Implementing Data Frames in OCaml - ocaml

I have been learning OCaml on my own and I've been really impressed with the language. I wanted to develop a small machine learning library for practice but I've been presented with a problem.
In Python one can use Pandas to load data files then pass it to a library like Scikit-Learn very easily. I would like to emulate the same process in OCaml. However, there doesn't seem to be any data frames library in OCaml. I've checked 'ocaml-csv' but it doesn't really seem to be doing what I want. I also looked into 'Frames' from Haskell but it uses TemplateHaskell but I believe a simpler way to do the same thing should be possible if Pandas can simply load the data file into memory without compile-time metaprogramming.
Does anyone know how data frames are implemented in Pandas or R, a quick search on Google doesn't seem to return useful links.
Is it possible to use a parser generator such as Menhir to parse CSV files? Also, I'm unsure how static typing works with data frames.

Would you have a reference about the format of data frames? It may not be so hard to add to ocaml-csv if CSV is the underlying representation. The better is to open an issue with a request and the needed information.

Related

NGS Analysis: How can I extract the different variants in two VCF files

I am currently working on my thesis and I am trying to analyze the results of NGS sequencing Illumina. I am not really familiar with bioinformatics and in this part of my project, I am trying two compare two vcf files corresponding to the results of healthy tissue and tumor tissue. I want to compare these vcf files and remove their similarities. More specifically I want to remove the information of the healthy tissue from the tumor one. Have you any suggestions on which tool I should use or any way that I can do my analysis? If you can help me I would be more than thankful. Thank you in advance!
I understand your problem. First thing I would recommend is to use Unix software (I don't know which OS you're running) called VCFtools. It's pretty simple to use. But if You want to do all the processing with, for example python, you can use the pandas library for python which helps to process data in column format or PyVCF library, which is a parser for VCF files. I can help you more if you can provide some example data you're processing.

Structured message compression

Are there any libraries for compression of structured messages? (like protobufs)
I am looking for something better than just passing a serialized stream through GZip. For example, if my message stores a triangle mesh, the coordinates of adjacent vertices will be highly correlated, so a smart compressor could store deltas instead of the raw coordinates, which would require less bits to encode.
Whereas a general compressor, that doesn't know anything about the stream structure, would be looking for repeating byte sequences, which in data like that, there won't be many.
Ideally, this should work completely automatically after being provided with a schema, but I wouldn't mind adding annotations to my schema, if it came to that.
The main problem here is that most of the time writing some schema will have a similar effort to programming a preprocessor for the data yourself. E.g. for your triangle mesh example, reordering the data or doing a delta on coordinates can be implemented very easy and will support any subsequent compressor very well.
A compressor going in that direction is ZPAQ. It can use config files tailored to specific data (the sample configuration site includes EXE, JPG, BMP configs as well as a specialized one to compress a file containing the mathematical constant pi). The downside is that the script language used here (ZPAQL) is quite complicated to use and you've got to know much of the ZPAQ internals.
Older versions of WinRAR used a virtual machine named RarVM (though deprecated now) that allowed for assembler-like code for custom data transformations, there's an open source project named rarvmtools on GitHub with some related tools.
For protobuf compression, there's a Google project called riegeli that might be able to further compress them.

"Best" Input File Formats for C++? [closed]

