Issue with circular dependency even after separating definitions [duplicate] - c++

This question already has answers here:
Resolve build errors due to circular dependency amongst classes
(12 answers)
Closed 7 years ago.
Please see my previous post here:
Undefined type error even with forward declaration
I moved the definitions to cpp files and I still face the issue. Any ideas why? My files look like this:
Header1.hpp
#ifndef HEADER1_HPP
#define HEADER1_HPP
namespace sample_ns
{
class sample_class{
public:
static int getNumber();
static void print();
};
}
#endif
Header2.hpp
#ifndef HEADER2_HPP
#define HEADER2_HPP
namespace sample_ns
{
class sample_class2{
public:
sample_class2();
int getNumber2();
};
}
#endif
Source1.cpp
#include "Header1.hpp"
#include "Header2.hpp"
#include "stdafx.h"
#include <iostream>
namespace sample_ns
{
int sample_class::getNumber()
{
sample_class2 obj;
return obj.getNumber2();
}
void sample_class::print()
{
std::cout << "Print utility function" << std::endl;
}
}
Source2.cpp
#include "Header2.hpp"
#include "Header1.hpp"
#include "stdafx.h"
#include <iostream>
namespace sample_ns
{
sample_class2::sample_class2()
{
sample_class::print();
}
int sample_class2::getNumber2()
{
sample_class::print();
return 5;
}
}
In my main I call it as:
std::cout << sample_ns::sample_class::getNumber() << std::endl;
I get 'sample_class2' : undeclared identifier. I tried adding class sample_class2; but that still gives me error
EDIT:
my main file:
#include "stdafx.h"
#include <iostream>
#include "Header1.hpp"
int _tmain(int argc, _TCHAR* argv[])
{
std::cout << "hello" << std::endl;
std::cout << sample_ns::sample_class::getNumber() << std::endl;
return 0;
}

The best practice for declaring classes and namespaces in header and cpp files is using structure likes below:
Header1.hpp
#ifndef HEADER1_HPP
#define HEADER1_HPP
#include "Header2.hpp"
#include <iostream>
namespace sample_ns
{
class sample_class{
public:
static int getNumber();
static void print();
};
}
#endif
Source1.cpp
#include "Header1.hpp"
namespace sample_ns
{
int sample_class::getNumber()
{
sample_class2 obj;
return obj.getNumber2();
}
void sample_class::print()
{
std::cout << "Print utility function" << std::endl;
}
}
So by including in header files and using ifndef you become sure that circular dependencies will not occure.

Related

'cout' is not a member of 'std' (Progect File c++)

I created a new project in c++ but i keep getting the same error
Main.cpp
#include <iostream>
#include <string.h>
#include "Computer.cpp"
#include "Computer.h"
using namespace std;
int main()
{
cout << "Hello World!" << endl;
return 0;
}
Computer.h
#ifndef COMPUTER_H_INCLUDED
#define COMPUTER_H_INCLUDED
#include <string>
class Computer
{
public:
std::string marca;
float prezzo;
bool acceso;
Computer();
void Accenditi();
void Spegniti();
void ImpostaMarca(std::string m);
void ImpostaPrezzo(float p);
};
#endif
Computer.cpp
#include "Computer.h"
Computer::Computer()
{
}
void Computer::Accenditi()
{
if(!acceso)
{
acceso = true;
}
else
{
std::cout << "Sono già acceso";
}
}
void Computer::Spegniti()
{
if(acceso)
{
acceso = false;
}
else
{
std::cout << "Sono già spento";
}
}
void Computer::ImpostaMarca(std::string m)
{
marca = m;
}
void Computer::ImpostaPrezzo(float p)
{
prezzo = p;
}
The Problem
i don't understand what's wrong with Computer.cpp, i keep getting "cout is not a member of std". I tryed to add "using namespace std" and i also tryed to add the library #include but i get a new file called "makefile.win". How can i fix this error ?
You need to include iostream header in your Computer.cpp file as such:
include <iostream>
and to make your life easier, you can also add:
using std::cout;
using std::endl;
right at the bottom of your include, that way you don't have to keep adding "std::cout" everytime, you can just use "cout"
Also want to add:
You can remove the include computer.cpp from your main.cpp and just leave the header. The C++ linker will automatically link your computer.h and computer.cpp together since .cpp includes the header, and your main includes the computer.h
Add # include <iostream> at the files that you use std::cout and std::cin.

