I am getting this error when I run make html in sphinx: http://pastebin.com/FjyigBJ9
Is this because the utils file is calling Frequency module before the models are registered?
What should be done to rectify it?
This is my conf.py:
#!/usr/bin/env python3
import sys
import os
import shlex
# If extensions (or modules to document with autodoc) are in another directory,
# add these directories to sys.path here. If the directory is relative to the
# documentation root, use os.path.abspath to make it absolute, like shown here.
sys.path.insert(0, os.path.abspath('..'))
from django.conf import settings
settings.configure()
# -- General configuration ------------------------------------------------
# If your documentation needs a minimal Sphinx version, state it here.
#needs_sphinx = '1.0'
# Add any Sphinx extension module names here, as strings. They can be
# extensions coming with Sphinx (named 'sphinx.ext.*') or your custom
# ones.
extensions = [
'sphinx.ext.autodoc',
'sphinx.ext.coverage',
]
# Add any paths that contain templates here, relative to this directory.
templates_path = ['_templates']
# The suffix(es) of source filenames.
# You can specify multiple suffix as a list of string:
# source_suffix = ['.rst', '.md']
source_suffix = '.rst'
# The encoding of source files.
#source_encoding = 'utf-8-sig'
# The master toctree document.
master_doc = 'index'
# General information about the project.
project = 'Locality Management'
copyright = '2015, DOne'
author = 'DOne'
# The version info for the project you're documenting, acts as replacement for
# |version| and |release|, also used in various other places throughout the
# built documents.
#
# The short X.Y version.
version = '0.0.1'
# The full version, including alpha/beta/rc tags.
release = '0.0.1'
# The language for content autogenerated by Sphinx. Refer to documentation
# for a list of supported languages.
#
# This is also used if you do content translation via gettext catalogs.
# Usually you set "language" from the command line for these cases.
language = None
# There are two options for replacing |today|: either, you set today to some
# non-false value, then it is used:
#today = ''
# Else, today_fmt is used as the format for a strftime call.
#today_fmt = '%B %d, %Y'
# List of patterns, relative to source directory, that match files and
# directories to ignore when looking for source files.
exclude_patterns = ['_build']
# The reST default role (used for this markup: `text`) to use for all
# documents.
#default_role = None
# If true, '()' will be appended to :func: etc. cross-reference text.
#add_function_parentheses = True
# If true, the current module name will be prepended to all description
# unit titles (such as .. function::).
#add_module_names = True
# If true, sectionauthor and moduleauthor directives will be shown in the
# output. They are ignored by default.
#show_authors = False
# The name of the Pygments (syntax highlighting) style to use.
pygments_style = 'sphinx'
# A list of ignored prefixes for module index sorting.
#modindex_common_prefix = []
# If true, keep warnings as "system message" paragraphs in the built documents.
#keep_warnings = False
# If true, `todo` and `todoList` produce output, else they produce nothing.
todo_include_todos = False
# -- Options for HTML output ----------------------------------------------
# The theme to use for HTML and HTML Help pages. See the documentation for
# a list of builtin themes.
html_theme = 'alabaster'
# Theme options are theme-specific and customize the look and feel of a theme
# further. For a list of options available for each theme, see the
# documentation.
#html_theme_options = {}
# Add any paths that contain custom themes here, relative to this directory.
#html_theme_path = []
