I'm working on my school project. I use grid-eye to access the environment temperature. The data form is a 64 pixels array (8x8 2D-array). Now I want to use this array to generate a thermal picture. I can simply copy the value to Matlab, scale it, and use image (temperature) to output a picture like this
The more red and dark represent hotter.
But I build all program in C++. So I have to find a way to do the same thing in C++. The first thing I though is OpenCV. After some searching, I wrote a simple code for only gray-scale mat. But this image looks weird.
Here is my code:
void GridEye::showCV() {
// > threshold means this pixel contain heat object.
for (int i = 0; i < 64; ++i) {
if (temperature[i] > threshold) forimage[i] = 255;
else forimage[i] = 0;
}
Mat image(8, 8, CV_8UC1, forimage);
resize(image, image, Size(640, 640)); // to make picture larger
namedWindow("Display window", WINDOW_AUTOSIZE);
imshow("Display window", image);
waitKey(100);
}
Is there something wrong with my code? Or some suggestion for using other library because I am really not familiar to OpenCV.
Try something like:
Mat1f image(8, 8, temperature);
//threshold(image, image, your_threshold_value, 0, THRESH_TOZERO); // << Uncomment this line to apply a threshold
normalize(image, image, 0, 1, NORM_MINMAX);
imshow("original size", image);
Mat resized;
//resize(image, resized, Size(640, 640)); // << Apply bilinear interpolation
resize(image, resized, Size(640, 640), 0, 0, INTER_NEAREST);
imshow("resized", resized);
waitKey();
Related
I create a Bird-View-Image with the warpPerspective()-function like this:
warpPerspective(frame, result, H, result.size(), CV_WARP_INVERSE_MAP, BORDER_TRANSPARENT);
The result looks very good and also the border is transparent:
Bird-View-Image
Now I want to put this image on top of another image "out". I try doing this with the function warpAffine like this:
warpAffine(result, out, M, out.size(), CV_INTER_LINEAR, BORDER_TRANSPARENT);
I also converted "out" to a four channel image with alpha channel according to a question which was already asked on stackoverflow:
Convert Image
This is the code: cvtColor(out, out, CV_BGR2BGRA);
I expected to see the chessboard but not the gray background. But in fact, my result looks like this:
Result Image
What am I doing wrong? Do I forget something to do? Is there another way to solve my problem? Any help is appreciated :)
Thanks!
Best regards
DamBedEi
I hope there is a better way, but here it is something you could do:
Do warpaffine normally (without the transparency thing)
Find the contour that encloses the image warped
Use this contour for creating a mask (white values inside the image warped, blacks in the borders)
Use this mask for copy the image warped into the other image
Sample code:
// load images
cv::Mat image2 = cv::imread("lena.png");
cv::Mat image = cv::imread("IKnowOpencv.jpg");
cv::resize(image, image, image2.size());
// perform warp perspective
std::vector<cv::Point2f> prev;
prev.push_back(cv::Point2f(-30,-60));
prev.push_back(cv::Point2f(image.cols+50,-50));
prev.push_back(cv::Point2f(image.cols+100,image.rows+50));
prev.push_back(cv::Point2f(-50,image.rows+50 ));
std::vector<cv::Point2f> post;
post.push_back(cv::Point2f(0,0));
post.push_back(cv::Point2f(image.cols-1,0));
post.push_back(cv::Point2f(image.cols-1,image.rows-1));
post.push_back(cv::Point2f(0,image.rows-1));
cv::Mat homography = cv::findHomography(prev, post);
cv::Mat imageWarped;
cv::warpPerspective(image, imageWarped, homography, image.size());
// find external contour and create mask
std::vector<std::vector<cv::Point> > contours;
cv::Mat imageWarpedCloned = imageWarped.clone(); // clone the image because findContours will modify it
cv::cvtColor(imageWarpedCloned, imageWarpedCloned, CV_BGR2GRAY); //only if the image is BGR
cv::findContours (imageWarpedCloned, contours, CV_RETR_EXTERNAL, CV_CHAIN_APPROX_NONE);
// create mask
cv::Mat mask = cv::Mat::zeros(image.size(), CV_8U);
cv::drawContours(mask, contours, 0, cv::Scalar(255), -1);
// copy warped image into image2 using the mask
cv::erode(mask, mask, cv::Mat()); // for avoid artefacts
imageWarped.copyTo(image2, mask); // copy the image using the mask
//show images
cv::imshow("imageWarpedCloned", imageWarpedCloned);
cv::imshow("warped", imageWarped);
cv::imshow("image2", image2);
cv::waitKey();
One of the easiest ways to approach this (not necessarily the most efficient) is to warp the image twice, but set the OpenCV constant boundary value to different values each time (i.e. zero the first time and 255 the second time). These constant values should be chosen towards the minimum and maximum values in the image.
