how to turn program into deamon program - c++

I sometimes write program like this to process offline data:
load_model() //this may cost lots of time
while(cin >> inputs)
{
result = process_input(inputs)
cout << result
}
release_model()
This works fine if I only have to process offline data. However, when the data comes one by one I am in trouble. Since I have to load the model everytime which is time consuming.
I wonder if there is any way to CONVERT this program into a service WITHOUT modify the program itself. For example, I can redirect the cin and cout to two named pipes:
program < namedpipe_in > namedpipe_out
The I can put the inputs into the namedpipe_in like this
cat input > namedpipe_in
and read the result in another pipe:
cat namedpipe_out
However, this solution will not work since once I cat something to the namedpipe_in, the pipe will be close after cat operation and the program exits.
My question is how to fix this problem and make the pipes looks more like a queue instead of a memory buffer.
Thanks for your time reading.

Perhaps I am misunderstanding your question; please correct me if this is not what you are looking for.
To simulate your example, I wrote a simple C++ program which just takes in each input string and reverses it:
#include <iostream>
#include <string>
#include <algorithm>
int main()
{
std::cout << ":start:" << std::endl;
std::string str;
while(std::cin >> str)
{
std::reverse(str.begin(), str.end());
std::cout << str << std::endl;
}
}
The output binary of my example program is strflipper.
I have another file called in.log which is just an input file which I created via touch in.log.
Now I call
tail -f in.log | ./strflipper > out.log
and if I add something to the input log in a different terminal, the output log gets adjusted as such:
$ echo "abc" >> in.log
$ echo "foo" >> in.log
$ echo "bar baz" >> in.log
$ cat out.log
:start:
cba
oof
rab
zab
which of course is my expected output. As long as I don't kill the program, anything I add into in.log will automatically be processed within that loop without killing or restarting strflipper.

Related

Should I handle multiple instances of cin / stdin?

Below is a little program in C++ which is supposed to act as the cat linux binutil: it gets one or several inputs as detailed in the command line arguments (possibly specifying stdin via '-') and copy them onto the standard output. Unfortunately, it shows an unintended behaviour that I cannot understand the root causes of...
Upon the following command
./ccat - test.text
I hit CTRL-D directly without passing any character. I would expect the program to display anyway the content of test.txt, but instead, the program exits without passing any more characters onto the standard output stream.
Any idea on how I should correct my code below to have the correct behaviour in this situation? Should I handle multiple instances of the standard streams (cin, cout...)? If so, do you know how this can be achieved in C++?
Thank you in advance.
/**** ccat.cpp ****/
#include <iostream>
#include <fstream>
#include <string>
#include <vector>
using namespace std;
int main(int argc, char **argv) {
if (argc <= 1) {
cout << cin.rdbuf();
} else {
vector<string> inputs;
for (int i=1; i<argc; ++i) inputs.push_back(argv[i]);
for (auto &in: inputs) {
if (in == "-" || in == "--") {
cout << cin.rdbuf();
}
else {
ifstream *fd = new ifstream(in);
if (!fd->is_open()) cerr << "Cannot open file \'" << in << "\'\n";
else cout << fd->rdbuf();
delete fd;
}
}
}
return 0;
}
I tried the following commands in sequence:
$ ./ccat > test.txt
Let's try this text.
I would expect a correct behaviour.
$ ./ccat - test.txt # I hit CTRL-D directly without passing any character first
$ ./ccat - test.txt
But when I add some characters before hitting CTRL-D... This works fine.
But when I add some characters before hitting CTRL-D... This works fine.
Let's try this text.
I would expect a correct behaviour.
As the example shows, I would expect in any of the two cases (last two shell prompts) that test.txt gets displayed onto the standard output, but this occurs only if I inject characters through the standard input first. Hitting CTRL-D straight away makes the program exit prematurely.
That's overload 10 here;
basic_ostream& operator<<( std::basic_streambuf<CharT, Traits>* sb );
and it says
If no characters were inserted, executes setstate(failbit).
In other words, cout is now in an error state and will not output anything.
Doing
cout.clear();
first of all in the else branch, or last of all in the if branch, should do it.
Note that sending end-of-file to standard input is usually not something you can recover or "restart" from, so you might only be able to use one standard input "section".