# The name for this set of Sphinx documents. If None, it defaults to
# "<project> v<release> documentation".
#html_title = None
# A shorter title for the navigation bar. Default is the same as html_title.
#html_short_title = None
# The name of an image file (relative to this directory) to place at the top
# of the sidebar.
#html_logo = None
# The name of an image file (within the static path) to use as favicon of the
# docs. This file should be a Windows icon file (.ico) being 16x16 or 32x32
# pixels large.
#html_favicon = None
# Add any paths that contain custom static files (such as style sheets) here,
# relative to this directory. They are copied after the builtin static files,
# so a file named "default.css" will overwrite the builtin "default.css".
html_static_path = ['_static']
# Add any extra paths that contain custom files (such as robots.txt or
# .htaccess) here, relative to this directory. These files are copied
# directly to the root of the documentation.
#html_extra_path = []
# If not '', a 'Last updated on:' timestamp is inserted at every page bottom,
# using the given strftime format.
#html_last_updated_fmt = '%b %d, %Y'
# If true, SmartyPants will be used to convert quotes and dashes to
# typographically correct entities.
#html_use_smartypants = True
# Custom sidebar templates, maps document names to template names.
#html_sidebars = {}
# Additional templates that should be rendered to pages, maps page names to
# template names.
#html_additional_pages = {}
# If false, no module index is generated.
#html_domain_indices = True
# If false, no index is generated.
#html_use_index = True
# If true, the index is split into individual pages for each letter.
#html_split_index = False
# If true, links to the reST sources are added to the pages.
#html_show_sourcelink = True
# If true, "Created using Sphinx" is shown in the HTML footer. Default is True.
#html_show_sphinx = True
# If true, "(C) Copyright ..." is shown in the HTML footer. Default is True.
#html_show_copyright = True
# If true, an OpenSearch description file will be output, and all pages will
# contain a <link> tag referring to it. The value of this option must be the
# base URL from which the finished HTML is served.
#html_use_opensearch = ''
# This is the file name suffix for HTML files (e.g. ".xhtml").
#html_file_suffix = None
# Language to be used for generating the HTML full-text search index.
# Sphinx supports the following languages:
# 'da', 'de', 'en', 'es', 'fi', 'fr', 'h', 'it', 'ja'
# 'nl', 'no', 'pt', 'ro', 'r', 'sv', 'tr'
#html_search_language = 'en'
# A dictionary with options for the search language support, empty by default.
# Now only 'ja' uses this config value
#html_search_options = {'type': 'default'}
# The name of a javascript file (relative to the configuration directory) that
# implements a search results scorer. If empty, the default will be used.
#html_search_scorer = 'scorer.js'
# Output file base name for HTML help builder.
htmlhelp_basename = 'LocalityManagementdoc'
# -- Options for LaTeX output ---------------------------------------------
latex_elements = {
# The paper size ('letterpaper' or 'a4paper').
#'papersize': 'letterpaper',
# The font size ('10pt', '11pt' or '12pt').
#'pointsize': '10pt',
# Additional stuff for the LaTeX preamble.
#'preamble': '',
# Latex figure (float) alignment
#'figure_align': 'htbp',
}
# Grouping the document tree into LaTeX files. List of tuples
# (source start file, target name, title,
# author, documentclass [howto, manual, or own class]).
latex_documents = [
(master_doc, 'LocalityManagement.tex', 'Locality Management Documentation',
'DOne', 'manual'),
]
# The name of an image file (relative to this directory) to place at the top of
# the title page.
#latex_logo = None
# For "manual" documents, if this is true, then toplevel headings are parts,
# not chapters.
#latex_use_parts = False
# If true, show page references after internal links.
#latex_show_pagerefs = False
# If true, show URL addresses after external links.
#latex_show_urls = False
# Documents to append as an appendix to all manuals.
#latex_appendices = []
# If false, no module index is generated.
#latex_domain_indices = True
# -- Options for manual page output ---------------------------------------
# One entry per manual page. List of tuples
# (source start file, name, description, authors, manual section).
man_pages = [
(master_doc, 'localitymanagement', 'Locality Management Documentation',
[author], 1)
]
# If true, show URL addresses after external links.
#man_show_urls = False
# -- Options for Texinfo output -------------------------------------------
# Grouping the document tree into Texinfo files. List of tuples
# (source start file, target name, title, author,
# dir menu entry, description, category)
texinfo_documents = [
(master_doc, 'LocalityManagement', 'Locality Management Documentation',
author, 'LocalityManagement', 'One line description of project.',
'Miscellaneous'),
]
# Documents to append as an appendix to all manuals.
#texinfo_appendices = []
# If false, no module index is generated.
#texinfo_domain_indices = True
# How to display URL addresses: 'footnote', 'no', or 'inline'.
#texinfo_show_urls = 'footnote'
# If true, do not generate a #detailmenu in the "Top" node's menu.
#texinfo_no_detailmenu = False
Writing
import django
os.environ['DJANGO_SETTINGS_MODULE'] = 'myproject.settings'
django.setup()
instead of
from django.conf import settings
settings.configure()
should do the trick.
