Xcode: How to enable try-catch for c++ code - c++

try
{
Polymorphic * pb = 0;
typeid(*pb); // throws a bad_typeid exception
}
catch (std::exception& e)
{
std::cerr << "exception caught: " << e.what() << '\n';
}
But the try-catch not work when run on ios device. I found out something about /Eh, but how to set it in xcode project? Thanks in advance!

Related

Why does std::exception catch my exception before std::bad_alloc?

Problem : I am using both std::exception and std::bad_alloc to catch exception. Something is wrong with the order of the try catch that I am using. I attached sample code for reference.
Expected : If my error is bad_alloc then the bad_alloc exception is thrown.
Observed : My error is bad_alloc, but exception is thrown.
Sample Code :
#include "stdafx.h"
#include <iostream>
#include <exception>
using namespace std;
void goesWrong()
{
bool error1Detected = true;
bool error2Detected = false;
if (error1Detected)
{
throw bad_alloc();
}
if (error2Detected)
{
throw exception();
}
}
int main()
{
try
{
goesWrong();
}
catch (exception &e)
{
cout << "Catching exception: " << e.what() << endl;
}
catch (bad_alloc &e)
{
cout << "Catching bad_alloc: " << e.what() << endl;
}
return 0;
}
You have to put your exceptions in reverse order, regarding their inheritance relationship. std::exception is the parent class of std::bad_alloc, that is why it is found before in the catch list. So you have to transform your code to be:
try {
goesWrong();
}
catch (bad_alloc &e)
{
cout << "Catching bad_alloc: " << e.what() << endl;
}
catch (exception &e)
{
cout << "Catching exception: " << e.what() << endl;
}
You're not limited to catch objects: you can throw integers, chars... whatever. In that case, catch(...) is the only secure way to catch them all.
That said, using objects from the standard class library is the advised way to do it. And in this case, since std::exception is the base class for all (standard) exceptions, it will catch all possible exceptions thrown.
You can create your own exception classes deriving them from std::exception, or from std::runtime_error, for example, my personal choice.
Hope this helps.
In C++, the order in which exception handlers are listed is taken into account when matching handlers to exceptions. The first handler which can handle the exception will be called, even if there is a better match further down the list. This is different from Java or C#, where only the best match will be called (and the compiler forces you to put it at the top of the list).
As the exception is passed by reference, polymorphism applies; this means that a subclass can be passed to a handler that expects its parent class. Since std::bad_alloc is a subclass of std::exception, it will be handled by the first catch block.
To get the behaviour you expected, put the catch blocks the other way round:
catch (bad_alloc &e)
{
cout << "Catching bad_alloc: " << e.what() << endl;
}
catch (exception &e)
{
cout << "Catching exception: " << e.what() << endl;
}
This way round, std::bad_alloc will match the first handler, while std::exception and all its other subclasses will match the second.

In a C++ command-line application, how should I catch exceptions at the top-level?

I am writing a command-line application in C++. If an unhandled exception occurs, I don't want the app to crash badly, but to clean up as well as possible and print an error message.
How should I catch exceptions at the top-level in order to avoid the program crashing? Should I catch std::exception, ... or something else?
The quality of the cleaning you can do is a function of the exception being thrown.
For example, an exception that you raise yourself (perhaps derived from std::exception; let's call it fooexception) could well be handled quite elegantly.
So really you want a catch site on these lines
try {
/*whatever*/
} catch (fooexception& fe){
/*ToDo - handle my exception*/
} catch (std::exception& e){
/*ToDo - handle this generically*/
} catch (...){
/*Hum. That's bad. Let's do my best*/
}
Extend this at your leisure. Just remember that in a sense, multiple catch blocks behave like if else blocks: always order with the specific exceptions first.
Well, you could catch both:
int main() {
try {
// do stuff
}
catch(const std::exception& e) {
std::cout << "Caught exception: " << e.what() << std::endl;
}
catch(...) {
std::cout << "Caught unknown exception." << std::endl;
}
}
You should catch both, and possibly more. If you use a more specific exception type somewhere in the call stack, try to catch that as well.
Consider the code:
try
{
process();
}
catch (const SpecificException& ex)
{
std::cerr << "SpecificException occured: " << ex.what() << std::endl;
}
catch (const std::runtime_error& ex)
{
std::cerr << "std::runtime_error occured: " << ex.what() << std::endl;
}
catch (...)
{
std::cerr << "Unknown error occured!" << std::endl; // should never happen hopefully
}
And remember to always sort by specificness of exceptions - the more specialized/derived first, as the runtime will stop at the first catch block able to process the exception (i.e. first catch block with exception type matching or being a base of).

