When I use the header-only Armadillo C++ library in CLion, the IDE indicates (highlights) multiple (false) errors in the code, however the usage of Armadillo is valid and the code builds and runs without any errors.
For example, in a very simple Armadillo test project, the IDE indicates 3 errors, as written in the comments:
#include <iostream>
#include "armadillo"
using namespace std;
using namespace arma;
int main() {
cout << "Armadillo version: " << arma_version::as_string() << endl;
// Returns 5.0.1 (Ankle Biter)
mat A(2,3); // Error: Too many arguments, expected 0
A.fill(99);
A(1,2) += 101.0; // Error: Called object is not a function
A.print("A = ");
A.set_size(4,5); // Error: Too many arguments, expected 1
A.fill(77);
A.print("A = ");
return 0;
}
Since Armadillo is header-only, I did not modify the default CMakeLists.txt file, only included the main header in main.cpp and copied armadillo_bits to the project directory.
I've tried to configure Armadillo with CMake, but on Windows it seems Armadillo's bundled CMakeLists.txt just copies the includes and creates a config.hpp in my working dir.
Is there a way to index symbols in header-only libraries?
CLion version is 1.0 (141.353), Armadillo version is 5.0.1.
My platform is Windows 8.1 x64, and I'm using MinGW v64 4.9.2 (x86_64-4.9.2-win32-seh-rt_v4-rev2)
The CLion project is available in this repository.
Thanks to anyone trying to investigate this issue.
Related
I am using the build tools provided by Rtools.
gcc version 8.3.0 x86_64-w64-mingw32 (Built by Jeronen for the R-project)
GNU ld version 2.33.1
eigen version 3.4.0
I have been testing various functions of the eigen package, and when I calculated the singular values using the BDCSVD object, the linker just hangs with full cpu usage. The following line is causing the trouble:
BDCSVD<MatrixXd> svd(m, ComputeThinU | ComputeThinV);
This line of code compiles fine. Just the particular linker does not return. I have waited a few minutes for the linker, but it just won't return.
On the other hand, when I used the latest gcc from the Windows Linux subsystem. Everything worked fine. So is this a known issue? Can it be easily fixed (but still using the build system provided by Rtools in Windows)?
PS: I have encounted this issue several times before, but the cpp files were much more complex, so I wasn't sure back then what caused the hanging linker.
Update:
A code sample is provided below. I configured my Windows copy of eigen3 using the "Unix Makefiles" option, since I do not have Visual Studio and don't want to download it.
Here is the cpp file:
#include <iostream>
#include <Eigen/Dense>
using namespace std;
using namespace Eigen;
int main()
{
double data[9];
for (int i = 0; i < 9; i++)
{
data[i] = i;
}
Map<MatrixXd> m(data, 3, 3);
BDCSVD<MatrixXd> svd(m, ComputeThinU | ComputeThinV);
auto v = svd.singularValues();
cout << "condition #: " << v.maxCoeff() / v.minCoeff() << endl;
}
I was trying to calculate the condition number of a singular matrix here.
Compiled using command line:
g++ -I"my eigen lib" t.cpp -o t.exe
where g++ comes from Rtools, "my eigen lib" is the eigen include directory, t.cpp the cpp file, and t.exe the build target.
Surprisingly or not, when I changed the algo from BDCSVD to JacobSVD, the compilation would succeed, even though BDCSVD defaults to JacobSVD for small matrices.
cc1plus and as both returned normally. ld keeps running forever, it seems.
Edits:
It's been awhile, but I am still looking for an answer.
I am working on ubuntu 16.4 in a C++ project and I'm trying to use a function in opencv2/calib3d.hpp but without any success.
I don't have any problem using cv::Point3d for example, but as soon as I add , I get the following error:
/usr/local/include/opencv2/features2d/features2d.hpp:69: error:
redefinition of ‘class cv::KeyPoint’ class CV_EXPORTS_W_SIMPLE
KeyPoint
Here is my code :
#include <iostream>
#include <opencv2/core.hpp>
#include <opencv2/calib3d.hpp>
int main()
{
std::cout << "cv hello"<< std::endl;
return 0;
}
When I use " pkg-config --modversion opencv " to have the version of opencv used I get "3.1.0"
My idea is that I have several version of opencv installed and conflicting.
I am thinking that because in the proposition of completion, when I am adding
#include , I have several equivalent calib3d.hpp propositions.
How can I know if I have multiple version installed ?