Then it is easy to find a binary mask where the two warp values are close to equal.
More importantly, you can also create a transparency effect through simple algebra like the following:
new_image = np.float32((warp_const_255 - warp_const_0) *
preferred_bkg_img) / 255.0 + np.float32(warp_const_0)
The main reason I prefer this method is that openCV seems to interpolate smoothly down (or up) to the constant value at the image edges. A fully binary mask will pick up these dark or light fringe areas as artifacts. The above method acts more like true transparency and blends properly with the preferred background.
Here's a small test program that warps with transparent "border", then copies the warped image to a solid background.
int main()
{
cv::Mat input = cv::imread("../inputData/Lenna.png");
cv::Mat transparentInput, transparentWarped;
cv::cvtColor(input, transparentInput, CV_BGR2BGRA);
//transparentInput = input.clone();
// create sample transformation mat
cv::Mat M = cv::Mat::eye(2,3, CV_64FC1);
// as a sample, just scale down and translate a little:
M.at<double>(0,0) = 0.3;
M.at<double>(0,2) = 100;
M.at<double>(1,1) = 0.3;
M.at<double>(1,2) = 100;
// warp to same size with transparent border:
cv::warpAffine(transparentInput, transparentWarped, M, transparentInput.size(), CV_INTER_LINEAR, cv::BORDER_TRANSPARENT);
// NOW: merge image with background, here I use the original image as background:
cv::Mat background = input;
// create output buffer with same size as input
cv::Mat outputImage = input.clone();
for(int j=0; j<transparentWarped.rows; ++j)
for(int i=0; i<transparentWarped.cols; ++i)
{
cv::Scalar pixWarped = transparentWarped.at<cv::Vec4b>(j,i);
cv::Scalar pixBackground = background.at<cv::Vec3b>(j,i);
float transparency = pixWarped[3] / 255.0f; // pixel value: 0 (0.0f) = fully transparent, 255 (1.0f) = fully solid
outputImage.at<cv::Vec3b>(j,i)[0] = transparency * pixWarped[0] + (1.0f-transparency)*pixBackground[0];
outputImage.at<cv::Vec3b>(j,i)[1] = transparency * pixWarped[1] + (1.0f-transparency)*pixBackground[1];
outputImage.at<cv::Vec3b>(j,i)[2] = transparency * pixWarped[2] + (1.0f-transparency)*pixBackground[2];
}
cv::imshow("warped", outputImage);
cv::imshow("input", input);
cv::imwrite("../outputData/TransparentWarped.png", outputImage);
cv::waitKey(0);
return 0;
}
I use this as input:
and get this output:
which looks like ALPHA channel isn't set to ZERO by warpAffine but to something like 205...
But in general this is the way I would do it (unoptimized)
I am performing feature detection in a video/live stream/image using OpenCV C++. The lighting condition varies in different parts of the video, leading to some parts getting ignored while transforming the RGB images to binary images.
The lighting condition in a particular portion of the video also changes over the course of the video. I tried the 'Histogram equalization' function, but it didn't help.
I got a working solution in MATLAB in the following link:
http://in.mathworks.com/help/images/examples/correcting-nonuniform-illumination.html
However, most of the functions used in the above link aren't available in OpenCV.
Can you suggest the alternative of this MATLAB code in OpenCV C++?
OpenCV has the adaptive threshold paradigm available in the framework: http://docs.opencv.org/modules/imgproc/doc/miscellaneous_transformations.html#adaptivethreshold
The function prototype looks like:
void adaptiveThreshold(InputArray src, OutputArray dst,
double maxValue, int adaptiveMethod,
int thresholdType, int blockSize, double C);
The first two parameters are the input image and a place to store the output thresholded image. maxValue is the thresholded value assigned to an output pixel should it pass the criteria, adaptiveMethod is the method to use for adaptive thresholding, thresholdType is the type of thresholding you want to perform (more later), blockSize is the size of the windows to examine (more later), and C is a constant to subtract from each window. I've never really needed to use this and I usually set this to 0.
