resolve name mangling without c++filt - c++

I need to remove unused functions from a big C++ project. After reading a while I used this link: How can I know which parts in the code are never used?
I compile on RedHat using makefiles. I added to compiler the flags:
-Wall -Wconversion -ffunction-sections -fdata-sections
and to the linker the flags:
-Wl,-rpath,--demangle,--gc-sections,--print-gc-sections
For some annoying reason I receive the output after mangling even after using --demangle option. For example:
/usr/bin/ld: Removing unused section '.text._ZN8TRACABLED0Ev' in file 'CMakeFiles/oded.dir/oded.cpp.o'
/usr/bin/ld: Removing unused section '.text._ZN8TRACABLED1Ev' in file 'CMakeFiles/oded.dir/oded.cpp.o'
So I have 6000 function names I need to unmangle and I cannot use extern C.
I can write a script to parse it and use c++filt, but Im looking for a solution that will make the linker unmangle the function by itself!
Anyone knows if such a solution exist?

For some annoying reason I receive the output after mangling even after using --demangle option
From man ld:
--demangle[=style]
--no-demangle
These options control whether to demangle symbol names in
error messages and other output.
But these messages:
Removing unused section '.text._ZN8TRACABLED0Ev' in file
are not about symbol names. They are about section names, which just happen to sometimes include the symbol name. So this is working as documented.
Now, if you really wanted to do something about it, you could develop a linker patch to also demangle section names, and send it to GNU binutils maintainers.
But an easier option might be to simply pipe the messages you want to be demangled through c++filt. For example:
echo "Removing unused section '.text._ZN8TRACABLED0Ev' in file" |
sed -e 's/_ZN/ _ZN/' | c++filt
produces:
Removing unused section '.text. TRACABLE::~TRACABLE()' in file

Related

Getting undefined reference error but nm shows symbol present

I am building a large application using libkml. I am using the cmake port of libkml from here: https://github.com/rashadkm/libkml
I am getting a stranged undefined reference to symbol error even thought the symbol appears to be referenced and defined.
This is the make command:
/usr/bin/c++ -fPIC -Werror=return-type -Werror=return-type -Wall
-Werror=parentheses -Werror=uninitialized -Werror=missing-braces
-fPIC -O0 -Wall -fPIC -fvisibility=hidden -fno-strict-aliasing
-Wno-long-long -m64 -g -D_DEBUG --coverage -Wl,-Bsymbolic -Wl,--
no-undefined -shared -o GPS2KML.plb CMakeFiles/GPS2KML.dir
/gps.cpp.o CMakeFiles/GPS2KML.dir/kml.cpp.o CMakeFiles/GPS2KML.dir
/stdafx.cpp.o /trunk/src/filter/GPS2KML/external/libkml/lib/cmake
/libkml/../../libkmlconvenience.so.1.3.1 /trunk/src/filter/GPS2KML
/external/libkml/lib/cmake/libkml/../../libkmlengine.so.1.3.1
/trunk/src/filter/GPS2KML/external/libkml/lib/cmake/libkml/../..
/libkmldom.so.1.3.1 /trunk/src/filter/GPS2KML/external/libkml
/lib/cmake/libkml/../../libkmlbase.so.1.3.1 -lminizip -luriparser
-lexpat
The make output:
CMakeFiles/GPS2KML.dir/kml.cpp.o: In function `cKML::~cKML()':
/trunk/src/filter/GPS2KML/src/kml.cpp:55: undefined reference to `*kmldom::SerializePretty(boost::intrusive_ptr<kmldom::Element> const&)*'
collect2: error: ld returned 1 exit status
Now if i do this:
daniyal#daniyal-Inspiron-5521:/$ nm --demangle --extern-only --defined-only ../trunk/src/filter/GPS2KML/external/libkml/lib/libkmldom.so | grep SerializePretty
It clearly shows:
000000000013c9aa T kmldom::SerializePretty[abi:cxx11](boost::intrusive_ptr<kmldom::Element> const&)
Now I fail to understand what is the problem. I have check the existing questions on stackoverflow regarding this, I found four solutions in the existing questions:
In some cases the demangled symbol name did not match with the symbol that was causing error. This is clearly not my case.
Use -llibrary at the end of the command after putting the name of the .o file. So that when the linker encounters the library it has an undefined symbol present in that library. This is clearly not a solution for me as I have the libraries present at the end of the command.
In some cases the symbol is present in the shared library but does not have external linkage or is not defined. This can be confirmed by using nm with --extern-only and --defined-only. And hence this is also not a solution for me.
Edit:
Additional Info:
This is the cmake file I am using:
find_package(LibKML REQUIRED)
include_directories(${LIBKML_INCLUDE_DIRS})
add_filter(${PROJECT}
gps.h
gps.cpp
kml.h
kml.cpp
#can2gps.h
#can2gps.cpp
stdafx.h
stdafx.cpp )
target_link_libraries (${PROJECT} ${LIBKML_LIBRARIES})
add_filter roughly translates to this macro:
add_library(${NAME} MODULE ${ARGN} ${${NAME}_MOC} ${${NAME}_UI} ${${NAME}_QRC})
target_link_libraries(${NAME} ${BUILD_LIBS} ${QT_LIBRARIES} ${ADTF_OPENGL_LIBRARY} ${ADTF_ADDITIONAL_UTILS_LIBS})
set_target_properties(${NAME}
PROPERTIES
SUFFIX ".plb"
)
if(UNIX)
set_target_properties(${NAME}
PROPERTIES
PREFIX ""
)
It looks like you have an ABI mismatch issue. ABI is "Application Binary Interface", basically the specification for exactly how arguments make it onto the stack (or are put in registers) and various other things like that.
Try making sure your code is compiled with the -std=c++11 (or -std=gnu++11 if you use any GNU extensions) flag. It looks like that's how libkml was compiled. C++11 has a bunch of new features that require an ABI compatibility break with pre-C++11. C++14 and C++1z are less drastic changes, but they may also break ABI compatibility, I'm not sure. In this case though, the demangled symbol is clear, libkml wants at least C++11.