More information from std::exception

I'm writting an QT-application for ARM-processor. I use gcc-linaro-arm-linux-gnueabihf compiller.
I try to caught std::exception
try
{
----CODE HERE----
}
catch(QException e)
{
qCritical() << e.what();
}
catch(std::exception e)
{
qCritical() << e.what();
}
As output I have:
----- Dev started -----
std::exception
----- Dev finished -----
There is no detailed information about an exception.
Ho can I see what kind of std::excpetpion occured?
The another problem, that it's qt application. Makefile is generated by qmake. I can't directly pass options to gcc compiller.
The problem is that you're slicing the exception object—you're catching it by value, so any subclass information is lost. Catch it by const & instead to keep its type & data alive:
catch(const std::exception &e)
{
qCritical() << e.what();
}
Additionally, if you want special handling for more specific types (classes derived from std::exception), you can add it:
catch (const std::invalid_argument &e)
{
qCritical() << "Invalid argument: " << e.what();
}
catch (const std::domain_error &e)
{
qCritical() << "Domain error: " << e.what();
}
catch (const std::excetion &e)
{
qCritical() << "Other exception: " << e.what();
}
Note that the order of catch clauses is important: they are processed sequentially, and the first one matching is used. So derived classes have to be listed before the base class.
I'm not sure I have correctly understood your problem, but straightly answering your question is easy:
try
{
----CODE HERE----
}
catch(const QException& e)
{
qCritical() << "QException exception\n" << e.what();
}
catch(const std::exception& e)
{
qCritical() << "standard library exception\n" << e.what();
}
Don't forget that if another type of exception is thrown, you can always catch it with this:
catch(...)
{
qCritical() << "bad bad things happened, unknown exception!\n";
}

How do I handle RapidXml errors?

RapidXml throws an exception in case of an invalid XML file. Is it possible to recover from such a failure?
For example, is it possible to check if the XML is valid beforehand, or recover and continue on?
It seems that when such failures happen, there is only assert and exit of process, and no chance for recovery.
By default, RapidXML raises exceptions on parse errors; it doesn't assert (perhaps by assert you just meant the process aborts).
It is possible to configure RapidXML with your own error handler called rapidxml::parse_error_handler if you #define RAPIDXML_NO_EXCEPTIONS before including the RapidXML headers, and if such an error handler returns, RapidXML will call assert(0), but I suspect that you don't have that enabled and you just need to be catching the right exception.
There's just one exception to catch for parse errors, and it's called rapidxml::parse_error, but RapidXML will also throw std::runtime_error if it fails to find the file.
Here's an example which catches both exception types, plus some catch-all handlers:
#include <iostream>
#include "rapidxml.hpp"
#include "rapidxml_utils.hpp"
int main()
{
try
{
rapidxml::file<> xmlFile("test.xml");
rapidxml::xml_document<> doc;
doc.parse<0>(xmlFile.data());
}
catch (const std::runtime_error& e)
{
std::cerr << "Runtime error was: " << e.what() << std::endl;
}
catch (const rapidxml::parse_error& e)
{
std::cerr << "Parse error was: " << e.what() << std::endl;
}
catch (const std::exception& e)
{
std::cerr << "Error was: " << e.what() << std::endl;
}
catch (...)
{
std::cerr << "An unknown error occurred." << std::endl;
}
}

Global exception handling in C++

Can i implement global exception handling in C++?
My requirement is try...catch block is not used in a piece of code then there should be a global exception handler which will handle all uncaught exception.
Can i achieve it, please give your valuable suggestion : )
I always wrap the outer-most function in a try-catch like this:
int main()
{
try {
// start your program/function
Program program; program.Run();
}
catch (std::exception& ex) {
std::cerr << ex.what() << std::endl;
}
catch (...) {
std::cerr << "Caught unknown exception." << std::endl;
}
}
This will catch everything. Good exception handling in C++ is not about writing try-catch all over, but to catch where you know how to handle it (like you seem to want to do). In this case the only thing to do is to write the error message to stderr so the user can act on it.
you can use a combination of set_terminate and current_exception()
i wanted to do the same, here's what i came up with
std::set_terminate([]() -> void {
std::cerr << "terminate called after throwing an instance of ";
try
{
std::rethrow_exception(std::current_exception());
}
catch (const std::exception &ex)
{
std::cerr << typeid(ex).name() << std::endl;
std::cerr << " what(): " << ex.what() << std::endl;
}
catch (...)
{
std::cerr << typeid(std::current_exception()).name() << std::endl;
std::cerr << " ...something, not an exception, dunno what." << std::endl;
}
std::cerr << "errno: " << errno << ": " << std::strerror(errno) << std::endl;
std::abort();
});
in addition to checking what(), it also checks ernno/std::strerror() - in the future i intend to add stack traces as well through exeinfo/backtrace() too
the catch(...) is in case someone threw something other than exception.. for example throw 1; (throw int :| )
In C++ the terminate function is called when an exception is uncaught. You can install your own terminate handler with the set_terminate function. The downside is that your terminate handler may never return; it must terminate your program with some operating system primitive. The default is just to call abort()
When an exception is raised, if is not caught at that point, it goes up the hierarchy until it is actually caught. If there is no code to handle the exception the program terminates.
You can run specific code before termination to do cleanup by using your own handlers of set_unexpected or set_terminate