The default method for adaptiveThreshold is to analyze blockSize x blockSize windows and calculate the mean intensity within this window subtracted by C. If the centre of this window is above the mean intensity, this corresponding location in the output position of the output image is set to maxValue, else the same position is set to 0. This should combat the non-uniform illumination issue where instead of applying a global threshold to the image, you are performing the thresholding on local pixel neighbourhoods.
You can read the documentation on the other methods for the other parameters, but to get your started, you can do something like this:
// Include libraries
#include <cv.h>
#include <highgui.h>
// For convenience
using namespace cv;
// Example function to adaptive threshold an image
void threshold()
{
// Load in an image - Change "image.jpg" to whatever your image is called
Mat image;
image = imread("image.jpg", 1);
// Convert image to grayscale and show the image
// Wait for user key before continuing
Mat gray_image;
cvtColor(image, gray_image, CV_BGR2GRAY);
namedWindow("Gray image", CV_WINDOW_AUTOSIZE);
imshow("Gray image", gray_image);
waitKey(0);
// Adaptive threshold the image
int maxValue = 255;
int blockSize = 25;
int C = 0;
adaptiveThreshold(gray_image, gray_image, maxValue,
CV_ADAPTIVE_THRESH_MEAN_C, CV_THRESH_BINARY,
blockSize, C);
// Show the thresholded image
// Wait for user key before continuing
namedWindow("Thresholded image", CV_WINDOW_AUTOSIZE);
imshow("Thresholded image", gray_image);
waitKey(0);
}
// Main function - Run the threshold function
int main( int argc, const char** argv )
{
threshold();
}
adaptiveThreshold should be your first choice.
But here I report the "translation" from Matlab to OpenCV, so you can easily port your code. As you see, most of the functions are available both in Matlab and OpenCV.
#include <opencv2\opencv.hpp>
using namespace cv;
int main()
{
// Step 1: Read Image
Mat1b img = imread("path_to_image", IMREAD_GRAYSCALE);
// Step 2: Use Morphological Opening to Estimate the Background
Mat kernel = getStructuringElement(MORPH_ELLIPSE, Size(15,15));
Mat1b background;
morphologyEx(img, background, MORPH_OPEN, kernel);
// Step 3: Subtract the Background Image from the Original Image
Mat1b img2;
absdiff(img, background, img2);
// Step 4: Increase the Image Contrast
// Don't needed it here, the equivalent would be cv::equalizeHist
// Step 5(1): Threshold the Image
Mat1b bw;
threshold(img2, bw, 50, 255, THRESH_BINARY);
// Step 6: Identify Objects in the Image
vector<vector<Point>> contours;
findContours(bw.clone(), contours, CV_RETR_LIST, CV_CHAIN_APPROX_NONE);
for(int i=0; i<contours.size(); ++i)
{
// Step 5(2): bwareaopen
if(contours[i].size() > 50)
{
// Step 7: Examine One Object
Mat1b object(bw.size(), uchar(0));
drawContours(object, contours, i, Scalar(255), CV_FILLED);
imshow("Single Object", object);
waitKey();
}
}
return 0;
}
The implementation of this functionality seems pretty straightforward in Python, as shown here: http://docs.opencv.org/trunk/doc/py_tutorials/py_imgproc/py_grabcut/py_grabcut.html
Yet, when I tried to do exactly the same in C++, I get bad arguments error (for the grabcut function). How to put the mask image in the right format?
I am a newbie at this, so I'd be very thankful if someone could help me understand better. Thank you!
