Change filename of Bower dependencies - ember.js

I've got an Ember app and want to use external libraries (like in my case gamps api). So I've put a dependency in my bower.json file which looks like that:
"dependencies": {
...
"gmaps-with-token": "https://maps.googleapis.com/maps/api/js?key=XXXXX",
...
}
Unfortunately, bower install will load a file called 'index' without any suffix. However importing that file in my ember-cli-app with app.import(app.bowerDirectory + 'gmpas-width-token/index');
won't work and I don't know why.
When I try to start the ember server, ember prompts
"You must pass a file to 'app.import'. ..."
Can anybody explain to me why this is a problem? Maybe it matters because of the missing file-suffix at the "index" file.

Can anybody explain me why this is a problem? Maybe its matters because of the missing file-suffix at the "index" file.
That's exactly what it is. Broccoli is expecting a file with a file-extension. I don't know why, but it assumes that a path with no extension is a directory. You need to ensure that the file has an extension. You can do one of two things for that:
Download the file manually and put it in your vendor folder. This will ensure it has an extension.
Create a bower shim by creating a repository that hosts the file (with an extension) then point bower at that repo instead of the Google Maps URL.
The first option will allow you to get up and running more quickly, so that might be the preferred option. You can always switch to the second option later if you need.

Related

How publish a directory with ring middleware?

I am trying to use Clojure + Compojure + Ring in combination with the qooxdoo JS library. This is actually going well, but qooxdoo runs in two modes "build" (that works for me) and "source" (not so good). In the latter case, the JS generated by qooxdoo actually hardcodes references (well, using relative addresses ../../..) back to the qooxdoo installation and at run time it asks for sth like:
http://localhost:3000/opt/qooxdoo-5.0.1-sdk/framework/source/class/qx/bom/client/OperatingSystem.js
...since I have the library installed under /opt/qooxdoo-5.0.1-sdk.
Serious sanity check: if I directly open the index.html in the browser, it works fine. So it seems I just have to figure out how to serve the static files under the /opt library install.
I have tried wrap-file from the ring.middleware.file because that sounds like what I want but no matter what path I give it I get hundreds of 404s as it tries to pick up each framework file individually from the installed library.
I can work OK under "build" (qooxdoo cobbles together a single minified .js I serve with wrap-resource) but on occasion I need to run in source mode to find JS bugs.
Am I missing something simple?
The correct way to handle this is to configure Qooxdoo to tell it what URIs you would like to use - by default the source build does just use relative paths, but you can easily override this by editing the config.json.
In your config.json you will have a "jobs" section containing a "libraries" section, containing a "library" array - your application is a library, as is Qooxdoo, as is any contribs so it will look something like this:
"jobs" : {
"libraries" : {
"=library" : [ {
"manifest" : "${QOOXDOO_PATH}/framework/Manifest.json"
}, {
"manifest" : "Manifest.json"
}
},
Each "library" object can have a "uri" property, so for your example you probably want something like this:
"jobs" : {
"libraries" : {
"=library" : [ {
"manifest" : "${QOOXDOO_PATH}/framework/Manifest.json",
"uri" : "/opt/qooxdoo-5.0.1-sdk"
}, {
"manifest" : "Manifest.json"
}
},
Simple indeed: (wrap-file "/")
In development/source mode qooxdoo works off the installation directory instead of code pulled into my local tree, and does so by hardcoding relative paths that resolve to an absolute /opt/qooxdoo-etc path.
This looks to the server like a relative "opt/qooxdoo..." file request, so I had to offer root ("/") as a search directory.
(wrap-file "/") is a serious security issue since you're offering the root directory for all.
What you can potentially do is to make a dedicate directory to server your static file, and serve your content from there.
su
mkdir -p /var/clojure/static/opt
cd /var/clojure/static/opt
ln -s /opt/qooxdoo-5.0.1-sdk qooxdoo-5.0.1-sdk
chown -r YOUR-USER-ID /var/clojure/static/opt
And use the middleware: (wrap-file "/var/clojure/static") to serve your file.
There is a section in the manual that deals with the issue of serving a source version through a web server.
I guess you found the basic insight yourself, that the web server must export a root where the relative paths used in the generated loader match URL paths under that web server. (The rational behind this is that the source version uses all the JS files from all involved libraries directly from disk.)
In the worst case that might mean you need to export the file system root ("/") from your web server. As you are doing this on a local development machine this shouldn't be much of a problem. If security is a concern you might want to collect your qooxdoo environment under some innocent path like /home/kenny/devel/qooxdoo, containing the qooxdoo SDK, your app, and all libs/contribs you might be using.
If you follow the above link you will also find some help from the qooxdoo tool chain. E.g. if you run generate.py source-httpd-config[*] it will tell you which path on your local disk is the closest parent directory that will encompass all necessary libraries, i.e. needs to be exported in your web server for the source version to work.
Alternatively, as John wrote you can export each qooxdoo lib through an individual path under your web server, and then tell your main application where to find it. You might actually need to give a proper URL like http://localhost/libs/qooxdoo-5.0.1-sdk/framework, not just a file system path as John suggests. Also remember that you have to go as far as the directory where the Manifest file resides (hence the above path ending in .../framework). See this manual section for a deep dive.

