Copy every other element using standard algorithms (downsampling) - c++

say I have a std::vector with N elements. I would like to copy every n-th element of it to a new vector, or average up to that element then copy it (downsample the original vector). So I want to do this
std::vector<double> vec(N);
long n = 4;
std::vector<double> ds(N/n);
for(long i = 0; i < ds.size(); i+=n)
{
ds[i] = vec[i*n];
}
or
for(long i = 0; i < ds.size(); i+=n)
{
double tmp = 0;
for(long j = 0; j < n; j++)
{
tmp += vec[i*n+j];
}
ds[i] = tmp/static_cast<double>(n);
}
Is there a way to do this using the standard algorithms of C++? Like using std::copy with binary functions? I have billions of elements that I want to treat this way, and I want this to be as fast as possible.
PS: I would prefer not to use external libraries such as boost.

For readability, the loop would be a good idea, as pointed out by Vlad in the comments. But if you really want to do someting like this, you could try:
int cnt=0,n=3;
vector<int> u(v.size()/3);
copy_if (v.begin(), v.end(), u.begin(),
[&cnt,&n] (int i)->bool {return ++cnt %n ==0; } );
If you want to average, it's getting worse as you'd have to similar tricks combining transform() with copy_if().
Edit:
If you're looking for performance, you'd better stick to the loop, as stressed in the comments by davidhigh: it will avoid the overhead of the call to the lambda function for each element.
If you're looking for an algorithm because you're doing this very often, you'd better write your own generic one.

You could write your own generic algorithms inspired from the design principles used in <algorithm>.
For the copy of every n elements:
template<class in_it, class out_it>
out_it copy_every_n( in_it b, in_it e, out_it r, size_t n) {
for (size_t i=distance(b,e)/n; i--; advance (b,n))
*r++ = *b;
return r;
}
Example of use:
vector<int> v {1,2,3,4,5,6,7,8,9,10};
vector<int> z(v.size()/3);
copy_every_n(v.begin(), v.end(), z.begin(), 3);
For averaging the elements n by n, you can use:
template<class in_it, class out_it>
out_it average_every_n( in_it b, in_it e, out_it r, size_t n) {
typename out_it::value_type tmp=0;
for (size_t cnt=0; b!=e; b++) {
tmp+=*b;
if (++cnt==n) {
cnt=0;
*r++=tmp/n;
tmp=0;
}
}
return r;
}
Example of use:
vector<int> w(v.size()/3);
average_every_n(v.begin(), v.end(), w.begin(), 3);
The advantage over your inital loops, is that this will work not only on vectors, but on any container providing the begin() and end() iterator. And it avoids overheads that I pointed out in my other answer.

If to use only standard library features and algorithms and if it is not allowed to use loops then the code can look the following way. Take into account that the code is based on the C++ 2014. If you need a code that will be compiled by a compiler that supports only C++ 2011 then you have to make some minor changes.
#include <iostream>
#include <vector>
#include <algorithm>
#include <numeric>
#include <iterator>
int main()
{
const size_t N = 4;
std::vector<double> src = { 1.1, 2.2, 3.3, 4.4, 5.5, 6.6, 7.7, 8.8, 9.9 };
size_t n = src.size() / N;
std::vector<double> dst( n );
std::copy_if( src.begin(), std::next( src.begin(), n * N ), dst.begin(),
[i = 0] ( auto ) mutable { return ( i = ( i + 1 ) % N ) == 0; } );
for ( double x : dst ) std::cout << x << ' ';
std::cout << std::endl;
dst.assign( n, 0.0 );
std::accumulate( src.begin(), std::next( src.begin(), n * N ), dst.begin(),
[i = 0] ( auto acc, auto x ) mutable
{
*acc += x;
if ( ( i = ( i + 1 ) % N ) == 0 ) *acc++ /= N;
return acc;
} );
for ( double x : dst ) std::cout << x << ' ';
std::cout << std::endl;
}
The program output is
4.4 8.8
2.75 7.15
This compound expression in the if condition
if ( ( i = ( i + 1 ) % N ) == 0 ) *acc++ /= N;
you can replace with more simpler one
if ( ++i % N == 0 ) *acc++ /= N;