Here's what I have so far:
Mat image;
image= imread(file);
Mat mask;
mask.setTo( GC_BGD );
mask = imread("messi5.png");
Mat image2 = image.clone();
// define bounding rectangle
cv::Rect rectangle(startX, startY, width, height);
cv::Mat result; // segmentation result (4 possible values)
cv::Mat bgModel,fgModel; // the models (internally used)
//// GrabCut segmentation that works, but with a rectangle, not with the mask I need
//cv::grabCut(image, // input image
// result, // segmentation result
// rectangle,// rectangle containing foreground
// bgModel,fgModel, // models
// 1, // number of iterations
// cv::GC_INIT_WITH_RECT); // use rectangle
grabCut( image, mask, rectangle, bgModel, fgModel, 1, GC_INIT_WITH_MASK);
cv::compare(mask,cv::GC_PR_FGD,mask,cv::CMP_EQ);
cv::Mat foreground(image.size(),CV_8UC3,cv::Scalar(255,255,255));
image.copyTo(foreground,mask); // bg pixels not copied
namedWindow( "Display window", WINDOW_AUTOSIZE );
imshow( "Display window", foreground );
waitKey(0);
return 0;
}
It looks like you have misunderstood the guide, repeated here from the linked guide in the question:
# newmask is the mask image I manually labelled
newmask = cv2.imread('newmask.png',0)
# whereever it is marked white (sure foreground), change mask=1
# whereever it is marked black (sure background), change mask=0
mask[newmask == 0] = 0
mask[newmask == 255] = 1
mask, bgdModel, fgdModel = cv2.grabCut(img,mask,None,bgdModel,fgdModel,5,cv2.GC_INIT_WITH_MASK)
mask = np.where((mask==2)|(mask==0),0,1).astype('uint8')
img = img*mask[:,:,np.newaxis]
plt.imshow(img),plt.colorbar(),plt.show()
this is not what you have done i'm afraid. For a start you seem to have set the mask to the rgb image:
mask = imread("messi5.png");
whereas is should be set to the mask image:
mask = imread("newmask.png",CV_LOAD_IMAGE_GRAYSCALE);
EDIT from comments:
from a pure red mask painted over the image (an actual mask would be better).
maskTmp = imread("messi5.png");
std::vector<cv::Mat> channels(3)
split( messi5, channels);
cv::Mat maskRed = channels[2];
now threshold on the red channel to get your binary mask.
I have an image I'd like to display using imshow() and to update at runtime: say I'd like to run a corner detection algorithm then display the corner on this same image - like in MATLAB figure plot(), hold plot() - the hold keyword hold the previous image/graph and enables a new plot on the same figure.
Is this possible to do with OpenCV? If yes, how can I do it?
thanks
In C++, you don't need to hold it in order to update drawing. You just need to draw what you want to the image and then imshow the image. There you go.
Look at the following example from here:
int Displaying_Big_End( Mat image, char* window_name, RNG rng )
{
Size textsize = getTextSize("OpenCV forever!", CV_FONT_HERSHEY_COMPLEX, 3, 5, 0);
Point org((window_width - textsize.width)/2, (window_height - textsize.height)/2);
int lineType = 8;
Mat image2;
for( int i = 0; i < 255; i += 2 )
{
image2 = image - Scalar::all(i);
putText( image2, "OpenCV forever!", org, CV_FONT_HERSHEY_COMPLEX, 3,
Scalar(i, i, 255), 5, lineType );
imshow( window_name, image2 );
if( waitKey(DELAY) >= 0 )
{ return -1; }
}
return 0;
}
Pay attention to the imshow( window_name, image2 ), we don't do anything to hold the image, just use the loop to draw incrementally (by putText()) on the image. The image will update dynamically accordingly.
There is no concept of hold in OpenCV.
Basically, cv::imshow() will just update the window with whatever image it gets.
To "overlay" you actually need to create a new image (or reuse an existing one), draw on this new image and/or update it, e.g. with your detected corners, and call imshow() again with this updated image.
I got this image and I'd like to fill the upper left black area with white, but all I get is a completely white image … Any ideas what's wrong with my code?
Code:
...
cv::Rect rect;
roi = cv::floodFill(roi, cv::Point(1,1), cv::Scalar(0), &rect, cv::Scalar(0), cv::Scalar(0), 4);
...
Input image:
This is the image I get with the following code:
int main()
{
cv::Mat image = cv::imread("TF2XE.jpg", -1);
cv::imshow("image before filling", image);
int filling = cv::floodFill(image, cv::Point(0,0), 255, (cv::Rect*)0, cv::Scalar(), 200);
cv::imshow("image after filling", image);
cv::waitKey();
return 0;
}
Notice that I used 200 as upDiff parameter, since if you set it to 0 there will be some gray pixels that will not be considered inside the connected component, change that if that is indeed what you want.
Not sure, but according to the documentation I was able to dig up, it says that cv::floodFill() returns an int. So assuming that roi is a matrix and the openCV matrix class defines operator= for int parameters, you could be assigning some int to each element of the matrix.