Compile and link sources from different directories with make and gcc - c++

I`m having a Project with some subdirectories. I want to compile them with one makefile per Directory and link all Output files into one executable. Can anyone explain me, which commands I should use (-c or -g or extra call)?
makefile in my root-directory:
LIBS =
# The test will be called in this file. There is no need to change this.
#SRCS = main_test.c
SRCS = min.c max.c
###############################################################################
# #
# Normally it is not needed to edited below this. #
# #
###############################################################################
#SRCS = main_test.c Automated.c Basic.c Console.c CUCurses.c CUError.c Cunit_intl.c \
# MyMem.c TestDB.c TestRun.c Util.c wxWidget.c main_test.c \
# $(TST_SRCS)
# define the C object files
#
# This uses Suffix Replacement within a macro:
# $(name:string1=string2)
# For each word in 'name' replace 'string1' with 'string2'
OBJ = $(SRCS:%.c=%.o)
# define the C compiler to use
CC = gcc
# define any compile-time flags
ODIR = out
#compile and link
#CFLAGS = -O0 -g -Wall -fmessage-length=0 -fprofile-arcs -ftest-coverage
#compile without link
CFLAGS = -O0 -c -Wall -fmessage-length=0 -fprofile-arcs -ftest-coverage
#TODO Linkerflags
LFLAGS = --coverage
#VPATH=test
#VPATH=source
# define the executable file,
TARGET = CUnit
export COVERAGE = $(TST_SRCS)
export STUBS = $(STUB_SRCS)
all:
$(MAKE) -C stub
$(MAKE) -C source
#echo --- build finished ---
#echo.
#echo TODO
#echo --- start linking ---
#echo.
and makefile of subdirectory
# define any directories containing header files other than /usr/include
# TODO
# define any libraries to link into executable:
# if I want to link in libraries (libx.so or libx.a) I use the -llibname
# option, something like (this will link in libmylib.so and libm.so:
LIBS =
# TODO define the C source files
SRCS = $(COVERAGE)
# define the C object files
#
# This uses Suffix Replacement within a macro:
# $(name:string1=string2)
# For each word in 'name' replace 'string1' with 'string2'
OBJ = $(SRCS:%.c=%.o)
# define the C compiler to use
CC = gcc
# define any compile-time flags
ODIR = ../out
#compile without link
CFLAGS = -O0 -c -fmessage-length=0 -fprofile-arcs -ftest-coverage
#TODO Linkerflags
LFLAGS = --coverage
# define the executable file,
all: $(TARGET) $(OBJ)
$(CC) $(OBJ) $(CFLAGS) -o $(TARGET) $(LFLAGS) $(OBJ)
#echo +++ build of source finished +++
clean:
$(RM) *.o *~ $(MAIN)
# DO NOT DELETE THIS LINE -- make depend needs it
I it is easier for the linker, if all Output file are in the same Directory. Works this with ODIR?

With the compiler option -c -g I can compile each submake and link the object files together.
CFLAGS = -O0 -Wall -c -g -fmessage-length=0 -fprofile-arcs -ftest-coverage

Related

make: No rule to make target 'obj/AudioHandler.o', needed by '../build/libgameengine.a'. Stop

I've looked at several similar posts reporting this error however, the majority seem to be related to running make in a different folder than that of the source files. In my case, the cpp files are in the same folder as my makefile from which I am running the make command. It seems my rule cannot locate 'AudioHandler.cpp' despite it being in the same folder as the makefile itself. I assume there is an error with a path somewhere, as this file is suspiciously the first one in the list! What am I doing wrong?
# compiler to use
CXX = g++
# header folder
IDIR = ../include
# compile flags
CXXFLAGS = -I$(IDIR) -Wall -std=c++0x `sdl2-config --cflags` `sdl2-config --libs` -lSDL_mixer
# output folder
ODIR = obj
# build folder
BDIR = ../build
# engine dependencies
_DEPS = AudioHandler.hpp Callback.hpp Entity.hpp Font.hpp Game.h GameMap.hpp GameMath.h InputHandler.hpp MapHandler.hpp Matrix3x3.hpp Matrix4x4.hpp Palette.hpp ScreenHandler.hpp Structs.h System.hpp Ticker.hpp Utilities.hpp Vec2.hpp Vec3d.hpp ZX_Palette.hpp Scene.h UpdateComponent.hpp vec2.hpp
DEPS = $(patsubst %,$(IDIR)/%,$(_DEPS))
# engine cpp directory
_OBJ = AudioHandler.o Callback.o Entity.o Font.o Game.o GameMap.o InputHandler.o MapHandler.o Matrix4x4.o Palette.o ScreenHandler.o System.o Ticker.o Utilities.o Vec2.o Vec3d.o ZX_Palette.o vec2.o
OBJ = $(patsubst %,$(ODIR)/%,$(_OBJ))
$(ODIR)/%.o: %.cpp $(DEPS)
$(CXX) -c -o $# $< $(CXXFLAGS)
$(BDIR)/libgameengine.a: $(OBJ)
ar rcs $# $^

Use make to compile all cpp files in a directory into their own executable with g++ [duplicate]

This question already has answers here:
Makefile to compile multiple C programs?
(8 answers)
Closed 28 days ago.
I want to compile all the cpp files in my current directory into their own executables with one call. None of these files share anything so they don't need to be compiled into a single program. I was thinking about using a script but then I remembered about make and makefiles (haven't used it in years). Can I write a makefile to do this?
This post answers your question. It is about C programs but you can adapt it to C++.
Makefile to compile multiple C programs?