Wrapping a commandline program with pstream

I want to be able to read and write to a program from C++. It seems like pstream can do the job, but I find the documentation difficult to understand and have not yet find an example.
I have setup the following minimum working example. This opens python, which in turn (1) prints hello (2) ask input, and (3) prints hello2:
#include <iostream>
#include <cstdio>
#include "pstream.h"
using namespace std;
int main(){
std::cout << "start";
redi::pstream proc(R"(python -c "if 1:
print 'hello'
raw_input()
print 'hello2'
")");
std::string line;
//std::cout.flush();
while (std::getline(proc.out(), line)){
std::cout << " " << "stdout: " << line << '\n';
}
std::cout << "end";
return 0;
}
If I run this with the "ask input" part commented out (i.e. #raw_input()), I get as output:
start stdout: hello
stdout: hello2
end
But if I leave the "ask input" part in (i.e. uncommented raw_input()), all I get is blank, not even start, but rather what seems like a program waiting for input.
My question is, how can one interact with this pstream, how can one establish a little read-write-read-write session? Why does the program not even show start or the first hello?
EDIT:
I don't seem to be making much progress. I don't think I really grasp what is going on. Here are some further attempts with commentary.
1) It seems like I can successfully feed raw_inputI prove this by writing to the child's stderr:
int main(){
cout << "start" <<endl;
redi::pstream proc(R"(python -c "if 1:
import sys
print 'hello'
sys.stdout.flush()
a = raw_input()
sys.stdin.flush()
sys.stderr.write('hello2 '+ a)
sys.stderr.flush()
")");
string line;
getline(proc.out(), line);
cout << line << endl;
proc.write("foo",3).flush();
cout << "end" << endl;
return 0;
}
output:
start
hello
end
hello2 foo
But it locks if I try to read from the stdout again
int main(){
...
a = raw_input()
sys.stdin.flush()
print 'hello2', a
sys.stdout.flush()
")");
...
proc.write("foo",3).flush();
std::getline(proc.out(), line);
cout << line << endl;
...
}
output
start
hello
2) I can't get the readsome approach to work at all
int main(){
cout << "start" <<endl;
redi::pstream proc(R"(python -c "if 1:
import sys
print 'hello'
sys.stdout.flush()
a = raw_input()
sys.stdin.flush()
")");
std::streamsize n;
char buf[1024];
while ((n = proc.out().readsome(buf, sizeof(buf))) > 0)
std::cout.write(buf, n).flush();
proc.write("foo",3).flush();
cout << "end" << endl;
return 0;
}
output
start
end
Traceback (most recent call last):
File "<string>", line 5, in <module>
IOError: [Errno 32] Broken pipe
The output contains a Python error, it seems like the C++ program finished while the Python pipe were still open.
Question: Can anyone provide a working example of how this sequential communication should be coded?
But if I leave the "ask input" part in (i.e. uncommented raw_input()), all I get is blank, not even start, but rather what seems like a program waiting for input.
The Python process is waiting for input, from its stdin, which is connected to a pipe in your C++ program. If you don't write to the pstream then the Python process will never receive anything.
The reason you don't see "start" is that Python thinks it's not connected to a terminal, so it doesn't bother flushing every write to stdout. Try import sys and then sys.stdout.flush() after printing in the Python program. If you need it to be interactive then you need to flush regularly, or set stdout to non-buffered mode (I don't know how to do that in Python).
You should also be aware that just using getline in a loop will block waiting for more input, and if the Python process is also blocking waiting for input you have a deadlock. See the usage example on the pstreams home page showing how to use readsome() for non-blocking reads. That will allow you to read as much as is available, process it, then send a response back to the child process, so that it produces more output.
EDIT:
I don't think I really grasp what is going on.
Your problems are not really problems with pstreams or python, you're just not thinking through the interactions between two communicating processes and what each is waiting for.
Get a pen and paper and draw state diagrams or some kind of chart that shows where the two processes have got to, and what they are waiting for.
1) It seems like I can successfully feed raw_input
Yes, but you're doing it wrong. raw_input() reads a line, you aren't writing a line, you're writing three characters, "foo". That's not a line.
That means the python process keeps trying to read from its stdin. The parent C++ process writes the three characters then exits, running the pstream destructor which closes the pipes. Closing the pipes causes the Python process so get EOF, so it stops reading (after only getting three characters not a whole line). The Python process then prints to stderr, which is connected to your terminal, because you didn't tell the pstream to attach a pipe to the child's stderr, and so you see that output.