You may have explicitly stated that you prefer not to use Boost, but any non-Boost solution would really be implementing exactly this sort of thing anyway, so I'll show you how I would do it in Boost. Ultimately, I think you're better off writing a simple loop.
Downsampling uses strided
boost::copy(
input | strided(2),
std::back_inserter(output));
Downsampling average additionally uses transformed, though this solution is non-generic and specifically relies upon vector being contiguous:
boost::copy(
input | strided(2) | transformed([](auto& x){
return std::accumulate(&x, &x + 2, 0) / 2.;
}),
std::back_inserter(output));
Of course that has issues if the input isn't an exact multiple of the stride length, so it'd probably be better to do something like:
auto downsample_avg = [](auto& input, int n){
return input | strided(n) | transformed([&,n](auto& x){
auto begin = &x;
auto end = begin + std::min<size_t>(n, &input.back() - begin + 1);
return std::accumulate(begin, end, 0.0) / (end - begin);
});
};
boost::copy(
downsample_avg(input, 2),
std::back_inserter(output));

how about this implemention?
#include <iterator>
template<typename InputIt, typename OutputIt>
OutputIt DownSample(InputIt first, InputIt last, OutputIt d_first,
typename std::iterator_traits<InputIt>::difference_type n) {
while (first < last) {
*(d_first++) = *first;
std::advance(first, n);
}
return d_first;
}

Related

Build a vector with step c++

Is it possible to create a vector from a value to another one with a fixed step without using a loop in c++?
For example, I want to build a vector from 1 to 10 with step 0.5. In MATLAB I can do this as follow:
vector = [1:0.5:10];
Is there something similar in c++?
With the help of std::generate_n you can
std::vector<double> v;
const int size = 10 * 2 - 1;
v.reserve(size);
std::generate_n(std::back_inserter(v), size, []() { static double d = 0.5; return d += 0.5; });
LIVE
You need a loop somewhere. Matlab is simply hiding the loop from you. If this is something you do often, just create a function to make it easier to use:
#include <vector>
auto make_vector(double beg, double step, double end)
{
std::vector<double> vec;
vec.reserve((end - beg) / step + 1);
while (beg <= end) {
vec.push_back(beg);
beg += step;
}
return vec;
}
int main() {
auto vec = make_vector(1, 0.5, 10);
}
It's not possible without a loop, but you can hide the loop by using e.g, std::generate or std::generate_n:
constexpr size_t SIZE = (10 - 1) * 2;
std::vector<double> data(SIZE);
double new_value = 1.0;
std::generate(begin(data), end(data) [&new_value]()
{
double current_value = new_value;
new_value += 0.5;
return current_value;
});
Of course, this is quite a lot to write, and an explicit loop would probably be better:
std::vector<double> data;
for (double i = 1.0; i <= 10; i += 0.5)
data.push_back(i);
If the stepping is "one" (e.g. 1 or 1.0) then you could use std::iota instead:
std::vector<double> data(10);
std::iota(begin(data), end(data), 1.0); // Initializes the vector with values from 1.0 to 10.0
No, there is no such things in C++. You will have to create a loop and populate your vector, so something like:
std::vector<double> v;
v.reserve(19);
for(size_t i = 2; i < 21; ++i)
{
v.push_back(i / 2.);
}
I'm using here an integer loop instead of a double loop with .5 increments to make sure about the number of elements I get and minimize numerical rounding errors (.5 is fine, but not 1/3 for instance).
A simple solution using Ranges-v3 library:
#include <range/v3/all.hpp>
auto make_vector(double min, double step, double max) {
const auto size = static_cast<std::size_t>((max - min) / step);
return ranges::views::iota(std::size_t{0}, size + 1) |
ranges::views::transform([min, step](auto i) { return min + step * i; }) |
ranges::to<std::vector>();
}
int main() {
auto vec = make_vector(1, .5, 5);
for (auto x : vec)
std::cout << x << ' ';
// Output: 1 1.5 2 2.5 3 3.5 4 4.5 5
}
Ranges will be a part of C++20.
If you need to do a lot of this, you can easily write your own function that can work with any container (that supports reserve and is fill-able by std::generate):
template <typename TContainer>
TContainer fill(typename TContainer::value_type start,
typename TContainer::value_type step,
typename TContainer::value_type end) {
size_t size = static_cast<size_t>((end - start)/step + 1);
TContainer output(size);
std::generate(std::begin(output), std::end(output),
[&start, step]() {
return std::exchange(start, start + step);
}
);
return output;
}
Then you can use it as follows:
auto vec = fill<std::vector<int>>(0, 2, 10);
auto list = fill<std::list<float>>(1, 0.3, 5);
Live example
And you will get:
vec: 0, 2, 4, 6, 8, 10
list: 1, 1.3, 1.6, 1.9, 2.2, 2.5, 2.8, 3.1, 3.4, 3.7, 4, 4.3, 4.6, 4.9

