I am trying to write a makefile to compile and generate only object files from the source code. I have this so far:
CC=g++
CFLAGS=-c -Wall -std=c++11
SOURCES=$(wildcard *.h)
OBJECTS=$(SOURCES:.cpp=.o)
all: $(OBJECTS)
$(OBJECTS):
$(CC) $(CFLAGS) $< -o $#
when I call it, it prints:
make: Nothing to be done for `all'.
Obviously I am making a mistake, but I don't know which one, because I am seeing in the GNU make documentation page a very similar example.
Any help would be very appreciated.
Replace: SOURCES=$(wildcard *.h) with SOURCES=$(wildcard *.cpp)
and:
$(OBJECTS):
$(CC) $(CFLAGS) $< -o $#
with:
%.o: %.cpp
$(CC) $(CFLAGS) $< -o $#
This means that each {file}.o is depend on existence of {file}.cpp.
Related
I recently got feedback that my Makefile doesn't call the required flags. This is a snippet of my Makefile.
CXX = g++
CXXFLAGS = -Wall
all: testFacility testCode testRunway testSiteNumber airport distance
testFacility: testFacility.cpp Facility.o gcdistance.o
$(CXX) -o $# $^
Does the flag "-Wall" get called when I type Make?
No, it needs to be referenced directly:
$(CXX) $(CXXFLAGS) -o $# $^
You probably want to define something to compile all those .cpp files too:
%.o: %.cpp
$(CXX) $(CXXFLAGS) -c -o $# $<
testFacility: testFacility.o Facility.o gcdistance.o
$(CXX) $(CXXFLAGS) -o $# $^
I have multiple source files in a directory, which some are responsible for a main executable, and some are responsible for a shared library, which then in turn is needed for the main executable. Thus I wrote the makefile in the following way:
CC=gcc
CXX=g++
CFLAGS=-I$(DIR) -fPIC -c -fopenmp
CXXLFLAGS=-I$(DIR) -fopenmp -O3 -g -march=native -std=gnu++17 -fPIC -c
CXXFLAGS=-I$(DIR) -fopenmp -O3 -g -march=native -std=gnu++17 -c
LDFLAGS=-lfftw3 -lgomp -lm -larmadillo -lpthread -lX11 -lboost_system -lboost_program_options -L/opt/intel/mkl/lib/intel64 -lmkl_rt
LDMAINFLAGS=-lfftw3 -lgomp -lm -larmadillo -lpthread -lX11 -lboost_system -lboost_program_options -L/opt/intel/mkl/lib/intel64 -lmkl_rt -lpulse_propagation
LIBSOURCES=source/image_processing.cpp source/pulse_propagation.cpp
LIBOBJECTS=source/image_processing.o source/pulse_propagation.o
MAINSOURCES=source/fftw.cpp source/fftw++.cc
MAINOBJECTS=source/fftw.o source/fftw++.o
EXECUTABLE=fftw
LIBRARY=libpulse_propagation.so
.PHONY: default all clean
default: all
all: $(LIBRARY) main
main: $(LIBRARY) $(MAINOBJECTS)
$(CXX) $(LDFLAGS) $(MAINOBJECTS) -o $(EXECUTABLE)
$(LIBRARY): $(LIBOBJECTS)
$(CXX) $(LDFLAGS) -shared $^ -o $#
$(LIBOBJECTS): $(LIBSOURCES)
$(CXX) $(CXXLFLAGS) $^ -o $#
$(MAINOBJECTS): $(MAINSOURCES)
$(CXX) $(CXXFLAGS) $^ -o $#
clean_compile:
rm -f source/*.o
clean:
rm -f source/*.o $(EXECUTABLE) $(LIBRARY)
with everything labeled with a MAIN belonging to the main executable and everything else to the library. I would like to loop over the files in LIBSOURCES/MAINSOURCES and compile each of them. I would prefer if I do not have to use the .cpp.o:-macro, after there are different flags depending if it is a library file or a main file. I tried using $<, which executed the compilation twice (ok), but always used the first value from the variable list. When using $^ instead, both files are used at once, also resulting in an error. How could I else do that?