But it locks if I try to read from the stdout again
Because now the parent C++ process doesn't exit, so doesn't close the pipes, so the child Python process doesn't read EOF and keeps waiting for more input. The parent C++ process is also waiting for input, but that will never come.
If you want to send a line to be read by raw_input() then write a newline!
This works fine, because it sends a newline, which causes the Python process to get past the raw_input() line:
cout << "start" <<endl;
redi::pstream proc(R"(python -c "if 1:
import sys
print 'hello'
sys.stdout.flush()
a = raw_input()
print 'hello2', a
sys.stdout.flush()
")");
string line;
getline(proc, line);
cout << line << endl;
proc << "foo" << endl; // write to child FOLLOWED BY NEWLINE!
std::getline(proc, line); // read child's response
cout << line << endl;
cout << "end" << endl;
N.B. you don't need to use proc.out() because you haven't attached a pipe to the process' stderr, so it always reads from proc.out(). You would only need to use that when reading from both stdout and stderr, where you would use proc.out() and proc.err() to distinguish them.
2) I can't get the readsome approach to work at all
Again, you have the same problem that you're only writing three characters and so the Python processes waits forever. The C++ process is trying to read as well, so it also waits forever. Deadlock.
If you fix that by sending a newline (as shown above) you have another problem: the C++ program will run so fast that it will get to the while loop that calls readsome before the Python process has even started. It will find nothing to read in the pipe, and so the first readsome call returns 0 and you exit the loop. Then the C++ program gets to the second while loop, and the child python process still hasn't started printing anything yet, so that loop also reads nothing and exits. Then the whole C++ program exits, and finally the Python child is ready to run and tries to print "hello" but by then it's parent is gone and it can't write to the pipe.
You need readsome to keep trying if there's nothing to read the first time you call it_, so it waits long enough for the first data to be readable.
For your simple program you don't really need readsome because the Python process only writes a single line at a time, so you can just read it with getline. But if it might write more than one line you need to be able to keep reading until there's no more data coming, which readsome can do (it reads only if there's data available). But you also need some way to tell whether more data is still going to come (maybe the child is busy doing some calculations before it sends more data) or if it's really finished. There's no general way to know that, it depends on what the child process is doing. Maybe you need the child to send some sentinel value, like "---END OF RESPONSE---", which the parent can look for to know when to stop trying to read more.
For the purposes of your simple example, let's just assume that if readsome gets more than 4 bytes it received the whole response:
cout << "start" <<endl;
redi::pstream proc(R"(python -c "if 1:
import sys
print 'hello'
sys.stdout.flush()
a = raw_input()
sys.stdin.flush()
print 'hello2', a
sys.stdout.flush()
")");
string reply;
streamsize n;
char buf[1024];
while ((n = proc.readsome(buf, sizeof(buf))) != -1)
{
if (n > 0)
reply.append(buf, n);
else
{
// Didn't read anything. Is that a problem?
// Need to try to process the content of 'reply' and see if
// it's what we're expecting, or if it seems to be incomplete.
//
// Let's assume that if we've already read more than 4 characters
// it's a complete response and there's no more to come:
if (reply.length() > 3)
break;
}
}
cout << reply << std::flush;
proc << "foo" << std::endl;
while (getline(proc, reply)) // maybe use readsome again here
cout << reply << std::endl;
cout << "end" << endl;
This loops while readsome() != -1, so it keeps retrying if it reads nothing and only stops the loop if there's an error. In the loop body it decides what to do if nothing was read. You'll need to insert your own logic in here that makes sense for whatever you're trying to do, but basically if readsome() hasn't read anything yet, then you should loop and retry. That makes the C++ program wait long enough for the Python program to print something.
You'd probably want to split out the while loop into a separate function that reads a whole reply into a std::string and returns it, so that you can re-use that function every time you want to read a response. If the child sends some sentinel value that function would be easy to write, as it would just stop every time it receives the sentinel string.