Related
I am trying to get PrettyTables to work with the following script. I can get it almost to look right but it keeps separating my tables so it is printing 16 separate tables. I need all information in one table that I can sort. I appreciate all the help i can get.
import sys
import os
import datetime
import hashlib
import logging
def getScanPath(): #12
# Prompt User for path to scan
path = raw_input('Please enter the directory to scan: ')
# Verify that the path is a directory
if os.path.isdir(path):
return path
else:
sys.exit('Invalid File Path ... Script Aborted')
def getFileList(filePath):
# Create an empty list to hold the resulting files
pathList =[]
# Get a list of files, note these will be just the names of the files
# NOT the full path
simpleFileNameList = os.listdir(filePath)
# Now process each filename in the list
for eachFile in simpleFileNameList:
# 1) Get the full path by join the directory with the filename
fullPath = os.path.join(filePath, eachFile)
# 2) Make sure the full path is an absolute path
absPath = os.path.abspath(fullPath)
# 3) Make sure the absolute path is a file i.e. not a folder or directory
if os.path.isfile(absPath):
# 4) if all is well, add the absolute path to the list
pathList.append(absPath)
else:
logging.error('A Non-File has been identified')
# 5) Once all files have been identified, return the list to the caller
return pathList
def getFileName(theFile):
return os.path.basename(theFile)
def getFileSize(theFile):
return os.path.getsize(theFile)
def getFileLastModified(theFile):
return os.path.getmtime(theFile)
def getFileHash(theFile):
hash_md5 = hashlib.md5()
with open(theFile, "rb") as f:
for chunk in iter(lambda: f.read(4096), b""):
hash_md5.update(chunk)
return hash_md5.hexdigest()
# Main Script Starts Here
if __name__ == '__main__':
#Welcome Message
print "\nWelcome to the file scanner\n"
# prompt user for directory path
scanPath = getScanPath()
# Get a list of files with full path
scanFileList = getFileList(scanPath)
# Output Filenames
print "Files found in directory"
for eachFilePath in scanFileList:
fileName = getFileName(eachFilePath)
fileSize = getFileSize(eachFilePath)
lastModified = getFileLastModified(eachFilePath)
hashValue = getFileHash(eachFilePath)
fileModified = (datetime.datetime.fromtimestamp(lastModified))
from prettytable import PrettyTable
pTable = PrettyTable()
pTable.field_names = ["File Name", "File Size", "Last Modified", "Md5 Hash Value"]
pTable.add_row ([fileName, fileSize, fileModified, hashValue])
print (pTable)enter code here
This should show me one big table using all the values from a set directory that the user chooses. This will allow me to sort the table later using prettytables.
I have no experience with prettyTables, but I noticed you have lastModified and fileModified yet only fileModified is used for a column in your table. Are you sure pretty table doesn't have some kind of row limit?
I'm trying to generate an .apk using buildozer with a simple kivy app (the program runs like it should on the desktop).
I'm using python 2.7 and buildozer 0.34; I did try this using python 3.6 but I recieved a an error due to a unicode issue but that's probably due to the fact that 3.6 is only compatiable with the unstable buildozer branch.
I used the
buildozer init
command to generate the spec file. I did change a few things, the python version (from 3) to 2, the kivy version (from 1.9.1) to 1.10.0; I also added the path to the sdk and ndk.