Thanks to #Robert, I have copied his Makefile from https://stackoverflow.com/a/13696012/1860805
And made changes to work with C++. Hope it works for you
############################################################################
# 'A Generic Makefile for Building Multiple main() Targets in $PWD'
# Author: Robert A. Nader (2012)
# Ramanan.T : Modified to work with C++ (2023)
# Email: naderra at some g
# Web: xiberix
############################################################################
#
# The purpose of this makefile is to compile to executable all C source
# files in CWD, where each .c file has a main() function, and each object
# links with a common LDFLAG.
#
# This makefile should suffice for simple projects that require building
# similar executable targets. For example, if your CWD build requires
# exclusively this pattern:
#
# cc -c $(CFLAGS) main_01.cpp
# cc main_01.o $(LDFLAGS) -o main_01
#
# cc -c $(CFLAGS) main_2..cpp
# cc main_02.o $(LDFLAGS) -o main_02
#
# etc, ... a common case when compiling the programs of some chapter,
# then you may be interested in using this makefile.
#
# What YOU do:
#
# Set PRG_SUFFIX_FLAG below to either 0 or 1 to enable or disable
# the generation of a .exe suffix on executables
#
# Set CFLAGS and LDFLAGS according to your needs.
#
# What this makefile does automagically:
#
# Sets SRC to a list of *.c files in PWD using wildcard.
# Sets PRGS BINS and OBJS using pattern substitution.
# Compiles each individual .c to .o object file.
# Links each individual .o to its corresponding executable.
#
###########################################################################
#
PRG_SUFFIX_FLAG := 0
#
CFLAGS_INC :=
CFLAGS := -g -Wall $(CFLAGS_INC)
CXXFLAGS = -m64 -O0 -g3 -Wall -DUNIX=1 -DMETA=1
LDFLAGS = -g3 -O0 -m64
#
## ==================- NOTHING TO CHANGE BELOW THIS LINE ===================
##
SRCS := $(wildcard *.cpp)
PRGS := $(patsubst %.cpp,%,$(SRCS))
PRG_SUFFIX=.exe
BINS := $(patsubst %,%$(PRG_SUFFIX),$(PRGS))
## OBJS are automagically compiled by make.
OBJS := $(patsubst %,%.o,$(PRGS))
##
all : $(BINS)
##
## For clarity sake we make use of:
.SECONDEXPANSION:
OBJ = $(patsubst %$(PRG_SUFFIX),%.o,$#)
ifeq ($(PRG_SUFFIX_FLAG),0)
BIN = $(patsubst %$(PRG_SUFFIX),%,$#)
else
BIN = $#
endif
## Compile the executables
%$(PRG_SUFFIX) : $(OBJS)
$(CXX) $(OBJ) $(CXXFLAGS) $(LDFLAGS) -o $(BIN)
##
## $(OBJS) should be automagically removed right after linking.
##
clean:
ifeq ($(PRG_SUFFIX_FLAG),0)
$(RM) $(PRGS) $(OBJS)
else
$(RM) $(BINS) $(OBJS)
endif
##
rebuild: clean all
##
## eof Generic_Multi_Main_PWD.makefile

Undefined Reference to (both object variables and base variables), C++ AVR

IntermediateRobotFunctions.cpp:
/*
* IntermediateRobotFunctions.cpp
*
* Created on: 27 Mar 2015
* Author: Edward
*/
#include "IntermediateRobotFunctions.hpp"
IntermediateRobotFunctions::IntermediateRobotFunctions() {
block = Block::Block();
robot = Robot::Robot();
basic = BasicRobotFunctions::BasicRobotFunctions();
carrying = false;
}
IntermediateRobotFunctions::IntermediateRobotFunctions(Robot R,Block B) {
block = B;
robot = R;
basic = BasicRobotFunctions::BasicRobotFunctions(R);
carrying = false;
}
IntermediateRobotFunctions::~IntermediateRobotFunctions() {}
void IntermediateRobotFunctions::PickUp(Robot R, Block B){
if(R.getCarrying()==false){
Walk(R);
basic.MoveChest();
basic.MoveArm(1);
basic.MoveArm(2);
basic.MoveChest();
R.setCarrying(true);
carrying = true;
}
else{
PutDown(R);
PickUp(R,B);
}
}
void IntermediateRobotFunctions::PutDown(Robot R){
if(R.getCarrying()==true){
basic.MoveChest();
basic.MoveArm(1);
basic.MoveArm(2);
basic.MoveChest();
R.setCarrying(false);
carrying = false;
}
}
//TODO to test
Block IntermediateRobotFunctions::newNearest(){
Block B,B1;
B1 = Block::Block();
for(int i = 0; i<360; i++){
basic.Turn(1);
if(dxl_read_word(100,32)>0){
B = Block::Block();
B.setDistance(dxl_read_word(100,27));
B.setBrightness(dxl_read_word(100,30));
B.setGrounded(true);
}
if(B.getDistance() <= B1.getDistance()){
B1 = B;
}
}
return B1;
}
Robot IntermediateRobotFunctions::updateRobotData(){
Block block;
bool carry = carrying;
block = newNearest(robot);
Robot R = Robot(block,carry);
return R;
}
//TODO to test
void IntermediateRobotFunctions::Walk(Robot R){
int steps = basic.CalculateSteps();
while(dxl_read_word(100,32)<=0)
basic.Turn(1);
for(int i =0;i<steps;i++){
basic.Step(1);
basic.Step(2);
}
}
IntermediateRobotFunctions.hpp:
/*
* IntermediateRobotFunctions.hpp
*
* Created on: 27 Mar 2015
* Author: Edward
*/
#ifndef INTERMEDIATEROBOTFUNCTIONS_HPP_
#define INTERMEDIATEROBOTFUNCTIONS_HPP_
#include "typedefinitions.h"
#include "Robot.hpp"
#include "Block.hpp"
#include "BasicRobotFunctions.hpp"
class IntermediateRobotFunctions {
public:
static Block block;
static Robot robot;
static BasicRobotFunctions basic;
static bool carrying;
//pos position;
static void PickUp(Robot R, Block B);
static void PutDown(Robot R);
static void Walk(Robot R);
static Block newNearest(Robot R);
static Block newNearest();
static Robot updateRobotData();
IntermediateRobotFunctions();
IntermediateRobotFunctions(Robot R,Block B);
virtual ~IntermediateRobotFunctions();
};
#endif /* INTERMEDIATEROBOTFUNCTIONS_HPP_ */
Makefile:
# Hey Emacs, this is a -*- makefile -*-
#----------------------------------------------------------------------------
# WinAVR Makefile Template written by Eric B. Weddington, Jörg Wunsch, et al.
#
# Released to the Public Domain
#
# Additional material for this makefile was written by:
# Peter Fleury
# Tim Henigan
# Colin O'Flynn
# Reiner Patommel
# Markus Pfaff
# Sander Pool
# Frederik Rouleau
# Carlos Lamas
#
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device, using avrdude.
