Vector as key value pair in Hash map - c++

I'm trying to create a hash_map in C++ with one of the key-value pair of type std::vector. What I'm not getting is how to insert multiple values in vector part of the hash-table?
hash_map<string, int> hm;
hm.insert(make_pair("one", 1));
hm.insert(make_pair("three", 2));
The above example is a simple way of using hash map without vector as a key-pair value.
The example below uses Vector. I am trying to add multiple int values for each corresponding string value, e.g. => "one" & (1,2,3) instead of "one" & (1).
hash_map<string, std::vector<int>> hm;
hm.insert(make_pair("one", ?)); // How do I insert values in both the vector as well as hash_map
hm.insert(make_pair("three", ?)); // How do I insert values in both the vector as well as hash_map
If you're wondering why use vectors here, basically I'm trying to add multiple values instead of a single int value foreach corresponding string value.

hash_map<string, std::vector<int>> hm;
hm.insert(make_pair("one", vector<int>{1,2,3})); // How do I insert values in both the vector as well as hash_map
hm.insert(make_pair("three", vector<int>{4,5,6}));

You can do the following:
std::unordered_map<std::string, std::vector<int>> hm;
hm.emplace("one", std::vector<int>{ 1, 2, 3 });
If you want to add to it later you can perform:
hm["one"].push_back(4);

here compiled
#include <iostream>
#include <string>
#include <unordered_map>
#include <vector>
int main()
{
std::unordered_map<std::string, std::vector<int> > hm;
hm["one"]={1,2,3};
hm["two"]={5,6,7};
for (const auto&p : hm)
{
std::cout<< p.first << ": ";
for (const auto &i : p.second)
std::cout<< i << ", ";
std::cout<< std::endl;
}
}
This output:
two: 5, 6, 7,
one: 1, 2, 3,
The previous answers are basically right (I just didn't tested). In the core they use a vector constructor which take an initialization list which is the only way to directly create the vector enumerating the values. Nevertheless, I wanted to show what I think is a better way to do what you actually want - to set a new value for a given string key.
The operator[string] for this container return a reference for a corresponding value, here vector<int>. If the key is new it first create a new value (vector) too, and insert that pair. Then, the operator= of the vector<int> will assign from the initialization list. I would said you should use the other variants over this direct variant only if you find a serious reason not to use this, because this is more idiomatic and far more direct.