c++ symbols received from backtrace_symbols does not show function in g++

I'm trying to print a backtrace in code progrematically, compiling all my source with -g, as well as linking with it, and I also added fvisibility=internal.
but when I call the symbol list, all my code looks like:
module() [0x424b69]
why does the function name does not appear in the braces, what other possible flag should I add?
Thanks.
You should use
-rdynamic
Something like:
g++ -g -rdynamic main.cpp
From http://gcc.gnu.org/onlinedocs/gcc/Link-Options.html:
-rdynamic
Pass the flag -export-dynamic to the ELF linker, on targets that support it. This instructs the linker to add all symbols, not only
used ones, to the dynamic symbol table. This option is needed for some
uses of dlopen or to allow obtaining backtraces from within a program.

How to print symbol list for .so file in OSX?

I have an .SO file (note, not .a, not .dylib and not .o) and I need to get symbol information from it on OSX.
I have tried
nm -gU lib.so
However, nothing is printed out.
I can't use otool because it's not an object file, and readelf does not exists on OSX. How do I get the symbol information?
Please note, that I am using this .so file in another project, and there is symbol information. I am able to load the library, and reference functions from it. However, I have yet to find a tool on OSX to let me print the symbol information from it.
As asked,
file lib.so
ELF 32-bit LSB shared object, ARM, version 1 (SYSV), dynamically linked, stripped
Try using c++filt piped from nm:
nm lib.so | c++filt -p -i
c++filt - Demangle C++ and Java symbols.
-p
--no-params
When demangling the name of a function, do not display the types of
the function's parameters.
-i
--no-verbose
Do not include implementation details (if any) in the demangled
output.
EDIT: Based upon the new (ARM) info provided in the question, try using symbols instead:
symbols lib.so -arch arm | awk '{print $4}'
I've used awk to simplify output; remove to output everything.
Manual page : Symbols
https://developer.apple.com/legacy/library/documentation/Darwin/Reference/ManPages/man1/nm.1.html
Nm displays the name list (symbol table) of each object file in the argument list. If an argument is
an archive, a listing for each object file in the archive will be produced. File can be of the form
libx.a(x.o), in which case only symbols from that member of the object file are listed. (The paren-
theses have to be quoted to get by the shell.) If no file is given, the symbols in a.out are listed.

clang++ Name mangling [duplicate]