Averaging and decreasing the array (vector) C++

I've got an array (actually std::vector) size ~ 7k elements.
If you draw this data, there will be a diagram of the combustion of the fuel. But I want to minimize this vector from 7k elements to 721 (every 0.5 degree) elements or ~ 1200 (every 0.3 degree). Of course I want save diagram the same. How can I do it?
Now I am getting every 9 element from big vector to new and cutting other evenly from front and back of vector to get 721 size.
QVector <double> newVMTVector;
for(QVector <double>::iterator itv = oldVmtDataVector.begin(); itv < oldVmtDataVector.end() - 9; itv+=9){
newVMTVector.push_back(*itv);
}
auto useless = newVMTVector.size() - 721;
if(useless%2 == 0){
newVMTVector.erase(newVMTVector.begin(), newVMTVector.begin() + useless/2);
newVMTVector.erase(newVMTVector.end() - useless/2, newVMTVector.end());
}
else{
newVMTVector.erase(newVMTVector.begin(), newVMTVector.begin() + useless/2+1);
newVMTVector.erase(newVMTVector.end() - useless/2, newVMTVector.end());
}
newVMTVector.squeeze();
oldVmtDataVector.clear();
oldVmtDataVector = newVMTVector;
I can swear there is an algorithm that averages and reduces the array.
The way I understand it you want to pick the elements [0, k, 2k, 3k ... ] where n is 10 or n is 6.
Here's a simple take:
template <typename It>
It strided_inplace_reduce(It it, It const last, size_t stride) {
It out = it;
if (stride < 1) return last;
while (it < last)
{
*out++ = *it;
std::advance(it, stride);
}
return out;
}
Generalizing a bit for non-random-access iterators:
Live On Coliru
#include <iterator>
namespace detail {
// version for random access iterators
template <typename It>
It strided_inplace_reduce(It it, It const last, size_t stride, std::random_access_iterator_tag) {
It out = it;
if (stride < 1) return last;
while (it < last)
{
*out++ = *it;
std::advance(it, stride);
}
return out;
}
// other iterator categories
template <typename It>
It strided_inplace_reduce(It it, It const last, size_t stride, ...) {
It out = it;
if (stride < 1) return last;
while (it != last) {
*out++ = *it;
for (size_t n = stride; n && it != last; --n)
{
it = std::next(it);
}
}
return out;
}
}
template <typename Range>
auto strided_inplace_reduce(Range& range, size_t stride) {
using std::begin;
using std::end;
using It = decltype(begin(range));
It it = begin(range), last = end(range);
return detail::strided_inplace_reduce(it, last, stride, typename std::iterator_traits<It>::iterator_category{});
}
#include <vector>
#include <list>
#include <iostream>
int main() {
{
std::vector<int> v { 1,2,3,4,5,6,7,8,9 };
v.erase(strided_inplace_reduce(v, 2), v.end());
std::copy(v.begin(), v.end(), std::ostream_iterator<int>(std::cout << "\nv: ", " "));
}
{
std::list<int> l { 1,2,3,4,5,6,7,8,9 };
l.erase(strided_inplace_reduce(l, 4), l.end());
std::copy(l.begin(), l.end(), std::ostream_iterator<int>(std::cout << "\nl: ", " "));
}
}
Prints
v: 1 3 5 7 9
l: 1 5 9
What you need is an interpolation. There are many libraries providing many types of interpolation. This one is very lightweight and easy to setup and run:
http://kluge.in-chemnitz.de/opensource/spline/
All you need to do is create the second vector that contains the X values, pass both vectors to generate spline, and generate interpolated results every 0.5 degrees or whatever:
std::vector<double> Y; // Y is your current vector of fuel combustion values with ~7k elements
std::vector<double> X;
X.reserve(Y.size());
double step_x = 360 / (double)Y.size();
for (int i = 0; i < X.size(); ++i)
X[i] = i*step_x;
tk::spline s;
s.set_points(X, Y);
double interpolation_step = 0.5;
std::vector<double> interpolated_results;
interpolated_results.reserve(std::ceil(360/interpolation_step) + 1);
for (double i = 0.0, int j = 0; i <= 360; i += interpolation_step, ++j) // <= in order to obtain range <0;360>
interpolated_results[j] = s(i);
if (fmod(360, interpolation_step) != 0.0) // for steps that don't divide 360 evenly, e.g. 0.7 deg, we need to close the range
interpolated_results.back() = s(360);
// now interpolated_results contain values every 0.5 degrees
This should give you and idea how to use this kind of libraries. If you need some other interpolation type, just find the one that suits your needs. The usage should be similar.

