socketio client fails to load - python-2.7

im currently building a flask application which uses websockets. For this i would like to use the flask-socketio library. I have copied the client example as per the docs instructions:
<script type="text/javascript" src="//cdnjs.cloudflare.com/ajax/libs/socket.io/0.9.16/socket.io.min.js"></script>
<script type="text/javascript" charset="utf-8">
var socket = io.connect('http://' + document.domain + ':' + location.port);
socket.on('connect', function() {
socket.emit('hello', {data: 'Hello there!'});
});
</script>
and a simple server side handler:
#socketio.on('hello')
def handle_hello(message):
print message
however i get the following error in the borwserwindow console:
Uncaught TypeError: Cannot read the property 'onClose' of null.
Anybody know what im doing wrong here?

thats cuz you're fetching the wrong javascipt file for socket.io in your client app.
change
<script type="text/javascript" src="//cdnjs.cloudflare.com/ajax/libs/socket.io/0.9.16/socket.io.min.js"></script>
to
<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/socket.io/1.4.6/socket.io.js">

I have encountered the same problem.
The reason is not compatible with python module.
You can try to install these versions.
gevent-1.1b1
greenlet-0.4.9
Flask-SocketIO-0.6.0
It's workd for me.

I have the same problem, when i change version from 0.9.16 to 1.3.6 it worked for me.
<script src="//cdnjs.cloudflare.com/ajax/libs/socket.io/1.3.6/socket.io.min.js"></script>

Related

Zurb Foundation 6 Reveal doesn't work

I've downloaded the new Zurb Foundation 6 complete package (Foundation for Sites). The archived file contains the following files and folders:
[css] > app.css, foundation.css, foundation.min.css
[img] > [empty folder]
[js] >
app.js
foundation.js
foundation.min.js
vendor > jquery.min.js, what-input.min.js
I included the JS file in the footer and the CSS at the header:
<!-- foundation library and initialization -->
<script src="/Foundation/js/foundation.min.js"></script>
<script>
$(document).foundation();
</script>
Error in Chrome
I try to use REVEAL component (it worked in Foundation 5), but this time it throws me an error:
Uncaught ReferenceError: We're sorry, 'reveal' is not an available method for i.
I've looked inside the Foundation.min.js and it has REVEAL in it. I download the complete package, so it should work, but it doesn't.
The JS code that should trigger the modal:
$('#submit-modal').foundation('reveal', 'open');
UPDATE 1: Tried on a fresh page:
<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/xhtml">
<head runat="server">
<title></title>
<link href="/Foundation/css/foundation.min.css" rel="stylesheet" />
</head>
<body>
<div class="row">this is the body of the page</div>
<div id="popup-modal" class="reveal-modal full" data-reveal aria-labelledby="pop-up-modal-title" aria-hidden="true" role="dialog">
test
</div>
<script src="/Foundation/js/vendor/jquery.min.js"></script>
<!-- foundation library and initalization -->
<script src="/Foundation/js/vendor/what-input.min.js"></script>
<script src="/Foundation/js/foundation.js"></script>
<script>
$(document).foundation();
</script>
</body>
</html>
The text of the popup appeared on the page, it's even not hidden by default, and I get an error: Uncaught ReferenceError: We're sorry, 'Reveal' is not an available method for Reveal when trying to run the command:
$('#popup-modal').foundation('reveal', 'open');
From the console.
Foundation 6 is a fresh release, and I;ve might missed something. I upgraded to Foundation 6 from Foundation 5. Foundation 5 Reveal worked ok, but after changing to the new Foundation 6 some components start not working out.
I checked the Documentation and the initialization and classes are the same.
Try with
var popup = new Foundation.Reveal($('#popup-modal'));
and then:
popup.open();
$('#popup-modal').foundation('reveal', 'open'); doesn't work in Foundation 6 anymore.
Chris from ZURB here. There's a couple of ways you can invoke methods on plugins, see:
http://foundation.zurb.com/sites/docs/javascript.html#programmatic-use
The easy "new" way now is
$('#exampleModal').foundation('open')
Both options provided by Juliancwirko & EddieDean are working. But there's a difference.
If you are using "new Foundation" approach and you also have data-options set like: data-options="closeOnEsc: false; closeOnClick: false;" they won't have any effect.
But if you are using foundation('open') they will work.