Your source/fftw++.cc instead of source/fftw++.cpp makes everything uselessly complex. If you can rename it, then the following should do what you want:
$(LIBOBJECTS): CXXFLAGS := $(CXXLFLAGS)
$(LIBOBJECTS) $(MAINOBJECTS): %.o: %.cpp
$(CXX) $(CXXFLAGS) $< -o $#
The first line defines the value of variable CXXFLAGS for the $(LIBOBJECTS) targets. The following rule is a static pattern rule that translates into as many rules with one target and one prerequisite only. It is completely different from your rules that declares all source files of one kind as prerequisites of all corresponding object files. Not what you want normally.
If you cannot rename source/fftw++.cc you can split your sources and objects lists:
MAINCPPSOURCES=source/fftw.cpp
MAINCCSOURCES=source/fftw++.cc
MAINCPPOBJECTS=source/fftw.o
MAINCCOBJECTS=source/fftw++.o
$(LIBOBJECTS): CXXFLAGS := $(CXXLFLAGS)
$(LIBOBJECTS) $(MAINCPPOBJECTS): %.o: %.cpp
$(CXX) $(CXXFLAGS) $< -o $#
$(MAINCCOBJECTS): %.o: %.cc
$(CXX) $(CXXFLAGS) $< -o $#
Finally, it would probably be better (easier to maintain) if you were computing what can be, instead of hard-wiring it in your Makefile:
MAINCPPOBJECTS = $(patsubst %.cpp,%.o,$(MAINCPPSOURCES))
MAINCCOBJECTS = $(patsubst %.cc,%.o,$(MAINCCSOURCES))
...
I have a makefile for my program but I got everything recompiled every time I run it, even if I modify nothing.
Every time I run make it recompiles simHwIntf.cpp showHelp.cpp and sendFromFile.cpp
This is my make file:
IDIR = inc
LDIR = -L/usr/lib/x86_64-linux-gnu/
SDIR = src
ODIR = obj
BINDIR = bin
LDLIBS = -luhd
OBJ = $(patsubst %,$(ODIR)/%,$(O_FILES))
CC = g++
CFLAGS = -Wall -std=c++11 -I $(IDIR) #-Werror
BINARIES= main
C_FILES = simHwIntf.cpp showHelp.cpp sendFromFile.cpp
H_FILES = simHwIntf.h
O_FILES = $(C_FILES:.cpp=.o)
all: $(BINARIES)
#echo "Make file executed"
$(BINARIES): $(O_FILES)
$(CC) $(CFLAGS) -o $(BINDIR)/$# $(OBJ) $(LDIR) $(LDLIBS)
fileCreator: fileCreator.o
$(CC) $(CFLAGS) -o $(BINDIR)/$# $(ODIR)/fileCreator.o
fileHandler: fileHandler.o
$(CC) $(CFLAGS) -o $(BINDIR)/$# $(ODIR)/fileHandler.o
backYard: backYard.o
$(CC) $(CFLAGS) -o $(BINDIR)/$# $(ODIR)/backYard.o
%.o: $(SDIR)/%.cpp $(IDIR)/$(H_FILES)
$(CC) $(CFLAGS) -c -o $(ODIR)/$# $<
clean:
-rm -rf $(ODIR)/*.o *~
distclean: clean
-rm -rf $(BINDIR)/*
Each time the output in the shell is:
g++ -Wall -std=c++11 -I inc -c -o obj/simHwIntf.o src/simHwIntf.cpp
g++ -Wall -std=c++11 -I inc -c -o obj/showHelp.o src/showHelp.cpp
g++ -Wall -std=c++11 -I inc -c -o obj/sendFromFile.o src/sendFromFile.cpp
g++ -Wall -std=c++11 -I inc -o bin/main obj/simHwIntf.o obj/showHelp.o obj/sendFromFile.o -L/usr/lib/x86_64-linux-gnu/ -luhd
Make file executed
I've already search and read this: (How do I make Makefile to recompile only changed files?) but didn't help much.
Anybody that could give me a hand with this ?
I have a doubt with the directories, maybe one or several directories are re-created each time I run make and this causes everything inside to look like new to the compiler.
Thanks
You can see what triggered the build by echoing the dependencies that changed. Add this to your %.o target :
#echo [triggered by changes in $?]
You should also use the VPATH special variable instead of specifying the sources path in your %.o target. See GNU make VPATH documentation
Please try replacing
%.o: $(SDIR)/%.cpp $(IDIR)/$(H_FILES)
$(CC) $(CFLAGS) -c -o $(ODIR)/$# $<
with
$(ODIR)/%.o: $(SDIR)/%.cpp $(IDIR)/$(H_FILES)
$(CC) $(CFLAGS) -c -o $(ODIR)/$# $<
Directories matter when you define targets.
