I have a table that is basically a QTreeWidget and I want to put a clickable widget, possibly a button inside it. Each row is a QTreeWidgetItem, but I don't see how I can add a button with QTreeWidgetItem::setData
Here is a modification to the example provided in Qt Documentation for QTreeWidget adding a QPushButton to the second item
ui->treeWidget->setColumnCount(1);
QList<QTreeWidgetItem *> items;
for (int i = 0; i < 10; ++i)
items.append(new QTreeWidgetItem((QTreeWidget*)0, QStringList(QString("item: %1").arg(i))));
ui->treeWidget->insertTopLevelItems(0, items);
ui->treeWidget->setItemWidget(items.value(1),0,new QPushButton("Click Me")); // Solution for your problem
For two push buttons side by side within an item,you can take this approach
QWidget *dualPushButtons = new QWidget();
QHBoxLayout *hLayout = new QHBoxLayout();
hLayout->addWidget(new QPushButton("Button1"));
hLayout->addWidget(new QPushButton("Button2"));
dualPushButtons->setLayout(hLayout);
ui->treeWidget->setItemWidget(items.value(1),0,dualPushButtons);
You can adapt this by adding properties to the buttons etc.
Related
I am working on Qt applicaction. There I have QMainWindow. Inside it I have added QTableView. When I run the application I see that I need to scroll to display the whole table and also blank space shows up below it.
I would like main window to resize horizontally in order to use space needed by the table. Also I would like it to resize vertically to not having space unused. How could I achieve that?
This is my code so far:
void MainWindow::initUi() {
setWindowTitle(tr("Main Window"));
QWidget* centralWidget = new QWidget(this);
QVBoxLayout *mainLayout = new QVBoxLayout(centralWidget);
QFormLayout *upperLayout = new QFormLayout;
// Default layout appearance of QMacStyle
upperLayout->setRowWrapPolicy(QFormLayout::DontWrapRows);
upperLayout->setFieldGrowthPolicy(QFormLayout::FieldsStayAtSizeHint);
upperLayout->setFormAlignment(Qt::AlignHCenter | Qt::AlignTop);
upperLayout->setLabelAlignment(Qt::AlignLeft);
QVBoxLayout *resultsLayout = new QVBoxLayout;
QTableView* table = new QTableView(centralWidget);
table->verticalHeader()->hide();
QStandardItemModel* model= new QStandardItemModel(4, 4);
for (int row = 0; row < 4; ++row) {
for (int column = 0; column < 4; ++column) {
QStandardItem *item = new QStandardItem(QString("row %0, column %1").arg(row).arg(column));
model->setItem(row, column, item);
}
}
table->setModel(model);
QLabel* upperLabel = new QLabel(tr("Label:"), centralWidget);
upperLabel->setAlignment(Qt::AlignLeft);
resultLabel = new QLabel(tr("Result goes here"), centralWidget);
mainLayout->addLayout(resultsLayout);
resultsLayout->addLayout(upperLayout);
resultsLayout->addWidget(table);
upperLayout->addRow(upperLabel, resultLabel);
centralWidget->setLayout(mainLayout);
setCentralWidget(centralWidget);
this->adjustSize();
}
Set the sizeAdjustPolicy of the table to AdjustToContents view, then set the size policy to Fixed in both horizontal and vertical directions.
AdjustToContents might incur a slight performance penalty for dynamic contents in the view, since every data change may change the layout.
The Qt Designer is a really nifty tool to figure layout issues out quickly; the {table,list,tree} widgets behave exactly the same as the views do (because they're the same) and the widgets can be quickly filled with dummy data in Qt Designer.
I want to create new QPushButtons and add them to my horizontal layout by pressing a "create Button"-button. I also want them to align left, so every new button should be right after the last added with a little spacing in between.
But here is what I get when I start my application and add create three buttons
First of all, I don't like my "create new Button"-Button to be centric. When I create one Button, both of them align left. But when I click a second time and a third time, the buttons are created with large space in between. I tried using spacer, but they only helped with the alignment problem of the createButton. Is there no simple way to just add buttons one button after the other like a horizontal stack?
This is my code i am using to generate buttons:
QPushButton *newCategory = new QPushButton(ui->category);
newCategory->setGeometry(0,0,140,60);
newCategory->setMinimumSize(140,60);
newCategory->setMaximumSize(140,60);
newCategory->setText("Test");
ui->horizontalLayout->addWidget(newCategory,0,Qt::AlignLeft);
You should use QBoxLayout::addStretch to push your buttons to the left.
An example:
Widget::Widget(QWidget *parent)
: QWidget(parent)
{
btnLayout = new QHBoxLayout(this);
QPushButton *createBtn = new QPushButton("Create button");
btnLayout->addWidget(createBtn);
btnLayout->addStretch(1);
connect(createBtn, SIGNAL(clicked()), this, SLOT(addButton()));
}
void Widget::addButton()
{
// btnLayout->count() is equal to number of added buttons plus
// one QSpacerItem implicitly added by QBoxLayout::addStretch
int pos = btnLayout->count() - 1;
QPushButton *btn = new QPushButton;
btn->setText(QString("Button #%1").arg(pos));
btnLayout->insertWidget(pos, btn);
}
I have a QWidget rzadKontener that represents a row in a QListWidget.
QWidget* rzadKontener = new QWidget;
QHBoxLayout* rzadKontenerLayout = new QHBoxLayout();
rzadKontenerLayout->setAlignment(Qt::AlignLeft);
rzadKontenerLayout->setAlignment(Qt::AlignTop);
rzadKontener->setObjectName("rzadKontener_" + poziom);
rzadKontener->setFixedHeight(200);
rzadKontener->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
rzadKontener->setLayout(rzadKontenerLayout);
(....)