Foundation 5 custom sass project setup

I have a project that I would like to use foundation 5 with. I have been through the steps of creating a new foundation project using the CLI but I don't like it. There is too many files and the structure does not match what I want. So...
I am intending to add only the required files to my project and use compass to compile all the css.
I have noticed in the project created on the CLI a few things that confuse me and would like some help in clearing them up.
In the project created on the CLI there are two _settings.scss files one under the foundation directory in bower_components and one in MY_PROJECT\scss. I'm assuming that because of this add_import_path "bower_components/foundation/scss" line in the config.rb, which of those files has preference?
Why does MY_PROJECT/stylesheets not have normalize.css (or foundation.css) in it? And how are they not there? (in my custom setup they are being generated, albeit in subdirectories of stylesheets, also the foundation.css that is being generated for me has no settings changes applied so I guess it shouldn't be being generated)
If you take a look inside \bower_components\foundation\scss you'll see the file foundation.scss. That file imports all the stylesheets for all the additional components that come in the Foundation 5 "package." In your root scss directory, the app.scss is what compiles the SASS into \stylesheets\app.css. So rather than this:
#import "foundation";
Uncomment the individual components you'll be using. Something like this:
#import
//"foundation/components/accordion",
//"foundation/components/alert-boxes",
"foundation/components/block-grid",
//"foundation/components/breadcrumbs",
//"foundation/components/button-groups",
//"foundation/components/buttons",
"foundation/components/clearing",
"foundation/components/dropdown",
//"foundation/components/dropdown-buttons",
//"foundation/components/flex-video",
"foundation/components/forms",
"foundation/components/grid",
//"foundation/components/inline-lists",
//"foundation/components/joyride",
//"foundation/components/keystrokes",
//"foundation/components/labels",
//"foundation/components/magellan",
//"foundation/components/orbit",
//"foundation/components/pagination",
//"foundation/components/panels",
//"foundation/components/pricing-tables",
//"foundation/components/progress-bars",
"foundation/components/reveal",
"foundation/components/side-nav",
//"foundation/components/split-buttons",
"foundation/components/sub-nav",
//"foundation/components/switches",
"foundation/components/tables",
//"foundation/components/tabs",
//"foundation/components/thumbs",
//"foundation/components/tooltips",
"foundation/components/top-bar",
"foundation/components/type",
"foundation/components/offcanvas",
"foundation/components/visibility";
If you'd like to streamline your file structure, I would suggest you remove any scss files from the \bower_components\foundation\scss\foundation\components directory that you will not use. Same with the js directory. You don't actually need to modify anything in the bower_components directory to get everything to work. Not entirely sure why it's all contained within bower_components, but I imagine it's got something to do with being able to update the core components later with future releases.
Someone else could probably give a more educated answer.
p.s. - make sure to compass watch in your CLI to see any of those changes made to your SASS files.

Ember cli Managing dependencies for custom folders

I have an ember app, and a folder with a file playGame/game.js. This file includes game logic, and I want to import it for asset compilation.
If this file is under app/playGame/game.js and my Brocfile is like this:
app.import('app/playGame/game.js')
this gives the error, path or pattern app/playGame/game.js didn't match any files..
but if I put the file under bower_components/playGame/game.js and my Brocfile:
app.import('bower_components/playGame/game.js'), this compiles successfully.
What is the problem and solution here?
There are two parts to this:
Where should I put my file to import it as an asset?
Why isn't putting it in my app-folder working?
The way to do what you want is to create a folder called vendor in your root, put the file somewhere in there, and then import it in your Brocfile.js like so:
app.import('vendor/playGame/game.js');
This is documented on ember-cli.com, although somewhat hidden.
You could also put it in bower_components, but that folder is for things installed with bower, and could theoretically be deleted (in fact, this is a common recommendation to various issues). Things in bower_components is also not checked in to version control by default, which you probably want to do in this case.
This should solve your issue.
Now, why doesn't it work to put it in /app?
app is a special folder. From the documentation:
Contains your Ember application’s code. Javascript files in this
folder are compiled through the ES6 module transpiler and concatenated
into a file called app.js.
This is what makes it possible for you to import stuff from within your app. The folders in app is available directly under your <appname> namespace, along with some other files and folders like config/environment.
Example:
import myWidget from 'my-app/widgets/my-widget';`
The referenced file is /app/widgets/my-widget.js.
The ember-cli website has some more resources for how to use modules. Read those if this doesn't make any sense.
To sum up:
You could put your file in app, but that would make it part of your transpiled package, and you'd have to use it that way internally with an export and everything else that comes with it. It would end up as part of <appname>.js
You could put your file in vendor and import it in your Brocfile.js as explained above. It would be part of vendor.js and load before your app code.

