Related
I have been recently practicing managing multiple objects and drawing them in C++ using SFML library. I wanted my textures and future resources to be more reusable so I decided to make use of Thor library which suits my needs really well.
So I've written first few lines of code based on what you can find in this tutorial and the compiler always says:
main.cpp|12|error: 'textures_holder' does not name a type
This line gives an error :
textures_holder.acquire("Dirt", thor::Resources::fromFile<sf::Texture>("Textures\\dirt_block.png"));
I'm using Code::Blocks IDE with MinGW compiler and SFML 2.5.0.
Here's my main.cpp and the header file which contains extern object :
//...
#include <Thor/Resources.hpp>
#include "Dirt_Block.h"
using namespace std;
//Adding textures to the texture library
//THIS LINE GIVES AN ERROR
textures_holder.acquire("Dirt", thor::Resources::fromFile<sf::Texture>("Textures\\dirt_block.png"));
//Rest of code...
Dirt_Block.h (only the upper part) :
#ifndef DIRT_BLOCK_H
#define DIRT_BLOCK_H
#include <SFML\Graphics.hpp>
#include <vector>
#include <Thor/Resources.hpp>
#include <Thor/Resources/SfmlLoaders.hpp>
extern sf::Vector2u screenRes;
extern thor::ResourceHolder<sf::Texture, std::string> textures_holder;
//Rest of the code
I'd like to know what is causing this error and maybe help others who may experience similiar frustrating problems. Thanks for help.
EDIT :
As suggested in the comment I've declared a few extern int variables in the Dirt_Block.h so now it looks like this :
//...
extern int test_int_up;
extern sf::Vector2u screenRes;
extern thor::ResourceHolder<sf::Texture, std::string> textures_holder;
extern int test_int_d;
//...
And then assinged to them some value in main.cpp :
//...
test_int_up = 55;
test_int_d = 55;
//Adding textures to the texture library
textures_holder.acquire("Dirt", thor::Resources::fromFile<sf::Texture>("Textures\\dirt_block.png"));
//...
But the compiler gives error :
main.cpp|9|error: 'test_int_up' does not name a type
main.cpp|10|error: 'test_int_d' does not name a type
main.cpp|12|error: 'textures_holder' does not name a type
Much less distracting to see what your problem is without all the extraneous code!
C++ programs don't start from the top of the file and run code down to the bottom. They start at the main(), and control flow proceeds from there, with one thing triggering another.
(Note: That doesn't take into account global constructor ordering, which does go in order of declaration--but you have no guarantee of the order declarations from "different files" might run in.)
Point being, you can't just make random function or method calls in the middle of a file. That's where you put declarations. You have to be inside of a function or method to make calls, e.g.
int main() {
textures_holder.acquire(
"Dirt",
thor::Resources::fromFile<sf::Texture>("Textures\\dirt_block.png")
);
...
}
I have three classes.
first class:
#ifndef C_LINKED_LIST_H
#define C_LINKED_LIST_H
class CLinkedList {
private:
//removed code for brevity
public:
// removed code for brevity
};
#endif
second class:
#ifndef C_SSF_FOLDER_CONTAINER_H
#define C_SSF_FOLDER_CONTAINER_H
#include "C_SSF_Folder.h"
#include "CLinkedList.h"
class C_SSF_Folder_Container {
private:
// removed code for brevity
public:
int Add_Folder(C_SSF_Folder *_pcl_SSF_Folder);
C_SSF_Folder *Get_Folder(int _i_Index);
C_SSF_Folder *Get_Folder(char *_pch_Name);
//^-----errors
};
#endif C_SSF_FOLDER_CONTAINER_H
my third class
#ifndef C_SSF_FOLDER_H
#define C_SSF_FOLDER_H
#include <windows.h>
#include <fstream>
#include "C_SSF_Folder_Container.h"
using namespace std;
class C_SSF_Folder {
public:
private:
C_SSF_Folder_Container cl_SSFFC_Folder_Container;
public:
};
#endif
my third class C_SSF_Folder.