# Please customize the avrdude settings below first!
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# MCU name
MCU = atmega128
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
# Typical values are:
# F_CPU = 1000000
# F_CPU = 1843200
# F_CPU = 2000000
# F_CPU = 3686400
# F_CPU = 4000000
# F_CPU = 7372800
# F_CPU = 8000000
# F_CPU = 11059200
# F_CPU = 14745600
# F_CPU = 16000000
# F_CPU = 18432000
# F_CPU = 20000000
F_CPU = 16000000
# Output format. (can be srec, ihex, binary)
FORMAT = ihex
# Target file name (without extension).
TARGET = main
# Object files directory
# To put object files in current directory, use a dot (.), do NOT make
# this an empty or blank macro!
OBJDIR = .
# List C source files here. (C dependencies are automatically generated.)
SRC =
# List C++ source files here. (C dependencies are automatically generated.)
CPPSRC = $(TARGET).cpp AdvancedRobotFunctions.cpp IntermediateRobotFunctions.cpp BasicRobotFunctions.cpp Robot.cpp Block.cpp Structure.cpp
# List Assembler source files here.
# Make them always end in a capital .S. Files ending in a lowercase .s
# will not be considered source files but generated files (assembler
# output from the compiler), and will be deleted upon "make clean"!
# Even though the DOS/Win* filesystem matches both .s and .S the same,
# it will preserve the spelling of the filenames, and gcc itself does
# care about how the name is spelled on its command-line.
ASRC =
# Optimization level, can be [0, 1, 2, 3, s].
# 0 = turn off optimization. s = optimize for size.
# (Note: 3 is not always the best optimization level. See avr-libc FAQ.)
OPT = s
# Debugging format.
# Native formats for AVR-GCC's -g are dwarf-2 [default] or stabs.
# AVR Studio 4.10 requires dwarf-2.
# AVR [Extended] COFF format requires stabs, plus an avr-objcopy run.
DEBUG = dwarf-2
# List any extra directories to look for include files here.
# Each directory must be seperated by a space.
# Use forward slashes for directory separators.
# For a directory that has spaces, enclose it in quotes.
EXTRAINCDIRS =
# Compiler flag to set the C Standard level.
# c89 = "ANSI" C
# gnu89 = c89 plus GCC extensions
# c99 = ISO C99 standard (not yet fully implemented)
# gnu99 = c99 plus GCC extensions
CSTANDARD = -std=gnu99
# Place -D or -U options here for C sources
CDEFS = -DF_CPU=$(F_CPU)UL
# Place -D or -U options here for ASM sources
ADEFS = -DF_CPU=$(F_CPU)
# Place -D or -U options here for C++ sources
CPPDEFS = -DF_CPU=$(F_CPU)UL
#CPPDEFS += -D__STDC_LIMIT_MACROS
#CPPDEFS += -D__STDC_CONSTANT_MACROS
#---------------- Compiler Options C ----------------
# -g*: generate debugging information
# -O*: optimization level
# -f...: tuning, see GCC manual and avr-libc documentation
# -Wall...: warning level
# -Wa,...: tell GCC to pass this to the assembler.
# -adhlns...: create assembler listing
CFLAGS = -g$(DEBUG)
CFLAGS += $(CDEFS)
CFLAGS += -O$(OPT)
CFLAGS += -funsigned-char
CFLAGS += -funsigned-bitfields
CFLAGS += -fpack-struct
CFLAGS += -fshort-enums
CFLAGS += -Wall
CFLAGS += -Wstrict-prototypes
#CFLAGS += -mshort-calls
#CFLAGS += -fno-unit-at-a-time
#CFLAGS += -Wundef
#CFLAGS += -Wunreachable-code
#CFLAGS += -Wsign-compare
CFLAGS += -Wa,-adhlns=$(<:%.c=$(OBJDIR)/%.lst)
CFLAGS += $(patsubst %,-I%,$(EXTRAINCDIRS))
CFLAGS += $(CSTANDARD)
#---------------- Compiler Options C++ ----------------
# -g*: generate debugging information
# -O*: optimization level
# -f...: tuning, see GCC manual and avr-libc documentation
# -Wall...: warning level
# -Wa,...: tell GCC to pass this to the assembler.
# -adhlns...: create assembler listing
CPPFLAGS = -g$(DEBUG)
CPPFLAGS += $(CPPDEFS)
CPPFLAGS += -O$(OPT)
CPPFLAGS += -funsigned-char
CPPFLAGS += -funsigned-bitfields
CPPFLAGS += -fpack-struct
CPPFLAGS += -fshort-enums
CPPFLAGS += -fno-exceptions
CPPFLAGS += -Wall
CPPFLAGS += -Wundef
#CPPFLAGS += -mshort-calls
#CPPFLAGS += -fno-unit-at-a-time
#CPPFLAGS += -Wstrict-prototypes
#CPPFLAGS += -Wunreachable-code
#CPPFLAGS += -Wsign-compare
CPPFLAGS += -Wa,-adhlns=$(<:%.cpp=$(OBJDIR)/%.lst)
CPPFLAGS += $(patsubst %,-I%,$(EXTRAINCDIRS))
CPPFLAGS += $(CSTANDARD)
#---------------- Assembler Options ----------------
# -Wa,...: tell GCC to pass this to the assembler.
# -adhlns: create listing
# -gstabs: have the assembler create line number information; note that
# for use in COFF files, additional information about filenames
# and function names needs to be present in the assembler source
# files -- see avr-libc docs [FIXME: not yet described there]
# -listing-cont-lines: Sets the maximum number of continuation lines of hex
# dump that will be displayed for a given single line of source input.
ASFLAGS = $(ADEFS) -Wa,-adhlns=$(<:%.S=$(OBJDIR)/%.lst),-gstabs,--listing-cont-lines=100
#---------------- Library Options ----------------
# Minimalistic printf version
PRINTF_LIB_MIN = -Wl,-u,vfprintf -lprintf_min
# Floating point printf version (requires MATH_LIB = -lm below)
PRINTF_LIB_FLOAT = -Wl,-u,vfprintf -lprintf_flt
# If this is left blank, then it will use the Standard printf version.
PRINTF_LIB =
#PRINTF_LIB = $(PRINTF_LIB_MIN)
#PRINTF_LIB = $(PRINTF_LIB_FLOAT)