I then ran the command
buildozer -V android debug
It works for a little while then inevitably fails spitting out the following error.
make: *** [Makefile:426: sharedmods] Error 139
STDERR:
# Command failed: /usr/bin/python2 -m pythonforandroid.toolchain create --dist_name=myapp --bootstrap=sdl2 --requirements=python2,kivy --arch armeabi-v7a --copy-libs --color=always --storage-dir=/home/suroh/Projects/Python/TestApp/.buildozer/android/platform/build
#
# Buildozer failed to execute the last command
# The error might be hidden in the log above this error
# Please read the full log, and search for it before
# raising an issue with buildozer itself.
# In case of a bug report, please add a full log with log_level = 2
(The total log was well over 400,000 characters which is 100,000 over the limit of SO).
The spec file:
[app]
# (str) Title of your application
title = My Application
# (str) Package name
package.name = myapp
# (str) Package domain (needed for android/ios packaging)
package.domain = org.test
# (str) Source code where the main.py live
source.dir = ~/Projects/Python/TestApp/
# (list) Source files to include (let empty to include all the files)
source.include_exts = py,png,jpg,kv,atlas,ini
# (list) List of inclusions using pattern matching
#source.include_patterns = assets/*,images/*.png
# (list) Source files to exclude (let empty to not exclude anything)
#source.exclude_exts = spec
# (list) List of directory to exclude (let empty to not exclude anything)
#source.exclude_dirs = tests, bin
# (list) List of exclusions using pattern matching
#source.exclude_patterns = license,images/*/*.jpg
# (str) Application versioning (method 1)
version = 0.1
# (str) Application versioning (method 2)
# version.regex = __version__ = ['"](.*)['"]
# version.filename = %(source.dir)s/main.py
# (list) Application requirements
# comma seperated e.g. requirements = sqlite3,kivy
requirements = kivy
# (str) Custom source folders for requirements
# Sets custom source for any requirements with recipes
# requirements.source.kivy = ../../kivy
# (list) Garden requirements
#garden_requirements =
# (str) Presplash of the application
#presplash.filename = %(source.dir)s/data/presplash.png
# (str) Icon of the application
#icon.filename = %(source.dir)s/data/icon.png
# (str) Supported orientation (one of landscape, portrait or all)
orientation = portrait
# (list) List of service to declare
#services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY
#
# OSX Specific
#
#
# author = © Copyright Info
# change the major version of python used by the app
osx.python_version = 2
# Kivy version to use
osx.kivy_version = 1.10.0
#
# Android specific
#
# (bool) Indicate if the application should be fullscreen or not
fullscreen = 0
# (string) Presplash background color (for new android toolchain)
# Supported formats are: #RRGGBB #AARRGGBB or one of the following names:
# red, blue, green, black, white, gray, cyan, magenta, yellow, lightgray,
# darkgray, grey, lightgrey, darkgrey, aqua, fuchsia, lime, maroon, navy,
# olive, purple, silver, teal.
#android.presplash_color = #FFFFFF
# (list) Permissions
#android.permissions = INTERNET
# (int) Android API to use
#android.api = 19
# (int) Minimum API required
#android.minapi = 9
# (int) Android SDK version to use
#android.sdk = 20
# (str) Android NDK version to use
#android.ndk = 9c
# (bool) Use --private data storage (True) or --dir public storage (False)
#android.private_storage = True
# (str) Android NDK directory (if empty, it will be automatically downloaded.)
android.ndk_path = /opt/android-ndk/
# (str) Android SDK directory (if empty, it will be automatically downloaded.)
android.sdk_path = /opt/android-sdk/
# (str) ANT directory (if empty, it will be automatically downloaded.)
#android.ant_path =
# (bool) If True, then skip trying to update the Android sdk
# This can be useful to avoid excess Internet downloads or save time
# when an update is due and you just want to test/build your package
# android.skip_update = False
# (str) Android entry point, default is ok for Kivy-based app
#android.entrypoint = org.renpy.android.PythonActivity
# (list) Pattern to whitelist for the whole project
#android.whitelist =
# (str) Path to a custom whitelist file
#android.whitelist_src =