I am including "C_SSF_Folder_Container.h"
and declaring a C_SSF_Folder_Container container.
Before declaring the variable it compiles fine. After I declare it
I get syntax errors in my C_SSF_Folder_Container
Severity Code Description Project File Line Suppression State
Error C2061 syntax error: identifier 'C_SSF_Folder' CSSFileSystem\projects\cssfilesystem\cssfilesystem\c_ssf_folder_container.h 16
Error C2061 syntax error: identifier 'C_SSF_Folder' CSSFileSystem \projects\cssfilesystem\cssfilesystem\c_ssf_folder_container.h 19
As I myself look into it I think there is a problem because my C_SSF_Folder is including C_SSF_Folder_Container.
and C_SSF_Folder_Container is including C_SSF_Folder
but the defines should take care of it? Other than that I have no clue what's the problem.
Everything is typed correctly.
You've got a circular #include -- C_SSF_Folder_Container.h #includes C_SSF_Folder.h and C_SSF_Folder.h #includes C_SSF_Folder_Container.h.
This would cause an infinite regress (and a compiler crash) except that you've got the #ifndef/#define guards at the top of your files (as you should); and because of them, instead what you get is that one of those two .h files can't see the other one, and that's why you get those errors.
The only way to fix the problem is to break the circle by deleting one of the two #includes that comprise it. I suggest deleting the #include "C_SSF_Folder.h" from C_SSF_Folder_Container.h and using a forward declaration (e.g. class C_SSF_Folder; instead.
C_SSF_Folder.h and C_SSD_Folder_Container.h are including each other(Circular Dependency).
When the compiler compiles C_SSF_Folder_Container object, it needs to create a C_SSF_Folder object as its field, however, the compiler needs to know the size of C_SSF_Folder object, so it reaches C_SSF_Folder object and tries to construct it. Here is the problem, when the compiler is constructing C_SSF_Folder object, the object has a C_SSF_Folder_Container object as its field, which is a typical chicken and egg question, both files depends on each other in order to compile.
So the correct way to do it is to use a forward declaration to break the circular dependency(including each other).
In your C_SSF_Folder.h, make a forward declaration of C_SSF_Folder_Container.
#include <windows.h>
#include <fstream>
using namespace std;
class C_SSF_Folder_Container;
class C_SSF_Folder {
public:
private:
C_SSF_Folder_Container cl_SSFFC_Folder_Container;
public:
};
#endif
Finally, include C_SSF_Folder_Container.h in your C_SSF_Folder.cpp.
You can also learn more in the following links:
Circular Dependency (Wiki):
https://en.wikipedia.org/wiki/Circular_dependency
Forward Declaration by Scott Langham
What are forward declarations in C++?
What are undeclared identifier errors? What are common causes and how do I fix them?
Example error texts:
For the Visual Studio compiler: error C2065: 'cout' : undeclared identifier
For the GCC compiler: 'cout' undeclared (first use in this function)
They most often come from forgetting to include the header file that contains the function declaration, for example, this program will give an 'undeclared identifier' error:
Missing header
int main() {
std::cout << "Hello world!" << std::endl;
return 0;
}
To fix it, we must include the header:
#include <iostream>
int main() {
std::cout << "Hello world!" << std::endl;
return 0;
}
If you wrote the header and included it correctly, the header may contain the wrong include guard.
To read more, see http://msdn.microsoft.com/en-us/library/aa229215(v=vs.60).aspx.
Misspelled variable
Another common source of beginner's error occur when you misspelled a variable:
int main() {
int aComplicatedName;
AComplicatedName = 1; /* mind the uppercase A */
return 0;
}
Incorrect scope
For example, this code would give an error, because you need to use std::string:
#include <string>
int main() {
std::string s1 = "Hello"; // Correct.
string s2 = "world"; // WRONG - would give error.