# Minimalistic scanf version
SCANF_LIB_MIN = -Wl,-u,vfscanf -lscanf_min
# Floating point + %[ scanf version (requires MATH_LIB = -lm below)
SCANF_LIB_FLOAT = -Wl,-u,vfscanf -lscanf_flt
# If this is left blank, then it will use the Standard scanf version.
SCANF_LIB =
#SCANF_LIB = $(SCANF_LIB_MIN)
#SCANF_LIB = $(SCANF_LIB_FLOAT)
MATH_LIB = -lm
# List any extra directories to look for libraries here.
# Each directory must be seperated by a space.
# Use forward slashes for directory separators.
# For a directory that has spaces, enclose it in quotes.
EXTRALIBDIRS =
#---------------- External Memory Options ----------------
# 64 KB of external RAM, starting after internal RAM (ATmega128!),
# used for variables (.data/.bss) and heap (malloc()).
#EXTMEMOPTS = -Wl,-Tdata=0x801100,--defsym=__heap_end=0x80ffff
# 64 KB of external RAM, starting after internal RAM (ATmega128!),
# only used for heap (malloc()).
#EXTMEMOPTS = -Wl,--section-start,.data=0x801100,--defsym=__heap_end=0x80ffff
EXTMEMOPTS =
#---------------- Linker Options ----------------
# -Wl,...: tell GCC to pass this to linker.
# -Map: create map file
# --cref: add cross reference to map file
LDFLAGS = -Wl,-Map=$(TARGET).map,--cref
LDFLAGS += $(EXTMEMOPTS)
LDFLAGS += $(patsubst %,-L%,$(EXTRALIBDIRS))
LDFLAGS += $(PRINTF_LIB) $(SCANF_LIB) $(MATH_LIB)
#LDFLAGS += -T linker_script.x
#---------------- Programming Options (avrdude) ----------------
# Programming hardware
# Type: avrdude -c ?
# to get a full listing.
#
AVRDUDE_PROGRAMMER = stk500v2
# com1 = serial port. Use lpt1 to connect to parallel port.
AVRDUDE_PORT = com3 # programmer connected to serial device
AVRDUDE_WRITE_FLASH = -U flash:w:$(TARGET).hex
#AVRDUDE_WRITE_EEPROM = -U eeprom:w:$(TARGET).eep
# Uncomment the following if you want avrdude's erase cycle counter.
# Note that this counter needs to be initialized first using -Yn,
# see avrdude manual.
#AVRDUDE_ERASE_COUNTER = -y
# Uncomment the following if you do /not/ wish a verification to be
# performed after programming the device.
#AVRDUDE_NO_VERIFY = -V
# Increase verbosity level. Please use this when submitting bug
# reports about avrdude. See <http://savannah.nongnu.org/projects/avrdude>
# to submit bug reports.
#AVRDUDE_VERBOSE = -v -v
AVRDUDE_FLAGS = -p $(MCU) -P $(AVRDUDE_PORT) -c $(AVRDUDE_PROGRAMMER)
AVRDUDE_FLAGS += $(AVRDUDE_NO_VERIFY)
AVRDUDE_FLAGS += $(AVRDUDE_VERBOSE)
AVRDUDE_FLAGS += $(AVRDUDE_ERASE_COUNTER)
#---------------- Debugging Options ----------------
# For simulavr only - target MCU frequency.
DEBUG_MFREQ = $(F_CPU)
# Set the DEBUG_UI to either gdb or insight.
# DEBUG_UI = gdb
DEBUG_UI = insight
# Set the debugging back-end to either avarice, simulavr.
DEBUG_BACKEND = avarice
#DEBUG_BACKEND = simulavr
# GDB Init Filename.
GDBINIT_FILE = __avr_gdbinit
# When using avarice settings for the JTAG
JTAG_DEV = /dev/com1
# Debugging port used to communicate between GDB / avarice / simulavr.
DEBUG_PORT = 4242
# Debugging host used to communicate between GDB / avarice / simulavr, normally
# just set to localhost unless doing some sort of crazy debugging when
# avarice is running on a different computer.
DEBUG_HOST = localhost
#============================================================================
# Define programs and commands.
SHELL = sh
CC = avr-gcc
OBJCOPY = avr-objcopy
OBJDUMP = avr-objdump
SIZE = avr-size
AR = avr-ar rcs
NM = avr-nm
AVRDUDE = avrdude
REMOVE = rm -f
REMOVEDIR = rm -rf
COPY = cp
WINSHELL = cmd
# Define Messages
# English
MSG_ERRORS_NONE = Errors: none
MSG_BEGIN = -------- begin --------
MSG_END = -------- end --------
MSG_SIZE_BEFORE = Size before:
MSG_SIZE_AFTER = Size after:
MSG_COFF = Converting to AVR COFF:
MSG_EXTENDED_COFF = Converting to AVR Extended COFF:
MSG_FLASH = Creating load file for Flash:
MSG_EEPROM = Creating load file for EEPROM:
MSG_EXTENDED_LISTING = Creating Extended Listing:
MSG_SYMBOL_TABLE = Creating Symbol Table:
MSG_LINKING = Linking:
MSG_COMPILING = Compiling C:
MSG_COMPILING_CPP = Compiling C++:
MSG_ASSEMBLING = Assembling:
MSG_CLEANING = Cleaning project:
MSG_CREATING_LIBRARY = Creating library:
# Define all object files.
OBJ = $(SRC:%.c=$(OBJDIR)/%.o) $(CPPSRC:%.cpp=$(OBJDIR)/%.o) $(ASRC:%.S=$(OBJDIR)/%.o)
# Define all listing files.
LST = $(SRC:%.c=$(OBJDIR)/%.lst) $(CPPSRC:%.cpp=$(OBJDIR)/%.lst) $(ASRC:%.S=$(OBJDIR)/%.lst)
# Compiler flags to generate dependency files.
GENDEPFLAGS = -MMD -MP -MF .dep/$(#F).d
# Combine all necessary flags and optional flags.
# Add target processor to flags.
ALL_CFLAGS = -mmcu=$(MCU) -I. $(CFLAGS) $(GENDEPFLAGS)
ALL_CPPFLAGS = -mmcu=$(MCU) -I. -x c++ $(CPPFLAGS) $(GENDEPFLAGS)
ALL_ASFLAGS = -mmcu=$(MCU) -I. -x assembler-with-cpp $(ASFLAGS)
# Default target.
all: begin gccversion sizebefore build sizeafter end
# Change the build target to build a HEX file or a library.
build: elf hex eep lss sym
#build: lib
elf: $(TARGET).elf
hex: $(TARGET).hex
eep: $(TARGET).eep
lss: $(TARGET).lss
sym: $(TARGET).sym
LIBNAME=lib$(TARGET).a
lib: $(LIBNAME)