Vim YouCompleteMe configuration

i just installed YouCompleteMe for Vim through vundle. It works, but it shows only the words contained in the current file. I want to use it to develop c++ programs, how can i configure it to show autocompletion from c++ headers file in /usr/include for example? Thanks a lot.
You need to navigate to ~/.vim/bundles/YouCompleteMe and run the installation script with --clang-completer, so do ./install.sh --clang-completer. After it finishes you should have support for C like languages.
You may also need to place let g:ycm_global_ycm_extra_conf = '~/.vim/bundle/YouCompleteMe/cpp/ycm/.ycm_extra_conf.py' in your ~/.vimrc.
I have installed with pathogen. I tried the above instructions with ./install.sh --clang-complete. After this, it did not work, and I indeed had to add the path. But it was different than in another reply here, namely
let g:ycm_global_ycm_extra_conf = '.vim/bundle/YouCompleteMe/third_party/ycmd/cpp/ycm/.ycm_extra_conf.py'
so there is an extra "third_party/ycmd" in the path.
While the suggestions here might work in the beginning, I am not sure it's the proper way to go. According to YCM developer, whenever you start a project, you need a new .ycm_extra_conf.py file
From https://valloric.github.io/YouCompleteMe/#ubuntu-linux-x64-super-quick-installation
YCM looks for a .ycm_extra_conf.py file in the directory of the opened file or in any directory above it in the hierarchy (recursively); when the file is found, it is loaded (only once!) as a Python module. YCM calls a FlagsForFile method in that module which should provide it with the information necessary to compile the current file. You can also provide a path to a global .ycm_extra_conf.py file, which will be used as a fallback. To prevent the execution of malicious code from a file you didn't write YCM will ask you once per .ycm_extra_conf.py if it is safe to load. This can be disabled and you can white-/blacklist files. See the Options section for more details.
While you might only need to modify the compile flags from the vanilla .ycm_extra_conf.py, I feel it is advisable to create a new file for every project you start.
Everything that the folks here have said is correct. I just want to add that as of 2017, the "install.sh" script is deprecated. Now, you have to use the install.py script instead by typing
./install.py --clang-completer
Also, in your .vimrc file, instead of ".vim/bundle/blahblahblah", you'll need to add a "~/" in front of the address by adding:
let g:ycm_global_ycm_extra_conf = "~/.vim/bundle/YouCompleteMe/third_party/ycmd/cpp/ycm/.ycm_extra_conf.py"
to your .vimrc file, to give it an absolute path from the Home directory so that Vim can find the ".ycm_extra_conf.py" file. Otherwise, you might experience some funny behavior.
I just wanted to add if you don't want to manually define a config file there is this neat little repository that will auto generate it. https://github.com/rdnetto/YCM-Generator

Excluding a single project file from an SVN repository

I have a django project that I have been working on as a solo developer, and have been using TortoiseSVN to keep the code managed in a repository on a work server. I work on this on a local installation of django etc.
There is now a second person who will be working on this project, and the possibility of working on some other PCs.
Now, there should, for the time being, only be one development version (branch?) of this project, but the configuration file (settings.py) will need to be different on each computer that is being used. I want to create one local version of this file on each PC which should not need to be changed again.
How can I set the repository (preferably within TortoiseSVN) to exclude this one file? E.g. the repository should not include settings.py. When a checkout occurs, it should update all files in the local folder but not change/remove the local copy of settings.py. When a commit occurs, settings.py should be ignored and not uploaded.
At the moment settings.py is overwritten/updated as per any other file in the project folder/repository.
Any nudges in the right direction would be useful - I'm new to SVN generally and would like to know if this is something that's going to need detailed understanding of branching or if there is a simpler way.
Thanks
In TortoiseSVN, when you try to commit your files, in the file list dialog, right click the file and look for the Ignore option. You can ignore by complete filename or extension.
If the file is already in the repository, and you want to remove it from there and ignore it, you can simply right-click the file and in the TortoiseSVN menu look for the 'Delete and add to ignore list' option.
You'll be looking for the svn:ignore property, which tells subversion to not version files matching a pattern or patterns you specify.
There's some guidance on using it with TortoiseSVN at:
http://arcware.net/tortoisesvn-global-ignore-pattern-vs-svn-ignore/
These should help:
I have a file in my project that every developer must change, but I don't want those local mods to ever be committed. How can I make 'svn commit' ignore the file?
Excluding Items from the Commit List
The typical solution is to do what bgever said and ignore the settings file itself, and then commit a file with example values, something like settings.py.example. That file should only be updated when you add or remove settings. When deploying, you'd copy that to settings.py and edit the values.