I'm running a C++ program under LINUX.
From my program's code I'm calling another program with a system() call:
system("calledProgram opt1 opt2 ... opt_n");
But this calledProgram runs with multiple processes (with a specific names, say p1, p2, p3, p4).
How can find and kill these processes when my program is being killed externally by the user.
Here (How to kill process in c++, knowing only part of its name) described how to find processes with a specific name and kill them.
But what if user runs the program with the same options from different directories. Should I check for the running directory also to find correct processes?
Is there another (better) way to kill those child processes?
PS: When I'm running calledProgram from the cmd line, and then, killing it by ctrl+c, its processes are not being killed automatically.
I recommend you to use fork/exec instead of system() to call your new program.That's easy.See this.
It seems necessary for your application since you need "calledProgram" to be child of your program so it'll die when someone kills your program.
You also need to handle SIGINT signal. In the most simple way you need something like this:
#include<signal.h>
void signal_handler()
{
kill(0,SIGTERM);
}
int main()
{
signal(SIGINT,signal_handler);
}
When killing a process all child processes are killed.
This is true for child processes that has not detached.
Your process only has to remember the pids of it's nearest children and kill them. The childrens child processes will automatically die.
If you put all child processes in the same process group, you can kill all with a single kill(2) call.
See: man 2 kill
Related
In my process I need to start/restart another process.
Currently I use a thread with a tiny stack size and the following code:
void startAndMonitorA()
{
while(true)
{
system("myProcess");
LOG("myProcess crashed");
usleep(1000 * 1000);
}
}
I feel like that's not best practice. I have no idea about the resources the std::system() call is blocking or wasting. I'm on an embedded Linux - so in general I try to care about resources.
One problematic piece is restarting immediately: if the child process fails to start that is going to cause 100% CPU usage. It may be a transient error in the child process (e.g. cannot connect to a server). It may be a good idea to add a least one second pause before trying to restart.
What system call does on Linux is:
Sets up signals SIGINT and SIGQUIT to be ignored.
Blocks signal SIGCHLD.
fork()
Child process calls exec() shell, passing the command line to the shell.
Parent process calls waitpid() that blocks the thread till the child process terminates.
Parent process restores its signal dispositions.
If you were to re-implement the functionality of system you would probably omit step 5 (along with steps 1, 2 and 6) to avoid blocking the thread and rely on SIGCHLD to get notified when the child process has terminated and needs to be restarted.
In other words, the bare minimum would be to set up a signal handler for SIGCHLD and call fork and exec.
The code as shown would be adequate for most circumstances. If you really care about resource usage, you should be aware that you are starting (and keeping around) a thread for each process you are monitoring. If your program has an event loop anyway, that kind of thing can be avoided at the cost of some additional effort (and an increase in complexity).
Implementing this would entail the following:
Instead of calling system(), use fork() and exec() to start the external program. Store its PID in a global table.
Set a SIGCHLD handler that notifies the event loop of the exit of a child, e.g. by writing a byte to a pipe monitored by the event loop.
When a child exits, run waitpid with the WNOHANG flag in a loop that runs for as long as there are children to reap. waitpid() will return the PID of the child that exited, so that you know to remove its PID from the table, and to schedule a timeout that restarts it.
How can I measure the memory used by a child process after I call fork and exec? Basically I want to be able to write code that corresponds to the following
if (!fork()) {
// run child process
exec();
} else {
while (child active) {
print memory used by child
}
}
There are two things that I do not know here, how can I see if the child process has finished running? Will I have to use some sort of process level mutual exclusion here? If yes then what is a structure I can use? Can I just use the OS filesystem for this purpose?
Also I was looking at the answer at this link Differences between fork and exec, in paragraph 8 the author says copy on write is useful when process calls fork without calling exec. But isn't this true more in the case when the parent calls fork and does not call exec? When the parent calls exec the virtual address space of the child is wiped out and replaced with the one resulting from the new program loaded into memory correct?
Thank you!
Regarding the above comment chain which I evidently can't reply to because I don't have 50 rep:
The return value of fork in the parent if successful is the PID of the child. You should probably save the return value so you can 1. wait on the correct child (if you have more than one), and 2. see if fork fails (in which case you probably don't want to loop until the child exits ).
You could also use signals to figure out when the child dies instead of continuously trying to wait with the WNOHANG option. The process will send SIGCHLD to the parent when it terminates (or stops) and if it died then you can wait on it with waitpid and stop your loop. see:
man 7 signal
man 2 sigaction
for more information on this.
regarding memory usage, it seems you either want /proc/[pid]/statm or /proc/[pid]/stat.
man 5 proc will give you all the information about what is in those files.
I am creating an application in C++ gtk and if I press a button a threading process will start and I need to run the application if the window is closed also is it possible?
Under a Unix system (and since Windows 10), you create another process using the fork() function. To run a program you then use the execve() or similar.
However, that means you need to communicate with that other process using a pipe (see pipe() or pipe2()) or via the network.
Using a thread instead of a process allows you to run in the same memory & process and you can very easily shared everything between multiple threads.
As far as I know, the gtk loop just returns once the user selects the "Close Window" or similar exit function. It would be up for your main() function to make sure that it waits for all the threads to be done before exiting. For threads, this is usually done with a "join()". It will depend on the library you use to run your background process.