Sharing a defined global variable in a header amongst two cpp files

I am interested in being able to share a defined global variable across two cpp files. Is the following possible? I am interested in this to avoid having to initialize the global shared variable multiple times. I am having trouble being able to build this code. How would you recommend to declare/define myMap in this case?
MapHeader.h
#ifndef _MAP_HEADER_
#define _MAP_HEADER_
#include <string>
#include <map>
using namespace std;
extern const map<int, string> myMap = {{100 , "one hundred"}, {200,"two hundred"}, {300,"three hundred"}};
#endif // _MAP_HEADER_
FirstFile.h
#ifndef _FIRST_FILE_
#define _FIRST_FILE_
#include "MapHeader.h"
#include <iostream>
#include <string>
using namespace std;
void myFunction1();
#endif
FirstFile.cpp
#include "FirstFile.h"
void myFunction1(){
cout << "myFunction1()" << myMap[100] << endl;
}
SecondFile.h
#ifndef _SECOND_FILE_
#define _SECOND_FILE_
#include "MapHeader.h"
#include <iostream>
#include <string>
using namespace std;
void myFunction2();
#endif
SecondFile.cpp
#include "SecondFile.h"
void myFunction2(){
cout << "myFunction2()" << myMap[200] << endl;
}
Main.cpp
#include "FirstFile.h"
#include "SecondFile.h"
int main()
{
myFunction1();
myFunction2();
return 0;
}
I am getting the error message:
error: passing 'const std::map<>' as 'this' argument of 'std:map<>' .....
In MapHeader.h, change your definition to extern map myMap; and then move your definition exactly as you had it in MapHeader.h into one of the .cpp's.

How do I declare a const in a header?

I want to test defining a const in a header and use it in functions, then call it. However I get the error, I added include guards which doesn't help. Error is: LNK1169: One or more defined multiply symbols found. How can i do it in a nother way? Is declaring const in .h and defining this const in .cpp and then including this .cpp in all other .cpps the only solution?
Header
#ifndef STORY
#define STORY
const int x = 4;
#endif
.cpp
#include <iostream>
#include "8-04.h"
void func1()
{
int w = x;
std::cout << "func1 " << w << std::endl;
}
.cpp
#include <iostream>
#include "8-04.h"
void func2()
{
int z = x;
std::cout << "func2 " << z << std::endl;
}
main
#include <iostream>
#include "8-04.h"
#include "8-04first.cpp"
#include "8-04second.cpp"
using namespace std;
int main()
{
func1();
func2();
}
The problem is that each .cpp includes the .h. This means that each .o contains a const int x. When the linker links these together, you get multiple definitions.
The solution is to modify the .h
#ifndef STORY
#define STORY
extern const int x; //Do not initialise
#endif
and in a single .cpp:
const int x=4
Edit:
I didnt even see the #include <file.cpp> business. Don't do that. Its horrible.
This should be like :
header.h:
#ifndef STORY
#define STORY
const int x = 4;
void func1();
void func2();
#endif
fun1.cpp
#include <iostream>
#include "header.h"
void func1()
{
int w = x;
std::cout << "func1 " << w << std::endl;
}
fun2.cpp
#include <iostream>
#include "header.h"
void func2()
{
int z = x;
std::cout << "func2 " << z << std::endl;
}
main.cpp
#include <iostream>
#include "header.h"
using namespace std;
int main()
{
func1();
func2();
}
You can not include ".cpp"
It can be done such as :
header.h:
#ifndef STORY
#define STORY
const int x = 4;
void func1();
void func2();
#endif
fun1.cpp
#include <iostream>
#include "header.h"
using namespace std;
void func1()
{
int w = x;
cout << "func1 value of w = " << w << "\n";
}
fun2.cpp
#include <iostream>
#include "header.h"
using namespace std;
void func2()
{
int z = x;
cout << "func2 value of z = " << z << "\n";
}
main.cpp
#include <iostream>
#include "header.h"
int main()
{
func1();
func2();
}
".cpp" file cannot be included in main source file.

