visual c++ - missing unrelated DLLs - c++

I just brought a project I was working on from linux with cmake and g++ to windows visual studio. I just copied the source files and did some changes to the code to fit windows and got the code to compile on windows. My problem is that when I try to run it it gives me missing dll run time errors. At first it gave me libgmp-10.dll missing which seems to be for minGW or gcc. I downloaded that one and put it besides my executable. Now it says libgcc_s_dw2-1.dll is missing. Aren't these dlls for gcc? Shouldn't visual studio not need these?

Check with liner->input options. It might be referring to .libs of these dlls. Replace them with windows equivalents.

Related

Release not working on different PC

I am not so experienced with C++ and MS Visual Studio. I am currently having issue with releasing .exe and trying to run the program on different PC. In the program I'm using additional library (magick++). I've configured the Runtime Library in Visual Studio 2015 to Multi-threaded (/MT). I suppose, that with this configuration the .exe file should be running on different PCs, but when I try to run it, message with "CORE_RL_Magick++. dll is missing on this computer appears. Any idea, what might be wrong?
My second question is, if I would like to make a release with dynamic library /MD, how can I get the library to run it on different PC? Or do I have to install the library first (I mean if I have to install Imagemagick to the computer or is there some way I can get the nescessary library from the build in Visual Studio).
Thanks for every information.
Do you have CORE_RL_Magick++. dll in the path (including the directory that your exe program is running) somewhere on the computer that is failing.
The /MD and /MT commands effect what runtime is used, not what other libraries the program is dependant on.
So with /MT, it will compile a static version of the visual c libs into the exe, but if linked against the magic dll, it will still need that CORE_RL_Magick++. dll in order to run.
I think /MD is a better choice, for smaller size.
If you want to run program on other PC, you may need to install Visual Studio Redistributable (could be downloaded on Microsoft website) on the PC first.
Agree with Martin Zhai. I had this problem when attempting to run my program on another machine after upgrading to 2015. The DLL I wanted to use would not be found despite being local. Installing Visual C++ Redistributable for Visual Studio 2015 fixed this.

Visual Studio 2015 / Win10: appcrt140.dll missing

I'm currently converting a solution of command line executables linking against static libs from VS2013 to VS2015. Everything compiles and linkes fine, however, when executing the command line executable the new appcrt140.dll is not found:
I installed both the x86 and x64 VC redistributable. From what I read online, it should be part of Windows10, however, I'm not able to detect this file on my system. Also, the desktopcrt140.dll is missing on my system; both of which should be part of the VS2015 redist (see Visual C++ Runtime Files), however, they seem not to be installed along with VS2015 Enterprise:
What am I missing here / how do I install the missing dlls?
If I understood correctly the CRT has suffered major changes between VS2015 CTP1 and the current VS2015 (more details here) one of them being the replacement of both of your missing dlls with what they call a universal CRT (which is as stated a part of Windows 10).
The AppCRT and DesktopCRT have been recombined into a single library, which we have named the Universal CRT.
Judging from this I would say you should upgrade to newest version of VS2015 if you are not using it already. If you are already using that and getting this error then it could be due to a dependency that was buit with VS2015 CTP1.

MSVCR100D.dll is missing when build/running project from another PC/VS

I uploaded my (VS2013) project folder and provided it to the other members of my team, but when they tried to build/run it, using Visual Studio 2012 they got this error, it also happened on their version of Visual Studio 2013.
The program can't start because MSVCR100D.dll is missing from your computer. Try reinstalling the
program to fix this problem.
They reinstalled VS2010 but no go.
I also tried to statically link my project by using /MT in the Code Generation options but now I get:
Unresolved External Symbol __free_dbg libcmptd.lib cout.obj
....25 more...
How can I get it so my project can be build/ran on my team members pc? How do I resolve the unresolved externals? It seems to happen purely with regular Microsoft files.
You are mixing C++ libraries built with different versions of the compiler (and as we know some of them are linked against debug dynamic version of VC10 runtime library). This is not supported, as different compiler versions have different ABIs.
To fix the mess you need to find libraries built with parameters that match parameters of your project. They should be built:
with the same compiler version (ex. VS 2013)
with the same configuration (Debug/Release)
against the same platform (x86/x64/ARM)
against the same runtime library variant (static/dynamic + debug/release)
You could either try to find prebuilt versions on the web or to build libraries yourself from source codes. Often, you will want to have multiple configuration/platforms for your project and, thus, you will need multiple versions of your libraries.
If your search will not succeed (for example if there is no VS2013 build for a closed source library) you could roll back your project to another version of compiler and to start over.
Any attempts to link incompatible libraries even if somehow succeeded will lead to random crashes.
This message generally states that the dll is referred to directly or indirectly in your application and is missing.
The 'D' at the end show us this is the Debug version of the file, this is DLL file is provided with the Visual Studio 2010 installation. So the MSVCR100D.dll would be provided with the installation of Visual Studio 2010.
Of course, you could be missing other versions 2008 (MSVCR90D) 2010 (MSVCR100D) 2012 (MSVCR110D) or the 2013 (MSVCR120D), each dll is provided according to the Visual Studio version.
There are a few ways to solve this:
Check to be sure that you're compiling all the components of your
project in Release mode. If this does not solve the issue continue
to the next steps.
You could solve this locally by installing Visual Studio 2010 on your
machine. This is not what I would recommend, but it would surely
overcome the issue
You could also download the file from this third party website and
copy it to your projects bin:
http://www.dll-files.com/dllindex/dll-files.shtml?msvcr100d
This option is the LEAST recommended option.
Run dependency Walker and see what file depends on the MSVCR100D.dll
and the try and fix that file in order to break your dependency. You can download depends here: http://www.dependencywalker.com/
Check to be sure that you're project is linking the correct version of
the CRT and any other libraries you may be using (e.g., MFC, ATL,
etc.)
Note: Installing the redistributables alone will NOT solve this problem, since the redistributables only contain the release version of the file MSVCR100.dll (notice no 'D')
Would it be possible that in your project you are somehow using some component/library built with Visual Studio 2010, which requires the MSVCR100D DLL?