Related

Creating a link between two vectors in c++

This is a conceptual question, so I am not providing the "working code" for this reason.
Imagine one has two std::vector of different types and different number of entities, just for example:
vector <int> A;
vector <string> B;
One has a set of rules following which one can associate any members of A with some(or none) of the members of B.
Is there a way to "store" this connection?
I was thinking that one of the ways to do so is having a vector <map <int, vector <string> > > or vector <map <int, vector <string*> > >, but this solutions seems to me unreliable (if A contains two same numbers for example) and I assume there are much more elegant solutions somewhere there.
You could implement some database techniques: indices. Place your data into a single vector then create std::map for each way you want to index your data or relate the data.
Rather than 2 vectors, make one vector of structures:
struct Datum
{
int value;
string text;
};
// The database
std::vector<Datum> database;
// An index table by integer
std::map<int, // Key
unsigned int vector_index> index_by_value;
// An index table, by text
std::map<std::string, // Key
unsigned int index_into_vector> index_by text;
The index tables give you a quick method to find things in the database, without having to sort the database.
A std::multiset of std::pairs would be able to map multiple int*s to zero or more std::string*s:
std::multiset < std::pair<int*, std::vector<std::string*>>> map_A_to_B;
Example:
#include <set>
#include <vector>
#include <string>
#include <utility>
#include <iostream>
int main()
{
std::vector<int> A{3,3,1,5};
std::vector<std::string> B{"three a", "three b", "one", "five", "unknown"};
std::multiset < std::pair<int*, std::vector<std::string*>>> map_A_to_B{
{&A[0],{&B[0],&B[1]}},
{&A[1],{&B[0],&B[1],&B[4]}},
{&A[2],{&B[2]}},
{&A[3],{&B[3]}},
};
for(auto e : map_A_to_B) {
for(auto s : e.second) {
std::cout << *e.first << " linked to " << *s << '\n';
}
std::cout << "------------------------------\n";
}
}
produces:
3 linked to three a
3 linked to three b
------------------------------
3 linked to three a
3 linked to three b
3 linked to unknown
------------------------------
1 linked to one
------------------------------
5 linked to five
------------------------------
Based on your comment, it seems like you want an actual mapping (as in math, from a set A to a set B) that is general (not one-to-one or onto). First you have to conceptually understand what you want. First, you want a mapping between a class A (say int in your example) to B (string). Let's template this:
template <class From, class To>
bool isMapped(From A,To B) {
return (//Code representing mapping,say check if A=int->char is in B=string)
}
Now the mapping of a From value to a To vector is (in math terms) the range in "To" which is reachable (isMapped) form this value:
template<class From, class To>
List<To>& getRange(From value, To range) {
List<To> result();
for (const auto& toValue : range) {
if(isMapped(value,toValue)
result.push_back(toValue);
return result;
This will return the range the From value is mapped to in the To vector, with duplicates if they appear more than once in the range. Another option (maybe better) would be to iterate over indices instead of values in the range, and return a Boolean vector of the length of range with true in the indices where From is mapped to.
Similarly you would need to define the opposite mapping. Probably you couldn't make this completely general, and maybe even templates won't fit this simply - you would need to give more specifics.
So concluding, the mapping from A to B would be a vector of length of vector A (the domain) of vectors of length B (domain) with True/False in the relevant indices.
There are of course, more possibilities.
You could use Boost to implement a bidirectional map - that would allow you to use either of the values as a key. Here is an example of how to use it. But, in short: (usage only, without definitions)
struct from {}; // tag for boost
typedef bidirectional_map<int, std::string>::type bi_map;
bi_map values;
values.insert(bi_map::value_type(123, "{"));
// ...
// ...
bi_map::iterator it = values.get<from>().find(123);
if (it != values.end()) {
cout << "Char #123 is " << it->second << endl;
// and in the opposite case, where "it" is the result of:
// values.get<to>().find("{")
// it->second would be 123, so you have access to both items
}

c++ can I new a vector like this in my code into a hashmap

// father is an array of integers, irrelevant to the actual question
vector<pair<int,int>> edges = {
{0, 2},
{2, 3},
{1, 4},
{1, 5}
};
unordered_map<int, vector<pair<int,int>> edges_map_by_component;
for(auto edge: edges){
if(edges_map.find(father[edge.first]) == edges_map_by_component_map.end()){
// ---> my question is, is the following line valid?
edges_map_by_component.emplace(father[edge.first] , new vector<pair<int,int>>());
edges_map[father[edge.first]].push_back(make_pair (edge.first,edge.second));
}
}
In C++,
Can I add a vector object to the hashmap using new like this?
Is that line valid?
If yes, do I need to specify size for vectorif I instantiate it
inside the map?
Edit:
You've said I should not use new here, but seems like simply removing new is not working either. what should I do here. Basically my logic is, if the hashmap does not contain a particular key, I will create a vector of pair<int, int> for it, associate it with that key, and push_back() some pairs into the vector.
You have either a typo or a mistake in your code:
unordered_map<int, vector<pair<int,int>> edges_map_by_component;
// ^^
Should be (given you're using C++11 where you don't need to put spaces between subsequent closing template braces):
unordered_map<int, vector<pair<int,int>>> edges_map_by_component;
// ^^^
Other than that, indeed, remove new, since the second parameter of your map is vector<pair<int, int>>, not a pointer to that. That way it works fine:
#include <iostream>
#include <vector>
#include <unordered_map>
int main(void)
{
std::unordered_map<int, std::vector<std::pair<int,int> > > mymap;
mymap.emplace(5, std::vector<std::pair<int,int> >());
mymap[5].push_back({5, 7});
const std::pair<int, int> p = mymap[5].back();
std::cout << p.first << p.second;
}
The types are shown explicitly for clarity sake. A shorter way to write it would be something along the lines of:
mymap.emplace(5, decltype(mymap)::mapped_type());
One more note is that the emplace operation uses move semantics, so there is no additional copying going on, and you can construct a vector beforehand, fill it with values, and pass to emplace().
Yes usually. No not like you did because you are using the wrong type. What you are inserting here is a pointer to a vector which you haven't declared in your template parameters. You either need to change the template parameter to unsorted_map<int, vector<pair<int,int> >* > or you remove the new. This depends on how you want to use this structure later.

