Definition of the static data member - c++

I'm reading Scott Meyers' C++ and come across this example:
class GamePlayer{
private:
static const int NumTurns = 5;
int scores[NumTurns];
// ...
};
What you see above is a declaration for NumTurns, not a definition.
Why not a definition? It looks like we initialize the static data member with 5.
I just don't understand what it means to declare but not define a variable with the value 5. We can take the address of the variable fine.
class A
{
public:
void foo(){ const int * p = &a; }
private:
static const int a = 1;
};
int main ()
{
A a;
a.foo();
}
DEMO

Because it isn't a definition. Static data members must be defined outside the class definition.
[class.static.data] / 2
The declaration of a static data member in its class definition is not
a definition and may be of an incomplete type other than cv-qualified
void. The definition for a static data member shall appear in a
namespace scope enclosing the member’s class definition.
As for taking the address of your static member without actually defining it, it will compile, but it shouldn't link.

you need to put a definition of NumTurns in source file, like
const int GamePlayer::NumTurns;

Related

Can I use class scope like a namespace instead of prefixing everything with the class name

So inside header files I can do
namespace X {
doThis();
}
and in the implementation file I can do
namespace X {
doThis() { .... }
}
But if I have a class
class X {
public:
doThis();
};
Is it possible for me to do something like this in the implementation file
class X {
doThis() { .... }
}
instead of X::doThis() { .... }?
There's the "Java hack"¹, where you "inherit" from the class to get its members into your namespace:
class MyUserType : /*protected|private*/ X {
void foo() {
doThis(); // works
}
}
Of course this only works of
the class doesn't define additional (non-static) features that interfere when inherited
your calling code is in a class that can inherit from the type
the derived class is not a template because 2-phase lookup makes things weird again (though you can use using declarations to mitigate them, on a name-by-name basis)
Re: static data members/out of class definition
In the comments you seem to have a problem with brevity of code mostly. Look into
Disclaimer: following examples largely copied from cppreference
inline variables (c++17), which is about namespace level static variables, which also applies to class members:
constexpr/const static member initialization right in the declaration.
If a static data member of integral or enumeration type is declared const (and not volatile), it can be initialized with an initializer in which every expression is a constant expression, right inside the class definition:
struct X
{
const static int n = 1;
const static int m{2}; // since C++11
const static int k;
};
const int X::k = 3;
constexpr members are even required to have the initializer in the declaration:
struct X {
constexpr static int arr[] = { 1, 2, 3 }; // OK
constexpr static std::complex<double> n = {1,2}; // OK
constexpr static int k; // Error: constexpr static requires an initializer
};
Note that in some circumstances you may still need out-of-class definitions, but without the initializer:
If a const non-inline (since C++17) static data member or a constexpr static data member (since C++11)(until C++17²) is odr-used, a definition at namespace scope is still required, but it cannot have an initializer. A definition may be provided even though redundant (since C++17).
struct X {
static const int n = 1;
static constexpr int m = 4;
};
const int *p = &X::n, *q = &X::m; // X::n and X::m are odr-used
const int X::n; // … so a definition is necessary
constexpr int X::m; // … (except for X::m in C++17)
¹ for the longest time Java didn't have enumerations, so you'd define static constants in a base class an "inherit" from it to get the constants.
² If a static data member is declared constexpr, it is implicitly inline and does not need to be redeclared at namespace scope. This redeclaration without an initializer (formerly required as shown above) is still permitted, but is deprecated.

static keyword inside a class and outside it

The static keyword is related to internal linkage generally, but the static keyword used inside a class has external linkage right? The variables m, n below are accessible outside the class file.
class c {
int i;
int j;
static int m;
static int n;
public:
void zap();
static void clear();
};
Right.
The keyword static is heavily overloaded with too many different meanings:
On a variable or function at namespace scope it gives the name internal linkage.
On a class member it makes it a static member, which doesn't affect linkage.
On a variable at function scope it gives the variable "static storage duration" as opposed to "automatic" or "dynamic" storage duration (i.e. the variable's lifetime extends to the end of the program, like global variables.)
As I stated in my comment, static members are those associated only with the class rather than individual objects.
static members belong to the class; for variables, they're accessible without an object and shared amongst instances e.g.
struct Foo {
static void *bar;
static void *fu();
}
so Foo::bar and Foo::fu are legal.
They are introduced in §9.4 of the C++03 standard;
A data or function member of a class may be declared static in a class definition, in which case it is a static member of the class.
A static member s of class X may be referred to using the qualified-id expression X::s; it is not necessary to use the class member access syntax (5.2.5) to refer to a static member. A static member may be referred to using the class member access syntax, in which case the object-expression is evaluated
class process {
public:
static void reschedule();
};
process& g();
void f()
{
process::reschedule(); // OK: no object necessary
g().reschedule(); // g() is called
}
A static member may be referred to directly in the scope of its class or in the scope of a class derived (clause 10) from its class; in this case, the static member is referred to as if a qualified-id expression was used, with the nested-name-specifier of the qualified-id naming the class scope from which the static member is referenced.
int g();
struct X {
static int g();
};
struct Y : X {
static int i;
};
int Y::i = g(); // equivalent to Y::g();
...
You could say that static members are members of the class and not any specific object instance. That is, they have the same value for all object instances.
Static member functions, while not having a value, are otherwise the same. Instead of being unique for each object instance, they can be seen as part of the class. This means that they have no this pointer and can not access non-static member variables.