Invalid input for std::cin

The following code is intended to concatenate words entered by the user.
#include <iostream>
#include <string>
int main() {
// insert code here...
std::string s;
std::string concString;
while (std::cin >> s)
{
concString = concString + s;
}
std::cout << concString << std::endl;
return 0;
}
I am stuck in this while loop during execution because of which I am not able to print the concatenated string. How do I exit this loop? What is an invalid input for std::cin?
Typically, a loop like that is stopped by end of file, rather than invalid input.
In a *nix environment, you can usually send an end of file to the terminal with CTRL+d, and at a windows console, CTRL+z.
See https://stackoverflow.com/a/16136924/1084944
You could, however, implement your own additional way to signify end of input. For example, having your users enter a blank line when done, or the word quit or such. Once you've chosen one, you should communicate that to the user, and you will have to structure your loop to be able to detect these conditions and exit.

Piping input to an already running cpp program?

include
Lets assume that this is the code I am running:
int main(int argc, char **argv) {
bool running = true;
string lineInput;
while (running)
{
while (cin >> lineInput)
{
cout << lineInput;
}
}
return 0;
}
What I would like to have happen is that I can call start a program from terminal by typing "./myProgram" That part is fairly straight forward. The part I'm not sure how to do is make it so that I can at a later point in time type echo "some text to echo" | myProgram and be able to have my program then print that text back out to the terminal.
Right now I can only make it work if I type:
echo "blah blah blah" | ./myProgram
So my goal is to have two separate steps. One where I start my program, and a second when I pipe it some input to use
I'm thinking you could do this with a named pipe.
mkfifo mypipe
./myProgram < mypipe &
cat file1.txt file2.txt file3.txt > mypipe
You can use mkfifo, and just read from that in the program as from an ordinary file.
There's also
pipe or socket_pair (bi-directional)

c++ stream input process

I want convert text output from one program to Gui output and first program produce line output every microsecond. If I send with pipe command in linux, second program how receive line by line and process that? in another word I have main function in C++ that this parameters is stream and unlimited.
Thank you
Program1:
#include <iostream>
int main()
{
std::cout << "Program1 says Hello world!" << std::endl; // output to standard out using std::cout
}
Program2:
#include <iostream>
#include <string>
int main()
{
std::string line;
while (std::getline(std::cin, line)) // Read from standard in line by line using std::cin and std::getline
{
std::cout << "Line received! Contents: " << line << std::endl;
}
}
Now if you run Program1 and pipe into Program2, you should get:
$ ./Program1 | ./Program2
Line Recieved! Contents: Program1 says Hello world!
Note that Program2 will keep reading from standard input until EOF is reached (or some error occurs).
For your case, Program1 is the thing that generates the output, and Program2 is the GUI program that consumes the output. Note that, in order for the program to be non-blocking, you'll probably want to do your reading from standard input on a separate thread.
As for your constraint of "receiving input every microsecond" that may not be realistic... It will process as fast as it can, but you can't rely on standard in/out to be that fast, especially if you're sending a decent amount of data.