}
Use before declaration
void f() { g(); }
void g() { }
g has not been declared before its first use. To fix it, either move the definition of g before f:
void g() { }
void f() { g(); }
Or add a declaration of g before f:
void g(); // declaration
void f() { g(); }
void g() { } // definition
stdafx.h not on top (VS-specific)
This is Visual Studio-specific. In VS, you need to add #include "stdafx.h" before any code. Code before it is ignored by the compiler, so if you have this:
#include <iostream>
#include "stdafx.h"
The #include <iostream> would be ignored. You need to move it below:
#include "stdafx.h"
#include <iostream>
Feel free to edit this answer.
Consider a similar situation in conversation. Imagine your friend says to you, "Bob is coming over for dinner," and you have no idea who Bob is. You're going to be confused, right? Your friend should have said, "I have a work colleague called Bob. Bob is coming over for dinner." Now Bob has been declared and you know who your friend is talking about.
The compiler emits an 'undeclared identifier' error when you have attempted to use some identifier (what would be the name of a function, variable, class, etc.) and the compiler has not seen a declaration for it. That is, the compiler has no idea what you are referring to because it hasn't seen it before.
If you get such an error in C or C++, it means that you haven't told the compiler about the thing you are trying to use. Declarations are often found in header files, so it likely means that you haven't included the appropriate header. Of course, it may be that you just haven't remembered to declare the entity at all.
Some compilers give more specific errors depending on the context. For example, attempting to compile X x; where the type X has not been declared with clang will tell you "unknown type name X". This is much more useful because you know it's trying to interpret X as a type. However, if you have int x = y;, where y is not yet declared, it will tell you "use of undeclared identifier y" because there is some ambiguity about what exactly y might represent.
In C and C++ all names have to be declared before they are used. If you try to use the name of a variable or a function that hasn't been declared you will get an "undeclared identifier" error.
However, functions are a special case in C (and in C only) in that you don't have to declare them first. The C compiler will the assume the function exists with the number and type of arguments as in the call. If the actual function definition does not match that you will get another error. This special case for functions does not exist in C++.
You fix these kind of errors by making sure that functions and variables are declared before they are used. In the case of printf you need to include the header file <stdio.h> (or <cstdio> in C++).
For standard functions, I recommend you check e.g. this reference site, and search for the functions you want to use. The documentation for each function tells you what header file you need.
I had the same problem with a custom class, which was defined in a namespace. I tried to use the class without the namespace, causing the compiler error "identifier "MyClass" is undefined".
Adding
using namespace <MyNamespace>
or using the class like
MyNamespace::MyClass myClass;
solved the problem.
These error meassages
1.For the Visual Studio compiler: error C2065: 'printf' : undeclared identifier
2.For the GCC compiler: `printf' undeclared (first use in this function)
mean that you use name printf but the compiler does not see where the name was declared and accordingly does not know what it means.
Any name used in a program shall be declared before its using. The compiler has to know what the name denotes.
In this particular case the compiler does not see the declaration of name printf . As we know (but not the compiler) it is the name of standard C function declared in header <stdio.h> in C or in header <cstdio> in C++ and placed in standard (std::) and global (::) (not necessarily) name spaces.
So before using this function we have to provide its name declaration to the compiler by including corresponding headers.
For example
C:
#include <stdio.h>
int main( void )
{
printf( "Hello World\n" );
}
C++:
#include <cstdio>
int main()
{
std::printf( "Hello World\n" );
// or printf( "Hello World\n" );
// or ::printf( "Hello World\n" );
}
Sometimes the reason of such an error is a simple typo. For example let's assume that you defined function PrintHello
void PrintHello()
{
std::printf( "Hello World\n" );
}
but in main you made a typo and instead of PrintHello you typed printHello with lower case letter 'p'.
#include <cstdio>
void PrintHello()
{
std::printf( "Hello World\n" );
}
int main()
{
printHello();
}
In this case the compiler will issue such an error because it does not see the declaration of name printHello. PrintHello and printHello are two different names one of which was declared and other was not declared but used in the body of main
It happened to me when the auto formatter in a visual studio project sorted my includes after which the pre compiled header was not the first include anymore.
In other words. If you have any of these:
#include "pch.h"
or
#include <stdio.h>
or
#include <iostream>
#include "stdafx.h"
Put it at the start of your file.