# (str) Path to a custom blacklist file
#android.blacklist_src =
# (list) List of Java .jar files to add to the libs so that pyjnius can access
# their classes. Don't add jars that you do not need, since extra jars can slow
# down the build process. Allows wildcards matching, for example:
# OUYA-ODK/libs/*.jar
#android.add_jars = foo.jar,bar.jar,path/to/more/*.jar
# (list) List of Java files to add to the android project (can be java or a
# directory containing the files)
#android.add_src =
# (list) Android AAR archives to add (currently works only with sdl2_gradle
# bootstrap)
#android.add_aars =
# (list) Gradle dependencies to add (currently works only with sdl2_gradle
# bootstrap)
#android.gradle_dependencies =
# (str) python-for-android branch to use, defaults to stable
#p4a.branch = stable
# (str) OUYA Console category. Should be one of GAME or APP
# If you leave this blank, OUYA support will not be enabled
#android.ouya.category = GAME
# (str) Filename of OUYA Console icon. It must be a 732x412 png image.
#android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png
# (str) XML file to include as an intent filters in <activity> tag
#android.manifest.intent_filters =
# (list) Android additionnal libraries to copy into libs/armeabi
#android.add_libs_armeabi = libs/android/*.so
#android.add_libs_armeabi_v7a = libs/android-v7/*.so
#android.add_libs_x86 = libs/android-x86/*.so
#android.add_libs_mips = libs/android-mips/*.so
# (bool) Indicate whether the screen should stay on
# Don't forget to add the WAKE_LOCK permission if you set this to True
#android.wakelock = False
# (list) Android application meta-data to set (key=value format)
#android.meta_data =
# (list) Android library project to add (will be added in the
# project.properties automatically.)
#android.library_references =
# (str) Android logcat filters to use
#android.logcat_filters = *:S python:D
# (bool) Copy library instead of making a libpymodules.so
#android.copy_libs = 1
# (str) The Android arch to build for, choices: armeabi-v7a, arm64-v8a, x86
android.arch = armeabi-v7a
#
# Python for android (p4a) specific
#
# (str) python-for-android git clone directory (if empty, it will be automatically cloned from github)
#p4a.source_dir =
# (str) The directory in which python-for-android should look for your own build recipes (if any)
#p4a.local_recipes =
# (str) Filename to the hook for p4a
#p4a.hook =
# (str) Bootstrap to use for android builds
# p4a.bootstrap = sdl2
#
# iOS specific
#
# (str) Path to a custom kivy-ios folder
#ios.kivy_ios_dir = ../kivy-ios
# (str) Name of the certificate to use for signing the debug version
# Get a list of available identities: buildozer ios list_identities
#ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)"
# (str) Name of the certificate to use for signing the release version
#ios.codesign.release = %(ios.codesign.debug)s
[buildozer]
# (int) Log level (0 = error only, 1 = info, 2 = debug (with command output))
log_level = 2
# (int) Display warning if buildozer is run as root (0 = False, 1 = True)
warn_on_root = 1
# (str) Path to build artifact storage, absolute or relative to spec file
# build_dir = ./.buildozer
# (str) Path to build output (i.e. .apk, .ipa) storage
# bin_dir = ./bin
#
-----------------------------------------------------------------------------
# List as sections
#
# You can define all the "list" as [section:key].
# Each line will be considered as a option to the list.
# Let's take [app] / source.exclude_patterns.
# Instead of doing:
#
#[app]
#source.exclude_patterns = license,data/audio/*.wav,data/images/original/*
#
# This can be translated into:
#
#[app:source.exclude_patterns]
#license
#data/audio/*.wav
#data/images/original/*
#
# -----------------------------------------------------------------------------
# Profiles
#
# You can extend section / key with a profile
# For example, you want to deploy a demo version of your application without
# HD content. You could first change the title to add "(demo)" in the name
# and extend the excluded directories to remove the HD content.
#
#[app#demo]
#title = My Application (demo)
#
#[app:source.exclude_patterns#demo]
#images/hd/*
#
# Then, invoke the command line with the "demo" profile:
#
#buildozer --profile demo android debug
Any idea as to why this is failing to compile?