# Eye candy.
# AVR Studio 3.x does not check make's exit code but relies on
# the following magic strings to be generated by the compile job.
begin:
#echo
#echo $(MSG_BEGIN)
end:
#echo $(MSG_END)
#echo
# Display size of file.
HEXSIZE = $(SIZE) --target=$(FORMAT) $(TARGET).hex
ELFSIZE = $(SIZE) --mcu=$(MCU) --format=avr $(TARGET).elf
sizebefore:
#if test -f $(TARGET).elf; then echo; echo $(MSG_SIZE_BEFORE); $(ELFSIZE); \
2>/dev/null; echo; fi
sizeafter:
#if test -f $(TARGET).elf; then echo; echo $(MSG_SIZE_AFTER); $(ELFSIZE); \
2>/dev/null; echo; fi
# Display compiler version information.
gccversion :
#$(CC) --version
# Program the device.
program: $(TARGET).hex $(TARGET).eep
$(AVRDUDE) $(AVRDUDE_FLAGS) $(AVRDUDE_WRITE_FLASH) $(AVRDUDE_WRITE_EEPROM)
# Generate avr-gdb config/init file which does the following:
# define the reset signal, load the target file, connect to target, and set
# a breakpoint at main().
gdb-config:
#$(REMOVE) $(GDBINIT_FILE)
#echo define reset >> $(GDBINIT_FILE)
#echo SIGNAL SIGHUP >> $(GDBINIT_FILE)
#echo end >> $(GDBINIT_FILE)
#echo file $(TARGET).elf >> $(GDBINIT_FILE)
#echo target remote $(DEBUG_HOST):$(DEBUG_PORT) >> $(GDBINIT_FILE)
ifeq ($(DEBUG_BACKEND),simulavr)
#echo load >> $(GDBINIT_FILE)
endif
#echo break main >> $(GDBINIT_FILE)
debug: gdb-config $(TARGET).elf
ifeq ($(DEBUG_BACKEND), avarice)
#echo Starting AVaRICE - Press enter when "waiting to connect" message displays.
#$(WINSHELL) /c start avarice --jtag $(JTAG_DEV) --erase --program --file \
$(TARGET).elf $(DEBUG_HOST):$(DEBUG_PORT)
#$(WINSHELL) /c pause
else
#$(WINSHELL) /c start simulavr --gdbserver --device $(MCU) --clock-freq \
$(DEBUG_MFREQ) --port $(DEBUG_PORT)
endif
#$(WINSHELL) /c start avr-$(DEBUG_UI) --command=$(GDBINIT_FILE)
# Convert ELF to COFF for use in debugging / simulating in AVR Studio or VMLAB.
COFFCONVERT = $(OBJCOPY) --debugging
COFFCONVERT += --change-section-address .data-0x800000
COFFCONVERT += --change-section-address .bss-0x800000
COFFCONVERT += --change-section-address .noinit-0x800000
COFFCONVERT += --change-section-address .eeprom-0x810000
coff: $(TARGET).elf
#echo
#echo $(MSG_COFF) $(TARGET).cof
$(COFFCONVERT) -O coff-avr $< $(TARGET).cof
extcoff: $(TARGET).elf
#echo
#echo $(MSG_EXTENDED_COFF) $(TARGET).cof
$(COFFCONVERT) -O coff-ext-avr $< $(TARGET).cof
# Create final output files (.hex, .eep) from ELF output file.
%.hex: %.elf
#echo
#echo $(MSG_FLASH) $#
$(OBJCOPY) -O $(FORMAT) -R .eeprom -R .fuse -R .lock $< $#
%.eep: %.elf
#echo
#echo $(MSG_EEPROM) $#
-$(OBJCOPY) -j .eeprom --set-section-flags=.eeprom="alloc,load" \
--change-section-lma .eeprom=0 --no-change-warnings -O $(FORMAT) $< $# || exit 0
# Create extended listing file from ELF output file.
%.lss: %.elf
#echo
#echo $(MSG_EXTENDED_LISTING) $#
$(OBJDUMP) -h -S -z $< > $#
# Create a symbol table from ELF output file.
%.sym: %.elf
#echo
#echo $(MSG_SYMBOL_TABLE) $#
$(NM) -n $< > $#
# Create library from object files.
.SECONDARY : $(TARGET).a
.PRECIOUS : $(OBJ)
%.a: $(OBJ)
#echo
#echo $#
#echo $(MSG_CREATING_LIBRARY) $#
$(AR) $# $(OBJ)
# Link: create ELF output file from object files.
.SECONDARY : $(TARGET).elf
.PRECIOUS : $(OBJ)
%.elf: $(OBJ)
#echo
#echo $(MSG_LINKING) $#
$(CC) $(ALL_CFLAGS) $^ --output $# $(LDFLAGS)