Lambda function in accumulate

I'm trying to learn how to use lamba functions, and want to do something like:
Given a vector = {1,2,3,4,5}
I want the sum of pairwise sums = (1+2)+(2+3)+...
Below is my attempt, which is not working properly.
#include <vector>
#include <algorithm>
using namespace std;
vector <double> data = {1,10,100};
double mean = accumulate(data.begin(),data.end(),0.0);
double foo()
{
auto bar = accumulate(data.begin(),data.end(),0.0,[&](int k, int l){return (k+l);});
return bar
}
I tried changing the return statement to return (data.at(k)+data.at(l)), which didn't quite work.
Adding pairwise sums is the same as summing over everything twice except the first and last elements. No need for a fancy lambda.
auto result = std::accumulate(std::begin(data), std::end(data), 0.0)
* 2.0 - data.front() - data.end();
Or a little safer:
auto result = std::accumulate(std::begin(data), std::end(data), 0.0)
* 2.0 - (!data.empty() ? data.front() : 0) - (data.size() > 1 ? data.back() : 0);
If you insist on a lambda, you can move the doubling inside:
result = std::accumulate(std::begin(data), std::end(data), 0.0,
[](double lhs, double rhs){return lhs + 2.0*rhs;})
- data.front() - data.back();
Note that lhs within the lambda is the current sum, not the next two numbers in the sequence.
If you insist on doing all the work within the lambda, you can track an index by using generalized capture:
result = std::accumulate(std::begin(data), std::end(data), 0.0,
[currIndex = 0U, lastIndex = data.size()-1] (double lhs, double rhs) mutable
{
double result = lhs + rhs;
if (currIndex != 0 && currIndex != lastIndex)
result += rhs;
++currIndex;
return result;
});
Demo of all approaches
You misunderstand how std::accumulate works. Let's say you have int array[], then accumulate does:
int value = initial_val;
value = lambda( value, array[0] );
value = lambda( value, array[1] );
...
return value;
this is pseudo code, but it should be pretty easy to understand how it works. So in your case std::accumulate does not seem to be applicable. You may write a loop, or create your own special accumulate function:
auto lambda = []( int a, int b ) { return a + b; };
auto sum = 0.0;
for( auto it = data.begin(); it != data.end(); ++it ) {
auto itn = std::next( it );
if( itn == data.end() ) break;
sum += lambda( *it, *itn );
}
You could capture a variable in the lambda to keep the last value:
#include <vector>
#include <algorithm>
#include <numeric>
std::vector<double> data = {1,10,100};
double mean = accumulate(data.begin(), data.end(), 0.0);
double foo()
{
double last{0};
auto bar = accumulate(data.begin(), data.end(), 0.0, [&](auto k, auto l)
{
auto total = l + last;
last = l;
return total+k;
});
return bar;
}
int main()
{
auto val = foo();
}
You could use some sort of index, and add the next number.
size_t index = 1;
auto bar = accumulate(data.begin(), data.end(), 0.0, [&index, &data](double a, double b) {
if (index < data.size())
return a + b + data[index++];
else
return a + b;
});
Note you have a vector of doubles but are using ints to sum.