How to include Google charts API without calling google.load()?

The jQuery, jQuery UI and Google Maps can be loaded from Google's CDN in two ways - either by using google.load():
<script type="text/javascript" src="https://www.google.com/jsapi"></script>
<script type="text/javascript">
google.load("jquery", "1");
google.load("jqueryui", "1");
google.load("maps", "3", {other_params: "language=de&sensor=false"});
</script>
or by using the static <script src="..."> tags:
<script type="text/javascript" src="https://maps.google.com/maps/api/js?sensor=false&language=de"></script>
<script type="text/javascript" src="https://ajax.googleapis.com/ajax/libs/jquery/1/jquery.min.js"></script>
<script type="text/javascript" src="https://ajax.googleapis.com/ajax/libs/jqueryui/1/jquery-ui.min.js"></script>
Is there please the 2nd way available for the Google charts API as well?
For me only this method works:
<script type="text/javascript">
google.load('visualization', '1.0', {'packages':['corechart']});
</script>
but I can not find the URL for the 2nd way.
And I would prefer to include the Google charts API statically because it looks more straightforward to me and because of my current problem with DataTables.net.
When I look at the resources using the Google Chrome console, I can see the address like
https://www.google.com/uds/api/visualization/1.0/342b7b8453344477d252440b6c1305c9/format+en,default,corechart.I.js
but I think it is a temporary one, which can expire...
I've found an autoloading workaround:
<script type="text/javascript"
src="https://www.google.com/jsapi?autoload={'modules':[{'name':'visualization','version':'1','packages':['corechart'],'language':'ru'}]}">
</script>
UPDATE 2017:
Chrome displays this warning though:
jsapi?autoload={'modules':[{'name':'visualization','version':'1','packages':['corechart','table'],'…:22
A Parser-blocking, cross-origin script,
https://www.google.com/uds/api/visualization/1.0/84dc8f392c72d48b78b72f8a2e79c1a1/format+ru,default+ru,ui+ru,table+ru,corechart+ru.I.js,
is invoked via document.write. This may be blocked by the browser if
the device has poor network connectivity. See
https://www.chromestatus.com/feature/5718547946799104 for more
details. google.loader.f #
jsapi?autoload={'modules':[{'name':'visualization','version':'1','packages':['corechart','table'],'…:22
(anonymous) #
jsapi?autoload={'modules':[{'name':'visualization','version':'1','packages':['corechart','table'],'…:54
I was trying to find this out as well - all of my searching indicates that there is no way of direct linking the charts API (which is a shame). I eventually ended up using the image charts API instead:
https://developers.google.com/chart/image/

Why does this Ember.js app fail in Firefox?

I have a very simple Ember.js app which works correctly in IE and Chrome, but fails in Firefox (9.0.1 and 10.0). Any reason why? Here's the code:
<!doctype html>
<html>
<head>
<title>Template Name</title>
</head>
<body>
<script type="text/x-handlebars" data-template-name="my-template">
{{App.user.name}}
</script>
<div id="container"></div>
<script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.7.1/jquery.min.js"></script>
<script type="text/javascript" src="http://cloud.github.com/downloads/emberjs/ember.js/ember-0.9.4.js"></script>
<script type="text/javascript">
window.App = Ember.Application.create();
App.user = Ember.Object.create({
name: 'John'
});
App.view = Ember.View.create({
templateName: 'my-template'
});
App.view.appendTo('#container');
</script>
</body>
</html>
The error in firefox is
uncaught exception: Error: <Ember.View:ember143> - Unable to find template "my-template".
This would seem to indicate that the template script has not been evaluated at the point where the app executes. The solution is to wait for onload. Wrap your appendTo like this:
$(function() {
App.view.appendTo('#container');
});
I just experienced the exact same issue. I found out that it was caused due to Ember being dependent on Handlebars. It looks like after version 1.0 they removed the inclusion of the Handlebars source code. After adding in the Handlebars library, the error goes away.
Ember.Application.create({
ready: function() {
App.view.appendTo('#container');
}
});
Tom Whatmore has the correct answer to this in the comments.
The error is displayed in the javascript console only if you use the unminified version of ember.js
The problem is that the template hasn't been evaluated by ember because you're code is executing as soon as the browser hits it, rather than after the ember application has been fully created.