# Compile: create object files from C source files.
$(OBJDIR)/%.o : %.c
#echo
#echo $(MSG_COMPILING) $<
$(CC) -c $(ALL_CFLAGS) $< -o $#
# Compile: create object files from C++ source files.
$(OBJDIR)/%.o : %.cpp
#echo
#echo $(MSG_COMPILING_CPP) $<
$(CC) -c $(ALL_CPPFLAGS) $< -o $#
# Compile: create assembler files from C source files.
%.s : %.c
$(CC) -S $(ALL_CFLAGS) $< -o $#
# Compile: create assembler files from C++ source files.
%.s : %.cpp
$(CC) -S $(ALL_CPPFLAGS) $< -o $#
# Assemble: create object files from assembler source files.
$(OBJDIR)/%.o : %.S
#echo
#echo $(MSG_ASSEMBLING) $<
$(CC) -c $(ALL_ASFLAGS) $< -o $#
# Create preprocessed source for use in sending a bug report.
%.i : %.c
$(CC) -E -mmcu=$(MCU) -I. $(CFLAGS) $< -o $#
# Target: clean project.
clean: begin clean_list end
clean_list :
#echo
#echo $(MSG_CLEANING)
$(REMOVE) $(TARGET).hex
$(REMOVE) $(TARGET).eep
$(REMOVE) $(TARGET).cof
$(REMOVE) $(TARGET).elf
$(REMOVE) $(TARGET).map
$(REMOVE) $(TARGET).sym
$(REMOVE) $(TARGET).lss
$(REMOVE) $(SRC:%.c=$(OBJDIR)/%.o)
$(REMOVE) $(SRC:%.c=$(OBJDIR)/%.lst)
$(REMOVE) $(SRC:.c=.s)
$(REMOVE) $(SRC:.c=.d)
$(REMOVE) $(SRC:.c=.i)
$(REMOVEDIR) .dep
# Create object files directory
$(shell mkdir $(OBJDIR) 2>/dev/null)
# Include the dependency files.
-include $(shell mkdir .dep 2>/dev/null) $(wildcard .dep/*)
# Listing of phony targets.
.PHONY : all begin finish end sizebefore sizeafter gccversion \
build elf hex eep lss sym coff extcoff \
clean clean_list program debug gdb-config
First of all I would like to apologize for the length of the code.
I've been getting errors in my Makefile stating that the "block", "robot", "basic", and "carrying" variables called in the constructors and in various methods in this source file have undefined references to their header file definitions
The errors are as follows:
IntermediateRobotFunctions.o: In function `IntermediateRobotFunctions::updateRobotData()':
C:\Users\Edward\CWork\BioloidAVR_/IntermediateRobotFunctions.cpp:74: undefined reference to `IntermediateRobotFunctions::carrying'
C:\Users\Edward\CWork\BioloidAVR_/IntermediateRobotFunctions.cpp:75: undefined reference to `IntermediateRobotFunctions::robot'
C:\Users\Edward\CWork\BioloidAVR_/IntermediateRobotFunctions.cpp:75: undefined reference to `IntermediateRobotFunctions::robot'
C:\Users\Edward\CWork\BioloidAVR_/IntermediateRobotFunctions.cpp:75: undefined reference to `IntermediateRobotFunctions::newNearest(Robot)'
where the above errors are repeated for all variables in every method of all of the following classes:
BasicRobotFunctions
IntermediateRobotFunctions
AdvancedRobotFunctions
Robot
Block
Structure
including on variables and methods received from pre-made source and header files imported from the Bioloid Embedded C API.
Again apologies for a long post possibly including a little irrelevant information but I wanted to give the complete picture; can anyone please tell me what's wrong and how I should go about fixing it?
You have this:
class IntermediateRobotFunctions {
public:
static Block block;
static Robot robot;
static BasicRobotFunctions basic;
static bool carrying;
where you have declared these variables to be static, but you have not put this:
Block IntermediateRobotFunctions::block;
Robot IntermediateRobotFunctions::robot;
BasicRobotFunctions IntermediateRobotFunctions::basic;
bool IntermediateRobotFunctions::carrying;
any place in your .cpp files, which means you have not actually defined (set aside actual memory for) those variables anywhere. That's what the compiler messages are telling you - the variables can't be found when it's trying to fix up all the various address links...

CMake compile-time defines

I am new to using CMake and am attempting to transfer our previous Makefiles into CMakeLists. I have one file, *dsplink_defines.txt* that has the following compile-time defines.
*-DOS_LINUX -DMAX_DSPS=1 -DMAX_PROCESSORS=2 -DID_GPP=1 -DOMAPL1XX -DPROC_COMPONENT -DPOOL_COMPONENT -DNOTIFY_COMPONENT -DMPCS_COMPONENT -DRINGIO_COMPONENT -DMPLIST_COMPONENT -DMSGQ_COMPONENT -DMSGQ_ZCPY_LINK -DCHNL_COMPONENT -DCHNL_ZCPY_LINK -DZCPY_LINK -DKFILE_DEFAULT -DDA8XXGEM -DDA8XXGEM_PHYINTERFACE=SHMEM_INTERFACE -DGPP_SWI_MODE -D_REENTRANT -DVERIFY_DATA -DDDSP_DEBUG*
Our previous Makefile took care of this in the following manner and took care of this by using shell cat starting on line 8:
BIN = ../../build/bin
TMP = build
BUILD_DEF = -DBUILD=$(BUILD_VERSION) -DBUILD_DATE=$(BUILD_DATE)
# these files are captured from the DSPLink Sample build directory (and the named changed)
# they contain the appropriate includes and flags to build a dsplink application.
DSPLINK_INCLUDES = $(shell cat ../dsplink_config/dsplink_includes.txt)
DSPLINK_FLAGS = $(shell cat ../dsplink_config/dsplink_flags.txt)
DSPLINK_DEFINES = $(shell cat ../dsplink_config/dsplink_defines.txt)
DSPLINK_LIBS = $(DSPLINK_PACKAGE_DIR)/dsplink/gpp/export/BIN/Linux/OMAPL1XX/RELEASE/dsplink.lib
#Our project variables
INCLUDE = -I../framework -I../io_master -I../logging -I../../dsp/include - I../flagDictionary
#TOOLCHAIN = ${FACTORY_DIR}/build_armv5l-timesys-linux-uclibcgnueabi/toolchain/bin
TOOLCHAIN = /OMAP-L137/timesys/SDK/omapl137_evm/toolchain/bin
PLATFORM=armv5l-timesys-linux-uclibcgnueabi
#Compile Options
CC=$(TOOLCHAIN)/$(PLATFORM)-g++
LINKER=$(TOOLCHAIN)/$(PLATFORM)-g++
CFLAGS+= $(BUILD_DEF) $(INCLUDE) $(DSPLINK_DEFINES) $(DSPLINK_FLAGS) $(DSPLINK_INCLUDES)
DEBUG = -O
#list of things to compile.