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I am starting work on a new piece of software that will end up needing some robust and expandable file IO. There are a lot of formats out there. XML, JSON, INI, etc. However, there are always plusses and minuses so I thought I would ask for some community input.
Here are some rough requirements:
The format is a "standard"...I don't want to reinvent the wheel if I don't have to. It doesn't have to be a formal IEEE standard, but something you could Google and get some information on as a new user, may have some support tools (editors) beyond vi. (Though the software users will generally be computer savvy and happy to use vi.)
Easily integrates with C++. I don't want to have to pull along a 100mb library and three different compilers to get it up and running.
Supports tabular input (2d, n-dimensional)
Supports POD types
Can expand as more inputs are required, binds well to variables, etc.
Parsing speed is not terribly important
Ideally, as easy to write (reflect) as it is to read
Works well on Windows and Linux
Supports compositing (one file referencing another file to read, and so on.)
Human Readable
In a perfect world, I would use a header-only library or some clean STL implementation, but I'm fine with leveraging Boost or some small external library if it works well.
So, what are your thoughts on various formats? Drawbacks? Advantages?
Edit
Options to consider? Anything else to add?
XML
YAML
SQLite
Google Protocol Buffers
Boost Serialization
INI
JSON
There is one excellent format that meets all your criteria:
SQLite!
Please read article about using SQLite as an application file format. Also, please watch Google Tech Talk by D. Richard Hipp (SQLite author) about this very topic.
Now, lets see how SQLite meets your requirements:
The format is a "standard"
SQLite has become format of choice for most mobile environments, and for many desktop apps (Firefox, Thunderbird, Google Chrome, Adobe Reader, you name it).
Easily integrates with C++
SQLite has standard C interface, which is only one source file and one header file. There are C++ wrappers too.
Supports tabular input (2d, n-dimensional)
SQLite table is as tabular as you could possibly imagine. To represent say 3-dimensional data, create table with columns x,y,z,value and store your data as a set of rows like this:
x1,y1,z1,value1
x2,y2,z2,value2
...
Supports POD types
I assume by POD you meant Plain Old Data, or BLOB. SQLite lets you store BLOB fields as is.
Can expand as more inputs are required, binds well to variables
This is where it really shines.
Parsing speed is not terribly important
But SQLite speed is superb. In fact, parsing is basically transparent.
Ideally, as easy to write (reflect) as it is to read
Just use INSERT to write and SELECT to read - what could be easier?
Works well on Windows and Linux
You bet, and all other platforms as well.
Supports compositing (one file referencing another file to read)
You can ATTACH one database to another.
Human Readable
Not in binary, but there are many excellent SQLite browsers/editors out there. I like SQLite Expert Personal on Windows and sqliteman on Linux. There is also SQLite editor plugin for Firefox.
There are other advantages that SQLite gives you for free:
Data is indexable which makes it very fast to search. You just cannot do this using XML, JSON or any other text-only formats.
Data can be edited partially, even when amount of data is very large. You do not have to rewrite few gigabytes just to edit one value.
SQLite is fully transactional: it guarantees that your data is consistent at all times. Even if your application (or whole computer) crashes, your data will be automatically restored to last known consistent state on next first attempt to connect to the database.
SQLite stores your data verbatim: you do not need to worry about escaping junk characters in your data (including zero bytes embedded in your strings) - simply always use prepared statements, that's all it takes to make it transparent. This can be big and annoying problem when dealing with text data formats, XML in particular.
SQLite stores all strings in Unicode: UTF-8 (default) or UTF-16. In other words, you do not need to worry about text encodings or international support for your data format.
SQLite allows you to process data in small chunks (row by row in fact), thus it works well in low memory conditions. This can be a problem for any text based formats, because often they need to load all text into memory to parse it. Granted, there are few efficient stream-based XML parsers out there, but in general any XML parser will be quite memory greedy compared to SQLite.
Having worked quite a bit with both XML and json, here's my rather subjective opinion of both as extendable serialization formats:
The format is a "standard": Yes for both
Easily integrates with C++: Yes for both. In each case you'll probably wind up with some kind of library to handle it. On Linux, libxml2 is a standard, and libxml++ is a C++ wrapper for it; you should be able to get both of those from your distro's package manager. It will take some small effort to get those working on Windows. There appears to be some support in Boost for json, but I haven't used it; I've always dealt with json using libraries. Really, the library route is not very onerous for either.
Supports tabular input (2d, n-dimensional): Yes for both
Supports POD types: Yes for both
Can expand as more inputs are required: Yes for both - that's one big advantage to both of them.
Binds well to variables: If what you mean is some way inside the file itself to say "This piece of data must be automatically deserialized into this variable in my program", then no for both.
As easy to write (reflect) as it is to read: Depends on the library you use, but in my experience yes for both. (You can actually do a tolerable job of writing json using printf().)
Works well on Windows and Linux: Yes for both, and ditto Mac OS X for that matter.
Supports one file referencing another file to read: If you mean something akin to a C #include, then XML has some ability to do this (e.g. document entities), while json doesn't.
Human readable: Both are typically written in UTF-8, and permit line breaks and indentation, and thus can be human-readable. However, I've just been working with a 479 KB XML file that's all on one line, so I had to run it through a prettyprinter to make sense of it. json can also be pretty unreadable, but in my experience is often formatted better than XML.
When starting new projects, I generally prefer json; it's more compact and more human-readable. The main reason I might select XML over json would be if I were worried about receiving badly-formed documents, since XML supports automated document format validation, while you have to write your own validation code with json.
Check out google buffers. This handles most of your requirements.
From their documentation, the high level steps are:
Define message formats in a .proto file.
Use the protocol buffer compiler.
Use the C++ protocol buffer API to write and read messages.
For my purposes, I think the way to go is XML.
The format is a standard, but allows for modification and flexibility for the schema to change as the program requirements evolve.
There are several library options. Some are larger (Xerces-C) some are smaller (ezxml), but there are many options, so we won't be locked in to a single provider or very specific solution.
It can supports tabular input (2d, n-dimensional). This requires more parsing work on "our" end, and is likely the weakest point for XML.
Supports POD types: Absolutely.
Can expand as more inputs are required, binds well to variables, etc. through schema modifications and parser modifications.
Parsing speed is not terribly important, so processing a text file or files is not an issue.
XML can be programmatically written just as easily as read.
Works well on Windows and Linux or any other OS that supports C and text files.
Supports compositing (one file referencing another file to read, and so on.)
Human Readable with many text editors (Sublime, vi, etc.) supporting syntax highlighting out of the box. Many web browsers display the data well.
Thanks for all the great feedback! I think if we wanted a purely binary solution, Protocol Buffers or boost::serialization is likely the way that we would go.