The full log can be seen here:
https://pastebin.com/HUSgxHQz
I am working on a function that will recurse a directory tree from a given starting point over a given number of directory levels and return files and/or folders as a list. I want to have the option of passing a condition to this function to be evaluated for each file or folder before it is added to the list. For example, I may want my function to return only a list of files with the extension '.py', or I might want only filenames that match with some regex expression.
My code below works fine without passing any conditions to get_items(), but when using conditions I am unable to get any files and folders below the top directory, regardless of what recursion_level is set to.
If the condition and condition args are set to None, the code below prints a list of all '.py' files found in the top four directory levels. With the given arguments, though, only '.py' files in the top directory are captured.
It seems that the code under if depth != 0: in def get_items() is not being executed when a condition is given
#! /usr/bin/env python
import os
import os.path as path
import re
### --------------------------------------------------
### DEFINE DIRECTORY RECURSION METHODS:
# Get files and/or directories from input dir (defines a generator object)
# (Solution inspired by post & comments at stackoverflow.com/questions/35315873)
def get_items(input_dir,mode='f',depth=0,condition=None,arg=None,show_hidden=False):
dirs,files = {},{}
# Use dictionary to assign generator outputs from mode
modes = {'f':files,'d':dirs,'w':(input_dir,dirs,files)}
dir_list = os.listdir(input_dir)
# print '\nDIRECTORY "{}" CONTAINS {} FILES.'.format(path.basename(input_dir),len(dir_list))
for name in dir_list:
# Ignore hidden files (Mac OS)
if name.startswith('.') and not show_hidden:
continue
# print '\t',name
path_name = path.join(input_dir,name)
# Check if file satisfies the given conditional function
if condition and not condition(*((path_name,arg) if arg else (path_name,))):
continue
# Append item to appropriate dictionary with 'name' as key and 'path' as value
(dirs if path.isdir(path_name) else files)[name]=path_name
yield modes[mode]
# If depth not yet zero, call the function for the next level down
if depth != 0:
# print '\nFOUND {} SUBDIRECTORIES TO PROCESS:'.format(len(dirs))
for d in dirs:
for i in get_items(dirs[d],mode,depth-1,condition,arg,show_hidden):
yield i
# Parse output from get_items() to simple lists
def parse_trees(dir_trees):
all_dirs,all_files = [],[]
for tree in dir_trees:
obj_type = type(tree)
# If a tuple object is encountered (walk mode)
if obj_type is tuple:
# top = tree[0]
dirs,files = [branch.values() for branch in tree[1:]]
# If a dictionary is encountered (files or dirs mode)
elif obj_type is dict:
dirs,files = [],[]
for branch in tree:
# Access dictionary values to get path
branch_path = tree[branch]
# Append path to appropriate list
(dirs if path.isdir(branch_path) else files).append(branch_path)
# print branch
all_dirs += dirs
all_files += files
return all_files,all_dirs
### --------------------------------------------------
### DEFINE FILE CONDITION CHECKS:
# Check the basename of a given file for a regex pattern match
def pattern_check(file_path,pattern):
filename = path.split(file_path)[1]
# basename,ext = path.splitext(filename)
return (True if re.search(pattern,filename) else False)
# Check for the extension in a given list argument
def ext_check(file_path,extensions):
filename = path.split(file_path)[1]
basename,ext = path.splitext(filename)
return (True if ext in extensions else False)
### --------------------------------------------------
### EXECUTE:
mydir = os.getcwd()
recursion_depth = 3
condition_method,condition_arg = ext_check,['.py']
dir_trees = get_items(mydir,'f',recursion_depth,condition_method,condition_arg,False)
file_list,dir_list = parse_trees(dir_trees)
if dir_list:
print '\nDIRS:'
for d in dir_list:
print '\t',d
if file_list:
print '\nFILES:'
for f in file_list:
print '\t',f
print '\n'
In my conf.py it says I should see the documentation for a list of builtin-themes. Now my first google hit leads me to http://www.sphinx-doc.org/en/stable/theming.html#builtin-themes . There are a bunch of themes in there which my sphinx does not know about. For example 'classic'.
