Multiple bootstrap Modal scrolling issue - bootstrap-dialog

The scenario is. I have my main page where i already have scrolling. Where i am opening one bootstrap dialogue which is also bigger and the scroll is showing and scrolling the dialogue. In this big dialogue i have opened one more dialogue which is smaller one which remove the scroll. after i close this small dialogue the scroll is coming back on the back but it is not scrolling the dialogue. The scroll is working for the main page.
So how to handle this situation?
Thank you in Advance.
Hrushikesh

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QT: Using the mouse wheel when dragging from outside of application

I have a QT application with a TreeView in which items can be dragged into and around the TreeView. The Scroll wheel is able to scroll up and down the view when collapsed sufficiently to show the scroll bar in all cases except for when dragging in an item from the desktop.
Could anyone point me in the right directon? Or inform me on what questions I should be asking?
is the problem maybe related to the application not beeing in focus anymore? Keypresses (also mousewheel scroll) is usually send to the application which is activ/in focus.
I have done an private project which would react to keypresses on OS (windows) level to be able to control it while the user would play a computer game.
I don't have enough reputation to make a comment. Hope this might help you.

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I have a web-site that uses CFMENU, which is essentially yui.
The top of each page contains a fixed div, and the menu sits within this fixed div. When scrolling is necessary on the main portion of the page, it scrolls under this fixed div.
When a menu drops down when a page is scrolled all the way to the top, the menus drop down fully.
When the page is scrolled to the bottom, the menus display top and bottom scroll bars and the menus only display half their contents.
When I inspect the menu in firebug, there are two empty divs with "topscrollbar" and "bottomscrollbar" classes that appear.
Is there any way to prevent this?
FYI - When the menu is removed from the fixed div portion of the screen, there are no problems at all with the menus.

MFC Print Preview 'Prev' button not enabling when used with Objective Grid from Rogue Wave - Stingray Studio

I have an MFC app that uses Rogue Wave's Stingray Studio Objective Grid to display a dialog with a grid in it. When doing a print preview, the grid uses the MFC print preview mechanism to generate the print preview dialog. On the dialog I see all the buttons you would expect, including next and previous, and zoom in and zoom out. I have more than one page worth of data in the grid and so I see a scroll bar on the right, the Next button is enabled and the previous button is disabled. If I click on the next button, the dialog advances the preview to the next page of the data, and I see the scroll bar move down accordingly, but the Prev button does not become enabled. I can use the scroll bar to scroll in both directions, but the 'Prev' button never becomes enabled and the Next button never disables when I reach the last page. I see a similar problem with the Zoom buttons. I can zoom in, but the zoom out button never enables so I can never zoom out anymore.
Has anyone seen this sort of behaviour before and know what causes it?
So it would seem that my problem boils down to the toolbar not getting messages to refresh itself. It should be getting a WM_IDLEUPDATECMDUI whenever the preview invalidates itself, but it is not. A sample app I found is working correctly and it does get those messages. What I believe is happening in my situation is that My code is in a DLL for an app which I do not control, and when the app catches messages, it swallows certain ones, including this one. I was able to resolve the issue with a kludge. I find the preview window and in the OnPrint virtual function I send the message to it's toolbar. This works quite well, but it is not very pretty.

MFC child dialog changing size unexpectedly

My application uses stacked dialogs to select between options in several places. For example, the dialog box below uses two stacked dialogs:
To choose between "shooting methods", the user selects from the drop-down list in the bottom right. This changes a child dialog box above it.
The "advanced options" box (located in the child dialog box) selects between a simplified interface and a more complete one.
In each case, the stacked dialog box is implemented using a picture object as a placeholder in the parent dialog. When a page is selected, SetWindowPos is called to move/resize the child dialog (pNewPage) to fit the placeholder.
// Show the newly selected page
pNewPage->ShowWindow (SW_SHOW) ;
pNewPage->SetFocus () ;
// Position the newly selected page
CRect rcDlgArea ;
GetDlgItem (IDC_DLG_AREA)->GetWindowRect (&rcDlgArea) ;
ScreenToClient (&rcDlgArea) ;
pNewPage->SetWindowPos (this,
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This has worked very well up until now, but one of my users in Germany is having a problem I can't explain. When he opens the tool, the stacked page comes up looking like this:
Note that the child dialogs are stretched so that the text in the child dialog appears larger than the text in the parent.
Other than the visual layout issues, the child dialog also seems to "cover" the selection drop-down in the bottom right (located in the parent dialog). Although the drop-down is still visible, CBN_SELCHANGE messages are not received when the drop-down list is clicked.
I am at a loss to explain why the child dialog boxes are being rescaled. As you can see above, I've tried to be very explicit about the resizing of the dialog box, but this doesn't seem to work.
Can anyone think of a reason why the child dialog might be rescaled on some systems but not on others? Any help would be greatly appreciated.
Thank you,
Michael
Seems like this user has larger fonts selected than what is used in the first screenshot. Note that dialog sizes are specified in DLU's, which scale with the size the user has selected for the font. You can either scale your dialog explicitly, in pixels (bad solution, this will make your app look even worse on some configurations), or do your calculations in DLU's everywhere. Your second screenshot also seems to show that the child dialogs use a different font than those of the wizard. I'm not sure why that is, I guess it's something in the window styles you pass to the wizard when you create it.

Float a control over a CView

I've got an app that uses several CView-derived classes (actually CScrollView) to display document data. For one particular view, I want to add a fly-out edit box to add notes. That is, you'd see a tab at the bottom of the window labeled "Page Notes", and clicking on that would bring up the edit box. Clicking the tab while the edit box is visible would reduce it back to just the tab.
I thought I could use a one-tab CTabCtrl holding an edit box and just position it so that only the tab is visible initially. Capture the tab click notification and move the entire control, with edit box, into view. Clicking the tab again would move it back down so only the tab is visible.
Hosting the CTabCtrl on the CView is fine, and I can get it positioned correctly. The problem is that if the view is scrolled, the tab control is scrolled along with it, whereas I need it to "float" over the view and not be affected by any scrolling. I can move it back into place after the scroll, but the flickering is unsightly.
Is there a straightforward way to accomplish the "floating" effect? I mainly want the tab embedded in the view for maintenance, since it's the only view class out of the several in use that needs the "Page Notes" feature.
Should I just buckle down and put the tab in the view's parent window instead? I know it won't be affected by scrolling there, but I like the idea of keeping the tab as part of the view if possible.
It sound like the tab is functioning like a button. You click the tab and a fly out edit box appears. You could use a modeless dialog.
Select the "Page Note" and the modeless dialog comes up to edit your notes allowing you to scroll your view under the dialog.