C++ Is there a way to initialize unordered_map using contents of vector as keys and custom values?

Let's say I have a vector
vector<int> vect;
vect.push_back(2);
vect.push_back(3);
Now I want an unordered_map with those 2 and 3 as keys and 0 as default values for all those keys.
Is there a way to do it?
I tried doing
unordered_map<int, int> myMap(vect.begin(), vect.end());
hoping it would initialize with what's in the vector as keys and default int value.
However, it couldn't.
I mean, I can always just iterate the vector and manually insert pairs.
I just want to know if I can do it as a one liner during declaration.
Actually a simple one liner is enough, but not on declaration:
vector<int> vect = { 2, 3, 4};
unordered_map<int,int> map;
transform(vect.begin(), vect.end(), inserter(map, map.end()), [] (int v) { return make_pair(v, 0); });

How to preserve insertion order in Map? [duplicate]

I currently have a std::map<std::string,int> that stores an integer value to a unique string identifier, and I do look up with the string. It does mostly what I want, except that it does not keep track of the insertion order. So when I iterate the map to print out the values, they are sorted according to the string; but I want them to be sorted according to the order of (first) insertion.
I thought about using a vector<pair<string,int>> instead, but I need to look up the string and increment the integer values about 10,000,000 times, so I don't know whether a std::vector will be significantly slower.
Is there a way to use std::map or is there another std container that better suits my need?
I'm on GCC 3.4, and I have probably no more than 50 pairs of values in my std::map.
If you have only 50 values in std::map you could copy them to std::vector before printing out and sort via std::sort using appropriate functor.
Or you could use boost::multi_index. It allows to use several indexes.
In your case it could look like the following:
struct value_t {
string s;
int i;
};
struct string_tag {};
typedef multi_index_container<
value_t,
indexed_by<
random_access<>, // this index represents insertion order
hashed_unique< tag<string_tag>, member<value_t, string, &value_t::s> >
>
> values_t;
You might combine a std::vector with a std::tr1::unordered_map (a hash table). Here's a link to Boost's documentation for unordered_map. You can use the vector to keep track of the insertion order and the hash table to do the frequent lookups. If you're doing hundreds of thousands of lookups, the difference between O(log n) lookup for std::map and O(1) for a hash table might be significant.
std::vector<std::string> insertOrder;
std::tr1::unordered_map<std::string, long> myTable;
// Initialize the hash table and record insert order.
myTable["foo"] = 0;
insertOrder.push_back("foo");
myTable["bar"] = 0;
insertOrder.push_back("bar");
myTable["baz"] = 0;
insertOrder.push_back("baz");
/* Increment things in myTable 100000 times */
// Print the final results.
for (int i = 0; i < insertOrder.size(); ++i)
{
const std::string &s = insertOrder[i];
std::cout << s << ' ' << myTable[s] << '\n';
}
Tessil has a very nice implementaion of ordered map (and set) which is MIT license. You can find it here: ordered-map
Map example
#include <iostream>
#include <string>
#include <cstdlib>
#include "ordered_map.h"
int main() {
tsl::ordered_map<char, int> map = {{'d', 1}, {'a', 2}, {'g', 3}};
map.insert({'b', 4});
map['h'] = 5;
map['e'] = 6;
map.erase('a');
// {d, 1} {g, 3} {b, 4} {h, 5} {e, 6}
for(const auto& key_value : map) {
std::cout << "{" << key_value.first << ", " << key_value.second << "}" << std::endl;
}
map.unordered_erase('b');
// Break order: {d, 1} {g, 3} {e, 6} {h, 5}
for(const auto& key_value : map) {
std::cout << "{" << key_value.first << ", " << key_value.second << "}" << std::endl;
}
}
Keep a parallel list<string> insertionOrder.
When it is time to print, iterate on the list and do lookups into the map.
each element in insertionOrder // walks in insertionOrder..
print map[ element ].second // but lookup is in map
If you need both lookup strategies, you will end up with two containers. You may use a vector with your actual values (ints), and put a map< string, vector< T >::difference_type> next to it, returning the index into the vector.
To complete all that, you may encapsulate both in one class.
But I believe boost has a container with multiple indices.
What you want (without resorting to Boost) is what I call an "ordered hash", which is essentially a mashup of a hash and a linked list with string or integer keys (or both at the same time). An ordered hash maintains the order of the elements during iteration with the absolute performance of a hash.
I've been putting together a relatively new C++ snippet library that fills in what I view as holes in the C++ language for C++ library developers. Go here:
https://github.com/cubiclesoft/cross-platform-cpp
Grab:
templates/detachable_ordered_hash.cpp