If your clang formatter is sorting the files automatically, try putting an enter after the pre compiled header. If it is on IBS_Preserve it will sort each #include block separately.
#include "pch.h" // must be first
#include "bar.h" // next block
#include "baz.h"
#include "foo.h"
More info at
Compiler Error C2065
A C++ identifier is a name used to identify a variable, function, class, module, or any other user-defined item. In C++ all names have to be declared before they are used. If you try to use the name of a such that hasn't been declared you will get an "undeclared identifier" compile-error.
According to the documentation, the declaration of printf() is in cstdio i.e. you have to include it, before using the function.
Another possible situation: accessing parent (a template class) member in a template class.
Fix method: using the parent class member by its full name (by prefixing this-> or parentClassName:: to the name of the member).
see: templates: parent class member variables not visible in inherited class
one more case where this issue can occur,
if(a==b)
double c;
getValue(c);
here, the value is declared in a condition and then used outside it.
It is like Using the function without declaring it. header file will contain the
function printf(). Include the header file in your program this is the solution for that.
Some user defined functions may also through error when not declared before using it. If
it is used globally no probs.
Most of the time, if you are very sure you imported the library in question, Visual Studio will guide you with IntelliSense.
Here is what worked for me:
Make sure that #include "stdafx.h" is declared first, that is, at the top of all of your includes.
Every undeclared variable in c error comes because the compiler is not able to find it in the project. One can include the external (header) file of the library in which the variable is defined. Hence in your question, you require <stdio.h>, that is a standard input output file, which describes printf(), functionality.
According to the documentation, the declaration of fprintf() is in i.e. you have to include it, before using the function.
Check if you are importing the same packages in your .m and in your .h
Example given: I had this very problem with the init method and it was caused by missing the "#import " on the .m file
What are undeclared identifier errors? What are common causes and how do I fix them?
Example error texts:
For the Visual Studio compiler: error C2065: 'cout' : undeclared identifier
For the GCC compiler: 'cout' undeclared (first use in this function)
They most often come from forgetting to include the header file that contains the function declaration, for example, this program will give an 'undeclared identifier' error:
Missing header
int main() {
std::cout << "Hello world!" << std::endl;
return 0;
}
To fix it, we must include the header:
#include <iostream>
int main() {
std::cout << "Hello world!" << std::endl;
return 0;
}
If you wrote the header and included it correctly, the header may contain the wrong include guard.
To read more, see http://msdn.microsoft.com/en-us/library/aa229215(v=vs.60).aspx.
Misspelled variable
Another common source of beginner's error occur when you misspelled a variable:
int main() {
int aComplicatedName;
AComplicatedName = 1; /* mind the uppercase A */
return 0;
}
Incorrect scope
For example, this code would give an error, because you need to use std::string:
#include <string>
int main() {
std::string s1 = "Hello"; // Correct.
string s2 = "world"; // WRONG - would give error.
}
Use before declaration
void f() { g(); }
void g() { }
g has not been declared before its first use. To fix it, either move the definition of g before f:
void g() { }
void f() { g(); }
Or add a declaration of g before f:
void g(); // declaration
void f() { g(); }
void g() { } // definition
stdafx.h not on top (VS-specific)
This is Visual Studio-specific. In VS, you need to add #include "stdafx.h" before any code. Code before it is ignored by the compiler, so if you have this:
#include <iostream>
#include "stdafx.h"
The #include <iostream> would be ignored. You need to move it below:
#include "stdafx.h"
#include <iostream>
Feel free to edit this answer.
Consider a similar situation in conversation. Imagine your friend says to you, "Bob is coming over for dinner," and you have no idea who Bob is. You're going to be confused, right? Your friend should have said, "I have a work colleague called Bob. Bob is coming over for dinner." Now Bob has been declared and you know who your friend is talking about.
The compiler emits an 'undeclared identifier' error when you have attempted to use some identifier (what would be the name of a function, variable, class, etc.) and the compiler has not seen a declaration for it. That is, the compiler has no idea what you are referring to because it hasn't seen it before.