Generate sequence of floats in a certain range

I want to fill a vector<float> with values, starting from a, increasing by inc, up to and including b. So basically what e.g. vec = 2:0.5:4 in Matlab would do - vec should now be { 2.0, 2.5, 3.0, 3.5, 4.0 }.
The best I could come up with is
vector<float> vec(10);
float increment = 0.5f;
std::generate(begin(vec), end(vec), [&increment]() {static float start = 2.0f; return start += increment ; });
But obviously it is incorrect as it starts at 2.5f, not 2.0f. And I would like to specify the parameters a bit easier or more concise.
I could imagine doing it in a dedicated class, but that would require quite some code.
Also I've looked at std::iota, but it can only increase by +1.
Any ideas on the best, concise approach? Using C++11 (and some parts of 14) welcome.
Edit: Of course I've also used a for-loop like:
for (float i = -1.0f; i <= 1.0f; i += 0.05f) {
vec.emplace_back(i);
}
but it has the problem that it sometimes doesn't go up to the end value, as in this example, because of float impreciseness (or rather representation). Fixing that requires some code and I think there should be a more concise way?
You could write your own variant of std::iota that also accepts a stride argument.
template<typename ForwardIterator, typename T>
void strided_iota(ForwardIterator first, ForwardIterator last, T value, T stride)
{
while(first != last) {
*first++ = value;
value += stride;
}
}
In your example, you'd use it as
std::vector<float> vec(10);
strided_iota(std::begin(vec), std::next(std::begin(vec), 5), 2.0f, 0.5f);
Live demo
I don't think you really need any fancy features for this.
void fill_vec(vector<float>& vec, float a, float inc, float b)
{
for(float n = a; n <= b; n += inc)
vec.push_back(n);
}
If you're worried about floating point precision missing the upper range, then you can add a small amount (often denoted by epsilon for this sort of thing):
float eps = 0.0000001f;
for(float n = a; n <= b + eps; n += inc)
If you include <cfloat>, you can use FLT_EPSILON which may vary between platforms to suit the implementation.
If the issue is that you want to include all the float values, then loop on integers and do the necessary calculations to go back to the float value within the loop.
for (int i = 20; i <= 40; i += 5) {
vec.emplace_back(i/10.0);
}
Here is an approach:
#include <iostream>
#include <vector>
#include <algorithm>
// functor
class generator_float
{
float _start, _inc;
public:
generator_float(float start, float inc): _start(start), _inc(inc) {};
float operator()() {
float tmp = _start;
_start += _inc;
return tmp;
}
};
int main()
{
std::vector<float> vec(10);
std::generate(std::begin(vec), std::end(vec), generator_float(2,0.5));
for(auto&& elem: vec)
std::cout << elem << " ";
std::cout << std::endl;
}
You can use a functor that works for both for iota and generate. Overload the function call and increment operator appropriately:
template <typename T>
class ArithmeticProgression
{
T val;
T inc;
public:
ArithmeticProg(T val, T inc) : val(val), inc(inc) {}
ArithmeticProg& operator++() noexcept(noexcept(val += inc))
{
val += inc;
return *this;
}
T operator()() noexcept(noexcept(val += inc))
{
auto tmp = val;
val += inc;
return tmp;
}
operator T() const noexcept {return val;}
};
template <typename T, typename U>
ArProg<typename std::common_type<T, U>::type> makeArithmeticProg( T val, U inc )
{
return {val, inc};
}
Usage:
int main()
{
std::vector<float> vec;
std::generate_n(std::back_inserter(vec), 5, makeArithmeticProg(2.0f, 0.5f) );
for (auto f : vec)
std::cout << f << ", ";
std::cout << '\n';
std::iota( std::begin(vec), std::end(vec), makeArithmeticProg(2.5f, 0.3f) );
for (auto f : vec)
std::cout << f << ", ";
}
Demo.