templates/detachable_ordered_hash.h
templates/detachable_ordered_hash_util.h
If user-controlled data will be placed into the hash, you might also want:
security/security_csprng.cpp
security/security_csprng.h
Invoke it:
#include "templates/detachable_ordered_hash.h"
...
// The 47 is the nearest prime to a power of two
// that is close to your data size.
//
// If your brain hurts, just use the lookup table
// in 'detachable_ordered_hash.cpp'.
//
// If you don't care about some minimal memory thrashing,
// just use a value of 3. It'll auto-resize itself.
int y;
CubicleSoft::OrderedHash<int> TempHash(47);
// If you need a secure hash (many hashes are vulnerable
// to DoS attacks), pass in two randomly selected 64-bit
// integer keys. Construct with CSPRNG.
// CubicleSoft::OrderedHash<int> TempHash(47, Key1, Key2);
CubicleSoft::OrderedHashNode<int> *Node;
...
// Push() for string keys takes a pointer to the string,
// its length, and the value to store. The new node is
// pushed onto the end of the linked list and wherever it
// goes in the hash.
y = 80;
TempHash.Push("key1", 5, y++);
TempHash.Push("key22", 6, y++);
TempHash.Push("key3", 5, y++);
// Adding an integer key into the same hash just for kicks.
TempHash.Push(12345, y++);
...
// Finding a node and modifying its value.
Node = TempHash.Find("key1", 5);
Node->Value = y++;
...
Node = TempHash.FirstList();
while (Node != NULL)
{
if (Node->GetStrKey()) printf("%s => %d\n", Node->GetStrKey(), Node->Value);
else printf("%d => %d\n", (int)Node->GetIntKey(), Node->Value);
Node = Node->NextList();
}
I ran into this SO thread during my research phase to see if anything like OrderedHash already existed without requiring me to drop in a massive library. I was disappointed. So I wrote my own. And now I've shared it.
Here is solution that requires only standard template library without using boost's multiindex:
You could use std::map<std::string,int>; and vector <data>; where in map you store the index of the location of data in vector and vector stores data in insertion order. Here access to data has O(log n) complexity. displaying data in insertion order has O(n) complexity. insertion of data has O(log n) complexity.
For Example:
#include<iostream>
#include<map>
#include<vector>
struct data{
int value;
std::string s;
}
typedef std::map<std::string,int> MapIndex;//this map stores the index of data stored
//in VectorData mapped to a string
typedef std::vector<data> VectorData;//stores the data in insertion order
void display_data_according_insertion_order(VectorData vectorData){
for(std::vector<data>::iterator it=vectorData.begin();it!=vectorData.end();it++){
std::cout<<it->value<<it->s<<std::endl;
}
}
int lookup_string(std::string s,MapIndex mapIndex){
std::MapIndex::iterator pt=mapIndex.find(s)
if (pt!=mapIndex.end())return it->second;
else return -1;//it signifies that key does not exist in map
}
int insert_value(data d,mapIndex,vectorData){
if(mapIndex.find(d.s)==mapIndex.end()){
mapIndex.insert(std::make_pair(d.s,vectorData.size()));//as the data is to be
//inserted at back
//therefore index is
//size of vector before
//insertion
vectorData.push_back(d);
return 1;
}
else return 0;//it signifies that insertion of data is failed due to the presence
//string in the map and map stores unique keys
}
You cannot do that with a map, but you could use two separate structures - the map and the vector and keep them synchronized - that is when you delete from the map, find and delete the element from the vector. Or you could create a map<string, pair<int,int>> - and in your pair store the size() of the map upon insertion to record position, along with the value of the int, and then when you print, use the position member to sort.
One thing you need to consider is the small number of data elements you are using. It is possible that it will be faster to use just the vector. There is some overhead in the map that can cause it to be more expensive to do lookups in small data sets than the simpler vector. So, if you know that you will always be using around the same number of elements, do some benchmarking and see if the performance of the map and vector is what you really think it is. You may find the lookup in a vector with only 50 elements is near the same as the map.
Another way to implement this is with a map instead of a vector. I will show you this approach and discuss the differences:
Just create a class that has two maps behind the scenes.
#include <map>
#include <string>
using namespace std;
class SpecialMap {
// usual stuff...
private:
int counter_;
map<int, string> insertion_order_;
map<string, int> data_;
};
You can then expose an iterator to iterator over data_ in the proper order. The way you do that is iterate through insertion_order_, and for each element you get from that iteration, do a lookup in the data_ with the value from insertion_order_
You can use the more efficient hash_map for insertion_order since you don't care about directly iterating through insertion_order_.
