator<< <T>(ostream&, const Queue<T>&);
};
// Actual implemetations
template <typename T>
ostream& operator<<(ostream& out, const List<T>& toPrint) {
out << "List";
return cout;
}
template <typename T>
ostream& operator<<(ostream& out, const Stack<T>& toPrint) {
out << "Stack";
return out;
}
template <typename T>
ostream& operator<<(ostream& out, const Queue<T>& toPrint) {
out << "Queue";
return out;
}
// Template instantations test
int main() {
List<int> list;
Stack<int> stack;
Queue<int> queue;
cout << list << endl
<< stack << endl
<< queue << endl;
return 0;
}
for me it printed:
List
Stack
Queue
Here and here you have some nice examples.
EDIT: You were right, I made some mistakes. Corrected the answer to the working one.
there are some weird things here.
firstly the error message renders ostream differently, the fact that it qualifies the return value as std::ostream& and not the parameter parsed in seems a bit fishy - but it could be a red herring.
it is always a shame to see "using namespace std;". i consider the using keyword to be absolutely forbidden - so i have no idea what problems or changes this might cause. i simply suspect it is related.
now - to debug this properly i'd suggest replacing the operator and friend with regular function templates and breaking the access levels to allow that test (i.e. remove private etc.), then introduce each element one at a time until you find which part is actually causing the problem.

C++ overloaded operator declared as a friend

I declared an overloaded operator as a friend in an Xcode C++ program
template <typename T> friend class list_template;
template <typename T> friend ostream& operator<< (ostream &, list_template<T> &);
It gives me an error on the second declaration that list_template has not been declared?
If I #include the file where list_template is declared I get more problems...
You're missing a global forward declaration of list_template, if I understand what you're trying to do:
MyClass.h
// forward declarator. must match definition in list_template.h
template<typename T> class list_template;
class MyClass
{
public:
MyClass() {};
virtual ~MyClass() {};
template<typename T> friend class list_template;
template<typename T> friend ostream& operator <<(ostream&, const list_template<T>&);
};
list_template.h
template<typename T>
class list_template
{
public:
list_template() {};
virtual ~list_template() {};
// declare friend ostream operator <<
friend ostream& operator << <>(ostream& os, const list_template<T>& lt);
};
// ostream insertion operator <<
template<typename T>
ostream& operator <<(ostream& os, const list_template<T>& lt)
{
// TODO: use lt here.
return os;
}
At least I think this is near where you were going.