What restrictions does ISO C++03 place on structs defined at function scope?

We're not allowed to define a functor struct inside a function because one is not allowed to use function declared structs in the instantiation of function templates.
Are there any other significant pitfalls to be aware of? E.g. would this be bad:
int foo()
{
struct Scratch
{
int a, b, c;
};
std::vector<Scratch> workingBuffer;
//Blah Blah
}
1. C++ standard forbids using locally-defined classes with templates.
14.3.1/2: A local type, a type with no linkage, an unnamed type or a type compounded from any of these types shall not be used as a template-argument for a template type-parameter.
A code example:
template <class T> class X { /* ... */ };
void f()
{
struct S { /* ... */ };
X<S> x3; // error: local type used as
// template-argument
X<S*> x4; // error: pointer to local type
// used as template-argument
}
Here is a little more reference from IBM documentation:
2. Declarations in a local class can only use type names, enumerations, static variables from the enclosing scope, as well as external variables and functions.
A Code Example:
int x; // global variable
void f() // function definition
{
static int y; // static variable y can be used by
// local class
int x; // auto variable x cannot be used by
// local class
extern int g(); // extern function g can be used by
// local class
class local // local class
{
int g() { return x; } // error, local variable x
// cannot be used by g
int h() { return y; } // valid,static variable y
int k() { return ::x; } // valid, global x
int l() { return g(); } // valid, extern function g
};
}
int main()
{
local* z; // error: the class local is not visible
return 0;
}
3. A local class cannot have static data members
A Code Example:
void f()
{
class local
{
int f(); // error, local class has noninline
// member function
int g() {return 0;} // valid, inline member function
static int a; // error, static is not allowed for
// local class
int b; // valid, nonstatic variable
};
}
The scope of the local classes is the function in which they're defined.But that isn't interesting in itself1.
What makes local classes interesting is that if they implement some interface, then you can create instances of it (using new) and return them, thereby making the implementation accessible through the base class pointer even outside the function.
Some other facts about local classes:
They cannot define static member variables.
They cannot access nonstatic "automatic" local variables of the enclosing function. But they can access the static variables.
They can be used in template functions. They cannot be used as template argument, however.
If they defined inside template function, then they can use the template parameters of the enclosing function.
Local classes are final, that means users outside the function cannot derive from local class to function. Without local classes, you'd have to add an unnamed namespace in separate translation unit.
Local classes are used to create trampoline functions usually known as thunks.
Some references from the Standard (2003)
9.8 Local class declarations [class.local]
\1. A class can be defined within a function definition; such a class is
called a local class. The name of a
local class is local to its enclosing
scope. The local class is in the scope
of the enclosing scope, and has the
same access to names outside the
function as does the enclosing
function. Declarations in a local
class can use only type names, static
variables, extern variables and
functions, and enumerators from the
enclosing scope.
[Example:
int x;
void f()
{
static int s ;
int x;
extern int g();
struct local {
int g() { return x; } // error: x is auto
int h() { return s; } // OK
int k() { return ::x; } // OK
int l() { return g(); } // OK
};
// ...
}
local* p = 0; // error: local not in scope
—end example]
\2. An enclosing function has no special access to members of the local
class; it obeys the usual access rules
(clause 11). Member functions of a
local class shall be defined within
their class definition, if they are
defined at all.
\3. If class X is a local class a nested class Y may be declared in
class X and later defined in the
definition of class X or be later
defined in the same scope as the
definition of class X. A class nested
within a local class is a local class.
\4. A local class shall not have static data members.
Local structs / classes can't have static data members, only static member functions. Also, they can't be templates.
Yes. Local classes can't be used as template parameters in C++03
local structs are perfectly legal, even in C++98. You cannot use them with templates in C++98 though, whereas you can in C++0x. g++ 4.5 supports using local structs with templates in -std=c++0x mode.

