When i nest in gtkmm multiple Paned-Widgets there is always a border around the whole Paned and it can get really big and ugly (as seen in the picture). Is there any way to remove the border so there is only that seperator left? And is it possible to give that seperator an own style?
I found the problem.
The problem wasnt the paned widget itself but the viewports i put in it as childs. Just set the the shadow type of the viewports to Gtk::SHADOW_NONE and no borders will be drawn at all.
Related
I created a simple 10x10 black box and added it to a QToolButton as follows:
QIcon minIcon;
minIcon.addFile("c:/tmp/black10x10.png");
minButton = new QToolButton;
minButton->setIcon(minIcon);
However, it appears on screen shifted left (image enlarged for convenience):
Some squinting in Gimp told me that grey area to the left is 56 pixels zoomed and grey area to the right is 68. This misalignment is very noticeable even without zoom - that was how I spotted it in the first place. So, how do I center this icon?
P.S. Tried using a QPushButton without text. Same effect.
It's probably a bit late now, but I stumbled across the same issue and found the following code snippet in QTs qstylesheet.cpp
case CT_ToolButton:
if (rule.hasBox() || !rule.hasNativeBorder() || !rule.baseStyleCanDraw())
sz += QSize(3, 3); // ### broken QToolButton
This would increase your even sized icon to be odd sized and therefor not centered. I'm not sure why there's an addition of 3 but the comment suggest it's a fix for something...
Unfortunately this doesn't fix the issue, it just kind of explains the source of it. But it might help someone to find a better solution than "make all your icons odd sized".
Since I haven't found anything else online I'm guessing that wborder just "mvprintw"s characters to the appropriate parts of the window instead of actually making a border object or anything deeper. I would like to know if my understanding is accurate.
That is part of it: usually one makes persistent borders by creating a window, drawing a border on that, and make a subwindow enclosed within the first window (not touching the borders) and draws on the subwindow.
The ncurses-examples include some programs which do this (some have screens which create a succession of nested subwindows, all with their own border).
I often use a TPanel or TGroupBox to group my form controls.
Now I need to draw just a straight line like the border of a Panel or GroupBox.
How do I do this on LAZARUS?
Thanks in advance!
Note: The technique must work on both Linux and Windows
As an optical line separator you should use either the TBevel component with Shape property set to one of the following values bsTopLine, bsBottomLine, bsLeftLine or bsRightLine depending on which line you currently need and resize it to a smaller size (in your case you can use bsTopLine or bsBottomLine and resize the bevel vertically):
Or you can use a special component called TDividerBevel which except the single line adds to this optical divider also a caption:
Here's what I've finally done but I'm not sure if this is the RIGHT way so I won't accept my answer. If there's someone else who can point out any issues with this, please let me know. I found this pretty straightforward as well :)
Place a TGroupBox on the form.
Leave the Caption property blank. Now it should look like a panel with only borders.
Use the mouse and drag the bottom border towards the top. Now it looks like a line.
Well, I personally think this method is NOT efficient as it would take up more memory space than just a real straight line. Anyway, so far it seems to work for me :)
Here's the screenshot - look towards the bottom (just above the last text box). The only issues is that on the sides of the line, it shows the lines bending. I think I should set the properties correctly than dragging with the mouse.
folks!
I use a listview (Icon mode) to display items which consist of an image and a label.
As you can see in the shots the row height is variable on y depending on the label length. The problem is that I want the complete labels to be drawn, but they are automatically shrinked into two lines:
The strange thing about it is that once you select an item the whole label will be shown:
This is also the case when deselecting the item, but when another item gets selected, only that one will be shown completely.
Is there a way (without drawing the text manually) to avoid truncation in my case?
If some code is needed to answer this question, don't hesitate to ask.
Greetings,
Satara
I'm guessing this was a design choice: make things look less cluttered. E.g. picture your desktop with all labels shown completely... will look messy in my case.
However, you can fix this by drawing the label yourself. Have a look into custom draw which is a service provided by the list control. The thing is that it's usually an all or nothing approach, so this will likely require you to draw everything yourself: border, image, label, etc. The other option is to get hacky: subclass the window and draw the labels again after Windows did in response to several messages (unfortunately Windows does not restrict the painting to WM_PAINT, an optimization that is a left-over from the old days...)
I subclassed QGraphicsItem and reimplemented paint.
In paint I wrote something like this for labeling the item:
painter->drawText("Test",10,40);
After some time I think It may be useful to handle labeling with seperate item. So I wrote something like this.
QGraphicsTextItem *label = new QGraphicsTextItem("TEST",this);
setPos(10,40);
But two "TEST" drawing do not appear in the same place on screen. I guess difference may be related with item coordinates - scene coordinates. I tried all mapFrom... and mapTo... combinations inside QGraphicsItem interface but no progress. I want to drawings to appear in the same place on screen.
What I miss?
I assume that you are using the same font size and type in both cases. If the difference in position is very small the reason can be the QGraphicTextItem is using some padding for the text it contains. I would try to use QGraphicsSimpleTextItem that is not going to add fancy stuff internally and see if you still have the same problem. The coordinates system is the same one if you use painter or setPost so that is not the problem. If this doesn't help I will suggest to specify the same rect for both to avoid Qt adding it owns separation spaces.