If you get such an error in C or C++, it means that you haven't told the compiler about the thing you are trying to use. Declarations are often found in header files, so it likely means that you haven't included the appropriate header. Of course, it may be that you just haven't remembered to declare the entity at all.
Some compilers give more specific errors depending on the context. For example, attempting to compile X x; where the type X has not been declared with clang will tell you "unknown type name X". This is much more useful because you know it's trying to interpret X as a type. However, if you have int x = y;, where y is not yet declared, it will tell you "use of undeclared identifier y" because there is some ambiguity about what exactly y might represent.
In C and C++ all names have to be declared before they are used. If you try to use the name of a variable or a function that hasn't been declared you will get an "undeclared identifier" error.
However, functions are a special case in C (and in C only) in that you don't have to declare them first. The C compiler will the assume the function exists with the number and type of arguments as in the call. If the actual function definition does not match that you will get another error. This special case for functions does not exist in C++.
You fix these kind of errors by making sure that functions and variables are declared before they are used. In the case of printf you need to include the header file <stdio.h> (or <cstdio> in C++).
For standard functions, I recommend you check e.g. this reference site, and search for the functions you want to use. The documentation for each function tells you what header file you need.
I had the same problem with a custom class, which was defined in a namespace. I tried to use the class without the namespace, causing the compiler error "identifier "MyClass" is undefined".
Adding
using namespace <MyNamespace>
or using the class like
MyNamespace::MyClass myClass;
solved the problem.
These error meassages
1.For the Visual Studio compiler: error C2065: 'printf' : undeclared identifier
2.For the GCC compiler: `printf' undeclared (first use in this function)
mean that you use name printf but the compiler does not see where the name was declared and accordingly does not know what it means.
Any name used in a program shall be declared before its using. The compiler has to know what the name denotes.
In this particular case the compiler does not see the declaration of name printf . As we know (but not the compiler) it is the name of standard C function declared in header <stdio.h> in C or in header <cstdio> in C++ and placed in standard (std::) and global (::) (not necessarily) name spaces.
So before using this function we have to provide its name declaration to the compiler by including corresponding headers.
For example
C:
#include <stdio.h>
int main( void )
{
printf( "Hello World\n" );
}
C++:
#include <cstdio>
int main()
{
std::printf( "Hello World\n" );
// or printf( "Hello World\n" );
// or ::printf( "Hello World\n" );
}
Sometimes the reason of such an error is a simple typo. For example let's assume that you defined function PrintHello
void PrintHello()
{
std::printf( "Hello World\n" );
}
but in main you made a typo and instead of PrintHello you typed printHello with lower case letter 'p'.
#include <cstdio>
void PrintHello()
{
std::printf( "Hello World\n" );
}
int main()
{
printHello();
}
In this case the compiler will issue such an error because it does not see the declaration of name printHello. PrintHello and printHello are two different names one of which was declared and other was not declared but used in the body of main
It happened to me when the auto formatter in a visual studio project sorted my includes after which the pre compiled header was not the first include anymore.
In other words. If you have any of these:
#include "pch.h"
or
#include <stdio.h>
or
#include <iostream>
#include "stdafx.h"
Put it at the start of your file.
If your clang formatter is sorting the files automatically, try putting an enter after the pre compiled header. If it is on IBS_Preserve it will sort each #include block separately.
#include "pch.h" // must be first
#include "bar.h" // next block
#include "baz.h"
#include "foo.h"
More info at
Compiler Error C2065
A C++ identifier is a name used to identify a variable, function, class, module, or any other user-defined item. In C++ all names have to be declared before they are used. If you try to use the name of a such that hasn't been declared you will get an "undeclared identifier" compile-error.
According to the documentation, the declaration of printf() is in cstdio i.e. you have to include it, before using the function.
Another possible situation: accessing parent (a template class) member in a template class.
Fix method: using the parent class member by its full name (by prefixing this-> or parentClassName:: to the name of the member).
see: templates: parent class member variables not visible in inherited class
one more case where this issue can occur,
if(a==b)
double c;
getValue(c);
here, the value is declared in a condition and then used outside it.