definition of static const outside the class definition

Should we define a static const member outside of the class definition even if it is initialised inside the class?
#include<iostream>
using namespace std;
class abc
{
static const int period=5;
int arr[period];
public:
void display()
{
cout<<period<<endl;
}
};
const int abc::period;
int main()
{
abc a;
a.display();
return 0;
}
After commenting // const int abc::period;, both versions of the code run fine on gcc 4.3.4. So I want to ask why do both versions work and which one is standard compliant?
You are defining the static memberperiod by writing const int abc::period;. You are allowed to provide an in class initializer for static const member of a class but that's not definition, but that's merely a declaration.
9.4.2/4 - If a static data member is of const integral or const enumeration type, its declaration in the class definition can specify a constant-initializer which shall be an integral constant expression (5.19). In that case, the member can appear in integral constant expressions. The member shall still be defined in a namespace scope if it is used in the program and the namespace scope definition shall not contain an initializer.
Your code compiles even without the definition because you are not taking the address of the static member. Bjarne Stroustrup mentions in the C++-FAQ here that You can take the address of a static member if (and only if) it has an out-of-class definition

How to initialize a static const member in C++?

Is it possible to initialize a static const value outside of the constructor? Can it be initialized at the same place where member declarations are found?
class A {
private:
static const int a = 4;
/*...*/
};
YES you can but only for int types.
If you want your static member to be any other type, you'll have to define it somewhere in a cpp file.
class A{
private:
static const int a = 4; // valid
static const std::string t ; // can't be initialized here
...
...
};
// in a cpp file where the static variable will exist
const std::string A::t = "this way it works";
Also, note that this rule have been removed in C++11, now (with a compiler providing the feature) you can initialize what you want directly in the class member declaration.
Static data members (C++ only)
The declaration of a static data member in the member list of a class is not a definition. You must define the static member outside of the class declaration, in namespace scope. For example:
class X
{
public:
static int i;
};
int X::i = 0; // definition outside class declaration
Once you define a static data member, it exists even though no objects of the static data member's class exist. In the above example, no objects of class X exist even though the static data member X::i has been defined.
Static data members of a class in namespace scope have external linkage. The initializer for a static data member is in the scope of the class declaring the member.
A static data member can be of any type except for void or void qualified with const or volatile. You cannot declare a static data member as mutable.
You can only have one definition of a static member in a program. Unnamed classes, classes contained within unnamed classes, and local classes cannot have static data members.
Static data members and their initializers can access other static private and protected members of their class. The following example shows how you can initialize static members using other static members, even though these members are private:
class C {
static int i;
static int j;
static int k;
static int l;
static int m;
static int n;
static int p;
static int q;
static int r;
static int s;
static int f() { return 0; }
int a;
public:
C() { a = 0; }
};
C c;
int C::i = C::f(); // initialize with static member function
int C::j = C::i; // initialize with another static data member
int C::k = c.f(); // initialize with member function from an object
int C::l = c.j; // initialize with data member from an object
int C::s = c.a; // initialize with nonstatic data member
int C::r = 1; // initialize with a constant value
class Y : private C {} y;
int C::m = Y::f();
int C::n = Y::r;
int C::p = y.r; // error
int C::q = y.f(); // error
The initializations of C::p and C::q cause errors because y is an object of a class that is derived privately from C, and its members are not accessible to members of C.
If a static data member is of const integral or const enumeration type, you may specify a constant initializer in the static data member's declaration. This constant initializer must be an integral constant expression. Note that the constant initializer is not a definition. You still need to define the static member in an enclosing namespace. The following example demonstrates this:
#include <iostream>
using namespace std;
struct X {
static const int a = 76;
};
const int X::a;
int main() {
cout << X::a << endl;
}
The tokens = 76 at the end of the declaration of static data member a is a constant initializer.
Just for the sake of completeness, I am adding about the static template member variables.
template<class T> struct X{
static T x;
};
template<class T> T X<T>::x = T();
int main(){
X<int> x;
}
You cannot initialize static members within constructors. Integral types you can initialize inline at their declaration. Other static members must be defined (in a .cpp) file:
// .h
class A{
private:
static const int a = 4;
static const foo bar;
...
...
};
// .cpp
const foo A::bar = ...;