Note that in most cases people expect processes to exit whenever they ask the process to exit. Showing a window saying that your process is still running in the background (is busy) is a good idea for a process which runs a GUI. Especially, if you run your process from the console, it would not exit immediately after you closed the window, so letting the user know what's happening is important otherwise they are likely to hit Ctrl-C and kill the whole thing.
If you'd like the main to return but be able to keep the background threads running, it's a tad bit more complicated, but it uses both of the solutions I just mentioned:
create a pipe()
fork() (but no execve())
from within the forked app. (child) open Gtk window, background thread, etc.
when last Gtk window is closed, send message over pipe
parent process receives message and quits immediately
child process still attempts a "join()" to wait for the background thread
This way, the background process with threads created in (3) can continue to run (your function still needs to wait for all the threads to end with the "join()" call), however, the use has a sense of "the app. is done" since it returns to the next line on the prompt in your console even though a background process is still running.
The pipe() and wait on a message on the pipe() is not required if you don't mind having your application always running in the background.
Note: that usage of fork() is most often seen when creating processes that want to run in the background (i.e. services, often called servers under Unix). That's how they get their PPID set to 1.
On Windows, you need to create a Windows/Linux/Mac Service or run the process in background. On Linux you need to create a daemon service or run the process in the background. Services allow to automatically start the process on boot.
I am invoking several processes in my main and I can get the pid of that processes. Now I want to wait until all this processes have been finished and then clear the shared memory block from my parent process. Also if any of the process not finished and segfaulted I want to kill that process. So how to check from the pid of processes in my parent process code that a process is finished without any error or it gave broke down becoz of runtime error or any other cause, so that I can kill that process.
Also what if I want to see the status of some other process which is not a child process but its pid is known.
Code is appreciated( I am not looking for script but code ).
Look into waitpid(2) with WNOHANG option. Check the "fate" of the process with macros in the manual page, especially WIFSIGNALED().
Also, segfaulted process is already dead (unless SIGSEGV is specifically handled by the process, which is usually not a good idea.)
From your updates, it looks like you also want to check on other processes, which are not children of your current process.
You can look at /proc/{pid}/status to get an overview of what a process is currently doing, its either going to be:
Running
Stopped
Sleeping
Disk (D) sleep (i/o bound, uninterruptable)
Zombie
However, once a process dies (fully, unless zombied) so does its entry in /proc. There's no way to tell if it exited successfully, segfaulted, caught a signal that could not be handled, or failed to handle a signal that could be handled. Not unless its parent logs that information somewhere.
It sounds like your writing a watchdog for other processes that you did not start, rather than keeping track of child processes.
If a program segfaults, you won't need to kill it. It's dead already.
Use the wait and waitpid calls to wait for children to finish and check the status for some idea of how they exiting. See here for details on how to use these functions. Note especially the WIFSIGNALED and WTERMSIG macros.
waitpid() from SIGCHLD handler to catch the moment when application terminates itself. Note that if you start multiple processes you have to loop on waitpid() with WNOHANG until it returns 0.
kill() with signal 0 to check whether the process is still running. IIRC zombies still qualify as processes thus you have to have proper SIGCHLD handler for that to work.
I wrote a program that forks some processes with fork(). I want to kill all child- and the mother process if there is an error. If I use exit(EXIT_FAILURE) only the child process is killed.
I am thinking about a system("killall [program_name]") but there must be a better way...
Thank you all!
Lennart
Under UNIX, send SIGTERM, or SIGABRT, or SIGPIPE or sth. alike to the mother process. This signal will then be propagated to all clients automatically, if they do not explicitely block or ignore it.
Use getppid() to get the PID to send the signal to, and kill() to send the signal.
getppid() returns the process ID of
the parent of the calling process.
The kill() system call can be used to send any signal to any process group or process.
Remarks:
1. Using system is evil. Use internal functions to send signals.
2. killall would be even more evil. Consider several instances of your program running at once.
See How to make child process die after parent exits?
On Linux there's a prctl() call which is explicitly designed to send a signal to all of a process's children when the parent dies for whatever reason.
I need to check and can't do it where I am at the second, but I'm really not sure that ypnos' assertion about SIGPIPE, SIGTERM and SIGABRT being propagated to all children is correct.
However if you use kill(-ppid) (note the minus sign) then so long as the children are still in the parent process's process group then the kernel will deliver any signal to all of the children.
If your mother process is not started by the command line, it may not be the
process group leader, like as a deamon.
To ensure that your mother process is the process group leader, call setsid() during
your process initialization.
Then in your child process, if you want to cause all the processes to exit:
pgid = getpgid();
kill(pgid, 15);
You can also do tricks, like telling all your siblings to suspend:
kill(pgid, 20);
And resume:
kill(pgid, 18);
Consider suicidal approach - setting up an alarm() at the beginning of the process (both parent and child) with some positive number of seconds. If computation completes within that time and "there is no error", call alarm(0) to cancel the timer; otherwise the SIGALRM will kill the process (assuming you're not explicitly catching or ignoring it.)
Well, make a case against this instead of just down-voting :)