It is like Using the function without declaring it. header file will contain the
function printf(). Include the header file in your program this is the solution for that.
Some user defined functions may also through error when not declared before using it. If
it is used globally no probs.
Most of the time, if you are very sure you imported the library in question, Visual Studio will guide you with IntelliSense.
Here is what worked for me:
Make sure that #include "stdafx.h" is declared first, that is, at the top of all of your includes.
Every undeclared variable in c error comes because the compiler is not able to find it in the project. One can include the external (header) file of the library in which the variable is defined. Hence in your question, you require <stdio.h>, that is a standard input output file, which describes printf(), functionality.
According to the documentation, the declaration of fprintf() is in i.e. you have to include it, before using the function.
Check if you are importing the same packages in your .m and in your .h
Example given: I had this very problem with the init method and it was caused by missing the "#import " on the .m file
What are undeclared identifier errors? What are common causes and how do I fix them?
Example error texts:
For the Visual Studio compiler: error C2065: 'cout' : undeclared identifier
For the GCC compiler: 'cout' undeclared (first use in this function)
They most often come from forgetting to include the header file that contains the function declaration, for example, this program will give an 'undeclared identifier' error:
Missing header
int main() {
std::cout << "Hello world!" << std::endl;
return 0;
}
To fix it, we must include the header:
#include <iostream>
int main() {
std::cout << "Hello world!" << std::endl;
return 0;
}
If you wrote the header and included it correctly, the header may contain the wrong include guard.
To read more, see http://msdn.microsoft.com/en-us/library/aa229215(v=vs.60).aspx.
Misspelled variable
Another common source of beginner's error occur when you misspelled a variable:
int main() {
int aComplicatedName;
AComplicatedName = 1; /* mind the uppercase A */
return 0;
}
Incorrect scope
For example, this code would give an error, because you need to use std::string:
#include <string>
int main() {
std::string s1 = "Hello"; // Correct.
string s2 = "world"; // WRONG - would give error.
}
Use before declaration
void f() { g(); }
void g() { }
g has not been declared before its first use. To fix it, either move the definition of g before f:
void g() { }
void f() { g(); }
Or add a declaration of g before f:
void g(); // declaration
void f() { g(); }
void g() { } // definition
stdafx.h not on top (VS-specific)
This is Visual Studio-specific. In VS, you need to add #include "stdafx.h" before any code. Code before it is ignored by the compiler, so if you have this:
#include <iostream>
#include "stdafx.h"
The #include <iostream> would be ignored. You need to move it below:
#include "stdafx.h"
#include <iostream>
Feel free to edit this answer.
Consider a similar situation in conversation. Imagine your friend says to you, "Bob is coming over for dinner," and you have no idea who Bob is. You're going to be confused, right? Your friend should have said, "I have a work colleague called Bob. Bob is coming over for dinner." Now Bob has been declared and you know who your friend is talking about.
The compiler emits an 'undeclared identifier' error when you have attempted to use some identifier (what would be the name of a function, variable, class, etc.) and the compiler has not seen a declaration for it. That is, the compiler has no idea what you are referring to because it hasn't seen it before.
If you get such an error in C or C++, it means that you haven't told the compiler about the thing you are trying to use. Declarations are often found in header files, so it likely means that you haven't included the appropriate header. Of course, it may be that you just haven't remembered to declare the entity at all.
Some compilers give more specific errors depending on the context. For example, attempting to compile X x; where the type X has not been declared with clang will tell you "unknown type name X". This is much more useful because you know it's trying to interpret X as a type. However, if you have int x = y;, where y is not yet declared, it will tell you "use of undeclared identifier y" because there is some ambiguity about what exactly y might represent.
In C and C++ all names have to be declared before they are used. If you try to use the name of a variable or a function that hasn't been declared you will get an "undeclared identifier" error.
However, functions are a special case in C (and in C only) in that you don't have to declare them first. The C compiler will the assume the function exists with the number and type of arguments as in the call. If the actual function definition does not match that you will get another error. This special case for functions does not exist in C++.