To do inserts, you can have a method like this:
void SpecialMap::Insert(const string& key, int value) {
// This may be an over simplification... You ought to check
// if you are overwriting a value in data_ so that you can update
// insertion_order_ accordingly
insertion_order_[counter_++] = key;
data_[key] = value;
}
There are a lot of ways you can make the design better and worry about performance, but this is a good skeleton to get you started on implementing this functionality on your own. You can make it templated, and you might actually store pairs as values in data_ so that you can easily reference the entry in insertion_order_. But I leave these design issues as an exercise :-).
Update: I suppose I should say something about efficiency of using map vs. vector for insertion_order_
lookups directly into data, in both cases are O(1)
inserts in the vector approach are O(1), inserts in the map approach are O(logn)
deletes in the vector approach are O(n) because you have to scan for the item to remove. With the map approach they are O(logn).
Maybe if you are not going to use deletes as much, you should use the vector approach. The map approach would be better if you were supporting a different ordering (like priority) instead of insertion order.
This is somewhat related to Faisals answer. You can just create a wrapper class around a map and vector and easily keep them synchronized. Proper encapsulation will let you control the access method and hence which container to use... the vector or the map. This avoids using Boost or anything like that.
// Should be like this man!
// This maintains the complexity of insertion is O(logN) and deletion is also O(logN).
class SpecialMap {
private:
int counter_;
map<int, string> insertion_order_;
map<string, int> insertion_order_reverse_look_up; // <- for fast delete
map<string, Data> data_;
};
There is no need to use a separate std::vector or any other container for keeping track of the insertion order. You can do what you want as shown below.
If you want to keep the insertion order then you can use the following program(version 1):
Version 1: For counting unique strings using std::map<std::string,int> in insertion order
#include <iostream>
#include <map>
#include <sstream>
int findExactMatchIndex(const std::string &totalString, const std::string &toBeSearched)
{
std::istringstream ss(totalString);
std::string word;
std::size_t index = 0;
while(ss >> word)
{
if(word == toBeSearched)
{
return index;
}
++index;
}
return -1;//return -1 when the string to be searched is not inside the inputString
}
int main() {
std::string inputString = "this is a string containing my name again and again and again ", word;
//this map maps the std::string to their respective count
std::map<std::string, int> wordCount;
std::istringstream ss(inputString);
while(ss >> word)
{
//std::cout<<"word:"<<word<<std::endl;
wordCount[word]++;
}
std::cout<<"Total unique words are: "<<wordCount.size()<<std::endl;
std::size_t i = 0;
std::istringstream gothroughStream(inputString);
//just go through the inputString(stream) instead of map
while( gothroughStream >> word)
{
int index = findExactMatchIndex(inputString, word);
if(index != -1 && (index == i)){
std::cout << word <<"-" << wordCount.at(word)<<std::endl;
}
++i;
}
return 0;
}
The output of the above program is as follows:
Total unique words are: 9
this-1
is-1
a-1
string-1
containing-1
my-1
name-1
again-3
and-2
Note that in the above program, if you have a comma or any other delimiter then it is counted as a separate word. So for example lets say you have the string this is, my name is then the string is, has count of 1 and the string is has count of 1. That is is, and is are different. This is because the computer doesn't know our definition of a word.
Note
The above program is a modification of my answer to How do i make the char in an array output in order in this nested for loop? which is given as version 2 below:
Version 2: For counting unique characters using std::map<char, int> in insertion order
#include <iostream>
#include <map>
int main() {
std::string inputString;
std::cout<<"Enter a string: ";
std::getline(std::cin,inputString);
//this map maps the char to their respective count
std::map<char, int> charCount;
for(char &c: inputString)
{
charCount[c]++;
}
std::size_t i = 0;
//just go through the inputString instead of map
for(char &c: inputString)
{
std::size_t index = inputString.find(c);
if(index != inputString.npos && (index == i)){
std::cout << c <<"-" << charCount.at(c)<<std::endl;
}
++i;
}
return 0;
}
In both cases/versions there is no need to use a separate std::vector or any other container to keep track of the insertion order.
Use boost::multi_index with map and list indices.
A map of pair (str,int) and static int that increments on insert calls indexes pairs of data. Put in a struct that can return the static int val with an index () member perhaps?