FW_BUILD_DIR=../framework/build
LOG_BUILD_DIR=../logging/build
FLAG_DICT_BUILD_DIR=../flagDictionary/build
FRAMEWORK_OBJECTS= $(FW_BUILD_DIR)/com.o \
$(FW_BUILD_DIR)/application.o \
$(FW_BUILD_DIR)/memoryManagerBase.o \
$(FW_BUILD_DIR)/memoryManager.o \
$(FW_BUILD_DIR)/arguments.o \
$(FW_BUILD_DIR)/lockManager.o \
$(FW_BUILD_DIR)/controlCom.o \
$(FW_BUILD_DIR)/paths.o \
$(LOG_BUILD_DIR)/subsystemLogMasks.o \
$(LOG_BUILD_DIR)/logger.o
FLAG_DICT_OBJECTS= $(FLAG_DICT_BUILD_DIR)/flagEntry.o \
$(FLAG_DICT_BUILD_DIR)/flagDictionary.o
OBJECTS = spidev_test.o sysMon.o
EXES = sysMon
all: $(OBJECTS) $(EXES)
.c.o:
mkdir -p build
$(CC) -c $(CFLAGS) $(DEBUG) -o $(TMP)/$# $<
.cpp.o:
mkdir -p build
$(CC) -c $(CFLAGS) $(DEBUG) -o $(TMP)/$# $<
spidev_test: $(FRAMEWORK_OBJECTS) spidev_test.o
$(LINKER) -lpthread -lc -o $(BIN)/$# $(DSPLINK_LIBS) build/spidev_test.o $(FRAMEWORK_OBJECTS)
sysMon: $(FRAMEWORK_OBJECTS) sysMon.o
$(LINKER) -lpthread -lc -o $(BIN)/$# $(DSPLINK_LIBS) build/sysMon.o $(FLAG_DICT_OBJECTS) $(FRAMEWORK_OBJECTS)
deploy:
../../build/deploy
How do I pass these in using a CMakeList
This should work:
file(READ path/to/dsplink_defines.txt defines) #read file into variable 'defines'
string(REPLACE " " ";" defines "${defines}") #turn space separation into CMake list
add_definitions(${defines})
Of course, if you have full control of the file and can change its format to use semicolons for separation instead of spaces, you can do that and skip the string() line (probably speeding up your CMake processing a little bit by this).

Makefile and .Mak File + CodeBlocks and VStudio

I am a little new to the whole makefile concept so I have some questions regarding it.
I am creating a project using CodeBlocks in linux, I used a tool called cbp2mak to create a .make file out of the CodeBlocks project (if anyone knows a better tool please let me know).
Now I am not sure what the difference is between .mak and .makefile, could anyone tell me? I can compile .mak using "make -C .mak" but what is the difference?
The reason im trying to use it is because I want provide the source code for my project and want it to be buildable in both linux and windows so I don't want to give them my codeblocks project file. So i thought I could use a makefile that can be used to build in both linux and windows.
I would also like to check in Windows if both MinGW and VC++ compiler exists and build the source with both compilers, in Linux it will be only with GNU GCC.
The .mak file also has some macros to determine what to build depending on if it is being run on windows or linux as there are platform specific files.
So questions:
-What is the difference between .mak and .makefile
-Can I run a .mak file in windows? say using visual studio?
-Could there be a better solution to what I am doing now? (I used cpb2mak as it automatically generates a .mak file which saves a lot of time as I don't know how to create makefiles)
Also feel free to provide any advice or tips regarding this.
EDIT:
I have now put up the full .mak file
Also my project is a library which I build both a static and shared versions of it. The .mak file was auto generated but I hadded the platform handle with the ifdef and "shell, uname" function
# project performer-1.0
export PATH := /opt/wx/2.8/bin:$(PATH)
export LD_LIBRARY_PATH := /opt/wx/2.8/lib:$(LD_LIBRARY_PATH)
_WX = /home/gr/projects/gui/codeblocks/wx
_WX.LIB = $(_WX)/lib
_WX.INCLUDE = $(_WX)/include
_CB = /home/gr/projects/gui/codeblocks/cb/src
_CB.INCLUDE = $(_CB)/include
_CB.LIB = $(_CB)/devel
CFLAGS_C = $(filter-out -include "sdk.h",$(CFLAGS))
# -----------------------------------------
# MAKE_DEP = -MMD -MT $# -MF $(#:.o=.d)
CFLAGS = -Wall
INCLUDES = -I../performer-1.0
LDFLAGS = -s
RCFLAGS =
LDLIBS = $(T_LDLIBS) -lrt -lboost_regex-gcc43-mt -lxerces-c -lstdc++
LINK_exe = gcc -o $# $^ $(LDFLAGS) $(LDLIBS)
LINK_con = gcc -o $# $^ $(LDFLAGS) $(LDLIBS)
LINK_dll = gcc -o $# $^ $(LDFLAGS) $(LDLIBS) -shared
LINK_lib = rm -f $# && ar rcs $# $^
COMPILE_c = gcc $(CFLAGS_C) -o $# -c $< $(MAKEDEP) $(INCLUDES)
COMPILE_cpp = g++ $(CFLAGS) -o $# -c $< $(MAKEDEP) $(INCLUDES)
COMPILE_rc = windres $(RCFLAGS) -J rc -O coff -i $< -o $# -I$(dir $<)
%.o : %.c ; $(COMPILE_c)
%.o : %.cpp ; $(COMPILE_cpp)
%.o : %.cxx ; $(COMPILE_cpp)
%.o : %.rc ; $(COMPILE_rc)
.SUFFIXES: .o .d .c .cpp .cxx .rc
all: all.before all.targets all.after
all.before :
-
all.after : $(FIRST_TARGET)
# -----------------------------------------------------------
ifeq "$(shell uname)" "Linux"
# -----------------------------------------------------------
all.targets : Linux_Dynamic_target Linux_Static_target
# -----------------------------------------------------------
else
# -----------------------------------------------------------
all.targets : Windows_Dynamic_target
# -----------------------------------------------------------
endif
# -----------------------------------------------------------
clean :
rm -fv $(clean.OBJ)
rm -fv $(DEP_FILES)
.PHONY: all clean distclean
# -----------------------------------------------------------
ifeq "$(shell uname)" "Linux"
# -----------------------------------------------------------
# -----------------------------------------
# Linux_Dynamic_target
Linux_Dynamic_target.BIN = libs/libperformer-1.so
Linux_Dynamic_target.OBJ = src/analysis/analyzer.o src/analysis/comparer.o src/analysis/paverage.o src/analysis/pfunctor.o src/analysis/pmax.o src/analysis/pmin.o src/config/configfile.o src/data_collection/datacollector.o src/data_collection/linux/linfactory.o src/data_collection/linux/linmemprof.o src/data_collection/linux/lintimer.o src/data_collection/linux/procsmaps.o src/data_collection/linux/procstatus.o src/data_collection/pstructs.o src/data_collection/resultxml.o