in conf.py
html_theme = 'classic'
On my shell I do: sphinx-build -b html source build
writing output... [100%] index
Exception occurred:
File "~\appdata\local\programs\python\python35\lib\site-packages\sphinx\jinja2glue.py", line 200, in get_source
raise TemplateNotFound(template)
jinja2.exceptions.TemplateNotFound: about.html
sphinx version: 1.6.3.
I had same problem because I used alabaster theme before. There are a few lines in conf.py that are needed for alabaster and break other themes. You need to comment them out.
# Custom sidebar templates, must be a dictionary that maps document names
# to template names.
#
# This is required for the alabaster theme
# refs: http://alabaster.readthedocs.io/en/latest/installation.html#sidebars
# html_sidebars = {
# '**': [
# 'about.html',
# 'navigation.html',
# 'relations.html', # needs 'show_related': True theme option to display
# 'searchbox.html',
# 'donate.html',
# ]
# }
It is an issue after changing alabaster theme to another one that doesn't use about.html. Laurent said the workaround.
Issue:
https://github.com/sphinx-doc/sphinx/issues/3987
Hey guys im trying out buildozer and got kivy running and programed an app. Buildozer works and makes a bin file but it is empty and i get this error (im running fedora20):
File "build.py", line 497, in <module>
make_package(args)
File "build.py", line 321, in make_package
make_tar('assets/private.mp3', ['private', args.private])
File "build.py", line 203, in make_tar
tf.add(fn, afn)
File "/usr/lib64/python2.7/tarfile.py", line 1991, in add
self.addfile(tarinfo, f)
File "/usr/lib64/python2.7/tarfile.py", line 2014, in addfile
buf = tarinfo.tobuf(self.format, self.encoding, self.errors)
File "/usr/lib64/python2.7/tarfile.py", line 994, in tobuf
return self.create_ustar_header(info)
File "/usr/lib64/python2.7/tarfile.py", line 1011, in create_ustar_header
info["prefix"], info["name"] = self._posix_split_name(info["name"])
File "/usr/lib64/python2.7/tarfile.py", line 1098, in _posix_split_name
raise ValueError("name is too long")
ValueError: name is too long
# Command failed: /usr/bin/python build.py --name app --version 1.0 --package org.test.app --private /home/Wheels/.buildozer/android/app --sdk 14 --minsdk 8 --orientation sensor --window debug
I've just managed to get a bit further through my compilation (by downgrading Cython) and now have this above error. The O/P hasn't posted his so here is mine:
[app]
# (str) Title of your application
title = My Application
# (str) Package name
package.name = myapp
# (str) Package domain (needed for android/ios packaging)
package.domain = org.test
# (str) Source code where the main.py live
source.dir = .
# (list) Source files to include (let empty to include all the files)
source.include_exts = py,png,jpg,kv,atlas
# (list) Source files to exclude (let empty to not exclude anything)
#source.exclude_exts = spec
# (list) List of directory to exclude (let empty to not exclude anything)
#source.exclude_dirs = tests, bin
# (list) List of exclusions using pattern matching
#source.exclude_patterns = license,images/*/*.jpg
# (str) Application versioning (method 1)
#version.regex = __version__ = ['"](.*)['"]