I have c++filt command to demangle a symbol, what is the tool to do the opposite and mangle a symbol name?
This would be useful if I were to want to call dlsym() on a mangled C++ function name. I'd rather not hard code the name mangling in the code since it could change over time due to new complier versions or new compiler brands being used or at present due to compiling for multiple platforms.
Is there a programatic way to get the string that represents a C++ function at runtime so that the code is compiler independent? One way to possibly do this would be to call a utility at compile time that performs the name mangling for the compiler being used and inserts the appropriate mangled C++ symbol name into a string for dlsym() to use.
Here is the closest to a solution I've found on this site which is accomplished by using a fixed C style name to indirect to C++ symbols that are defined in the library you wish to dlsym(), but if you do not have control over what that library provides, this is not an option.
That's how g++ mangles names. You might implement those mangling rules on your program.
Another (crazy) solution would be to list all of the symbols in the library you want to use (it's not so difficult if you understand the format), demangle them all, and search your function's name in that list. The advantage with this method is that demangling is easier, as there is a function call to do it: abi::__cxa_demangle, from cxxabi.h header.
You may be able to get what you want by looking at the symbol table
of the .so you are looking at: Someone else answered this already
Returning a shared library symbol table.
However, if there are too many symbols ... that may not work.
So here's a crazy idea. Caveat emptor!
A potential solution is to:
create a file with a stub with exactly one name: the name you want: void myfunction() { }
compile that file (with -fPIC and -shared so it's a dynamic library)
call dlopen/dlsym on that particular file
Iterate through the symbols (there should just be only the one want plus other regular junk you can filter). Iterating through the symbols is clumsy, but you can do it:
Returning a shared library symbol table
dlclose() to free it up (lose the stub out of your symbols)
Open the file you want with dlopen
Basically, you would invoke the compiler from your code, it would create
a .so you could look at, get the only value out, then unload that .so
so you could load in the one you want.
It's crazy.
Name mangling is implementation specific.
There is no standard for name mangling so your best bet is to find a compiler to do it for you.
Name mangling
There is a table here that may help you if you wish to do this manually
An easier method than the first posted.
Write a little C++ program like:
#include <stdlib.h>
extern int doit(const char *toto, bool is);
int main(int argc, char *argv[])
{
exit(doit (argv[0], true));
}
Build it with
# g++ -S test.cpp
And extract symbol name from assembler source
# cat test.s | grep call | grep doit | awk '{print $2}'
You get:
rcoscali#srjlx0001:/tmp/TestC++$ cat test.s | grep call | grep doit | awk '{print $2}'
_Z4doitPKcb
rcoscali#srjlx0001:/tmp/TestC++$
The doit symbol mangled is _Z4doitPKcb
Use the compiler you plan to use because each compiler have its own name mangling rules (as it has been said before from one compiler to another these rules may change).
Have fun !
If you're using g++ on x86 or ARM then you can try this one(ish)-liner:
echo "<your-type> <your-name>(<your-parameters>) {}" \
| g++ -x c++ - -o - -S -w \
| grep '^_' \
| sed 's/:$//'
g++ invokes the front-end for the cc1plusplus compiler.
g++ -x c++ says to interpret the input language as C++.
g++ -x c++ - says to get the input from the stdin (the piped echo).
g++ -x c++ - -o - says to output to the stdout (your display).
g++ -x c++ - -o - -S says to output assembler/assembly language.
g++ -x c++ - -o - -S -w says to silence all warnings from cc1plusplus.
This gives us the raw assembly code output.
For x86(_64) or ARM(v7/v8) machines, the mangled name in the assembly output will start at the beginning of a line, prefixed by an underscore (_) (typically _Z).
Notably, no other lines will begin this way, so lines beginning with an underscore are guaranteed to be a code object name.
grep '^_' says to filter the output down to only lines beginning with an underscore (_).
Now we have the mangled names (one on each line--depending on how many you echoed into g++).
However, all the names in the assembly are suffixed by a colon (:) character. We can remove it with the Stream-EDitor, sed.
sed 's/:$//' says to remove the colon (:) character at the end of each line.
Lastly, a couple of concrete examples, showing mangling and then demangling for you to use as reference (output from an x86 machine):
Example 1:
echo "int MyFunction(int x, char y) {}" \
| g++ -x c++ - -o - -S -w \
| grep '^_' \
| sed 's/:$//'
_Z10MyFunctionic # This is the output from the command pipeline
c++filt _Z10MyFunctionic
MyFunction(int, char) # This is the output from c++filt
Example 2:
echo \
"\
namespace YourSpace { int YourFunction(int, char); }
int YourSpace::YourFunction(int x, char y) {}
"\
| g++ -x c++ - -o - -S -w \
| grep '^_' \
| sed 's/:$//'
_ZN9YourSpace12YourFunctionEic # This is the output from the command pipeline
c++filt _ZN9YourSpace12YourFunctionEic
YourSpace::YourFunction(int, char) # This is the output from c++filt
I originally saw how to apply g++ to stdin in Romain Picard's article:
How To Mangle And Demangle A C++ Method Name
I think it's a good read.
Hope this helped you.
Additional Info:
Primary source: GNU <libstdc++> Manual: Chapter 28 Part 3: Demangling

What is Linux utility to mangle a C++ symbol name?