QListWidgetItem* newItemRzad = new QListWidgetItem;
newItemRzad->setSizeHint(QSize(listSize*225, 200));
QString poziomText = poziom;
newItemRzad->setText(poziomText);
newItemRzad->setTextColor(QColor(Qt::white));
ui->listWidgetZdjeciaModelu->addItem(newItemRzad);
ui->listWidgetZdjeciaModelu->setItemWidget(newItemRzad, rzadKontener);
It contains a number of items, that are QWidgets with pictures, buttons and text. It is then placed in a QListWidget as a row full of these items. When I add 5 items at once, while creating a new rzadKontener, scroll bars in the QListWidget will appear. But if I add 3 and then 2 items later on, they'll go out of bounds without a scrollbar. How can I force the layout to scale to the new rzadKontener's size?
I found an answer. Instead of modifying the QWidget inside the list, I should be modifying the QListWidgetItem it's inside of (the parent...).
QWidget* newPicture = new QWidget;
yadda yadda yadda (....)
int currentRowWidth = ui->listWidgetZdjeciaModelu->findChild<QWidget*>(objectName)->width(); //gets max width of rzadKontener, which fills the entirety of the row - it equals the QListWidgetItem's width
int newWidth = currentRowWidth + 225; //225 is a fixed width of newPicture
ui->listWidgetZdjeciaModelu->item(0)->setSizeHint(QSize(newWidth, 200));
ui->listWidgetZdjeciaModelu->findChild<QWidget*>(objectName)->layout()->addWidget(newPicture );
We can do ui->listWidgetZdjeciaModelu->item(0)->setSizeHint(QSize(newWidth, 200)); instead of a specific row (->item(row)), because the list is a rectangle. Doesn't matter which row we enlarge, the entire thing will stretch anyway.
But, if you want to get the row number, you can do it this way:
int row=0;
//we make a list. Each of my QListWidgetItem has a unique string poziom in it, so I can filter by that.
QList<QListWidgetItem *> items = ui->listWidgetZdjeciaModelu->findItems(poziom, Qt::MatchContains);
if (items.size() > 0) {
//we use the first (and only, in my case) item on this list to get row number
row = ui->listWidgetZdjeciaModelu->row(items[0]);
}
Weird thing is, I already tried this. Must've kept making a typo.
I am creating an image gallery, i've implemented the reading in of Files and showing them in a resizable scroll-Area. We've decided to add meta-tags / Buttons and i am searching for a convenient way not to change too much but add this little features.
Any suggestion how i can achieve this? Can i add two Qlabels to each other? I tried to stuck two labels in a new layout and push this to the scrollWidgetLayout, but then i have only one Thumbnail.
//Create new ThumbNail-Object
thumbNail = new Thumbnail(ui->scrollArea);
scrollWidgetLayout->addWidget(thumbNail);
In the picture you can see what i have already and what i need (yellow).
You create a widget that acts like a container and put the labels inside it. Set a layout to this widget, I used QVBoxLayout. A better design would be to create a custom widget by subclassing QWidget, but I just used QFrame to make the example quick and simple.
centralWidget()->setLayout(new QVBoxLayout);
QScrollArea *area = new QScrollArea(this);
area->setWidgetResizable(true);
area->setWidget(new QWidget);
QGridLayout *grid = new QGridLayout;
area->widget()->setLayout(grid);
centralWidget()->layout()->addWidget(area);
for(int row = 0; row < 2; row++)
{
for(int column = 0; column < 5; column++)
{
QFrame *container = new QFrame; // this is your widget.. you can also subclass QWidget to make a custom widget.. might be better design
container->setStyleSheet("QFrame{border: 1px solid black;}"); // just to see the shapes better.. you don't need this
container->setLayout(new QVBoxLayout); // a layout for your widget.. again, if you subclass QWidget do this in its constructor
container->layout()->addWidget(new QLabel("TOP")); // the top label.. in your case where you show the icon
container->layout()->addWidget(new QLabel("BOTTOM")); // the bottom label.. in your case where you show the tag
grid->addWidget(container, row, column); // add the widget to the grid
}
}
I am trying to create a widget that would display some information. Each information would be a QWidget that contains multiple QLabel with text (the information). My idea is to put multiple (array of these) into a QScrollArea so that the user can view them scrolling up and down. The following code:
InfoWidget::InfoWidget(QWidget* parent) : QWidget(parent){
widgets = new QVector<MarkerInfoWidget*>();
csv_data = 0;
csv_velocity = 0;
labels = 0;
infoWidgetLayout = new QVBoxLayout(this);
setLayout(infoWidgetLayout);
scrollArea = new QScrollArea(this);
scrollWidgetLayout = new QVBoxLayout(scrollArea);
scrollArea->setLayout(scrollWidgetLayout);
infoWidgetLayout->addWidget(scrollArea);
//Test
QString name = "TEST";
for(int i=0; i<10; i++){
MarkerInfoWidget* markerWidget = new MarkerInfoWidget(name, scrollArea);
scrollWidgetLayout->addWidget(markerWidget);
widgets->append(markerWidget);
}
}
Both MarkerInfoWidget and InfoWidget extends QWidget. What I am getting is simply a box that has very small text:
If I drag it out and re-size it, it display correctly:
What I have noticed is that if I re-size it too small, it does not generate scrolls. What do I need to fix this?
I guess changing:
scrollArea->setLayout(scrollWidgetLayout);
to sth like:
QFrame* frame = new QFrame(scrollArea);
frame->setLayout(scrollWidgetLayout);
scrollArea->setWidget(frame);
As far as i know you have to put widget into QScrollableArea to make it really scrollable. Setting its layout is probably not the thing you want to do.