#version.filename = %(source.dir)s/main.py
# (str) Application versioning (method 2)
version = 1.0
# (list) Application requirements
requirements = kivy
# (list) Garden requirements
#garden_requirements =
# (str) Presplash of the application
#presplash.filename = %(source.dir)s/data/presplash.png
# (str) Icon of the application
#icon.filename = %(source.dir)s/data/icon.png
# (str) Supported orientation (one of landscape, portrait or all)
orientation = all
# (bool) Indicate if the application should be fullscreen or not
fullscreen = 1
#
# Android specific
#
# (list) Permissions
#android.permissions = INTERNET
# (int) Android API to use
android.api = 20
# (int) Minimum API required (8 = Android 2.2 devices)
#android.minapi = 8
# (int) Android SDK version to use
#android.sdk = 21
# (str) Android NDK version to use
android.ndk = 9d
# (bool) Use --private data storage (True) or --dir public storage (False)
#android.private_storage = True
# (str) Android NDK directory (if empty, it will be automatically downloaded.)
#android.ndk_path =
# (str) Android SDK directory (if empty, it will be automatically downloaded.)
#android.sdk_path =
# (str) python-for-android git clone directory (if empty, it will be automatically cloned from github)
#android.p4a_dir =
# (list) python-for-android whitelist
#android.p4a_whitelist =
# (str) Android entry point, default is ok for Kivy-based app
#android.entrypoint = org.renpy.android.PythonActivity
# (list) List of Java .jar files to add to the libs so that pyjnius can access
# their classes. Don't add jars that you do not need, since extra jars can slow
# down the build process. Allows wildcards matching, for example:
# OUYA-ODK/libs/*.jar
#android.add_jars = foo.jar,bar.jar,path/to/more/*.jar
# (list) List of Java files to add to the android project (can be java or a
# directory containing the files)
#android.add_src =
# (str) python-for-android branch to use, if not master, useful to try
# not yet merged features.
#android.branch = master
# (str) OUYA Console category. Should be one of GAME or APP
# If you leave this blank, OUYA support will not be enabled
#android.ouya.category = GAME
# (str) Filename of OUYA Console icon. It must be a 732x412 png image.
#android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png
# (str) XML file to include as an intent filters in <activity> tag
#android.manifest.intent_filters =
# (list) Android additionnal libraries to copy into libs/armeabi
#android.add_libs_armeabi = libs/android/*.so
#android.add_libs_armeabi_v7a = libs/android-v7/*.so
#android.add_libs_x86 = libs/android-x86/*.so
#android.add_libs_mips = libs/android-mips/*.so
# (bool) Indicate whether the screen should stay on
# Don't forget to add the WAKE_LOCK permission if you set this to True
#android.wakelock = False
# (list) Android application meta-data to set (key=value format)
#android.meta_data =
# (list) Android library project to add (will be added in the
# project.properties automatically.)
#android.library_references =
#
# iOS specific
#
# (str) Name of the certificate to use for signing the debug version
# Get a list of available identities: buildozer ios list_identities
#ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)"
# (str) Name of the certificate to use for signing the release version
#ios.codesign.release = %(ios.codesign.debug)s
[buildozer]
# (int) Log level (0 = error only, 1 = info, 2 = debug (with command output))
log_level = 2
# (int) Display warning if buildozer is run as root (0 = False, 1 = True)
warn_on_root = 1
# -----------------------------------------------------------------------------
# List as sections
#
# You can define all the "list" as [section:key].
# Each line will be considered as a option to the list.
# Let's take [app] / source.exclude_patterns.
# Instead of doing:
#
# [app]
# source.exclude_patterns = license,data/audio/*.wav,data/images/original/*
#
# This can be translated into:
#
# [app:source.exclude_patterns]
# license
# data/audio/*.wav
# data/images/original/*
#
# -----------------------------------------------------------------------------
# Profiles
#
# You can extend section / key with a profile
# For example, you want to deploy a demo version of your application without
# HD content. You could first change the title to add "(demo)" in the name
# and extend the excluded directories to remove the HD content.
#
# [app#demo]
# title = My Application (demo)
#
# [app:source.exclude_patterns#demo]
# images/hd/*
#
# Then, invoke the command line with the "demo" profile:
#
# buildozer --profile demo android debug