Not sure if this is to much effort, but you could specify the OpenCV version with Cmake.
find_package(OpenCV 3.2 REQUIRED PATHS "/path/to/OCV3.2/install/dir/")
Check this answer from #gabriel-devillers:
https://stackoverflow.com/a/45752688/10889595
I am trying to use eigen for linear algebra but can't get it to include the eigen library. It keeps on giving me an error even though I am following all the instructions to include the eigen folder while compiling the program. I have tried this in both visual studio 2017 and the MinGW version of gcc. I am giving the relevant part of my code and what I am doing to include the Eigen library.
#include <iostream>
#include <fstream>
using namespace std;
#include <Eigen/Dense>
using Eigen::MatrixXd;
int main()
{
MatrixXd m(2,2);
m(0,0) = 3;
m(1,0) = 2.5;
m(0,1) = -1;
m(1,1) = m(1,0) + m(0,1);
std::cout << m << std::endl;
}
To run this in g++, I am using the command
g++ -I /C:\Users\aqils\Documents\C++\Eigen/ Matrixbasics.cpp -o Matrixbasics.exe
Here C:\Users\aqils\Documents\C++\Eigen
is the path for the unzipped Eigen package.
Matrixbasics.cpp is the name of the c++ file and it's located in the folder
C:\Users\aqils\Documents\C++
The error I get is
"Fatal error: Eigen/Dense: no such file or directory"
To run this in Visual Studio 2017, I have followed these steps to add a folder to a project:
1. Right click on the project name in the solution explorer and hit properties
2. Then look for c++ and find the option for adding a folder.
3. Select the Eigen package folder in the tree view, hit ok and then apply.
4. Run the program. It should now work.
I have spent several frustrating days trying to make this work and have read all related questions on stack overflow as well as several other websites. The answers don't go beyond the above instructions which I am already following. Will be really grateful if someone can help me fix the problem.
You can replace this line:
#include <Eigen/Dense>
by:
#include <eigen3/Eigen/Dense>
I'm trying to build the following sample c++ code with Visual Studio:
#include <iostream>
#include <bsoncxx/builder/stream/document.hpp>
#include <bsoncxx/json.hpp>
#include <mongocxx/client.hpp>
#include <mongocxx/instance.hpp>
int main(int, char**) {
mongocxx::instance inst{};
mongocxx::client conn{mongocxx::uri{}};
bsoncxx::builder::stream::document document{};
auto collection = conn["testdb"]["testcollection"];
document << "hello" << "world";
collection.insert_one(document.view());
auto cursor = collection.find({});
for (auto&& doc : cursor) {
std::cout << bsoncxx::to_json(doc) << std::endl;
}
}
I'm not getting any errors with the code, but during building I'm getting the following errors:
I've built the the driver according to this:
https://github.com/mongodb/mongo-cxx-driver/blob/master/appveyor.yml
System info:
-Win10
-Visual Studio Community 2015 Update 3
-using Boost 1.60.0 64-bit
-using CMake 3.7.0
-using Git 2.10.2
Also, I have added the following include libraries to the project:
-bsoncxx
-mongocxx
-libmongoc
-libbson
-boost
And the following linker libraries:
-boost 64-bit lib
-mongo driver libraries
If anyone could tell me what's wrong with my build it would be much appreciated.
Got rid of the chrono and ratio errors by adding the " __STDC_LIMIT_MACROS " line to Project Properties\C/C++\Preprocessor\Preprocessor Definitions. (thanks #xdg for the help)
For the other mongocxx errors, the problems were:
1. I was trying to build a 32-bit project using 64-bit BOOST libraries
-got this fixed by creating a new 64-bit project
2. had to include the bsoncxx.lib and mongocxx.lib files in Project Properties\Linker\Input\Additional Dependencies
After these steps the project build was successful, but I got errors during runtime because the bsoncxx, mongocxx, libmongoc-1.0 and libbson-1.0 dlls were missing, I got that fixed simply by copying the above mentioned dlls to the project release folder.
not particularly good with this kind of stuff I have managed to install the Boost C++ library and this basic program works with the g++ compiler and linking to the right .dylib files.
#include <iostream>
#include <boost/filesystem.hpp>
using namespace boost;
int main()
{
filesystem::path path1("/Users/username/Documents/testfile.txt");
filesystem::remove(path1);
std::cout << "It worked" << std::endl;
return 0;
}
Now I would like to do the same, just using Xcode to build and run the program, but it doesn't work. I have done everything in this tutorial:
http://buddypanda.com/?p=10
i.e. include header and library search paths, as well as linked the .dylib files of filesystem and system under the 'Build Phases' tab.
The Build succeeds but then the program crashed with an error of EXC_BAD_ACCESS.
I can maybe provide more specifics on what goes wrong if you tell me where to look.
Thanks!
EDIT1: I am using g++-4.9 and Boost-1.58 and Xcode 6.4