Multiple definition of function in C++

I am having a very unusual problem:
I keep getting multiple definition of functions in my class.
This is my main .cpp
#include <iostream>
#include "Calculation.cpp"
using namespace std;
int main()
{
cout << "Hello world!" << endl;
return 0;
}
this is my class .h
#ifndef CALCULATION_H_INCLUDED
#define CALCULATION_H_INCLUDED
class Calculation
{
public:
Calculation();
private:
};
#endif // CALCULATION_H_INCLUDED
this is my implementation file .cpp
#include "Calculation.h"
Calculation::Calculation()
{
}
Please help me; I have tried to create a new project but that didn't help.
All help is appreciated.
make your main.cpp like :
#include <iostream>
#include "Calculation.h" // not Calculation.cpp
using namespace std;
int main()
{
cout << "Hello world!" << endl;
return 0;
}
You have to include your Calculation.h in th main.cpp and you have to compile it as follows,
g++ main.cpp Calculate.cpp -o main -I<path for your .h file>
main.cpp
#include<iostream>
#include "Calculation.h"
//using namespace std; // Avoid this, always to use std::cout .. etc on place
int main()
{
Calculation c; //Creating the object of Calculation class
std::cout<<"Hello World!"<<std::endl;
return 0;
}

Classes not accessing global objects

This is really puzzling me. For some reason I get a
"c1 not declared in this scope"
error from the compiler. I am usig Mingw with Code::Blocks. I would assume global variables are global to the program? Am I wrong? TYIA -Roland
// main.h
#include <iostream>
#include "classone.cpp"
#include "classtwo.cpp"
extern AnotherClass c2;
extern TheClass c1;
----------
// main.cpp
#include "main.h"
AnotherClass c2;
TheClass c1;
int main()
{
c1.function5();
c2.function2();
return 0;
}
----------
//classone.h
#include "main.h"
class AnotherClass {
`
public:
void function2();
void function3();
private:
int varone;
int vartwo;
};
----------
// classone.cpp
#include "classone.h"
void AnotherClass::function2() {
std::cout << "Function 2 Check\n";
}
void AnotherClass::function3() {
std::cout << "Function 3 Check";
}
----------
// classtwo.h
#include "main.h"
class TheClass {
public:
void function4();
void function5();
};
----------
// classtwo.cpp
#include "classtwo.h"
void TheClass::function4() {
c1.function2();
std::cout << "Function 2 Check\n";
}
void TheClass::function5() {
std::cout << "Function 3 Check";
}
It's quite silly to include .cpp files like that - only include headers.
Anyway, change main.h to this:
#include <iostream>
extern AnotherClass c2;
extern TheClass c1;
Add this to main.cpp:
AnotherClass c2;
TheClass c1;
Then include main.h in each file which needs it, like this:
// classtwo.cpp
#include "classtwo.h"
#include "main.h"
void TheClass::function4() {
c1.function2();
std::cout << "Function 2 Check\n";
}
void TheClass::function5() {
std::cout << "Function 3 Check";
}
Also, you need include guards if you don't have those already.
You need to include the class declarations in your .cpp files if you want to compile all the code in a single file. Inside classtwo.cpp insert #include "classtwo.h" and do the same for classone at the top of both files.
Standard practice is to separate the class code from the client code, so you should compile the classes into a library and link it to the main program.
Your main .h needs to include the .h files of the 2 classes, for it to work. You do not (and should not ) need to include the .cpp files.