I have c++filt command to demangle a symbol, what is the tool to do the opposite and mangle a symbol name?
This would be useful if I were to want to call dlsym() on a mangled C++ function name. I'd rather not hard code the name mangling in the code since it could change over time due to new complier versions or new compiler brands being used or at present due to compiling for multiple platforms.
Is there a programatic way to get the string that represents a C++ function at runtime so that the code is compiler independent? One way to possibly do this would be to call a utility at compile time that performs the name mangling for the compiler being used and inserts the appropriate mangled C++ symbol name into a string for dlsym() to use.
Here is the closest to a solution I've found on this site which is accomplished by using a fixed C style name to indirect to C++ symbols that are defined in the library you wish to dlsym(), but if you do not have control over what that library provides, this is not an option.
That's how g++ mangles names. You might implement those mangling rules on your program.
Another (crazy) solution would be to list all of the symbols in the library you want to use (it's not so difficult if you understand the format), demangle them all, and search your function's name in that list. The advantage with this method is that demangling is easier, as there is a function call to do it: abi::__cxa_demangle, from cxxabi.h header.
You may be able to get what you want by looking at the symbol table
of the .so you are looking at: Someone else answered this already
Returning a shared library symbol table.
However, if there are too many symbols ... that may not work.
So here's a crazy idea. Caveat emptor!
A potential solution is to:
create a file with a stub with exactly one name: the name you want: void myfunction() { }
compile that file (with -fPIC and -shared so it's a dynamic library)
call dlopen/dlsym on that particular file
Iterate through the symbols (there should just be only the one want plus other regular junk you can filter). Iterating through the symbols is clumsy, but you can do it:
Returning a shared library symbol table
dlclose() to free it up (lose the stub out of your symbols)
Open the file you want with dlopen
Basically, you would invoke the compiler from your code, it would create
a .so you could look at, get the only value out, then unload that .so
so you could load in the one you want.
It's crazy.
Name mangling is implementation specific.
There is no standard for name mangling so your best bet is to find a compiler to do it for you.
Name mangling
There is a table here that may help you if you wish to do this manually
An easier method than the first posted.
Write a little C++ program like:
#include <stdlib.h>
extern int doit(const char *toto, bool is);
int main(int argc, char *argv[])
{
exit(doit (argv[0], true));
}
Build it with
# g++ -S test.cpp
And extract symbol name from assembler source
# cat test.s | grep call | grep doit | awk '{print $2}'
You get:
rcoscali#srjlx0001:/tmp/TestC++$ cat test.s | grep call | grep doit | awk '{print $2}'
_Z4doitPKcb
rcoscali#srjlx0001:/tmp/TestC++$
The doit symbol mangled is _Z4doitPKcb
Use the compiler you plan to use because each compiler have its own name mangling rules (as it has been said before from one compiler to another these rules may change).
Have fun !
If you're using g++ on x86 or ARM then you can try this one(ish)-liner:
echo "<your-type> <your-name>(<your-parameters>) {}" \
| g++ -x c++ - -o - -S -w \
| grep '^_' \
| sed 's/:$//'
g++ invokes the front-end for the cc1plusplus compiler.
g++ -x c++ says to interpret the input language as C++.
g++ -x c++ - says to get the input from the stdin (the piped echo).
g++ -x c++ - -o - says to output to the stdout (your display).
g++ -x c++ - -o - -S says to output assembler/assembly language.
g++ -x c++ - -o - -S -w says to silence all warnings from cc1plusplus.
This gives us the raw assembly code output.
For x86(_64) or ARM(v7/v8) machines, the mangled name in the assembly output will start at the beginning of a line, prefixed by an underscore (_) (typically _Z).
Notably, no other lines will begin this way, so lines beginning with an underscore are guaranteed to be a code object name.
grep '^_' says to filter the output down to only lines beginning with an underscore (_).
Now we have the mangled names (one on each line--depending on how many you echoed into g++).
However, all the names in the assembly are suffixed by a colon (:) character. We can remove it with the Stream-EDitor, sed.
sed 's/:$//' says to remove the colon (:) character at the end of each line.
Lastly, a couple of concrete examples, showing mangling and then demangling for you to use as reference (output from an x86 machine):
Example 1:
echo "int MyFunction(int x, char y) {}" \
| g++ -x c++ - -o - -S -w \
| grep '^_' \
| sed 's/:$//'
_Z10MyFunctionic # This is the output from the command pipeline
c++filt _Z10MyFunctionic
MyFunction(int, char) # This is the output from c++filt
Example 2:
echo \
"\
namespace YourSpace { int YourFunction(int, char); }
int YourSpace::YourFunction(int x, char y) {}
"\
| g++ -x c++ - -o - -S -w \
| grep '^_' \
| sed 's/:$//'
_ZN9YourSpace12YourFunctionEic # This is the output from the command pipeline
c++filt _ZN9YourSpace12YourFunctionEic
YourSpace::YourFunction(int, char) # This is the output from c++filt
I originally saw how to apply g++ to stdin in Romain Picard's article:
How To Mangle And Demangle A C++ Method Name
I think it's a good read.
Hope this helped you.
Additional Info:
Primary source: GNU <libstdc++> Manual: Chapter 28 Part 3: Demangling