Is there an example for accumarray() in C/C++

We are trying to understand accumarray function of MATLAB, wanted to write C/C++ code for the same for our understanding. Can someone help us with a sample/pseudo code?
According to the documentation,
The function processes the input as follows:
Find out how many unique indices there are in subs. Each unique index defines a bin in the output array. The maximum index value in
subs determines the size of the output array.
Find out how many times each index is repeated.
This determines how many elements of vals are going to be accumulated at each bin in the output array.
Create an output array. The output array is of size max(subs) or of size sz.
Accumulate the entries in vals into bins using the values of the indices in subs and apply fun to the entries in each bin.
Fill the values in the output for positions not referred to by subs. Default fill value is zero; use fillval to set a different
value.
So, translating to C++ (this is untested code),
template< typename sub_it, typename val_it, typename out_it,
typename fun = std::plus< typename std::iterator_traits< val_it >::value_type >,
typename T = typename fun::result_type >
out_it accumarray( sub_it first_index, sub_it last_index,
val_it first_value, // val_it last_value, -- 1 value per index
out_it first_out,
fun f = fun(), T fillval = T() ) {
std::size_t sz = std::max_element( first_index, last_index ); // 1. Get size.
std::vector< bool > used_indexes; // 2-3. remember which indexes are used
std::fill_n( first_out, sz, T() ); // 4. initialize output
while ( first_index != last_index ) {
std::size_t index = * first_index;
used_indexes[ index ] = true; // 2-3. remember that this index was used
first_out[ index ] = f( first_out[ index ], * first_value ); // 5. accumulate
++ first_value;
++ first_index;
}
// If fill is different from zero, reinitialize untouched values
if ( fillval != T() ) {
out_it fill_it = first_out;
for ( std::vector< bool >::iterator used_it = used_indexes.begin();
used_it != used_indexes.end(); ++ used_it ) {
if ( * used_it ) * fill_it = fillval;
}
}
return first_out + sz;
}
This has a few shortcomings, for example the accumulation function is called repeatedly instead of once with the entire column vector. The output is placed in pre-allocated storage referenced by first_out. The index vector must be the same size as the value vector. But most of the features should be captured pretty well.
Many thanks for your response. We were able to fully understand and implement the same in C++ (we used armadillo). Here is the code:
colvec TestProcessing::accumarray(icolvec cf, colvec T, double nf, int p)
{
/* ******* Description *******
here cf is the matrix of indices
T is the values whose data is to be
accumulted in the output array S.
if T is not given (or is scaler)then accumarray simply converts
to calculation of histogram of the input data
nf is the the size of output Array
nf >= max(cf)
so pass the argument accordingly
p is not used in the function
********************************/
colvec S; // output Array
S.set_size(int(nf)); // preallocate the output array
for(int i = 0 ; i < (int)nf ; i++)
{
// find the indices in cf corresponding to 1 to nf
// and store in unsigned integer array q1
uvec q1 = find(cf == (i+1));
vec q ;
double sum1 = 0 ;
if(!q1.is_empty())
{
q = T.elem(q1) ; // find the elements in T having indices in q1
// make sure q1 is not empty
sum1 = arma::sum(q); // calculate the sum and store in output array
S(i) = sum1;
}
// if q1 is empty array just put 0 at that particular location
else
{
S(i) = 0 ;
}
}
return S;
}
Hope this will help others too!
Thanks again to everybody who contributed :)
Here's what I came up with. Note: I went for readability (since you wanted to understand best), rather than being optimized. Oh, and I've never used MATLAB, I was just going off of this sample I saw just now:
val = 101:105;
subs = [1; 2; 4; 2; 4]
subs =
1
2
4
2
4
A = accumarray(subs, val)
A =
101 % A(1) = val(1) = 101
206 % A(2) = val(2)+val(4) = 102+104 = 206
0 % A(3) = 0
208 % A(4) = val(3)+val(5) = 103+105 = 208
Anyway, here's the code sample:
#include <iostream>
#include <stdio.h>
#include <vector>
#include <map>
class RangeValues
{
public:
RangeValues(int startValue, int endValue)
{
int range = endValue - startValue;
// Reserve all needed space up front
values.resize(abs(range) + 1);
unsigned int index = 0;
for ( int i = startValue; i != endValue; iterateByDirection(range, i), ++index )
{
values[index] = i;
}
}