building objects from xml file at runtime and initializing, in one pass?

I have to parse the XML file and build objects representation based on that, now once I get all these data I create entries in various database for these data objects. I have to do second pass over that for value as in the first pass all I could do is build the assets in various databases. and in second pass I get the values for all the data and put it in the database.
I have a feeling that this can be done in a single pass but I just want to see what are your opinions. As I am just a student who started with professional work, experienced ppl please help.
Can someone who have ideas or done similar work, please provide some light on the topic so that I can think over the possibility of the work and get the prototype going based on your suggestion.
Thanks a lot for your precious time, I honestly appreciate it.
You might be interested in learning several techniques of building XML parsers like DOM or SAX. As it is said in SAX description the only thing which requires second pass could be the XML validation but not the creating the tree.
Beside DOM and SAX parsing, you can use XQuery for querying data from XML files.It is fast, robust and efficient.
here is a link
You can use Qt Xml module for DOM ,SAX and XQuery, btw it is open source.
Another option is xml - C++ data binding, Here is the link.You can create C++ codes from definition directly.It is an elegant solution.
EDIT:
the latter one is at compile time.
You can also use Apache Licensed http://xmlbeansxx.touk.pl/. It works under Windows and Linux.
you could take a look at the somewhat simpler 'pull' api called stax instead of using sax (event based).

library for doing diffs

I've been tasked with creating a tool that can diff and merge the configuration files for my company's product. The configurations are stored as either XML or URL-encoded strings. I'm looking for a library, preferably open source with a license compatible with commercial software, that can do these diffs. Our app is written in C++, so C++ libraries would be best, but I'm willing to look at libraries that are C#-specific since I can write a wrapper that exposes it to C++ via COM. Three-way diffs would be ideal, but two-way is acceptable. If it has an understanding of XML, that would also be a plus (since XML nodes can be reordered without changing the document, etc). Any library suggestions? Should I even consider writing my own diff tools in the hopes of giving it semantic knowledge of our formats?
Thanks to this similar question, I've already discovered this google library, which seems really great, but I'm still looking for other options. It also seems to be able to output the diffs in HTML format (using the <ins> and <del> tags that I didn't know existed before I discovered it), which could be really handy, but it seems to be a unified diff only. I'm going to need to display the results in a web browser, and probably have to build an interface for doing the merges in the browser as well. I don't expect a library to be able to help with these tasks, but it must produce output in a format that is amenable to me building this on top of it. I'm currently envisioning something along the lines of TortoiseMerge (side-by-side diffs, not unified), except browser-based. Any tips/tricks/design ideas on how to present this would be appreciated too.
Subversion comes with libsvn_diff and libsvn_delta licensed under Apache Software License.
Here is a C++ library that can diff what the author calls semistructured data. It deals nicely with HTML and XML. Since your data is XML it would make a lot of sense to use this instead of plain text diff. This is especially the case when the files are machine generated.
I am currently trying to use this library to build a tool that diffs Visual Studio project files. These are basically XML files and using a plain diff tool like Winmerge is too painful because Visual Studio pretty much mucks up the whole file by crazy reordering. The idea is to do some kind of a structured diff to address the problem.
For diffing the XML I would propose that you normalize it first: sort all the elements in alphabetic order, then generate a stream of tokens/xml that represents the original document but is independent of the original formatting. After running the diff, parse the result to get a tree containing what was added / removed.