You fix these kind of errors by making sure that functions and variables are declared before they are used. In the case of printf you need to include the header file <stdio.h> (or <cstdio> in C++).
For standard functions, I recommend you check e.g. this reference site, and search for the functions you want to use. The documentation for each function tells you what header file you need.
I had the same problem with a custom class, which was defined in a namespace. I tried to use the class without the namespace, causing the compiler error "identifier "MyClass" is undefined".
Adding
using namespace <MyNamespace>
or using the class like
MyNamespace::MyClass myClass;
solved the problem.
These error meassages
1.For the Visual Studio compiler: error C2065: 'printf' : undeclared identifier
2.For the GCC compiler: `printf' undeclared (first use in this function)
mean that you use name printf but the compiler does not see where the name was declared and accordingly does not know what it means.
Any name used in a program shall be declared before its using. The compiler has to know what the name denotes.
In this particular case the compiler does not see the declaration of name printf . As we know (but not the compiler) it is the name of standard C function declared in header <stdio.h> in C or in header <cstdio> in C++ and placed in standard (std::) and global (::) (not necessarily) name spaces.
So before using this function we have to provide its name declaration to the compiler by including corresponding headers.
For example
C:
#include <stdio.h>
int main( void )
{
printf( "Hello World\n" );
}
C++:
#include <cstdio>
int main()
{
std::printf( "Hello World\n" );
// or printf( "Hello World\n" );
// or ::printf( "Hello World\n" );
}
Sometimes the reason of such an error is a simple typo. For example let's assume that you defined function PrintHello
void PrintHello()
{
std::printf( "Hello World\n" );
}
but in main you made a typo and instead of PrintHello you typed printHello with lower case letter 'p'.
#include <cstdio>
void PrintHello()
{
std::printf( "Hello World\n" );
}
int main()
{
printHello();
}
In this case the compiler will issue such an error because it does not see the declaration of name printHello. PrintHello and printHello are two different names one of which was declared and other was not declared but used in the body of main
It happened to me when the auto formatter in a visual studio project sorted my includes after which the pre compiled header was not the first include anymore.
In other words. If you have any of these:
#include "pch.h"
or
#include <stdio.h>
or
#include <iostream>
#include "stdafx.h"
Put it at the start of your file.
If your clang formatter is sorting the files automatically, try putting an enter after the pre compiled header. If it is on IBS_Preserve it will sort each #include block separately.
#include "pch.h" // must be first
#include "bar.h" // next block
#include "baz.h"
#include "foo.h"
More info at
Compiler Error C2065
A C++ identifier is a name used to identify a variable, function, class, module, or any other user-defined item. In C++ all names have to be declared before they are used. If you try to use the name of a such that hasn't been declared you will get an "undeclared identifier" compile-error.
According to the documentation, the declaration of printf() is in cstdio i.e. you have to include it, before using the function.
Another possible situation: accessing parent (a template class) member in a template class.
Fix method: using the parent class member by its full name (by prefixing this-> or parentClassName:: to the name of the member).
see: templates: parent class member variables not visible in inherited class
one more case where this issue can occur,
if(a==b)
double c;
getValue(c);
here, the value is declared in a condition and then used outside it.
It is like Using the function without declaring it. header file will contain the
function printf(). Include the header file in your program this is the solution for that.
Some user defined functions may also through error when not declared before using it. If
it is used globally no probs.
Most of the time, if you are very sure you imported the library in question, Visual Studio will guide you with IntelliSense.
Here is what worked for me:
Make sure that #include "stdafx.h" is declared first, that is, at the top of all of your includes.
Every undeclared variable in c error comes because the compiler is not able to find it in the project. One can include the external (header) file of the library in which the variable is defined. Hence in your question, you require <stdio.h>, that is a standard input output file, which describes printf(), functionality.
According to the documentation, the declaration of fprintf() is in i.e. you have to include it, before using the function.
Check if you are importing the same packages in your .m and in your .h
Example given: I had this very problem with the init method and it was caused by missing the "#import " on the .m file