Facebook tutorial projects don't work for me, return "undefined"

I'm new to developing for Facebook. I'm actually writing an app for a university course.
I followed the tutorials on the developer website, and they originally worked like a charm. I used the example which produced a login with Facebook button, and another page which would retrieve information from the logged in user and display it on the page.
I left it for a couple of weeks to work on other commitments, now this code doesn't work. Whereas before it would list the profile picture, name, email etc. Now it just says undefined. The only thing I could put it down to was that I had been using something which had been depreciated, since I'd now switched over to the timeline for my Facebook account (however why would the original example I used still be the first set of tutorials on the developer website https://developers.facebook.com/docs/guides/web/).
I also went to the Open Graph page on the developer website, they have a tutorial there which just displays a picture of a cookie and then adds the app to your timeline (I'm sure you're all familiar with it). That doesn't work either! It just brings up a blank box which immediately vanishes (doesn't ask me to authorise anything) and doesn't add anything to my timeline.
I've tried looking at my app settings but I can't see anything odd.
Probably you are using some deprecated functions.
First thing to do is to make sure you have an application created on facebook, and that the site URL on the settings of the application is the site that you are writing your application (example: http://locahost/application_name). Also, take note of the application id (you can find all these settings on https://developers.facebook.com/apps/).
Now that you got this, here is working example for extracting information for your user (replace "YOUR_APP_ID" with your application ID:
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" />
<link rel="stylesheet" type="text/css" media="screen" href="styles/styles.css" />
<link rel="stylesheet" type="text/css" media="screen" href="styles/default.css" />
<script type="text/javascript" src="js/jquery-ui.min.1.8.js"></script>
<script type="text/javascript" src="js/jquery-1.7.1.min.js"></script>
<script type='text/javascript' src="js/jquery-ui.min.js"></script>
<script type='text/javascript' src="js/main.js"></script>
<script type='text/javascript' src='js/default.js'></script>
<script language="JavaScript">
function get_feed()
{
FB.api('/me', function(response) {
alert(response.name);
});
}
</script>
</head>
<body>
<div id="fb-root"></div>
<div id="login"></div>
<div id="test"></div>
<div id="stream"></div>
<script src="http://connect.facebook.net/en_US/all.js"></script>
<script>
FB.init({
appId : 'YOUR_APP_ID',
status : true, // check login status
cookie : true, // enable cookies
xfbml : true, // parse XFBML
oauth : true
});
FB.Event.subscribe('auth.authResponseChange', function(response) {
window.location.reload();
});
FB.getLoginStatus(function(response) {
if (response.status == "connected") {
// logged in and connected user, now get the facebook info
get_feed();
document.getElementById('login').innerHTML
='Logout fom Facebook<br/>';
} else {
document.getElementById('login').innerHTML
='<fb:login-button show-faces="true" width="200"'
+ ' max-rows="1" perms="user_about_me, user_likes, friends_likes, read_stream, publish_stream">'
+ '</fb:login-button>';
FB.XFBML.parse();
}
});
</script>
</body>
</html>
Hope it helps.

Use of functions in Facebook's JavaScript SDK

I got the Facebook login/logout functionality to work, but had to do it with this un-elegant code like this:
<script type="javascript">
function loadfb() {
var e = document.createElement('script'); e.async = true;
e.src = document.location.protocol + '//connect.facebook.net/es_LA/all.js';
document.getElementById('fb-root').appendChild(e);
};
</script>
<body onload="loadfb()">
I plan on putting that Facebook login button on all the pages of the site, so I really don't want to have this function called onload of every page.
Is this function necessary? I don't completely understand what it is for. What is a better way to do this so I can take it out of my onload?
Thanks!
This code is for asynchronous loading of the Facebook JavaScript SDK. What it does is create the tag
<script async scr="https://connect.facebook.net/es_LA/all.js" ></script>
inside the <div id="fb-root"></div> element. While loading the SDK asynchronously is considered better practice, you can leave out this code and manually enter the script tag yourself - eg:
<div id="fb-root"></div>
<script src="http://connect.facebook.net/es_LA/all.js"></script>
<script>
FB.init({
...
});
</script>