If a define a rule
myexec: objdir/myexec.o
$(CC) $(CFLAGS) -o bindir/myexec objdir/myexec.o $(LDFLAGS)
Make believes that that this would create the file myexec in the working directory. When you rerun make the target myexec wasn't found, so it will be created again. Add the paths in the targets and it should work.
Try replacing
BINARIES= main
with
BINARIES= $(BINDIR)/main
and the rule
$(CC) $(CFLAGS) -o $(BINDIR)/$# $(OBJ) $(LDIR) $(LDLIBS)
with
$(CC) $(CFLAGS) -o $# $^ $(LDIR) $(LDLIBS)
And change the other rules similarly.
Note, in general it is a bad idea to use $# in combination with a path when creating the target in some rule (as in $(BINDIR)/$#), because this will never create the actual target file. A bare $# should be sufficient.
I have the following makefile:
CFLAGS=-c -Wall -std=c++11
MCFLAGS=-c -Wall -std=c++11
LDFLAGS= -shared
MLDFLAGS=
MSOURCES=main.cpp MCC.cpp Point3D.cpp
SOURCES= mainDLL.cpp MCC.cpp Point3D.cpp
OBJECTS=$(SOURCES:.cpp=.o)
MOBJECTS=$(MSOURCES:.cpp=.o)
EXECUTABLE=h2r.dll
MEXECUTABLE=h2r
CC=i686-w64-mingw32-g++
CC=g++
all: clean $(MSOURCES) $(MEXECUTABLE)
dll: clean $(SOURCES) $(EXECUTABLE)
$(MEXECUTABLE): $(MOBJECTS)
$(CC) $(MLDFLAGS) $(MOBJECTS) -o $#
$(EXECUTABLE): $(OBJECTS)
$(CC) $(LDFLAGS) $(OBJECTS) -o $#
.cpp.o:
$(CC) $(CFLAGS) $< -o $#
clean:
rm *.o $(MEXECUTABLE) $(EXECUTABLE)
How can I initialize the CC with the cross compiler(CC=i686-w64-mingw32-g++) when the make dll command is emitted and how can I use the gnu compiler when the make all is emitted?
To set a variable based on what target is being executed you can do something like:
all: CC=g++
all: clean $(MSOURCES) $(MEXECUTABLE)
dll: CC=i686-w64-mingw32-g++
dll: clean $(SOURCES) $(EXECUTABLE)
Define two different CC instead of redefining the one. Since you have different rules for the all and dll, you can just use the other compiler in the other rule. Somehow like this:
CCDLL=i686-w64-mingw32-g++
CCALL=g++
all: clean $(MSOURCES) $(MEXECUTABLE)
dll: clean $(SOURCES) $(EXECUTABLE)
$(MEXECUTABLE): $(MOBJECTS)
$(CCALL) $(MLDFLAGS) $(MOBJECTS) -o $#
$(EXECUTABLE): $(OBJECTS)
$(CCDLL) $(LDFLAGS) $(OBJECTS) -o $#
Your overwriting whatever is in the CC variable. Why don't you just have:
CC_DLL=i686-w64-mingw32-g++
CC=g++
And simply use the relevant one in your targets.
I know the title is quite ambiguous but I just don't know how to describe my problem concisely. Please edit that if you want.
Currently my makefile is like the following:
CC = g++
CFLAGS = -Wall -g
TARGET = foobar
SRC_FILES = foo.cpp bar.cpp main.cpp
OBJ_FILES := $(SRC_FILES:.cpp=.o)
$(TARGET): $(OBJ_FILES)
$(CC) $(CFLAGS) $^ -o $#
%.o: %.cpp %.h
$(CC) $(CFLAGS) -c $<
clean:
rm -rf *.o $(TARGET)
The problem is that this structure requires main.cpp to have a main.h header file, which I don't really have. How can I handle this nicely?
GCC (and probably Clang) can build a list of dependencies for you; This way, you can simply make your object files from their source (cpp) file:
depend: .depend
.depend: $(SRC_FILES)
rm -f ./.depend
$(CC) $(CFLAGS) -MM $^ -MF ./.depend;
include .depend
%.o: %.cpp
$(CC) $(CFLAGS) -c $<
You might also find interest in the makedepend tool.