Can't Compile Solution in Debug Mode Because MSVCR100D.dll is Missing

I am running Microsoft Visual Studio Express 2012 for Windows Desktop on a 64 bit machine with windows 8.
I create a completely new Win32 Console Application (in C++) and accept the default options. I then build and run the solution in both debug and release modes and it works all find and dandy. Next I configure the include and library directories for the dynamic SFML library. I link to the debug and release .lib files and put the debug and release .dll files in the proper directories. I then add some simple code which uses the library, build and run the application in debug mode and I get this error: "The program can't start because MSVCR100D.dll is missing from your computer. Try reinstalling the program to fix this problem." If I build and run the application in release mode it works with no errors. (And yes I have the redistributables installed 32 and 64 bit.) Now from what I understand and according to this thread that .dll file is for debugging only and is not included in the redistributable package (which would explain why it doesn't work in debug mode). The answer says that developers have it installed with visual studio by default. This is obviously not the case as evidence from the error and I've reinstalled visual studio and restarted my computer twice now.
In conclusion, how do I simply compile my solution in debug mode without getting this error?
I'm afraid someone will mark this as a duplicate so here we go:
LINK - "...you appear to be linking to the debug version of the runtime, it is not normal to distribute apps linked against the debug version of the runtime."
Doesn't pertain to me because I'm not distributing this app, just trying to run it in debug mode.
LINK - "I compiled my program using Microsoft visual c++ 2010 Express Edition and tried to run it on another machine that did not have the same compiler."
This person get's the error when he runs what hes compiled on a different computer, not when actually compiling the application.
LINK - "If you get this error for your release build..."
I dont.
LINK - "You can compile your project in "Release"..."
My project is not ready to be released therefore I should compile my project in debug mode.
MSVCR100D.dll is the dll for Visual Studio 10, so somewhere something is depending on it (the SFML dlls?). Whatever you compile (in debug mode) with Visual Studio 2012 will require MSVCR110D.dll, which you should have available on your machine as part of the installation.
I suggest you build SFML yourself on your own version of Visual Studio, it's pretty easy. In fact, the binaries available on the site as part of the SFML 2.0 RC are rather old and you'll do yourself a huge favor by building from the latest sources, as a lot of fixes and improvement were applied in the meantime.
(Also, definitely use 2.0 instead of 1.6. The site is rather misleading, but on the SFML forums virtually everyone will recommend you use the last version)
This message generally states that the dll is referred to directly or indirectly in your application and is missing.
The 'D' at the end show us this is the Debug version of the file, this is DLL file is provided with the Visual Studio 2010 installation. So the MSVCR100D.dll would be provided with the installation of Visual Studio 2010.
Of course, you could be missing other versions 2008 (MSVCR90D) 2010 (MSVCR100D) 2012 (MSVCR110D) or the 2013 (MSVCR120D), each dll is provided according to the Visual Studio version.
There are a few ways to solve this:
Check to be sure that you're compiling all the components of your
project in Release mode. If this does not solve the issue continue
to the next steps.
You could solve this locally by installing Visual Studio 2010 on your
machine. This is not what I would recommend, but it would surely
overcome the issue
You could also download the file from this third party website and
copy it to your projects bin:
http://www.dll-files.com/dllindex/dll-files.shtml?msvcr100d
This option is the LEAST recommended option.
Run dependency Walker and see what file depends on the MSVCR100D.dll
and the try and fix that file in order to break your dependency. You can download depends here: http://www.dependencywalker.com/
Check to be sure that you're project is linking the correct version of
the CRT and any other libraries you may be using (e.g., MFC, ATL,
etc.)
Note: Installing the redistributables alone will NOT solve this problem, since the redistributables only contain the release version of the file MSVCR100.dll (notice no 'D')
MSVCR100D is part of the 2010 Visual Studio package - indicating that some components of your system are compiled with the older version of Visual Studio, so you will need to install the Visual Studio 2010 version - you can probably still develop with the 2012 version, just as long as [parts of] the 2010 is on the machine.
Or you need to recompile some components that your application depends on to use the 2012 (msvcr110d) libraries - if you have all the source code, that would be my preferrred method.

Compiling libmodplug on windows

I'm trying to compile a release version of love2d on windows. I got all the dependencies downloaded / compiled. However, I have one last problem that I cannot fix:
The object or library file
'lib\libmodplug.lib' was created with
an older compiler than other objects;
rebuild old objects and libraries
I had similar issues with other dependencies, however I was able to compile those dependencies. The libmodplug source does not provide a Visual Studio solution or project file, and I couldn't find any hints on how to compile this under windows.
By the way, I'm using Visual Studio C++ Express 2010.
Thanks in advance!