DEP_FILES += src/analysis/analyzer.d src/analysis/comparer.d src/analysis/paverage.d src/analysis/pfunctor.d src/analysis/pmax.d src/analysis/pmin.d src/config/configfile.d src/data_collection/datacollector.d src/data_collection/linux/linfactory.d src/data_collection/linux/linmemprof.d src/data_collection/linux/lintimer.d src/data_collection/linux/procsmaps.d src/data_collection/linux/procstatus.d src/data_collection/pstructs.d src/data_collection/resultxml.d
clean.OBJ += $(Linux_Dynamic_target.BIN) $(Linux_Dynamic_target.OBJ)
Linux_Dynamic_target : Linux_Dynamic_target.before $(Linux_Dynamic_target.BIN) Linux_Dynamic_target.after_always
Linux_Dynamic_target : CFLAGS += -Wall -g -Os
Linux_Dynamic_target : INCLUDES +=
Linux_Dynamic_target : RCFLAGS +=
Linux_Dynamic_target : LDFLAGS += $(CREATE_LIB) $(CREATE_DEF)
Linux_Dynamic_target : T_LDLIBS =
ifdef LMAKE
Linux_Dynamic_target : CFLAGS -= -O1 -O2 -g -pipe
endif
Linux_Dynamic_target.before :
Linux_Dynamic_target.after_always : $(Linux_Dynamic_target.BIN)
$(Linux_Dynamic_target.BIN) : $(Linux_Dynamic_target.OBJ)
$(LINK_dll)
# -----------------------------------------
# Linux_Static_target
Linux_Static_target.BIN = libs/libperformer-1.a
Linux_Static_target.OBJ = src/analysis/analyzer.o src/analysis/comparer.o src/analysis/paverage.o src/analysis/pfunctor.o src/analysis/pmax.o src/analysis/pmin.o src/config/configfile.o src/data_collection/datacollector.o src/data_collection/linux/linfactory.o src/data_collection/linux/linmemprof.o src/data_collection/linux/lintimer.o src/data_collection/linux/procsmaps.o src/data_collection/linux/procstatus.o src/data_collection/pstructs.o src/data_collection/resultxml.o
DEP_FILES += src/analysis/analyzer.d src/analysis/comparer.d src/analysis/paverage.d src/analysis/pfunctor.d src/analysis/pmax.d src/analysis/pmin.d src/config/configfile.d src/data_collection/datacollector.d src/data_collection/linux/linfactory.d src/data_collection/linux/linmemprof.d src/data_collection/linux/lintimer.d src/data_collection/linux/procsmaps.d src/data_collection/linux/procstatus.d src/data_collection/pstructs.d src/data_collection/resultxml.d
clean.OBJ += $(Linux_Static_target.BIN) $(Linux_Static_target.OBJ)
Linux_Static_target : Linux_Static_target.before $(Linux_Static_target.BIN) Linux_Static_target.after_always
Linux_Static_target : CFLAGS += -Wall -g -Os
Linux_Static_target : INCLUDES +=
Linux_Static_target : RCFLAGS +=
Linux_Static_target : LDFLAGS += $(CREATE_DEF)
Linux_Static_target : T_LDLIBS =
ifdef LMAKE
Linux_Static_target : CFLAGS -= -O1 -O2 -g -pipe
endif
Linux_Static_target.before :
Linux_Static_target.after_always : $(Linux_Static_target.BIN)
$(Linux_Static_target.BIN) : $(Linux_Static_target.OBJ)
$(LINK_lib)
# -----------------------------------------
# -----------------------------------------------------------
else
# -----------------------------------------------------------
# -----------------------------------------
# Windows_Dynamic_target
Windows_Dynamic_target.BIN = libs/performer-1.so
Windows_Dynamic_target.OBJ = src/analysis/analyzer.o src/analysis/comparer.o src/analysis/paverage.o src/analysis/pfunctor.o src/analysis/pmax.o src/analysis/pmin.o src/config/configfile.o src/data_collection/datacollector.o src/data_collection/pstructs.o src/data_collection/resultxml.o src/data_collection/windows/winfactory.o src/data_collection/windows/wintimer.o
DEP_FILES += src/analysis/analyzer.d src/analysis/comparer.d src/analysis/paverage.d src/analysis/pfunctor.d src/analysis/pmax.d src/analysis/pmin.d src/config/configfile.d src/data_collection/datacollector.d src/data_collection/pstructs.d src/data_collection/resultxml.d src/data_collection/windows/winfactory.d src/data_collection/windows/wintimer.d
clean.OBJ += $(Windows_Dynamic_target.BIN) $(Windows_Dynamic_target.OBJ)
Windows_Dynamic_target : Windows_Dynamic_target.before $(Windows_Dynamic_target.BIN) Windows_Dynamic_target.after_always
Windows_Dynamic_target : CFLAGS += -Wall -g -Os
Windows_Dynamic_target : INCLUDES +=
Windows_Dynamic_target : RCFLAGS +=
Windows_Dynamic_target : LDFLAGS += $(CREATE_LIB) $(CREATE_DEF)
Windows_Dynamic_target : T_LDLIBS =
ifdef LMAKE
Windows_Dynamic_target : CFLAGS -= -O1 -O2 -g -pipe
endif
Windows_Dynamic_target.before :
Windows_Dynamic_target.after_always : $(Windows_Dynamic_target.BIN)
$(Windows_Dynamic_target.BIN) : $(Windows_Dynamic_target.OBJ)
$(LINK_dll)
ifdef MAKE_DEP
-include $(DEP_FILES)
endif
# -----------------------------------------------------------
endif
#
I beleive Glen's answer is incorrect as mak and mk (make) files are not at all the same. They are both used in automating builds but that's where the similarity ends.
mak file is a microsoft standard which can be built with the following command out of a visual studio command prompt:
nmake /f NAMEOFfile.mak
nmake is part of Visual Studio and the mak file's synthax/structure will also differ from mk (make) files.
Make or mk files are mainly used in Linux builds with some instances of Cross Platform support (provided that the Dev is supporting Windows). To build mk file you need either Autotools or CMake (these tools are available in both Windows and Linux). mk files will also be accompanied with a configure script that needs to be run before the make step which is not the case for mak/nmake.
I don't think there is a difference. It's just a makefile by a different name.
Try editing your question and posting up the contents of the .mak file and it'll be clearer to us then