C++ find keys and values in a multimap

I want to create a structure that holds distinct strings and assign to each one of them some (not one unique) int values. After I have filled that structure, I want to check for each string how many different int have been assigned to and which exactly are they. I know that it is possible to tackle this with a multimap. However I am not sure if (or how) it is possible to get all the distinct strings contained to the multimap, since the function “find” requires a parameter for matching, while I do not know when searching which distinct values could be in the multimap. How could this be done with a multimap?
As an alternative solution I tried to use a simple map with a vector as value. However I still cannot make this work because the iterator of the vector does not seem to be recognized and it indicates me : iterator must a have a pointer to class type.
map<string, vector<int>>::iterator multit;
int candID1, candID2, candID3;
for(multit=Freq.begin(); multit!=Freq.end(); multit++)
{
if((*multit).second.size()==3)
{
vector<int> vectorWithIds = (*multit).second;
for(vector<int>::iterator it = vectorWithIds.begin();
it != vectorWithIds.end();it++)
{
candID1 = it-> Problem: The iterator is not recognized
}
}
}
Could anyone detect the problem? Is there an attainable solution, either on the first or the second way?
What is it->? It's vector if ints, you probably want *it.
P.S. I have to admit I haven't read the whole prose.
I suggest a multimap<string, int>. Assuming I understood your requirements correctly, with you having "unique" strings and several different values for them. You could use count(key) to see how many values there are for a key and equal_range(key) which returns a pair<interator, iterator> with the first iterator pointing to the start of the range of values for a key and second iterator pointing past the value for key.
See reference
Ok, this is totaly not efficient at all, but you can use std::set initialized with you std::vector to extract only the unique values of std::vector, like in this example:
#include <iostream>
#include <vector>
#include <map>
#include <set>
int main() {
// some data
std::string keys[] = {"first", "second", "third"};
int values[] = {1, 2, 1, 3, 4, 2, 2, 4, 9};
// initial data structures
std::vector<std::string> words(keys, keys + sizeof(keys) / sizeof(std::string));
std::vector<int> numbers(values, values + sizeof(values) / sizeof(int));
// THE map
std::map< std::string, std::vector<int> > dict;
// inserting data into the map
std::vector<std::string>::iterator itr;
for(itr = words.begin(); itr != words.end(); itr++) {
dict.insert(std::pair< std::string, std::vector<int> > (*itr, numbers));
} // for
// SOLUTION
// count unique values for the key of std::map<std::string, std::vector<int> >
std::map<std::string, std::vector<int> >::iterator mtr;
for(mtr = dict.begin(); mtr != dict.end(); mtr++) {
std::set<int> unique((*mtr).second.begin(), (*mtr).second.end());
std::cout << unique.size() << std::endl;
} // for
return 0;
} // main