std::vector<int> GetValues() const { return values; }
private:
void iterateByDirection(int range, int& value)
{
( range < 0 ) ? --value : ++value;
}
private:
std::vector<int> values;
};
typedef std::map<unsigned int, int> accumMap;
accumMap accumarray( const RangeValues& rangeVals )
{
accumMap aMap;
std::vector<int> values = rangeVals.GetValues();
unsigned int index = 0;
std::vector<int>::const_iterator itr = values.begin();
for ( itr; itr != values.end(); ++itr, ++index )
{
aMap[index] = (*itr);
}
return aMap;
}
int main()
{
// Our value range will be from -10 to 10
RangeValues values(-10, 10);
accumMap aMap = accumarray(values);
// Now iterate through and check out what values map to which indices.
accumMap::const_iterator itr = aMap.begin();
for ( itr; itr != aMap.end(); ++itr )
{
std::cout << "Index: " << itr->first << ", Value: " << itr->second << '\n';
}
//Or much like the MATLAB Example:
cout << aMap[5]; // -5, since out range was from -10 to 10
}
In addition to Vicky Budhiraja "armadillo" example, this one is a 2D version of accumarray using similar semantic than matlab function:
arma::mat accumarray (arma::mat& subs, arma::vec& val, arma::rowvec& sz)
{
arma::u32 ar = sz.col(0)(0);
arma::u32 ac = sz.col(1)(0);
arma::mat A; A.set_size(ar, ac);
for (arma::u32 r = 0; r < ar; ++r)
{
for (arma::u32 c = 0; c < ac; ++c)
{
arma::uvec idx = arma::find(subs.col(0) == r &&
subs.col(1) == c);
if (!idx.is_empty())
A(r, c) = arma::sum(val.elem(idx));
else
A(r, c) = 0;
}
}
return A;
}
The sz input is a two columns vector that contain : num rows / num cols for the output matrix A. The subs matrix is a 2 columns with same num rows of val. Num rows of val is basically sz.rows by sz.cols.
The sz (size) input is not really mandatory and can be deduced easily by searching the max in subs columns.
arma::u32 sz_rows = arma::max(subs.col(0)) + 1;
arma::u32 sz_cols = arma::max(subs.col(1)) + 1;
or
arma::u32 sz_rows = arma::max(subs.col(0)) + 1;
arma::u32 sz_cols = val.n_elem / sz_rows;
the output matrix is now :
arma::mat A (sz_rows, sz_cols);
the accumarray function become :
arma::mat accumarray (arma::mat& subs, arma::vec& val)
{
arma::u32 sz_rows = arma::max(subs.col(0)) + 1;
arma::u32 sz_cols = arma::max(subs.col(1)) + 1;
arma::mat A (sz_rows, sz_cols);
for (arma::u32 r = 0; r < sz_rows; ++r)
{
for (arma::u32 c = 0; c < sz_cols; ++c)
{
arma::uvec idx = arma::find(subs.col(0) == r &&
subs.col(1) == c);
if (!idx.is_empty())
A(r, c) = arma::sum(val.elem(idx));
else
A(r, c) = 0;
}
}
return A;
}
For example :
arma::vec val = arma::regspace(101, 106);
arma::mat subs;
subs << 0 << 0 << arma::endr
<< 1 << 1 << arma::endr
<< 2 << 1 << arma::endr
<< 0 << 0 << arma::endr
<< 1 << 1 << arma::endr
<< 3 << 0 << arma::endr;
arma::mat A = accumarray (subs, val);
A.raw_print("A =");
Produce this result :
A =
205 0
0 207
0 103
106 0
This example is found here : http://fr.mathworks.com/help/matlab/ref/accumarray.html?requestedDomain=www.mathworks.com
except for the indices of subs, armadillo is 0-based indice where matlab is 1-based.
Unfortunaly, the previous code is not suitable for big matrix. Two for-loop with a find in vector in between is really bad thing. The code is good to understand the concept but can be optimized as a single loop like this one :
arma::mat accumarray(arma::mat& subs, arma::vec& val)
{
arma::u32 ar = arma::max(subs.col(0)) + 1;
arma::u32 ac = arma::max(subs.col(1)) + 1;
arma::mat A(ar, ac);
A.zeros();
for (arma::u32 r = 0; r < subs.n_rows; ++r)
A(subs(r, 0), subs(r, 1)) += val(r);
return A;
}
The only change are :
init the output matrix with zero's.
loop over subs rows to get the output indice(s)
accumulate val to output (subs & val are row synchronized)
A 1-D version (vector) of the function can be something like :
arma::vec accumarray (arma::ivec& subs, arma::vec& val)
{
arma::u32 num_elems = arma::max(subs) + 1;
arma::vec A (num_elems);
A.zeros();
for (arma::u32 r = 0; r < subs.n_rows; ++r)
A(subs(r)) += val(r);
return A;
}
For testing 1D version :
arma::vec val = arma::regspace(101, 105);
arma::ivec subs;
subs << 0 << 2 << 3 << 2 << 3;
arma::vec A = accumarray(subs, val);
A.raw_print("A =");
The result is conform with matlab examples (see previous link)
A =
101
0
206
208
This is not a strict copy of matlab accumarray function. For example, the matlab function allow to output vec/mat with size defined by sz that is larger than the intrinsec size of the subs/val duo.
Maybe that can be a idea for addition to the armadillo api. Allowing a single interface for differents dimensions & types.